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	<updated>2026-10-17T03:37:51Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.2</generator>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Guristas_Scout_Outpost&amp;diff=194874</id>
		<title>Guristas Scout Outpost</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Guristas_Scout_Outpost&amp;diff=194874"/>
		<updated>2016-06-04T18:23:13Z</updated>

		<summary type="html">&lt;p&gt;Lykki: /* Pocket 1 (Logistics Depot) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Complexes]]&lt;br /&gt;
[[Category:DED Complexes]]&lt;br /&gt;
[[Category:Guristas Pirates Sites]]&lt;br /&gt;
{{Complex&lt;br /&gt;
|name=Guristas Scout Outpost &lt;br /&gt;
|sig=5.0% (high) 10.0% (low)&lt;br /&gt;
|type=[[:Category:Unknown_Sites|Unknown]]&lt;br /&gt;
|ded=[[DED_Complex_List|4/10]]&lt;br /&gt;
|sec=[[Highsec]], [[Lowsec]]&lt;br /&gt;
|region=[[The Citadel (Region)|The Citadel]], [[Black Rise (Region)|Black Rise]], [[Lonetrek (Region)|Lonetrek]], [[The Forge (Region)|The Forge]]&lt;br /&gt;
|rat=[[Guristas]]&lt;br /&gt;
}}&lt;br /&gt;
{{Exploration Site Introduction&lt;br /&gt;
|scanGroup=[[DED_Complex_List|DED Complex (rated 4/10)]]&lt;br /&gt;
|pirateFaction=[[Guristas]]&lt;br /&gt;
|securityStatusLevels=[[Highsec]] and [[Lowsec]]&lt;br /&gt;
|siteType=DED_Complex_List&lt;br /&gt;
|isGated=1&lt;br /&gt;
|maxPirateShipClass=[[Cruiser]]&lt;br /&gt;
|maxPlayerShipClass=[[Battlecruiser]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Pocket 1 (Logistics Depot)===&lt;br /&gt;
;'''Defenders'''&lt;br /&gt;
:16 x {{ShipType|Frigate}} Pithi Infiltrator/Invader/Plunderer/Wrecker&lt;br /&gt;
:5 x {{ShipType|Frigate}} Pithi Despoiler/Saboteur {{EWar|Jamming}}&lt;br /&gt;
:7 x {{ShipType|Cruiser}} Pithum Inferno/Mortifier&lt;br /&gt;
:1 x {{ShipType|Overseer Cruiser}} Guristas Scout Officer {{Special|wreck contains [[7th Tier Overseer's Personal Effects]] and may contain Dread Guristas Cruiser Modules and may produce Tech 2 salvage}} &amp;lt;font color=#3a5779&amp;gt;(Please Confirm contents.)&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
;''Many of the ships use kinetic light and heavy missiles. the Frigates will orbit at around 2,5-10km, while the cruisers stay mostly at a range of approx. 35km. The exception here is that the officer kindly stays ca. 2,5km close to you.''&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;The ships in this site tend to aggress drones, bring extras and be ready to recall them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
;'''Containers'''&lt;br /&gt;
:1 x Supply Canister {{Special|Locked until all frigates are destroyed?}} {{Special|Contains ammo, Metal Scraps and may contain Meta modules}}&lt;br /&gt;
&lt;br /&gt;
;'''Structures'''&lt;br /&gt;
:1 x Security Acceleration Gate [(40km)(No known blitz technique for first room, gate is locked until all rats are destroyed)]&lt;br /&gt;
:1 x Landing Pad&lt;br /&gt;
:4 x Lookout Tower&lt;br /&gt;
:1 x Nebulaic Data Harvester&lt;br /&gt;
:1 x Scanner Post&lt;br /&gt;
:2 x Scout Post&lt;br /&gt;
:5 x Scout Relay Pylon&lt;br /&gt;
:20 x Wall&lt;br /&gt;
&lt;br /&gt;
===Pocket 2===&lt;br /&gt;
;'''Defenders'''&lt;br /&gt;
:1 x {{ShipType|Sentry}} Sentry Gun&lt;br /&gt;
:8 x {{ShipType|Frigate}} Pithi Destructor/Plunderer/Wrecker&lt;br /&gt;
:5 x {{ShipType|Frigate}} Pithi Despoiler/Saboteur {{EWar|Jamming}}&lt;br /&gt;
:3 x {{ShipType|Cruiser}} Pithum Mortifier&lt;br /&gt;
:4 x {{ShipType|Cruiser}} Pithum Annihilator/Killer/Nullifier {{EWar|Jamming}}&lt;br /&gt;
:1 x {{ShipType|Cruiser}} Guristas Reconnaissance Officer&lt;br /&gt;
&lt;br /&gt;
;'''Containers'''&lt;br /&gt;
:2 x Supply Crate {{Special|Locked until Guristas Reconnaissance Officer? is destroyed}} {{Special|Contains ammo, Metal Scraps and may contain Meta modules}}  &amp;lt;font color=#3a5779&amp;gt;Please Confirm contents.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;'''Structures'''&lt;br /&gt;
:2 x Bunker&lt;br /&gt;
:1 x Cargo Rig&lt;br /&gt;
:1 x Nebular Data Harvester&lt;br /&gt;
:1 x Radiating Telescope {{Special|contains [[8th Tier Overseer's Personal Effects]] and may contain Pithum C-Type Modules, Gila Print, or Dread Guristas Modules }}&lt;br /&gt;
:2 x Scout Post&lt;br /&gt;
:2 x Scout Relay Pylon&lt;br /&gt;
&lt;br /&gt;
==Bounties, Loot, &amp;amp; Rewards==&lt;br /&gt;
The bounties on the heads of the pirates in this anomaly will generally add up to a total of roughly 1,375,000 ISK, payable by CONCORD., the [[7th Tier Overseer's Personal Effects]] will sell for 600,000 ISK, and the [[8th Tier Overseer's Personal Effects]] will sell for 1,200,000 for a total of 3,175,000 ISK.&lt;br /&gt;
&lt;br /&gt;
Examples of  Pithum C-Type Modules or Dread Guristas Modules which are known to be be found in the cargo container from the wreckage of the radiating telescope are&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
;[[Pithum C-Type EM Ward Amplifier]]&lt;br /&gt;
;[[Pithum C-Type Kinetic Deflection Amplifier]]&lt;br /&gt;
;[[Pithum C-Type Thermic Dissipation Amplifier]] 2015.08.27x2&lt;br /&gt;
;[[Pithum C-Type Adaptive Invulnerability Field]]  2015.08.15, 2015.08.05, 2015.06.12 (confirmed as of 06/25/15)&lt;br /&gt;
;[[Pithum C-Type Medium Shield Booster]]  2015.08.28 , 2015.08.05&lt;br /&gt;
;[[Pithum C-Type Medium Remote Shield Booster]] 2015.09.15&lt;br /&gt;
;[[Pithum C-Type Explosive Deflection Amplifier]]   2015.08.28, 2015.05.14&lt;br /&gt;
;[[Dread Guristas Medium Graviton Smartbomb]]   2015.05.14&lt;br /&gt;
;[[Gila blueprint]]  2015.10.13&lt;br /&gt;
&lt;br /&gt;
{{ExplorationCategoryNavigation}}&lt;/div&gt;</summary>
		<author><name>Lykki</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Sooth_Sayer_(Expedition)&amp;diff=194873</id>
		<title>Sooth Sayer (Expedition)</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Sooth_Sayer_(Expedition)&amp;diff=194873"/>
		<updated>2016-06-04T16:57:54Z</updated>

		<summary type="html">&lt;p&gt;Lykki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
[[Category:Expeditions]]&lt;br /&gt;
[[Category:Guristas Pirates Sites]]&lt;br /&gt;
{{Expedition&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|source=[[Gurista Hideout]]&lt;br /&gt;
|sec=[[Highsec]]&lt;br /&gt;
|regions=[[Lonetrek]]&lt;br /&gt;
|rat=[[Guristas Pirates]]&lt;br /&gt;
|steps=4&lt;br /&gt;
}}&lt;br /&gt;
{{Note|This article needs improvement, if you come across this expedition please take a moment to more fully document the ships, structures, messages, and locations found here.}}&lt;br /&gt;
The '''{{PAGENAME}}''' expedition is an [[Escalating encounters|escalation]] of the [[Gurista Hideout]] combat site found by [[Probing]] for [[exploration guide|exploration sites]]. This expedition consists of four locations in different systems in high sec.&lt;br /&gt;
&lt;br /&gt;
The expedition begins with the destruction of the Experimental Weapon Tower in a [[Gurista Hideout]], with this message:&lt;br /&gt;
{{quote|While fighting the last defenders of this hideout, you noticed three of their ships warp out and disappear from radar. Your navigational computer has had a few minutes now to mull over the data they left and has come up with a probable destination in case you want to chase them.}}&lt;br /&gt;
or possibly:&lt;br /&gt;
{{quote|Gurista commander destroyed. Determining probable origin point...found. Updating your journal with the location.}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Location 1 (&amp;lt;font color=Cyan&amp;gt;High sec&amp;lt;/font&amp;gt;)== &lt;br /&gt;
Can be done in Astero&lt;br /&gt;
===Room 1 (no gate)===&lt;br /&gt;
May take you 20 jumps from escalation to escalation&lt;br /&gt;
;'''Defenders'''&lt;br /&gt;
:3-4 x {{ShipType|Frigate}} Pithi Demolisher/Destructor/Plunderer/Wrecker&lt;br /&gt;
:3-4 x {{ShipType|Destroyer}} Pithior Anarchist/Nihilist&lt;br /&gt;
:0-1 x {{ShipType|Frigate Commander}} Dread Guristas Invader {{Special|Trigger for possible Escalation}} {{Special|wreckage may contain Faction Frigate Modules}}&lt;br /&gt;
&lt;br /&gt;
;'''Structures'''&lt;br /&gt;
:1 x Acceleration Gate {{Special|Leads to Room 2}}&lt;br /&gt;
:more ?&lt;br /&gt;
&lt;br /&gt;
===Room 2===&lt;br /&gt;
{{Special|Entering Pocket is Alternate Trigger for possible Escalation}} &lt;br /&gt;
;'''Escapees'''&lt;br /&gt;
:2 x {{ShipType|Frigate}} Pithi Plunderer/Wrecker&lt;br /&gt;
:1 x {{ShipType|Frigate Commander}} Eha Hidaiki {{Special|Alternate Trigger for possible Escalation}} &lt;br /&gt;
&lt;br /&gt;
''The ships are at 200+km and will warp out as soon as you enter the 2nd Pocket. At this point you either receive a message with the location of the follow up or the expedition ends.''&lt;br /&gt;
&lt;br /&gt;
;'''Structures'''&lt;br /&gt;
:?&lt;br /&gt;
&lt;br /&gt;
Escalation Message (Success):&lt;br /&gt;
{{quote|Your sensors pick up the Guristas trail and provide you with a set of coordinates to their next probable destination.}}&lt;br /&gt;
or perhaps:&lt;br /&gt;
{{quote|It seems like the weird sound once in a while coming from your left dashboard is not from the navigation computer after all, at least it seems to have calculated the whereabouts of these Gurista frigates pretty accurately. Not accurately enough though, as they warp out as soon as you enter space. Luckily your instruments manage to come up with a best approximation for their next destination.}}&lt;br /&gt;
Escalation Message (Failure):&lt;br /&gt;
{{quote|The guesswork your instruments did, seem to have been wilder than reality can cope with at the moment, the Gurista ships are nowhere to be seen.}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Location 2 (&amp;lt;font color=Cyan&amp;gt;High sec&amp;lt;/font&amp;gt;)==&lt;br /&gt;
===Room 1 (no gate)===&lt;br /&gt;
;'''Defenders'''&lt;br /&gt;
:3-4 x {{ShipType|Frigate}} Pithi Demolisher/Destructor/Plunderer/Wrecker&lt;br /&gt;
:3-4 x {{ShipType|Destroyer}} Pithior Supremacist/Terrorist&lt;br /&gt;
:0-1 x {{ShipType|Frigate Commander}} Dread Guristas Infiltrator/Despoiler {{Special|Jamming if Despoiler}} {{Special|Trigger for possible Escalation}} {{Special|wreckage may contain Faction Frigate Modules}}&lt;br /&gt;
&lt;br /&gt;
;'''Structures'''&lt;br /&gt;
:1 x Acceleration Gate {{Special|Leads to Room 2}}&lt;br /&gt;
:more ?&lt;br /&gt;
&lt;br /&gt;
===Room 2===&lt;br /&gt;
{{Special|Entering Pocket is Alternate Trigger for possible Escalation}} &lt;br /&gt;
;'''Escapees'''&lt;br /&gt;
:2 x {{ShipType|Frigate}} Pithi Plunderer/Wrecker&lt;br /&gt;
:1 x {{ShipType|Frigate Commander}} Eha Hidaiki {{Special|Alternate Trigger for possible Escalation}} &lt;br /&gt;
&lt;br /&gt;
''Same as before, the ships are at 200+km and will warp out as soon as you enter the 2nd Pocket. At this point you either receive a message with the location of the follow up or the  expedition ends.''&lt;br /&gt;
&lt;br /&gt;
;'''Structures'''&lt;br /&gt;
:?&lt;br /&gt;
&lt;br /&gt;
===Loot===&lt;br /&gt;
;Mid-grade Crystal Delta&lt;br /&gt;
;Mid-grade Crystal Alpha (13.11.2015)&lt;br /&gt;
&lt;br /&gt;
Escalation Message (Success):&lt;br /&gt;
{{quote|Again you warp in to far and the Gurista ships slip away into space. Luckily they leave a predictable path.}}&lt;br /&gt;
Escalation Message (Failure):&lt;br /&gt;
{{quote|Again you warp in to far and the Gurista ships slip away into space, this time leaving no trace for you to follow.}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Location 3 (&amp;lt;font color=Cyan&amp;gt;High sec&amp;lt;/font&amp;gt;)==&lt;br /&gt;
===Room 1 (no gate)===&lt;br /&gt;
;'''Defenders'''&lt;br /&gt;
:3-4 x {{ShipType|Elite Frigate}} Dire Pithi Demolisher/Destructor/Plunderer/Wrecker&lt;br /&gt;
:3-4 x {{ShipType|Destroyer}} Pithior Guerilla/Renegade&lt;br /&gt;
:0-1 x {{ShipType|Frigate Commander}} Dread Guristas Saboteur/Despoiler {{EWar|Jamming}}  {{Special|Trigger for possible Escalation}} {{Special|wreckage may contain Faction Frigate Modules}}&lt;br /&gt;
&lt;br /&gt;
;'''Structures'''&lt;br /&gt;
:1 x Acceleration Gate {{Special|Leads to Room 2}}&lt;br /&gt;
:more ?&lt;br /&gt;
&lt;br /&gt;
===Room 2===&lt;br /&gt;
{{Special|Entering Pocket is Alternate Trigger for possible Escalation}} &lt;br /&gt;
;'''Escapee'''&lt;br /&gt;
:1 x {{ShipType|Frigate Commander}} Eha Hidaiki {{Special|Alternate Trigger for possible Escalation}} &lt;br /&gt;
&lt;br /&gt;
''Eha Hidaiki will warp out as soon as you enter the 2nd Pocket, whereupon the site may escalate.''&lt;br /&gt;
&lt;br /&gt;
;'''Defenders'''&lt;br /&gt;
:2 x {{ShipType|Frigate}} Pithi Infiltrator/Invader&lt;br /&gt;
&lt;br /&gt;
;'''Structures'''&lt;br /&gt;
:?&lt;br /&gt;
&lt;br /&gt;
Escalation Message:&lt;br /&gt;
{{quote|While fighting the two ships you managed to catch up with, the third one got away. Your instruments give no clue as to where it was headed, but just before it vanished, you picked up a distress signal from it, containing this location... }}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Location 4 (&amp;lt;font color=Yellow&amp;gt;Low sec&amp;lt;/font&amp;gt;) &amp;lt;font color=Green&amp;gt;(Can Be&amp;lt;/font&amp;gt; &amp;lt;font color=Cyan&amp;gt;HIGH SEC&amp;lt;/font&amp;gt;) ==&lt;br /&gt;
;'''Initial Defenders'''&lt;br /&gt;
:4 x {{ShipType|Frigate}} Pithi Demolisher/Destructor {{Special|Trigger Wave 2}}  &lt;br /&gt;
:6 x {{ShipType|Destroyer}} Pithior Guerilla/Terrorist&lt;br /&gt;
&lt;br /&gt;
;'''Wave 2'''&lt;br /&gt;
:2-3 x {{ShipType|Frigate}} Pithi Despoiler/Saboteur {{EWar|Jamming}}&lt;br /&gt;
&lt;br /&gt;
;'''Wave 3'''&lt;br /&gt;
:1 x {{ShipType|Frigate Commander}} Eha Hidaiki {{Special|Trigger Escalation Completion}} {{Special|wreck may contain Worm BPC, Dread Guristas Ammo, Dread Guristas ? Tag, Dread Guristas Frigate Modules, Pithi C-Type Modules, Low-grade Crystal Implants, and may produce Tech 2 salvage}}&lt;br /&gt;
&lt;br /&gt;
;'''Structures'''&lt;br /&gt;
:?&lt;br /&gt;
&lt;br /&gt;
;'''Asteroids'''&lt;br /&gt;
:? x [[Veldspar]]&lt;br /&gt;
&lt;br /&gt;
Escalation Completion Message:&lt;br /&gt;
{{quote|Obviously the distress signal made it through to the intended recipients, this was quite a reception. In any case, there are a bit less drug runners in space after this encounter...}}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
Valuable modules reported to be found at this site include:&lt;br /&gt;
;Pithi C-Type Small Shield Booster&lt;br /&gt;
;Pithi C-Type Small Remote Shield Booster&lt;br /&gt;
;Dread Guristas EM Ward Amplifier&lt;br /&gt;
&lt;br /&gt;
==Required Travel==&lt;br /&gt;
There may be significant travel involved in completing an expedition. In one instance of this expedition, the sequence of systems the locations appeared in were&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
{|align=&amp;quot;left&amp;quot;cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;background:transparent;border-spacing:1px;margin:8px;text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#4D4D57&amp;quot; | Progression&lt;br /&gt;
! style=&amp;quot;background:#4D4D57&amp;quot; | System&lt;br /&gt;
! style=&amp;quot;background:#4D4D57&amp;quot; | Sec&lt;br /&gt;
! style=&amp;quot;background:#4D4D57&amp;quot; | Jumps&lt;br /&gt;
|- style=&amp;quot;background:#3E3D45&amp;quot;&lt;br /&gt;
| [[Gurista Hideout]]&lt;br /&gt;
| Uemisaisen&lt;br /&gt;
| &amp;lt;font color=cyan&amp;gt;high&amp;lt;/font&amp;gt;&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#3E3D45&amp;quot; &lt;br /&gt;
| Location 1 &lt;br /&gt;
| Isikemi&lt;br /&gt;
| &amp;lt;font color=cyan&amp;gt;high&amp;lt;/font&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|- style=&amp;quot;background:#3E3D45&amp;quot; &lt;br /&gt;
| Location 2 &lt;br /&gt;
| Oimmo&lt;br /&gt;
| &amp;lt;font color=cyan&amp;gt;high&amp;lt;/font&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|- style=&amp;quot;background:#3E3D45&amp;quot; &lt;br /&gt;
| Location 3 &lt;br /&gt;
| Alikara&lt;br /&gt;
| &amp;lt;font color=cyan&amp;gt;high&amp;lt;/font&amp;gt;&lt;br /&gt;
| 5&lt;br /&gt;
|- style=&amp;quot;background:#3E3D45&amp;quot;&lt;br /&gt;
| Location 4 &lt;br /&gt;
| Vuorrassi&lt;br /&gt;
| &amp;lt;font color=cyan&amp;gt;high&amp;lt;/font&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ExplorationCategoryNavigation}}&lt;br /&gt;
----&lt;br /&gt;
additional source:&lt;br /&gt;
http://de.sistersprobe.wikia.com/wiki/Sooth_Sayer&lt;/div&gt;</summary>
		<author><name>Lykki</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Sooth_Sayer_(Expedition)&amp;diff=194872</id>
		<title>Sooth Sayer (Expedition)</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Sooth_Sayer_(Expedition)&amp;diff=194872"/>
		<updated>2016-06-04T16:57:33Z</updated>

		<summary type="html">&lt;p&gt;Lykki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
[[Category:Expeditions]]&lt;br /&gt;
[[Category:Guristas Pirates Sites]]&lt;br /&gt;
{{Expedition&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|source=[[Gurista Hideout]]&lt;br /&gt;
|sec=[[Highsec]]&lt;br /&gt;
|regions=Lonetrek&lt;br /&gt;
|rat=[[Guristas Pirates]]&lt;br /&gt;
|steps=4&lt;br /&gt;
}}&lt;br /&gt;
{{Note|This article needs improvement, if you come across this expedition please take a moment to more fully document the ships, structures, messages, and locations found here.}}&lt;br /&gt;
The '''{{PAGENAME}}''' expedition is an [[Escalating encounters|escalation]] of the [[Gurista Hideout]] combat site found by [[Probing]] for [[exploration guide|exploration sites]]. This expedition consists of four locations in different systems in high sec.&lt;br /&gt;
&lt;br /&gt;
The expedition begins with the destruction of the Experimental Weapon Tower in a [[Gurista Hideout]], with this message:&lt;br /&gt;
{{quote|While fighting the last defenders of this hideout, you noticed three of their ships warp out and disappear from radar. Your navigational computer has had a few minutes now to mull over the data they left and has come up with a probable destination in case you want to chase them.}}&lt;br /&gt;
or possibly:&lt;br /&gt;
{{quote|Gurista commander destroyed. Determining probable origin point...found. Updating your journal with the location.}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Location 1 (&amp;lt;font color=Cyan&amp;gt;High sec&amp;lt;/font&amp;gt;)== &lt;br /&gt;
Can be done in Astero&lt;br /&gt;
===Room 1 (no gate)===&lt;br /&gt;
May take you 20 jumps from escalation to escalation&lt;br /&gt;
;'''Defenders'''&lt;br /&gt;
:3-4 x {{ShipType|Frigate}} Pithi Demolisher/Destructor/Plunderer/Wrecker&lt;br /&gt;
:3-4 x {{ShipType|Destroyer}} Pithior Anarchist/Nihilist&lt;br /&gt;
:0-1 x {{ShipType|Frigate Commander}} Dread Guristas Invader {{Special|Trigger for possible Escalation}} {{Special|wreckage may contain Faction Frigate Modules}}&lt;br /&gt;
&lt;br /&gt;
;'''Structures'''&lt;br /&gt;
:1 x Acceleration Gate {{Special|Leads to Room 2}}&lt;br /&gt;
:more ?&lt;br /&gt;
&lt;br /&gt;
===Room 2===&lt;br /&gt;
{{Special|Entering Pocket is Alternate Trigger for possible Escalation}} &lt;br /&gt;
;'''Escapees'''&lt;br /&gt;
:2 x {{ShipType|Frigate}} Pithi Plunderer/Wrecker&lt;br /&gt;
:1 x {{ShipType|Frigate Commander}} Eha Hidaiki {{Special|Alternate Trigger for possible Escalation}} &lt;br /&gt;
&lt;br /&gt;
''The ships are at 200+km and will warp out as soon as you enter the 2nd Pocket. At this point you either receive a message with the location of the follow up or the expedition ends.''&lt;br /&gt;
&lt;br /&gt;
;'''Structures'''&lt;br /&gt;
:?&lt;br /&gt;
&lt;br /&gt;
Escalation Message (Success):&lt;br /&gt;
{{quote|Your sensors pick up the Guristas trail and provide you with a set of coordinates to their next probable destination.}}&lt;br /&gt;
or perhaps:&lt;br /&gt;
{{quote|It seems like the weird sound once in a while coming from your left dashboard is not from the navigation computer after all, at least it seems to have calculated the whereabouts of these Gurista frigates pretty accurately. Not accurately enough though, as they warp out as soon as you enter space. Luckily your instruments manage to come up with a best approximation for their next destination.}}&lt;br /&gt;
Escalation Message (Failure):&lt;br /&gt;
{{quote|The guesswork your instruments did, seem to have been wilder than reality can cope with at the moment, the Gurista ships are nowhere to be seen.}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Location 2 (&amp;lt;font color=Cyan&amp;gt;High sec&amp;lt;/font&amp;gt;)==&lt;br /&gt;
===Room 1 (no gate)===&lt;br /&gt;
;'''Defenders'''&lt;br /&gt;
:3-4 x {{ShipType|Frigate}} Pithi Demolisher/Destructor/Plunderer/Wrecker&lt;br /&gt;
:3-4 x {{ShipType|Destroyer}} Pithior Supremacist/Terrorist&lt;br /&gt;
:0-1 x {{ShipType|Frigate Commander}} Dread Guristas Infiltrator/Despoiler {{Special|Jamming if Despoiler}} {{Special|Trigger for possible Escalation}} {{Special|wreckage may contain Faction Frigate Modules}}&lt;br /&gt;
&lt;br /&gt;
;'''Structures'''&lt;br /&gt;
:1 x Acceleration Gate {{Special|Leads to Room 2}}&lt;br /&gt;
:more ?&lt;br /&gt;
&lt;br /&gt;
===Room 2===&lt;br /&gt;
{{Special|Entering Pocket is Alternate Trigger for possible Escalation}} &lt;br /&gt;
;'''Escapees'''&lt;br /&gt;
:2 x {{ShipType|Frigate}} Pithi Plunderer/Wrecker&lt;br /&gt;
:1 x {{ShipType|Frigate Commander}} Eha Hidaiki {{Special|Alternate Trigger for possible Escalation}} &lt;br /&gt;
&lt;br /&gt;
''Same as before, the ships are at 200+km and will warp out as soon as you enter the 2nd Pocket. At this point you either receive a message with the location of the follow up or the  expedition ends.''&lt;br /&gt;
&lt;br /&gt;
;'''Structures'''&lt;br /&gt;
:?&lt;br /&gt;
&lt;br /&gt;
===Loot===&lt;br /&gt;
;Mid-grade Crystal Delta&lt;br /&gt;
;Mid-grade Crystal Alpha (13.11.2015)&lt;br /&gt;
&lt;br /&gt;
Escalation Message (Success):&lt;br /&gt;
{{quote|Again you warp in to far and the Gurista ships slip away into space. Luckily they leave a predictable path.}}&lt;br /&gt;
Escalation Message (Failure):&lt;br /&gt;
{{quote|Again you warp in to far and the Gurista ships slip away into space, this time leaving no trace for you to follow.}}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Location 3 (&amp;lt;font color=Cyan&amp;gt;High sec&amp;lt;/font&amp;gt;)==&lt;br /&gt;
===Room 1 (no gate)===&lt;br /&gt;
;'''Defenders'''&lt;br /&gt;
:3-4 x {{ShipType|Elite Frigate}} Dire Pithi Demolisher/Destructor/Plunderer/Wrecker&lt;br /&gt;
:3-4 x {{ShipType|Destroyer}} Pithior Guerilla/Renegade&lt;br /&gt;
:0-1 x {{ShipType|Frigate Commander}} Dread Guristas Saboteur/Despoiler {{EWar|Jamming}}  {{Special|Trigger for possible Escalation}} {{Special|wreckage may contain Faction Frigate Modules}}&lt;br /&gt;
&lt;br /&gt;
;'''Structures'''&lt;br /&gt;
:1 x Acceleration Gate {{Special|Leads to Room 2}}&lt;br /&gt;
:more ?&lt;br /&gt;
&lt;br /&gt;
===Room 2===&lt;br /&gt;
{{Special|Entering Pocket is Alternate Trigger for possible Escalation}} &lt;br /&gt;
;'''Escapee'''&lt;br /&gt;
:1 x {{ShipType|Frigate Commander}} Eha Hidaiki {{Special|Alternate Trigger for possible Escalation}} &lt;br /&gt;
&lt;br /&gt;
''Eha Hidaiki will warp out as soon as you enter the 2nd Pocket, whereupon the site may escalate.''&lt;br /&gt;
&lt;br /&gt;
;'''Defenders'''&lt;br /&gt;
:2 x {{ShipType|Frigate}} Pithi Infiltrator/Invader&lt;br /&gt;
&lt;br /&gt;
;'''Structures'''&lt;br /&gt;
:?&lt;br /&gt;
&lt;br /&gt;
Escalation Message:&lt;br /&gt;
{{quote|While fighting the two ships you managed to catch up with, the third one got away. Your instruments give no clue as to where it was headed, but just before it vanished, you picked up a distress signal from it, containing this location... }}&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Location 4 (&amp;lt;font color=Yellow&amp;gt;Low sec&amp;lt;/font&amp;gt;) &amp;lt;font color=Green&amp;gt;(Can Be&amp;lt;/font&amp;gt; &amp;lt;font color=Cyan&amp;gt;HIGH SEC&amp;lt;/font&amp;gt;) ==&lt;br /&gt;
;'''Initial Defenders'''&lt;br /&gt;
:4 x {{ShipType|Frigate}} Pithi Demolisher/Destructor {{Special|Trigger Wave 2}}  &lt;br /&gt;
:6 x {{ShipType|Destroyer}} Pithior Guerilla/Terrorist&lt;br /&gt;
&lt;br /&gt;
;'''Wave 2'''&lt;br /&gt;
:2-3 x {{ShipType|Frigate}} Pithi Despoiler/Saboteur {{EWar|Jamming}}&lt;br /&gt;
&lt;br /&gt;
;'''Wave 3'''&lt;br /&gt;
:1 x {{ShipType|Frigate Commander}} Eha Hidaiki {{Special|Trigger Escalation Completion}} {{Special|wreck may contain Worm BPC, Dread Guristas Ammo, Dread Guristas ? Tag, Dread Guristas Frigate Modules, Pithi C-Type Modules, Low-grade Crystal Implants, and may produce Tech 2 salvage}}&lt;br /&gt;
&lt;br /&gt;
;'''Structures'''&lt;br /&gt;
:?&lt;br /&gt;
&lt;br /&gt;
;'''Asteroids'''&lt;br /&gt;
:? x [[Veldspar]]&lt;br /&gt;
&lt;br /&gt;
Escalation Completion Message:&lt;br /&gt;
{{quote|Obviously the distress signal made it through to the intended recipients, this was quite a reception. In any case, there are a bit less drug runners in space after this encounter...}}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
Valuable modules reported to be found at this site include:&lt;br /&gt;
;Pithi C-Type Small Shield Booster&lt;br /&gt;
;Pithi C-Type Small Remote Shield Booster&lt;br /&gt;
;Dread Guristas EM Ward Amplifier&lt;br /&gt;
&lt;br /&gt;
==Required Travel==&lt;br /&gt;
There may be significant travel involved in completing an expedition. In one instance of this expedition, the sequence of systems the locations appeared in were&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
{|align=&amp;quot;left&amp;quot;cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;background:transparent;border-spacing:1px;margin:8px;text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#4D4D57&amp;quot; | Progression&lt;br /&gt;
! style=&amp;quot;background:#4D4D57&amp;quot; | System&lt;br /&gt;
! style=&amp;quot;background:#4D4D57&amp;quot; | Sec&lt;br /&gt;
! style=&amp;quot;background:#4D4D57&amp;quot; | Jumps&lt;br /&gt;
|- style=&amp;quot;background:#3E3D45&amp;quot;&lt;br /&gt;
| [[Gurista Hideout]]&lt;br /&gt;
| Uemisaisen&lt;br /&gt;
| &amp;lt;font color=cyan&amp;gt;high&amp;lt;/font&amp;gt;&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#3E3D45&amp;quot; &lt;br /&gt;
| Location 1 &lt;br /&gt;
| Isikemi&lt;br /&gt;
| &amp;lt;font color=cyan&amp;gt;high&amp;lt;/font&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|- style=&amp;quot;background:#3E3D45&amp;quot; &lt;br /&gt;
| Location 2 &lt;br /&gt;
| Oimmo&lt;br /&gt;
| &amp;lt;font color=cyan&amp;gt;high&amp;lt;/font&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|- style=&amp;quot;background:#3E3D45&amp;quot; &lt;br /&gt;
| Location 3 &lt;br /&gt;
| Alikara&lt;br /&gt;
| &amp;lt;font color=cyan&amp;gt;high&amp;lt;/font&amp;gt;&lt;br /&gt;
| 5&lt;br /&gt;
|- style=&amp;quot;background:#3E3D45&amp;quot;&lt;br /&gt;
| Location 4 &lt;br /&gt;
| Vuorrassi&lt;br /&gt;
| &amp;lt;font color=cyan&amp;gt;high&amp;lt;/font&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ExplorationCategoryNavigation}}&lt;br /&gt;
----&lt;br /&gt;
additional source:&lt;br /&gt;
http://de.sistersprobe.wikia.com/wiki/Sooth_Sayer&lt;/div&gt;</summary>
		<author><name>Lykki</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Guristas_Den&amp;diff=194871</id>
		<title>Guristas Den</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Guristas_Den&amp;diff=194871"/>
		<updated>2016-06-04T16:33:50Z</updated>

		<summary type="html">&lt;p&gt;Lykki: /* Variation 1 (Light Missiles) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
[[Category:Complexes]]&lt;br /&gt;
[[Category:Cosmic_Anomalies]]&lt;br /&gt;
[[Category:Guristas Pirates Sites]]&lt;br /&gt;
{{Cosmic_Anomaly&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|sec=[[Highsec]], [[Lowsec]]&lt;br /&gt;
|regions=[[The Forge (Region)|The Forge]], [[Lonetrek (Region)|Lonetrek]], [[Black Rise (Region)|Black Rise]]&lt;br /&gt;
|rat=[[Guristas Pirates]]&lt;br /&gt;
|lvl1=&lt;br /&gt;
|lvl2=&lt;br /&gt;
|lvl3=&lt;br /&gt;
|lvl4=&lt;br /&gt;
|lvl5=&lt;br /&gt;
}}&lt;br /&gt;
{{Exploration Site Introduction&lt;br /&gt;
|isCosmicAnomaly=1&lt;br /&gt;
|class=4&lt;br /&gt;
|level=1&lt;br /&gt;
|pirateFaction=[[Guristas Pirates|Guristas]]&lt;br /&gt;
|securityStatusLevels=[[Highsec]] and [[Lowsec]]&lt;br /&gt;
|siteType=Cosmic_Anomaly&lt;br /&gt;
|maxPirateShipClass=[[Cruiser]]&lt;br /&gt;
|variationCount=two&lt;br /&gt;
}}&lt;br /&gt;
Unlike many Cosmic Anomalies, there is no message upon warping to the site. &amp;lt;font color=#3a5779&amp;gt;Please Confirm.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:den.jpg|right|220px|Guristas Den]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Variation 1 (Light Missiles)==&lt;br /&gt;
;'''Initial Defenders'''&lt;br /&gt;
:2 x {{ShipType|Sentry}} Guristas Light Missile Launcher {{Special|Destroying one Triggers Battery Wave 1}}&lt;br /&gt;
:3-4 x {{ShipType|Destroyer}} Pithior Supremacist/Terrorist&lt;br /&gt;
:2-3 x {{ShipType|Frigate}} Pithi Despoiler/Saboteur {{EWar|Jamming}} {{Special|Trigger Wave 2}}&lt;br /&gt;
:3-5 x {{ShipType|Frigate}} Pithi Demolisher/Destructor/Plunderer/Wrecker&lt;br /&gt;
&lt;br /&gt;
;'''Wave 2'''&lt;br /&gt;
:3 x {{ShipType|Frigate}} Pithi Arrogator/Imputor&lt;br /&gt;
&lt;br /&gt;
;'''Battery Wave 1'''&lt;br /&gt;
:1 x {{ShipType|Sentry}} Guristas Light Missile Launcher&lt;br /&gt;
&lt;br /&gt;
;'''Battery Wave 2''' {{Special|Triggered by the destruction of a second Guristas Light Missile Launcher}}&lt;br /&gt;
:1 x {{ShipType|Sentry}} Guristas Light Missile Launcher&lt;br /&gt;
:2-3 x {{ShipType|Frigate}} Pithi Destructor/Plunderer&lt;br /&gt;
:2-3 x {{ShipType|Destroyer}} Pithior Supremacist/Terrorist&lt;br /&gt;
&lt;br /&gt;
;'''Battery Wave 3''' {{Special|Triggered by the destruction of Battery Wave 2}}&lt;br /&gt;
:3-4 x {{ShipType|Frigate}} Pithi Plunderer/Wrecker&lt;br /&gt;
&lt;br /&gt;
;'''Commander Wave''' {{Special|Trigger ?}}&lt;br /&gt;
:1 x {{ShipType|Cruiser}} Dread Guristas Killer&lt;br /&gt;
:2 x {{ShipType|Frigate}} Pith Frigates&lt;br /&gt;
&lt;br /&gt;
;'''Structures'''&lt;br /&gt;
:1xScanner Sentry I&lt;br /&gt;
:1xScanner Sentry II&lt;br /&gt;
:4xGas/Storage Silo&lt;br /&gt;
:2xHabitation Brothel&lt;br /&gt;
:2xResidential Habitation Module&lt;br /&gt;
:2xHabitation Casino&lt;br /&gt;
:2xHabitation Roadhouse&lt;br /&gt;
:8xIndestructible Freight Pad&lt;br /&gt;
:1xDocked Mammoth&lt;br /&gt;
&lt;br /&gt;
''No loot from all structures (Drones will not engage).''&lt;br /&gt;
&lt;br /&gt;
==Variation 2 (Heavy Missiles)==&lt;br /&gt;
;'''Initial Defenders'''&lt;br /&gt;
:2 x {{ShipType|Sentry}} Guristas Heavy Missile Launcher&lt;br /&gt;
:2-3 x {{ShipType|Frigate}} Pithi Demolisher/Destructor/Plunderer/Wrecker&lt;br /&gt;
:2-3 x {{ShipType|Destroyer}} Pithior Supremacist/Terrorist&lt;br /&gt;
&lt;br /&gt;
;'''Wave 2'''&lt;br /&gt;
:1-2 x {{ShipType|Destroyer}} Pithior Anarchist/Guerilla/Nihilist/Renegade/Supremacist&lt;br /&gt;
:1-2 x {{ShipType|Cruiser}} Pithum Ascriber/Silencer&lt;br /&gt;
&lt;br /&gt;
;'''Wave 3'''&lt;br /&gt;
:2-3 x {{ShipType|Frigate}} Pithi Demolisher/Destructor/PlundererWrecker&lt;br /&gt;
:2-3 x {{ShipType|Cruiser}} Pithum Ascriber/Silencer&lt;br /&gt;
&lt;br /&gt;
;'''Wave 4'''&lt;br /&gt;
:3 x {{ShipType|Destroyer}} Pithior Guerilla/Nihilist/Supremacist&lt;br /&gt;
:2 x {{ShipType|Cruiser}} Pithum Ascriber&lt;br /&gt;
&lt;br /&gt;
;'''Wave 5'''&lt;br /&gt;
:2 x {{ShipType|Destroyer}} Pithior Anarchist/Guerilla/Nihilist/Renegade/Terrorist&lt;br /&gt;
:3 x {{ShipType|Cruiser}} Pithum Annihilator/Nullifier {{EWar|Jamming}}&lt;br /&gt;
&lt;br /&gt;
;'''Wave 6'''&lt;br /&gt;
:0-1 x {{ShipType|Destroyer}} Pithior Supremanist&lt;br /&gt;
:0-1 x {{ShipType|Cruiser Commander}} Dread Guristas ? {{Special|wreck may contain ?}}&lt;br /&gt;
&lt;br /&gt;
;'''Structures''' (do not contain loot)&lt;br /&gt;
:1 x Cargo Platform&lt;br /&gt;
:1 x Landing Pad&lt;br /&gt;
:2 x Guristas Bunker&lt;br /&gt;
:2 x Guristas Lookout&lt;br /&gt;
:1 x Habitation Module - Brothel&lt;br /&gt;
:1 x Slave Transport&lt;br /&gt;
:2 x Habitation Module - Breeding Facility&lt;br /&gt;
&lt;br /&gt;
==Bounties==&lt;br /&gt;
The bounties on the heads of the pirates in this anomaly add up to a total of approximately ? (probably about 680,000 ISK), payable by CONCORD.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Escalation==&lt;br /&gt;
It has been reported that this anomaly may [[Escalating encounters|escalate]] to the [[DED_Complex_List|5/10 DED-Complex]] known as [[Guristas Hallucinogen Supply Waypoint]], with the following message:&lt;br /&gt;
{{quote|Your scanner has picked a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further.}}&lt;br /&gt;
&lt;br /&gt;
Alternatively, it has also been said that the escalation will be the [[DED_Complex_List|4/10 DED-Complex]] known as [[Guristas Scout Outpost]], with the following message:&lt;br /&gt;
{{quote|?}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ExplorationCategoryNavigation}}&lt;br /&gt;
----&lt;br /&gt;
additional source:&lt;br /&gt;
http://de.sistersprobe.wikia.com/wiki/Guristas_Den&lt;/div&gt;</summary>
		<author><name>Lykki</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Guristas_Den&amp;diff=194870</id>
		<title>Guristas Den</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Guristas_Den&amp;diff=194870"/>
		<updated>2016-06-04T16:31:18Z</updated>

		<summary type="html">&lt;p&gt;Lykki: Added structures to variation 1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
[[Category:Complexes]]&lt;br /&gt;
[[Category:Cosmic_Anomalies]]&lt;br /&gt;
[[Category:Guristas Pirates Sites]]&lt;br /&gt;
{{Cosmic_Anomaly&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|sec=[[Highsec]], [[Lowsec]]&lt;br /&gt;
|regions=[[The Forge (Region)|The Forge]], [[Lonetrek (Region)|Lonetrek]], [[Black Rise (Region)|Black Rise]]&lt;br /&gt;
|rat=[[Guristas Pirates]]&lt;br /&gt;
|lvl1=&lt;br /&gt;
|lvl2=&lt;br /&gt;
|lvl3=&lt;br /&gt;
|lvl4=&lt;br /&gt;
|lvl5=&lt;br /&gt;
}}&lt;br /&gt;
{{Exploration Site Introduction&lt;br /&gt;
|isCosmicAnomaly=1&lt;br /&gt;
|class=4&lt;br /&gt;
|level=1&lt;br /&gt;
|pirateFaction=[[Guristas Pirates|Guristas]]&lt;br /&gt;
|securityStatusLevels=[[Highsec]] and [[Lowsec]]&lt;br /&gt;
|siteType=Cosmic_Anomaly&lt;br /&gt;
|maxPirateShipClass=[[Cruiser]]&lt;br /&gt;
|variationCount=two&lt;br /&gt;
}}&lt;br /&gt;
Unlike many Cosmic Anomalies, there is no message upon warping to the site. &amp;lt;font color=#3a5779&amp;gt;Please Confirm.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:den.jpg|right|220px|Guristas Den]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Variation 1 (Light Missiles)==&lt;br /&gt;
;'''Initial Defenders'''&lt;br /&gt;
:2 x {{ShipType|Sentry}} Guristas Light Missile Launcher {{Special|Destroying one Triggers Battery Wave 1}}&lt;br /&gt;
:3-4 x {{ShipType|Destroyer}} Pithior Supremacist/Terrorist&lt;br /&gt;
:2-3 x {{ShipType|Frigate}} Pithi Despoiler/Saboteur {{EWar|Jamming}} {{Special|Trigger Wave 2}}&lt;br /&gt;
:3-5 x {{ShipType|Frigate}} Pithi Demolisher/Destructor/Plunderer/Wrecker&lt;br /&gt;
&lt;br /&gt;
;'''Wave 2'''&lt;br /&gt;
:3 x {{ShipType|Frigate}} Pithi Arrogator/Imputor&lt;br /&gt;
&lt;br /&gt;
;'''Battery Wave 1'''&lt;br /&gt;
:1 x {{ShipType|Sentry}} Guristas Light Missile Launcher&lt;br /&gt;
&lt;br /&gt;
;'''Battery Wave 2''' {{Special|Triggered by the destruction of a second Guristas Light Missile Launcher}}&lt;br /&gt;
:1 x {{ShipType|Sentry}} Guristas Light Missile Launcher&lt;br /&gt;
:2-3 x {{ShipType|Frigate}} Pithi Destructor/Plunderer&lt;br /&gt;
:2-3 x {{ShipType|Destroyer}} Pithior Supremacist/Terrorist&lt;br /&gt;
&lt;br /&gt;
;'''Battery Wave 3''' {{Special|Triggered by the destruction of Battery Wave 2}}&lt;br /&gt;
:3-4 x {{ShipType|Frigate}} Pithi Plunderer/Wrecker&lt;br /&gt;
&lt;br /&gt;
;'''Commander Wave''' {{Special|Trigger ?}}&lt;br /&gt;
:1 x {{ShipType|Cruiser}} Dread Guristas Killer&lt;br /&gt;
:2 x {{ShipType|Frigate}} Pith Frigates&lt;br /&gt;
&lt;br /&gt;
;'''Structures'''&lt;br /&gt;
:1xScanner Sentry I&lt;br /&gt;
:1xScanner Sentry II&lt;br /&gt;
:4xGas/Storage Silo&lt;br /&gt;
:2xHabitation Brothel&lt;br /&gt;
:2xResidential Habitation Module&lt;br /&gt;
:2xHabitation Casino&lt;br /&gt;
:2xHabitation Roadhouse&lt;br /&gt;
:8xIndestructible Freight Pad&lt;br /&gt;
:1xDocked Mammoth&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Variation 2 (Heavy Missiles)==&lt;br /&gt;
;'''Initial Defenders'''&lt;br /&gt;
:2 x {{ShipType|Sentry}} Guristas Heavy Missile Launcher&lt;br /&gt;
:2-3 x {{ShipType|Frigate}} Pithi Demolisher/Destructor/Plunderer/Wrecker&lt;br /&gt;
:2-3 x {{ShipType|Destroyer}} Pithior Supremacist/Terrorist&lt;br /&gt;
&lt;br /&gt;
;'''Wave 2'''&lt;br /&gt;
:1-2 x {{ShipType|Destroyer}} Pithior Anarchist/Guerilla/Nihilist/Renegade/Supremacist&lt;br /&gt;
:1-2 x {{ShipType|Cruiser}} Pithum Ascriber/Silencer&lt;br /&gt;
&lt;br /&gt;
;'''Wave 3'''&lt;br /&gt;
:2-3 x {{ShipType|Frigate}} Pithi Demolisher/Destructor/PlundererWrecker&lt;br /&gt;
:2-3 x {{ShipType|Cruiser}} Pithum Ascriber/Silencer&lt;br /&gt;
&lt;br /&gt;
;'''Wave 4'''&lt;br /&gt;
:3 x {{ShipType|Destroyer}} Pithior Guerilla/Nihilist/Supremacist&lt;br /&gt;
:2 x {{ShipType|Cruiser}} Pithum Ascriber&lt;br /&gt;
&lt;br /&gt;
;'''Wave 5'''&lt;br /&gt;
:2 x {{ShipType|Destroyer}} Pithior Anarchist/Guerilla/Nihilist/Renegade/Terrorist&lt;br /&gt;
:3 x {{ShipType|Cruiser}} Pithum Annihilator/Nullifier {{EWar|Jamming}}&lt;br /&gt;
&lt;br /&gt;
;'''Wave 6'''&lt;br /&gt;
:0-1 x {{ShipType|Destroyer}} Pithior Supremanist&lt;br /&gt;
:0-1 x {{ShipType|Cruiser Commander}} Dread Guristas ? {{Special|wreck may contain ?}}&lt;br /&gt;
&lt;br /&gt;
;'''Structures''' (do not contain loot)&lt;br /&gt;
:1 x Cargo Platform&lt;br /&gt;
:1 x Landing Pad&lt;br /&gt;
:2 x Guristas Bunker&lt;br /&gt;
:2 x Guristas Lookout&lt;br /&gt;
:1 x Habitation Module - Brothel&lt;br /&gt;
:1 x Slave Transport&lt;br /&gt;
:2 x Habitation Module - Breeding Facility&lt;br /&gt;
&lt;br /&gt;
==Bounties==&lt;br /&gt;
The bounties on the heads of the pirates in this anomaly add up to a total of approximately ? (probably about 680,000 ISK), payable by CONCORD.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Escalation==&lt;br /&gt;
It has been reported that this anomaly may [[Escalating encounters|escalate]] to the [[DED_Complex_List|5/10 DED-Complex]] known as [[Guristas Hallucinogen Supply Waypoint]], with the following message:&lt;br /&gt;
{{quote|Your scanner has picked a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further.}}&lt;br /&gt;
&lt;br /&gt;
Alternatively, it has also been said that the escalation will be the [[DED_Complex_List|4/10 DED-Complex]] known as [[Guristas Scout Outpost]], with the following message:&lt;br /&gt;
{{quote|?}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ExplorationCategoryNavigation}}&lt;br /&gt;
----&lt;br /&gt;
additional source:&lt;br /&gt;
http://de.sistersprobe.wikia.com/wiki/Guristas_Den&lt;/div&gt;</summary>
		<author><name>Lykki</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Pulverize_The_Pioneers&amp;diff=194869</id>
		<title>Pulverize The Pioneers</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Pulverize_The_Pioneers&amp;diff=194869"/>
		<updated>2016-06-04T02:49:21Z</updated>

		<summary type="html">&lt;p&gt;Lykki: /* First location (High sec) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{note|This article needs improvement. Should you come across this escalation please take some time to document any additional information}}&lt;br /&gt;
{{Expedition&lt;br /&gt;
|name=Pulverize the Pioneers&lt;br /&gt;
|source=[[Haunted Yard]]&lt;br /&gt;
|sec=[[Highsec]], [[Lowsec]]&lt;br /&gt;
|regions=[[Essence]], [[Genesis]], [[Solitude]], [[Lonetrek]]&lt;br /&gt;
|rat=[[Rogue_drones|Rogue Drones]]&lt;br /&gt;
|steps=4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This escalation can be acquired by completing the [https://wiki.eveonline.com/en/wiki/Haunted_Yard Haunted Yard] combat site. The escalation message reads:&lt;br /&gt;
{{quote|Throughout this last fight, your radar equipment has been busy chewing on information about incoming and outgoing vessels and it seems it has a very large group of ships that left this place few minutes before you arrived. You have no clue why they left, were they fleeing? Or was it a coincidence? Either way, there is only one way to find out.}}&lt;br /&gt;
&lt;br /&gt;
== NPC, Spawn and Trigger Information ==&lt;br /&gt;
=== First location (&amp;lt;font color=Cyan&amp;gt;High sec&amp;lt;/font&amp;gt;) ===&lt;br /&gt;
{{hint|Simply warping into the site will trigger the next escalation phase (not guaranteed). If you warp in cloaked you may get escalated further without even being targeted. However, the sentient drone does not spawn if you are cloaked}}&lt;br /&gt;
&lt;br /&gt;
;'''Initial defenders'''&lt;br /&gt;
:2-3 x {{ShipType|Frigate}} Abandoned Drone {{Special|Trigger wave 2}}&lt;br /&gt;
:1 x {{ShipType|Frigate}} Sentient Decimator Alvi {{Special|Drops drone components}}&lt;br /&gt;
&lt;br /&gt;
;'''Wave 2'''&lt;br /&gt;
:5 x {{ShipType|Frigate}} Decimator/Render Alvi&lt;br /&gt;
:1 x {{ShipType|Frigate}} Strain Sunder Alvi&lt;br /&gt;
:2 x {{ShipType|Destroyer}} Devilfish/Silverfish Alvi&lt;br /&gt;
&lt;br /&gt;
Further escalation results in the message:&lt;br /&gt;
{{quote|There is no trace of the ships themselves, but you pick up signals from a score of astrometric probes in the area. If this were not drones, one could think they were looking for a place to settle. Though faint, your instruments manage still to discern the current location of this mysterious group of ships.}}&lt;br /&gt;
&lt;br /&gt;
Dead end:&lt;br /&gt;
{{quote|There is no trace of the ships at the location, but you pick up signals from a score of astrometric probes in the area. If this were not drones, one could think they were looking for a place to settle. Sadly, all this electronic chatter seems to have confused your instruments to the point where you get no further information on the ships you were seeking.}}&lt;br /&gt;
&lt;br /&gt;
=== Second Location (&amp;lt;font color=Cyan&amp;gt;High sec&amp;lt;/font&amp;gt;) ===&lt;br /&gt;
&lt;br /&gt;
;'''Initial defenders'''&lt;br /&gt;
:1x {{ShipType|frigate}} Sentient Render Alvi {{Special|Escalation Trigger}} {{Special|Drops drone components}}&lt;br /&gt;
:4x {{ShipType|frigate}} Render Alvi {{Special|Destroying any triggers Wave 2}}&lt;br /&gt;
:2x {{ShipType|frigate}} ''Silverfish''/''Hunter'' Alvi&lt;br /&gt;
&lt;br /&gt;
;'''Wave 2'''&lt;br /&gt;
:2x {{ShipType|Destroyer}} ''Shatter''/''Ripper'' Alvior {{Special|Trigger Wave 3}}&lt;br /&gt;
&lt;br /&gt;
;'''Wave 3''' {{Special|Destroying all provides an alternate escalation trigger}}&lt;br /&gt;
:3x {{ShipType|frigate}} Barracuda Alvi&lt;br /&gt;
:2x {{ShipType|Destroyer}} Predator Alvi&lt;br /&gt;
&lt;br /&gt;
Further escalation results in the message:&lt;br /&gt;
{{quote|These ships which you seem to have caught off guard, represented only a fraction of the group indicated by the signal your radars have been picking up. Moreover now the origin of the main signal seems to be close, very close.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Third Location (&amp;lt;font color=Cyan&amp;gt;High sec&amp;lt;/font&amp;gt;) ===&lt;br /&gt;
&lt;br /&gt;
;'''Initial defenders'''&lt;br /&gt;
:1x {{ShipType|frigate}} Sentient Silverfish Alvi {{Special|Escalation Trigger}} {{Special|Drops drone components, drone faction modules, and may drop a rogue drone 46-X Nexus Chip (Astero)}}&lt;br /&gt;
:3x {{ShipType|frigate}} Research Drone &lt;br /&gt;
:4-6x {{ShipType|frigate}} ''Decimator''/''Sunder'' Alvi&lt;br /&gt;
&lt;br /&gt;
;'''Wave 2''' {{Special|Timed Spawn 20-30s}}&lt;br /&gt;
:2-3x {{ShipType|Destroyer}} ''Shatter''/''Ripper'' Alvior&lt;br /&gt;
&lt;br /&gt;
Further escalation results in the message:&lt;br /&gt;
{{Quote|You don't remember having seen such a large and rabid swarm of rogue drones before, luckily they were gimpy as heck. You wonder what they were trying to defend in such a desperate manner, throwing themselves at you wave after wave until all were obliterated. The signal is weaker but still there...}}&lt;br /&gt;
&lt;br /&gt;
=== Last Location (&amp;lt;font color=Cyan&amp;gt;High sec&amp;lt;/font&amp;gt;) ===&lt;br /&gt;
;'''Initial Spawn'''&lt;br /&gt;
:4x {{ShipType|Frigate}} ''Splinter''/''Infester'' Alvi {{Special|Triggers Wave 2}}&lt;br /&gt;
:1x {{ShipType|Frigate}} Researcher&lt;br /&gt;
:1x {{ShipType|Cruiser}} Researcher&lt;br /&gt;
&lt;br /&gt;
;'''Wave 2''' {{Special|Triggers Wave 3}}&lt;br /&gt;
:2x {{ShipType|Frigate}} SilverFish alvi&lt;br /&gt;
:2x {{ShipType|Destroyer}} ''Dismantler''/''Marauder'' Alvior&lt;br /&gt;
&lt;br /&gt;
;'''Wave 3''' {{Special|Triggers Wave 4}}&lt;br /&gt;
:3x {{ShipType|Frigate}} ''Barracuda''/''Hunter'' Alvi&lt;br /&gt;
:3x {{ShipType|Destroyer}} ''Shatter''/''Ripper'' Alvior&lt;br /&gt;
&lt;br /&gt;
;'''Wave 4'''&lt;br /&gt;
:2x {{ShipType|Destroyer}} ''Dismantler''/''Marauder'' Alvior {{Special|Destroying any triggers Commander Wave}}&lt;br /&gt;
&lt;br /&gt;
;'''Commander Wave'''&lt;br /&gt;
:1x {{ShipType|Cruiser}} Logistic Overseer {{Special|2.5m Bounty, Drops T2 Salvage Components worth 1-4 million}}&lt;br /&gt;
&lt;br /&gt;
;'''Structures'''&lt;br /&gt;
:3x Deadspace Particle Accelerator (empty)&lt;br /&gt;
&lt;br /&gt;
Destroying all of Wave 4 technically completes the mission, resulting in the message:&lt;br /&gt;
{{quote|The drone transports were easy prey after you had previously wasted most of their escort ships. You wonder what they were doing here in the middle of nothing and conclude that the only plausible reason is that you must have intercepted and destroyed a new rogue drone colony in the making.}}&lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
&lt;br /&gt;
;'''First Location'''&lt;br /&gt;
:Drone components (&amp;lt;1m)&lt;br /&gt;
:Rogue Drone 46-X Nexus Chip (Astero)&lt;br /&gt;
&lt;br /&gt;
;'''Second Location'''&lt;br /&gt;
:Drone components (&amp;lt;1m)&lt;br /&gt;
&lt;br /&gt;
;'''Third Location'''&lt;br /&gt;
:Drone components (&amp;lt;1m)&lt;br /&gt;
:Drone Faction Modules&lt;br /&gt;
:Rogue Drone 46-X Nexus Chip (Astero)&lt;br /&gt;
&lt;br /&gt;
;'''Last Location'''&lt;br /&gt;
:T2 Salvage (1.84m)&lt;br /&gt;
&lt;br /&gt;
== Required Travel ==&lt;br /&gt;
There may be significant travel involved in completing an expedition. In one instance of this expedition, the sequence of systems the locations appeared in were&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
{|align=&amp;quot;left&amp;quot;cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;background:transparent;border-spacing:1px;margin:8px;text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#4D4D57&amp;quot; | Progression&lt;br /&gt;
! style=&amp;quot;background:#4D4D57&amp;quot; | System&lt;br /&gt;
! style=&amp;quot;background:#4D4D57&amp;quot; | Sec&lt;br /&gt;
! style=&amp;quot;background:#4D4D57&amp;quot; | Jumps&lt;br /&gt;
|- style=&amp;quot;background:#3E3D45&amp;quot;&lt;br /&gt;
| [[Haunted Yard]]&lt;br /&gt;
| Deninard&lt;br /&gt;
| &amp;lt;font color=cyan&amp;gt;high&amp;lt;/font&amp;gt;&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#3E3D45&amp;quot; &lt;br /&gt;
| First Location&lt;br /&gt;
| Aere&lt;br /&gt;
| &amp;lt;font color=cyan&amp;gt;high&amp;lt;/font&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
|- style=&amp;quot;background:#3E3D45&amp;quot; &lt;br /&gt;
| Second Location &lt;br /&gt;
| Doza&lt;br /&gt;
| &amp;lt;font color=cyan&amp;gt;high&amp;lt;/font&amp;gt;&lt;br /&gt;
| 9&lt;br /&gt;
|- style=&amp;quot;background:#3E3D45&amp;quot; &lt;br /&gt;
| Third Location&lt;br /&gt;
| Pamah&lt;br /&gt;
| &amp;lt;font color=cyan&amp;gt;high&amp;lt;/font&amp;gt;&lt;br /&gt;
| 5&lt;br /&gt;
|- style=&amp;quot;background:#3E3D45&amp;quot;&lt;br /&gt;
| Last Location &lt;br /&gt;
| Cleyd&lt;br /&gt;
| &amp;lt;font color=cyan&amp;gt;high&amp;lt;/font&amp;gt;&lt;br /&gt;
| 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ExplorationCategoryNavigation}}&lt;br /&gt;
[[Category:Expeditions]]&lt;br /&gt;
[[Category:Rogue Drones Sites]]&lt;/div&gt;</summary>
		<author><name>Lykki</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Guristas_Refuge&amp;diff=194868</id>
		<title>Guristas Refuge</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Guristas_Refuge&amp;diff=194868"/>
		<updated>2016-06-03T21:57:49Z</updated>

		<summary type="html">&lt;p&gt;Lykki: /* Escalation messages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Complexes]]&lt;br /&gt;
[[Category:Cosmic_Anomalies]]&lt;br /&gt;
[[Category:Guristas Pirates Sites]]&lt;br /&gt;
&lt;br /&gt;
{{Cosmic_Anomaly&lt;br /&gt;
|name=Guristas Refuge &lt;br /&gt;
|sec=&lt;br /&gt;
|regions=[[The Citadel (Region)|The Citadel]], [[The Forge (Region)|The Forge]], [[Lonetrek (Region)|Lonetrek]]&lt;br /&gt;
|rat=[[Guristas Pirates]]&lt;br /&gt;
|lvl1=&lt;br /&gt;
|lvl2=&lt;br /&gt;
|lvl3=&lt;br /&gt;
|lvl4=&lt;br /&gt;
|lvl5=&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
[[Image:Ref.jpg|right|thumb|400px|Guristas Refuge (version one)]]&lt;br /&gt;
[[Image:vers2.jpg|right|thumb|400px|Guristas Refuge (version two)]]&lt;br /&gt;
&lt;br /&gt;
==General Info==&lt;br /&gt;
The Guristas Refuge is a fairly common [[Cosmic Anomalies|Cosmic Anomaly]]. &lt;br /&gt;
The setting is a [[Deadspace|Deadspace Pocket]] with brown nebula covering a complex of Habitation and Amusement Modules, Bunkers, Freight Pads, Storage Silos and a Lookout Post.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
The Guristas Refuge can be found in the following Regions: [[The Citadel (Region)|The Citadel]], [[The Forge (Region)|The Forge]], [[Lonetrek (Region)|Lonetrek]]&lt;br /&gt;
*[[Uminas (System)]]&lt;br /&gt;
*[[Inaya (System)]]&lt;br /&gt;
*[[Nuken (System)]]&lt;br /&gt;
*[[Saisio (System)]]&lt;br /&gt;
&lt;br /&gt;
==NPC's, Spawn and Trigger Information:==&lt;br /&gt;
'''Version One'''&lt;br /&gt;
===Initial Spawn=== &lt;br /&gt;
*2-3x Pithi Arrogator/Imputor (Frigate class)&lt;br /&gt;
*1x Guristas Light Missile Battery &lt;br /&gt;
*1x Guristas Point Defense Battery/Basic Defense Battery&lt;br /&gt;
{{hint|If you are piloting a rather fragile ship you may want to start with killing the Sentries, then the other ships to remove their permanent damage output.}}&lt;br /&gt;
&lt;br /&gt;
===Wave 1=== &lt;br /&gt;
*1-2x Pithi Invader (Frigate class)&lt;br /&gt;
*1x Pithi Infiltrator (Frigate class)&lt;br /&gt;
&lt;br /&gt;
===Wave 2===&lt;br /&gt;
*2-3x Pithi Despoiler/Saboteur (Frigate class) - ECM jamming&lt;br /&gt;
&lt;br /&gt;
===Wave 3=== &lt;br /&gt;
*1x Pithior Anarchist/Nihilist (Destroyer class)&lt;br /&gt;
&lt;br /&gt;
===Wave 4===&lt;br /&gt;
*1-2x Pithior Guerilla/Nihilist/Renegade (Destroyer class)&lt;br /&gt;
&lt;br /&gt;
===Wave 5===&lt;br /&gt;
*1x Pithior Guerilla (Destroyer class)&lt;br /&gt;
*0-1x Dread Guristas Nihilist (Commander Destroyer class)&lt;br /&gt;
&lt;br /&gt;
===Structures===&lt;br /&gt;
*1x Guristas Lookout&lt;br /&gt;
*4x Guristas Bunker&lt;br /&gt;
*2x Guristas Elevator&lt;br /&gt;
*2x Coupling&lt;br /&gt;
&lt;br /&gt;
===Asteroids===&lt;br /&gt;
*35x Veldspar&lt;br /&gt;
*1x Scordite&lt;br /&gt;
*2x Pyroxeres&lt;br /&gt;
&lt;br /&gt;
'''Version Two'''&lt;br /&gt;
===Initial Spawn=== &lt;br /&gt;
*2-3x Pithi Infiltrator/Invader (Frigate class)&lt;br /&gt;
*1x Tower Sentry Guristas I&lt;br /&gt;
*1x Guristas Light Missile Battery&lt;br /&gt;
&lt;br /&gt;
===Wave 1=== &lt;br /&gt;
*2-3x Pithi Despoiler/Saboteur (Frigate class)&lt;br /&gt;
&lt;br /&gt;
===Wave 2=== &lt;br /&gt;
*1-2x Pithi Demolisher/Destructor/Wrecker (Frigate class)&lt;br /&gt;
*1-2x Pithior Guerilla/Renegade (Destroyer class)&lt;br /&gt;
&lt;br /&gt;
===Wave 3=== &lt;br /&gt;
*1-2x Pithi Demolisher/Plunderer/Wrecker (Frigate class)&lt;br /&gt;
*2-3x Pithior Anarchist/Nihilist (Destroyer class)&lt;br /&gt;
&lt;br /&gt;
===Wave 4===&lt;br /&gt;
*2-3x Pithi Wrecker/Demolisher/Destructor/Plunderer (Frigate class)&lt;br /&gt;
*2-3x Pithior Guerilla/Renegade (Destroyer class)&lt;br /&gt;
&lt;br /&gt;
===Wave 5===&lt;br /&gt;
*0-2x Pithi Plunderer (Frigate class)&lt;br /&gt;
&lt;br /&gt;
===Wave 6=== &lt;br /&gt;
*Dread guristas anarchist/nihilist (destroyer) - May contain dread guristas modules or crystal implants&lt;br /&gt;
&lt;br /&gt;
===Structures===&lt;br /&gt;
*2x Guristas Lookout&lt;br /&gt;
*1x Cargo Rig&lt;br /&gt;
*1x Scanner Post&lt;br /&gt;
*1x Stationary Badger II&lt;br /&gt;
*1x Smugglers Den&lt;br /&gt;
&lt;br /&gt;
==Escalation messages==&lt;br /&gt;
Low chance of escalating to the [[Guristas Scout Outpost]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note:&lt;br /&gt;
&lt;br /&gt;
{{note|Once in a while, battles in Deadspace tend to escalate due to you being able to track down the origins/destinations of enemy messages or finding compromising plans or data in ship wrecks. &lt;br /&gt;
These are called Escalations and normally escalate further and further, eventually sending you on a final trip to Low Security Space. &lt;br /&gt;
These Final complexes are dangerous not only because of the NPC enemies but as well due to player pirates roaming the area and scanning your ship down but the rewards can include special pirate modules like p.e. the Pithum-C-Type Shield Hardeners or even pirate-modded POS/pirate ship Blueprints. &lt;br /&gt;
Note also that Escalation &amp;quot;Trees&amp;quot; might lead to a &amp;quot;Dead End&amp;quot; which would result in you getting no further escalation messages for that escalation path. This can even be achieved by shooting ships at the wrong time.}}&lt;br /&gt;
&lt;br /&gt;
{{ExplorationCategoryNavigation}}&lt;/div&gt;</summary>
		<author><name>Lykki</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Guristas_Refuge&amp;diff=194867</id>
		<title>Guristas Refuge</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Guristas_Refuge&amp;diff=194867"/>
		<updated>2016-06-03T21:57:11Z</updated>

		<summary type="html">&lt;p&gt;Lykki: /* Wave 5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Complexes]]&lt;br /&gt;
[[Category:Cosmic_Anomalies]]&lt;br /&gt;
[[Category:Guristas Pirates Sites]]&lt;br /&gt;
&lt;br /&gt;
{{Cosmic_Anomaly&lt;br /&gt;
|name=Guristas Refuge &lt;br /&gt;
|sec=&lt;br /&gt;
|regions=[[The Citadel (Region)|The Citadel]], [[The Forge (Region)|The Forge]], [[Lonetrek (Region)|Lonetrek]]&lt;br /&gt;
|rat=[[Guristas Pirates]]&lt;br /&gt;
|lvl1=&lt;br /&gt;
|lvl2=&lt;br /&gt;
|lvl3=&lt;br /&gt;
|lvl4=&lt;br /&gt;
|lvl5=&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
[[Image:Ref.jpg|right|thumb|400px|Guristas Refuge (version one)]]&lt;br /&gt;
[[Image:vers2.jpg|right|thumb|400px|Guristas Refuge (version two)]]&lt;br /&gt;
&lt;br /&gt;
==General Info==&lt;br /&gt;
The Guristas Refuge is a fairly common [[Cosmic Anomalies|Cosmic Anomaly]]. &lt;br /&gt;
The setting is a [[Deadspace|Deadspace Pocket]] with brown nebula covering a complex of Habitation and Amusement Modules, Bunkers, Freight Pads, Storage Silos and a Lookout Post.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
The Guristas Refuge can be found in the following Regions: [[The Citadel (Region)|The Citadel]], [[The Forge (Region)|The Forge]], [[Lonetrek (Region)|Lonetrek]]&lt;br /&gt;
*[[Uminas (System)]]&lt;br /&gt;
*[[Inaya (System)]]&lt;br /&gt;
*[[Nuken (System)]]&lt;br /&gt;
*[[Saisio (System)]]&lt;br /&gt;
&lt;br /&gt;
==NPC's, Spawn and Trigger Information:==&lt;br /&gt;
'''Version One'''&lt;br /&gt;
===Initial Spawn=== &lt;br /&gt;
*2-3x Pithi Arrogator/Imputor (Frigate class)&lt;br /&gt;
*1x Guristas Light Missile Battery &lt;br /&gt;
*1x Guristas Point Defense Battery/Basic Defense Battery&lt;br /&gt;
{{hint|If you are piloting a rather fragile ship you may want to start with killing the Sentries, then the other ships to remove their permanent damage output.}}&lt;br /&gt;
&lt;br /&gt;
===Wave 1=== &lt;br /&gt;
*1-2x Pithi Invader (Frigate class)&lt;br /&gt;
*1x Pithi Infiltrator (Frigate class)&lt;br /&gt;
&lt;br /&gt;
===Wave 2===&lt;br /&gt;
*2-3x Pithi Despoiler/Saboteur (Frigate class) - ECM jamming&lt;br /&gt;
&lt;br /&gt;
===Wave 3=== &lt;br /&gt;
*1x Pithior Anarchist/Nihilist (Destroyer class)&lt;br /&gt;
&lt;br /&gt;
===Wave 4===&lt;br /&gt;
*1-2x Pithior Guerilla/Nihilist/Renegade (Destroyer class)&lt;br /&gt;
&lt;br /&gt;
===Wave 5===&lt;br /&gt;
*1x Pithior Guerilla (Destroyer class)&lt;br /&gt;
*0-1x Dread Guristas Nihilist (Commander Destroyer class)&lt;br /&gt;
&lt;br /&gt;
===Structures===&lt;br /&gt;
*1x Guristas Lookout&lt;br /&gt;
*4x Guristas Bunker&lt;br /&gt;
*2x Guristas Elevator&lt;br /&gt;
*2x Coupling&lt;br /&gt;
&lt;br /&gt;
===Asteroids===&lt;br /&gt;
*35x Veldspar&lt;br /&gt;
*1x Scordite&lt;br /&gt;
*2x Pyroxeres&lt;br /&gt;
&lt;br /&gt;
'''Version Two'''&lt;br /&gt;
===Initial Spawn=== &lt;br /&gt;
*2-3x Pithi Infiltrator/Invader (Frigate class)&lt;br /&gt;
*1x Tower Sentry Guristas I&lt;br /&gt;
*1x Guristas Light Missile Battery&lt;br /&gt;
&lt;br /&gt;
===Wave 1=== &lt;br /&gt;
*2-3x Pithi Despoiler/Saboteur (Frigate class)&lt;br /&gt;
&lt;br /&gt;
===Wave 2=== &lt;br /&gt;
*1-2x Pithi Demolisher/Destructor/Wrecker (Frigate class)&lt;br /&gt;
*1-2x Pithior Guerilla/Renegade (Destroyer class)&lt;br /&gt;
&lt;br /&gt;
===Wave 3=== &lt;br /&gt;
*1-2x Pithi Demolisher/Plunderer/Wrecker (Frigate class)&lt;br /&gt;
*2-3x Pithior Anarchist/Nihilist (Destroyer class)&lt;br /&gt;
&lt;br /&gt;
===Wave 4===&lt;br /&gt;
*2-3x Pithi Wrecker/Demolisher/Destructor/Plunderer (Frigate class)&lt;br /&gt;
*2-3x Pithior Guerilla/Renegade (Destroyer class)&lt;br /&gt;
&lt;br /&gt;
===Wave 5===&lt;br /&gt;
*0-2x Pithi Plunderer (Frigate class)&lt;br /&gt;
&lt;br /&gt;
===Wave 6=== &lt;br /&gt;
*Dread guristas anarchist/nihilist (destroyer) - May contain dread guristas modules or crystal implants&lt;br /&gt;
&lt;br /&gt;
===Structures===&lt;br /&gt;
*2x Guristas Lookout&lt;br /&gt;
*1x Cargo Rig&lt;br /&gt;
*1x Scanner Post&lt;br /&gt;
*1x Stationary Badger II&lt;br /&gt;
*1x Smugglers Den&lt;br /&gt;
&lt;br /&gt;
==Escalation messages==&lt;br /&gt;
Low chance of escalating to the [[Guristas Scout Outpost]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Guristas_Refuge_Escalation_Message.jpg|200px|thumb|left|Escalation Message]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note:&lt;br /&gt;
&lt;br /&gt;
{{note|Once in a while, battles in Deadspace tend to escalate due to you being able to track down the origins/destinations of enemy messages or finding compromising plans or data in ship wrecks. &lt;br /&gt;
These are called Escalations and normally escalate further and further, eventually sending you on a final trip to Low Security Space. &lt;br /&gt;
These Final complexes are dangerous not only because of the NPC enemies but as well due to player pirates roaming the area and scanning your ship down but the rewards can include special pirate modules like p.e. the Pithum-C-Type Shield Hardeners or even pirate-modded POS/pirate ship Blueprints. &lt;br /&gt;
Note also that Escalation &amp;quot;Trees&amp;quot; might lead to a &amp;quot;Dead End&amp;quot; which would result in you getting no further escalation messages for that escalation path. This can even be achieved by shooting ships at the wrong time.}}&lt;br /&gt;
&lt;br /&gt;
{{ExplorationCategoryNavigation}}&lt;/div&gt;</summary>
		<author><name>Lykki</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Guristas_Refuge&amp;diff=194866</id>
		<title>Guristas Refuge</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Guristas_Refuge&amp;diff=194866"/>
		<updated>2016-06-03T21:56:11Z</updated>

		<summary type="html">&lt;p&gt;Lykki: /* NPC's, Spawn and Trigger Information: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Complexes]]&lt;br /&gt;
[[Category:Cosmic_Anomalies]]&lt;br /&gt;
[[Category:Guristas Pirates Sites]]&lt;br /&gt;
&lt;br /&gt;
{{Cosmic_Anomaly&lt;br /&gt;
|name=Guristas Refuge &lt;br /&gt;
|sec=&lt;br /&gt;
|regions=[[The Citadel (Region)|The Citadel]], [[The Forge (Region)|The Forge]], [[Lonetrek (Region)|Lonetrek]]&lt;br /&gt;
|rat=[[Guristas Pirates]]&lt;br /&gt;
|lvl1=&lt;br /&gt;
|lvl2=&lt;br /&gt;
|lvl3=&lt;br /&gt;
|lvl4=&lt;br /&gt;
|lvl5=&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
[[Image:Ref.jpg|right|thumb|400px|Guristas Refuge (version one)]]&lt;br /&gt;
[[Image:vers2.jpg|right|thumb|400px|Guristas Refuge (version two)]]&lt;br /&gt;
&lt;br /&gt;
==General Info==&lt;br /&gt;
The Guristas Refuge is a fairly common [[Cosmic Anomalies|Cosmic Anomaly]]. &lt;br /&gt;
The setting is a [[Deadspace|Deadspace Pocket]] with brown nebula covering a complex of Habitation and Amusement Modules, Bunkers, Freight Pads, Storage Silos and a Lookout Post.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
The Guristas Refuge can be found in the following Regions: [[The Citadel (Region)|The Citadel]], [[The Forge (Region)|The Forge]], [[Lonetrek (Region)|Lonetrek]]&lt;br /&gt;
*[[Uminas (System)]]&lt;br /&gt;
*[[Inaya (System)]]&lt;br /&gt;
*[[Nuken (System)]]&lt;br /&gt;
*[[Saisio (System)]]&lt;br /&gt;
&lt;br /&gt;
==NPC's, Spawn and Trigger Information:==&lt;br /&gt;
'''Version One'''&lt;br /&gt;
===Initial Spawn=== &lt;br /&gt;
*2-3x Pithi Arrogator/Imputor (Frigate class)&lt;br /&gt;
*1x Guristas Light Missile Battery &lt;br /&gt;
*1x Guristas Point Defense Battery/Basic Defense Battery&lt;br /&gt;
{{hint|If you are piloting a rather fragile ship you may want to start with killing the Sentries, then the other ships to remove their permanent damage output.}}&lt;br /&gt;
&lt;br /&gt;
===Wave 1=== &lt;br /&gt;
*1-2x Pithi Invader (Frigate class)&lt;br /&gt;
*1x Pithi Infiltrator (Frigate class)&lt;br /&gt;
&lt;br /&gt;
===Wave 2===&lt;br /&gt;
*2-3x Pithi Despoiler/Saboteur (Frigate class) - ECM jamming&lt;br /&gt;
&lt;br /&gt;
===Wave 3=== &lt;br /&gt;
*1x Pithior Anarchist/Nihilist (Destroyer class)&lt;br /&gt;
&lt;br /&gt;
===Wave 4===&lt;br /&gt;
*1-2x Pithior Guerilla/Nihilist/Renegade (Destroyer class)&lt;br /&gt;
&lt;br /&gt;
===Wave 5===&lt;br /&gt;
*1x Pithior Guerilla (Destroyer class)&lt;br /&gt;
*0-1x Dread Guristas Nihilist (Commander Destroyer class)&lt;br /&gt;
&lt;br /&gt;
===Structures===&lt;br /&gt;
*1x Guristas Lookout&lt;br /&gt;
*4x Guristas Bunker&lt;br /&gt;
*2x Guristas Elevator&lt;br /&gt;
*2x Coupling&lt;br /&gt;
&lt;br /&gt;
===Asteroids===&lt;br /&gt;
*35x Veldspar&lt;br /&gt;
*1x Scordite&lt;br /&gt;
*2x Pyroxeres&lt;br /&gt;
&lt;br /&gt;
'''Version Two'''&lt;br /&gt;
===Initial Spawn=== &lt;br /&gt;
*2-3x Pithi Infiltrator/Invader (Frigate class)&lt;br /&gt;
*1x Tower Sentry Guristas I&lt;br /&gt;
*1x Guristas Light Missile Battery&lt;br /&gt;
&lt;br /&gt;
===Wave 1=== &lt;br /&gt;
*2-3x Pithi Despoiler/Saboteur (Frigate class)&lt;br /&gt;
&lt;br /&gt;
===Wave 2=== &lt;br /&gt;
*1-2x Pithi Demolisher/Destructor/Wrecker (Frigate class)&lt;br /&gt;
*1-2x Pithior Guerilla/Renegade (Destroyer class)&lt;br /&gt;
&lt;br /&gt;
===Wave 3=== &lt;br /&gt;
*1-2x Pithi Demolisher/Plunderer/Wrecker (Frigate class)&lt;br /&gt;
*2-3x Pithior Anarchist/Nihilist (Destroyer class)&lt;br /&gt;
&lt;br /&gt;
===Wave 4===&lt;br /&gt;
*2-3x Pithi Wrecker/Demolisher/Destructor/Plunderer (Frigate class)&lt;br /&gt;
*2-3x Pithior Guerilla/Renegade (Destroyer class)&lt;br /&gt;
&lt;br /&gt;
===Wave 5===&lt;br /&gt;
*0-2x Pithi Plunderer (Frigate class)&lt;br /&gt;
&lt;br /&gt;
===Wave 6=== (low chance to appear)&lt;br /&gt;
*Dread guristas anarchist/nihilist (destroyer) - May contain dread guristas modules or crystal implants&lt;br /&gt;
&lt;br /&gt;
===Structures===&lt;br /&gt;
*2x Guristas Lookout&lt;br /&gt;
*1x Cargo Rig&lt;br /&gt;
*1x Scanner Post&lt;br /&gt;
*1x Stationary Badger II&lt;br /&gt;
*1x Smugglers Den&lt;br /&gt;
&lt;br /&gt;
==Escalation messages==&lt;br /&gt;
Low chance of escalating to the [[Guristas Scout Outpost]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Guristas_Refuge_Escalation_Message.jpg|200px|thumb|left|Escalation Message]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note:&lt;br /&gt;
&lt;br /&gt;
{{note|Once in a while, battles in Deadspace tend to escalate due to you being able to track down the origins/destinations of enemy messages or finding compromising plans or data in ship wrecks. &lt;br /&gt;
These are called Escalations and normally escalate further and further, eventually sending you on a final trip to Low Security Space. &lt;br /&gt;
These Final complexes are dangerous not only because of the NPC enemies but as well due to player pirates roaming the area and scanning your ship down but the rewards can include special pirate modules like p.e. the Pithum-C-Type Shield Hardeners or even pirate-modded POS/pirate ship Blueprints. &lt;br /&gt;
Note also that Escalation &amp;quot;Trees&amp;quot; might lead to a &amp;quot;Dead End&amp;quot; which would result in you getting no further escalation messages for that escalation path. This can even be achieved by shooting ships at the wrong time.}}&lt;br /&gt;
&lt;br /&gt;
{{ExplorationCategoryNavigation}}&lt;/div&gt;</summary>
		<author><name>Lykki</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Guristas_Watch&amp;diff=194865</id>
		<title>Guristas Watch</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Guristas_Watch&amp;diff=194865"/>
		<updated>2016-06-03T20:55:31Z</updated>

		<summary type="html">&lt;p&gt;Lykki: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Category:Complexes]]&lt;br /&gt;
[[Category:Unrated Complexes]]&lt;br /&gt;
[[Category:Guristas Pirates Sites]]&lt;br /&gt;
{{Complex&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|sig=5.0% (high)&lt;br /&gt;
|type=[[:Category:Unknown_Sites|Unknown]]&lt;br /&gt;
|ded=[[Unrated_Complex_List|Unrated]]&lt;br /&gt;
|sec=[[Highsec]], [[Lowsec]]&lt;br /&gt;
|region=[[Black Rise (Region)|Black Rise]], [[The Citadel (Region)|The Citadel]], and ?&lt;br /&gt;
|rat=[[Guristas]]&lt;br /&gt;
|status=&lt;br /&gt;
}}&lt;br /&gt;
{{Note|This article needs improvement, if you come across this signature please take a moment to more fully document the ships found here.}}&lt;br /&gt;
{{Exploration Site Introduction&lt;br /&gt;
|scanGroup=[[Unrated_Complex_List|Unrated Complex]]&lt;br /&gt;
|pirateFaction=[[Guristas]]&lt;br /&gt;
|securityStatusLevels=[[Highsec]]&lt;br /&gt;
|siteType=Unrated_Complex_List&lt;br /&gt;
|isGated=1&lt;br /&gt;
|maxPirateShipClass=[[Battlecruiser]]&lt;br /&gt;
|maxPlayerShipClass=[[Battlecruiser]]&lt;br /&gt;
}}&lt;br /&gt;
Warp in message:&lt;br /&gt;
{{quote|Previous explorers have commented that one of the gates requires a passkey. Alternatively, it can be bypassed by convincing the commander to unlock it. The overseer guards the weapons manufacturing plant vigorously.}}&lt;br /&gt;
&lt;br /&gt;
==Pocket 1==&lt;br /&gt;
;'''Initial Defenders'''&lt;br /&gt;
:2 x {{ShipType|Sentry}} Pith Missile Battery (Guristas Light Missile Battery)&lt;br /&gt;
:4-6 x {{ShipType|Frigate}} Pithi Demolisher/Destructor/Plunderer/Wrecker&lt;br /&gt;
:4-6 x {{ShipType|Destroyer}} Pithior Supremanist/Terrorist&lt;br /&gt;
:2 x {{ShipType|Cruiser}} Killer/Murderer {{EWar|Jamming}}&lt;br /&gt;
:1 x {{ShipType|Cruiser}} Pithum Communications Officer (Pithum Nullifier) {{EWar|Jamming}} {{Special|Attacking Triggers Wave 2}}&lt;br /&gt;
&lt;br /&gt;
;'''Wave 2'''&lt;br /&gt;
:;&amp;quot;&amp;lt;font color=grey&amp;gt;The Pithum Communications officer has called on reinforcements to save his own hide!&amp;lt;/font&amp;gt;&amp;quot; - in Local&lt;br /&gt;
:2-3 x {{ShipType|Frigate}} Pithi Wrecker&lt;br /&gt;
:2-3 x {{ShipType|Elite Frigate}} Dire Pithi Demolisher/Destructor/Wrecker&lt;br /&gt;
:1-2 x {{ShipType|Destroyer}} Pithior Anarchist/Nihilist&lt;br /&gt;
:? x {{ShipType|Cruiser}} Ascriber/Silencer&lt;br /&gt;
:? x {{ShipType|Cruiser}} Killer/Murderer {{EWar|Jamming}}&lt;br /&gt;
:''2-3 total cruisers''&lt;br /&gt;
:1 x {{ShipType|Cruiser}} Pithum Communications Officer (Pithum Annihilator) {{EWar|Jamming}} {{Special|Attacking Triggers Wave 3}}&lt;br /&gt;
&lt;br /&gt;
;'''Wave 3'''&lt;br /&gt;
:;&amp;quot;&amp;lt;font color=grey&amp;gt;The Pithum Communications officer has called on reinforcements to save his own hide!&amp;lt;/font&amp;gt;&amp;quot; - in Local&lt;br /&gt;
:4-6 x {{ShipType|Destroyer}} Pithior Guerilla/Renegade/Terrorist&lt;br /&gt;
:? x {{ShipType|Cruiser}} Pithum Ascriber&lt;br /&gt;
:? x {{ShipType|Cruiser}} Pithum Killer/Murderer {{EWar|Jamming}}&lt;br /&gt;
:''3-4 total cruisers''&lt;br /&gt;
:1 x {{ShipType|Cruiser}} Pithum Communications Officer (Pithum Annihilator) {{EWar|Jamming}} {{Special|Attacking Triggers Wave 4}}&lt;br /&gt;
&lt;br /&gt;
;'''Wave 4'''&lt;br /&gt;
:;&amp;quot;&amp;lt;font color=grey&amp;gt;Pithum Militant Commander: The Overseer will have us all made into biomass burgers for the Sansha if we don't keep those intruders from the weapon's manufacturing plant! Get them!&amp;lt;/font&amp;gt;&amp;quot; - in Local&lt;br /&gt;
:;&amp;quot;&amp;lt;font color=grey&amp;gt;The Pithum Communications officer has called on reinforcements to save his own hide!&amp;lt;/font&amp;gt;&amp;quot; - in Local&lt;br /&gt;
:3-5 x {{ShipType|Destroyer}} Pithum Commander's Henchman (Pithior Guerilla/Renegade)&lt;br /&gt;
:3 x {{ShipType|Cruiser}} Pithum Commander's Guardian (Pithum Annilihator/Nullifier) {{EWar|Jamming}}&lt;br /&gt;
:1 x {{ShipType|Cruiser}} Pithum Militant Commander (Pithum Inferno/Mortifier) {{Special|Triggers Gate Unlock}}&lt;br /&gt;
:;&amp;quot;&amp;lt;font color=grey&amp;gt;The wreckage of the Pithum Militant Commander's ship reveals access codes that allow you to unlock the acceleration gate. Proceed through with caution!&amp;lt;/font&amp;gt;&amp;quot; - in Local&lt;br /&gt;
&lt;br /&gt;
;'''Structures'''&lt;br /&gt;
:1 x Acceleration Gate {{Special|Leads to Pocket 2}} {{Special|Unlocked by destroying the Pithum Militant Commanderor or by consuming Guristas Silver Tag}}&lt;br /&gt;
:6 x Storage Facility&lt;br /&gt;
:6 x Auxillary Power Array&lt;br /&gt;
:1 x Guristas Control Tower&lt;br /&gt;
:9 x Habitation Module&lt;br /&gt;
:?&amp;lt;font color=#3a5779&amp;gt;Please List.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Pocket 2==&lt;br /&gt;
&amp;quot;&amp;lt;font color=grey&amp;gt;Pith Industrialist: Defend the manufacturing plant at all costs!&amp;lt;/font&amp;gt;&amp;quot; - in Local &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;&amp;lt;font color=grey&amp;gt;Ship Computer: The enemy Long-Range Transmitters have begun sending out distress signals. Hostile reinforcements may be imminent.&amp;lt;/font&amp;gt;&amp;quot; - in Local&lt;br /&gt;
[[Image:Pock2.jpg|right|250px|Gurista's Watch (Pocket 2)]]&lt;br /&gt;
;'''Initial Defenders'''&lt;br /&gt;
:;&amp;quot;&amp;lt;font color=grey&amp;gt;A number of Pith ships have answered the distress signals sent by the Pith Transmitter!&amp;lt;/font&amp;gt;&amp;quot; - in Local&lt;br /&gt;
:2 x {{ShipType|Sentry}} Guristas Heavy Missiles Battery {{Special|Trigger Wave 2}}&lt;br /&gt;
:8-9 x {{ShipType|Destroyer}} Pithior Guerilla/Renegade/Supremacist/Terrorist&lt;br /&gt;
:? x {{ShipType|Cruiser}} Ascriber/Silencer&lt;br /&gt;
:? x {{ShipType|Cruiser}} Pithum Killer {{EWar|Jamming}}&lt;br /&gt;
:''2-3 total cruisers''&lt;br /&gt;
&lt;br /&gt;
;'''Wave 2'''&lt;br /&gt;
:;&amp;quot;&amp;lt;font color=grey&amp;gt;A number of Pith ships have answered the distress signals sent by the Pith Transmitter!&amp;lt;/font&amp;gt;&amp;quot; - in Local&lt;br /&gt;
:2-3 x {{ShipType|Destroyer}} Pithior Guerilla/Nihilist/Terrorist&lt;br /&gt;
:? x {{ShipType|Cruiser}} Pithum Pithum Ascriber&lt;br /&gt;
:? x {{ShipType|Cruiser}} Pithum Killer/Murderer {{EWar|Jamming}}&lt;br /&gt;
:''4-6 total cruisers''&lt;br /&gt;
&lt;br /&gt;
;'''Wave 3''' {{Special|Triggered by attacking Weapon Manufacturing Plant}}&lt;br /&gt;
:;&amp;quot;&amp;lt;font color=grey&amp;gt;Pithatis Militant Overseer/Supervisor: Incompetent mongrels. Must I do everything myself around here?&amp;lt;/font&amp;gt;&amp;quot; - in Local&lt;br /&gt;
:3 x {{ShipType|Elite Frigate}} Overseer/Supervisor's Henchman (Dire Pithi Plunderer/Wrecker)&lt;br /&gt;
:? x  {{ShipType|Cruiser}} Overseer/Supervisor's Guardian (Pithum Inferno/Mortifier)&lt;br /&gt;
:? x  {{ShipType|Cruiser}} Overseer/Supervisor's Guardian (Pithum Annihilator/Nullifier) {{EWar|Jamming}}&lt;br /&gt;
:''4 total cruisers''&lt;br /&gt;
:1 x {{ShipType|Battlecruiser}} Pithatis Militant Supervisor (Pithatis Assaulter/Enforcer) {{Special|Trigger possible Commander Wave}} {{Special|Trigger for possible Escalation}} &lt;br /&gt;
&lt;br /&gt;
;'''Commander Wave''' {{Special|Triggered by destroying Pithatis Militant Supervisor}}&lt;br /&gt;
:0-1 x {{ShipType|Frigate Commander}} Dread Guristas Plunderer/Saboteur/Wrecker {{EWar|Jamming if Saboteur}} {{Special|wreck may contain T2 implant, Dread Gruistas Frigate Module, Target Spectrum Breaker BPC, or Worm BPC, usually only Dread Gurista ? Tags, Dread Gurista Ammo, and Meta Modules}}&lt;br /&gt;
&lt;br /&gt;
;'''Structures'''&lt;br /&gt;
:1 x Weapon's Manufacturing Plant {{Special|Attacking Triggers Wave 2}}&lt;br /&gt;
:3 x Storage Facility&lt;br /&gt;
:2 x Starbase Shield Generator&lt;br /&gt;
:4 x Guristas Great Wall&lt;br /&gt;
:34 x Storage Silo&lt;br /&gt;
:2 x Pith Long-Range Transmitter&lt;br /&gt;
:?&amp;lt;font color=#3a5779&amp;gt;Please List.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
06/03/2016: Dread Guristas Explosive Deflection Amplifier (~500k)&lt;br /&gt;
&lt;br /&gt;
==Bounties==&lt;br /&gt;
Total bounty payout for the pirates in this site is approximately 2M ISK only.&lt;br /&gt;
&lt;br /&gt;
==Escalation==&lt;br /&gt;
Destruction of the Pithatis Militant Supervisor might trigger an [[Escalating encounters|escalation]] to the [[Unrated_Complex_List#Epeditions|expedition]] known as [[Terrorist Plot!]].&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
[http://youtu.be/LwmvSAC0VP0 Drake-battlecruiser]&lt;br /&gt;
&lt;br /&gt;
{{ExplorationCategoryNavigation}}&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Lykki</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Guristas_Watch&amp;diff=194864</id>
		<title>Guristas Watch</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Guristas_Watch&amp;diff=194864"/>
		<updated>2016-06-03T20:54:51Z</updated>

		<summary type="html">&lt;p&gt;Lykki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Category:Complexes]]&lt;br /&gt;
[[Category:Unrated Complexes]]&lt;br /&gt;
[[Category:Guristas Pirates Sites]]&lt;br /&gt;
{{Complex&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|sig=5.0% (high)&lt;br /&gt;
|type=[[:Category:Unknown_Sites|Unknown]]&lt;br /&gt;
|ded=[[Unrated_Complex_List|Unrated]]&lt;br /&gt;
|sec=[[Highsec]], [[Lowsec]]&lt;br /&gt;
|region=[[Black Rise (Region)|Black Rise]], [[The Citadel (Region)|The Citadel]], and ?&lt;br /&gt;
|rat=[[Guristas]]&lt;br /&gt;
|status=&lt;br /&gt;
}}&lt;br /&gt;
{{Note|This article needs improvement, if you come across this signature please take a moment to more fully document the ships found here.}}&lt;br /&gt;
{{Exploration Site Introduction&lt;br /&gt;
|scanGroup=[[Unrated_Complex_List|Unrated Complex]]&lt;br /&gt;
|pirateFaction=[[Guristas]]&lt;br /&gt;
|securityStatusLevels=[[Highsec]]&lt;br /&gt;
|siteType=Unrated_Complex_List&lt;br /&gt;
|isGated=1&lt;br /&gt;
|maxPirateShipClass=[[Battlecruiser]]&lt;br /&gt;
|maxPlayerShipClass=[[Battlecruiser]]&lt;br /&gt;
}}&lt;br /&gt;
Warp in message:&lt;br /&gt;
{{quote|Previous explorers have commented that one of the gates requires a passkey. Alternatively, it can be bypassed by convincing the commander to unlock it. The overseer guards the weapons manufacturing plant vigorously.}}&lt;br /&gt;
&lt;br /&gt;
==Pocket 1==&lt;br /&gt;
;'''Initial Defenders'''&lt;br /&gt;
:2 x {{ShipType|Sentry}} Pith Missile Battery (Guristas Light Missile Battery)&lt;br /&gt;
:4-6 x {{ShipType|Frigate}} Pithi Demolisher/Destructor/Plunderer/Wrecker&lt;br /&gt;
:4-6 x {{ShipType|Destroyer}} Pithior Supremanist/Terrorist&lt;br /&gt;
:2 x {{ShipType|Cruiser}} Killer/Murderer {{EWar|Jamming}}&lt;br /&gt;
:1 x {{ShipType|Cruiser}} Pithum Communications Officer (Pithum Nullifier) {{EWar|Jamming}} {{Special|Attacking Triggers Wave 2}}&lt;br /&gt;
&lt;br /&gt;
;'''Wave 2'''&lt;br /&gt;
:;&amp;quot;&amp;lt;font color=grey&amp;gt;The Pithum Communications officer has called on reinforcements to save his own hide!&amp;lt;/font&amp;gt;&amp;quot; - in Local&lt;br /&gt;
:2-3 x {{ShipType|Frigate}} Pithi Wrecker&lt;br /&gt;
:2-3 x {{ShipType|Elite Frigate}} Dire Pithi Demolisher/Destructor/Wrecker&lt;br /&gt;
:1-2 x {{ShipType|Destroyer}} Pithior Anarchist/Nihilist&lt;br /&gt;
:? x {{ShipType|Cruiser}} Ascriber/Silencer&lt;br /&gt;
:? x {{ShipType|Cruiser}} Killer/Murderer {{EWar|Jamming}}&lt;br /&gt;
:''2-3 total cruisers''&lt;br /&gt;
:1 x {{ShipType|Cruiser}} Pithum Communications Officer (Pithum Annihilator) {{EWar|Jamming}} {{Special|Attacking Triggers Wave 3}}&lt;br /&gt;
&lt;br /&gt;
;'''Wave 3'''&lt;br /&gt;
:;&amp;quot;&amp;lt;font color=grey&amp;gt;The Pithum Communications officer has called on reinforcements to save his own hide!&amp;lt;/font&amp;gt;&amp;quot; - in Local&lt;br /&gt;
:4-6 x {{ShipType|Destroyer}} Pithior Guerilla/Renegade/Terrorist&lt;br /&gt;
:? x {{ShipType|Cruiser}} Pithum Ascriber&lt;br /&gt;
:? x {{ShipType|Cruiser}} Pithum Killer/Murderer {{EWar|Jamming}}&lt;br /&gt;
:''3-4 total cruisers''&lt;br /&gt;
:1 x {{ShipType|Cruiser}} Pithum Communications Officer (Pithum Annihilator) {{EWar|Jamming}} {{Special|Attacking Triggers Wave 4}}&lt;br /&gt;
&lt;br /&gt;
;'''Wave 4'''&lt;br /&gt;
:;&amp;quot;&amp;lt;font color=grey&amp;gt;Pithum Militant Commander: The Overseer will have us all made into biomass burgers for the Sansha if we don't keep those intruders from the weapon's manufacturing plant! Get them!&amp;lt;/font&amp;gt;&amp;quot; - in Local&lt;br /&gt;
:;&amp;quot;&amp;lt;font color=grey&amp;gt;The Pithum Communications officer has called on reinforcements to save his own hide!&amp;lt;/font&amp;gt;&amp;quot; - in Local&lt;br /&gt;
:3-5 x {{ShipType|Destroyer}} Pithum Commander's Henchman (Pithior Guerilla/Renegade)&lt;br /&gt;
:3 x {{ShipType|Cruiser}} Pithum Commander's Guardian (Pithum Annilihator/Nullifier) {{EWar|Jamming}}&lt;br /&gt;
:1 x {{ShipType|Cruiser}} Pithum Militant Commander (Pithum Inferno/Mortifier) {{Special|Triggers Gate Unlock}}&lt;br /&gt;
:;&amp;quot;&amp;lt;font color=grey&amp;gt;The wreckage of the Pithum Militant Commander's ship reveals access codes that allow you to unlock the acceleration gate. Proceed through with caution!&amp;lt;/font&amp;gt;&amp;quot; - in Local&lt;br /&gt;
&lt;br /&gt;
;'''Structures'''&lt;br /&gt;
:1 x Acceleration Gate {{Special|Leads to Pocket 2}} {{Special|Unlocked by destroying the Pithum Militant Commanderor or by consuming Guristas Silver Tag}}&lt;br /&gt;
:6 x Storage Facility&lt;br /&gt;
:6 x Auxillary Power Array&lt;br /&gt;
:1 x Guristas Control Tower&lt;br /&gt;
:9 x Habitation Module&lt;br /&gt;
:?&amp;lt;font color=#3a5779&amp;gt;Please List.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Pocket 2==&lt;br /&gt;
&amp;quot;&amp;lt;font color=grey&amp;gt;Pith Industrialist: Defend the manufacturing plant at all costs!&amp;lt;/font&amp;gt;&amp;quot; - in Local &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;&amp;lt;font color=grey&amp;gt;Ship Computer: The enemy Long-Range Transmitters have begun sending out distress signals. Hostile reinforcements may be imminent.&amp;lt;/font&amp;gt;&amp;quot; - in Local&lt;br /&gt;
[[Image:Pock2.jpg|right|250px|Gurista's Watch (Pocket 2)]]&lt;br /&gt;
;'''Initial Defenders'''&lt;br /&gt;
:;&amp;quot;&amp;lt;font color=grey&amp;gt;A number of Pith ships have answered the distress signals sent by the Pith Transmitter!&amp;lt;/font&amp;gt;&amp;quot; - in Local&lt;br /&gt;
:2 x {{ShipType|Sentry}} Guristas Heavy Missiles Battery {{Special|Trigger Wave 2}}&lt;br /&gt;
:8-9 x {{ShipType|Destroyer}} Pithior Guerilla/Renegade/Supremacist/Terrorist&lt;br /&gt;
:? x {{ShipType|Cruiser}} Ascriber/Silencer&lt;br /&gt;
:? x {{ShipType|Cruiser}} Pithum Killer {{EWar|Jamming}}&lt;br /&gt;
:''2-3 total cruisers''&lt;br /&gt;
&lt;br /&gt;
;'''Wave 2'''&lt;br /&gt;
:;&amp;quot;&amp;lt;font color=grey&amp;gt;A number of Pith ships have answered the distress signals sent by the Pith Transmitter!&amp;lt;/font&amp;gt;&amp;quot; - in Local&lt;br /&gt;
:2-3 x {{ShipType|Destroyer}} Pithior Guerilla/Nihilist/Terrorist&lt;br /&gt;
:? x {{ShipType|Cruiser}} Pithum Pithum Ascriber&lt;br /&gt;
:? x {{ShipType|Cruiser}} Pithum Killer/Murderer {{EWar|Jamming}}&lt;br /&gt;
:''4-6 total cruisers''&lt;br /&gt;
&lt;br /&gt;
;'''Wave 3''' {{Special|Triggered by attacking Weapon Manufacturing Plant}}&lt;br /&gt;
:;&amp;quot;&amp;lt;font color=grey&amp;gt;Pithatis Militant Overseer/Supervisor: Incompetent mongrels. Must I do everything myself around here?&amp;lt;/font&amp;gt;&amp;quot; - in Local&lt;br /&gt;
:3 x {{ShipType|Elite Frigate}} Overseer/Supervisor's Henchman (Dire Pithi Plunderer/Wrecker)&lt;br /&gt;
:? x  {{ShipType|Cruiser}} Overseer/Supervisor's Guardian (Pithum Inferno/Mortifier)&lt;br /&gt;
:? x  {{ShipType|Cruiser}} Overseer/Supervisor's Guardian (Pithum Annihilator/Nullifier) {{EWar|Jamming}}&lt;br /&gt;
:''4 total cruisers''&lt;br /&gt;
:1 x {{ShipType|Battlecruiser}} Pithatis Militant Supervisor (Pithatis Assaulter/Enforcer) {{Special|Trigger possible Commander Wave}} {{Special|Trigger for possible Escalation}} &lt;br /&gt;
&lt;br /&gt;
;'''Commander Wave''' {{Special|Triggered by destroying Pithatis Militant Supervisor}}&lt;br /&gt;
:0-1 x {{ShipType|Frigate Commander}} Dread Guristas Plunderer/Saboteur/Wrecker {{EWar|Jamming if Saboteur}} {{Special|wreck may contain T2 implant, Dread Gruistas Frigate Module, Target Spectrum Breaker BPC, or Worm BPC, usually only Dread Gurista ? Tags, Dread Gurista Ammo, and Meta Modules}}&lt;br /&gt;
&lt;br /&gt;
;'''Structures'''&lt;br /&gt;
:1 x Weapon's Manufacturing Plant {{Special|Attacking Triggers Wave 2}}&lt;br /&gt;
:3 x Storage Facility&lt;br /&gt;
:2 x Starbase Shield Generator&lt;br /&gt;
:4 x Guristas Great Wall&lt;br /&gt;
:34 x Storage Silo&lt;br /&gt;
:2 x Pith Long-Range Transmitter&lt;br /&gt;
:?&amp;lt;font color=#3a5779&amp;gt;Please List.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
Dread Guristas Explosion Amplifier (~500k)&lt;br /&gt;
&lt;br /&gt;
==Bounties==&lt;br /&gt;
Total bounty payout for the pirates in this site is approximately 2M ISK only.&lt;br /&gt;
&lt;br /&gt;
==Escalation==&lt;br /&gt;
Destruction of the Pithatis Militant Supervisor might trigger an [[Escalating encounters|escalation]] to the [[Unrated_Complex_List#Epeditions|expedition]] known as [[Terrorist Plot!]].&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
[http://youtu.be/LwmvSAC0VP0 Drake-battlecruiser]&lt;br /&gt;
&lt;br /&gt;
{{ExplorationCategoryNavigation}}&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Lykki</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=User:Lykki&amp;diff=194863</id>
		<title>User:Lykki</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=User:Lykki&amp;diff=194863"/>
		<updated>2016-06-03T20:47:18Z</updated>

		<summary type="html">&lt;p&gt;Lykki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;;Software Engineer&lt;br /&gt;
&lt;br /&gt;
;2 months long EVE player&lt;br /&gt;
;Friend of plants&lt;/div&gt;</summary>
		<author><name>Lykki</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=User:Lykki&amp;diff=194862</id>
		<title>User:Lykki</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=User:Lykki&amp;diff=194862"/>
		<updated>2016-06-03T20:46:55Z</updated>

		<summary type="html">&lt;p&gt;Lykki: Created page with &amp;quot;Software Engineer 2 months long EVE player Friend of plants&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Software Engineer&lt;br /&gt;
2 months long EVE player&lt;br /&gt;
Friend of plants&lt;/div&gt;</summary>
		<author><name>Lykki</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Serpentis_Phi-Outpost&amp;diff=194861</id>
		<title>Serpentis Phi-Outpost</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Serpentis_Phi-Outpost&amp;diff=194861"/>
		<updated>2016-06-03T20:45:04Z</updated>

		<summary type="html">&lt;p&gt;Lykki: /* Room 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Complexes]]&lt;br /&gt;
[[Category:DED Complexes]]&lt;br /&gt;
[[Category:Serpentis Corporation Sites]]&lt;br /&gt;
&lt;br /&gt;
{{Complex&lt;br /&gt;
|name=Serpentis Phi-Outpost&lt;br /&gt;
|sig=5.0% (highsec) 10.0% (lowsec)&lt;br /&gt;
|type=[[:Category:Unknown_Sites|Unknown]]&lt;br /&gt;
|ded=[[DED_Complex_List|4/10]]&lt;br /&gt;
|sec=[[Highsec]], [[Lowsec]]&lt;br /&gt;
|region=[[Essence_(Region)|Essence]], [[Everyshore_(Region)|Everyshore]], [[Placid (Region)|Placid]], [[Sinq Laison (Region)|Sinq Laison]], [[Solitude (Region)|Solitude]], [[Verge Vendor (Region)|Verge Vendor]]&lt;br /&gt;
|rat=[[Serpentis Corporation]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This DED-rated complex can be found in [[Serpentis Corporation|serpentis]] inhabited high- or low-sec space. The [[Acceleration gate|acceleration gates]] are configured to allow [[battlecruiser|battlecruisers]] &lt;br /&gt;
'''Warp-in message:'''Frigate&lt;br /&gt;
Cruiser(no Strategic Cruisers)&lt;br /&gt;
Industrial&lt;br /&gt;
Shuttle&lt;br /&gt;
Rookie ship&lt;br /&gt;
Assault Frigate&lt;br /&gt;
Heavy Assault Cruiser&lt;br /&gt;
Deep Space Transport&lt;br /&gt;
Combat Battlecruiser&lt;br /&gt;
Destroyer&lt;br /&gt;
Command Ship&lt;br /&gt;
Interdictor&lt;br /&gt;
Covert Ops&lt;br /&gt;
Interceptor&lt;br /&gt;
Logistics&lt;br /&gt;
Force Recon Ship&lt;br /&gt;
Stealth Bomber&lt;br /&gt;
Electronic Attack Ship&lt;br /&gt;
Heavy Interdiction Cruiser&lt;br /&gt;
Combat Recon Ship&lt;br /&gt;
Attack Battlecruiser&lt;br /&gt;
Blockade Runner&lt;br /&gt;
{{quote|The [[Serpentis Corporation|Serpentis]]-Phi alliance control this mining outpost Business is limited but the owners of the outpost are nevertheless well-off.&amp;lt;br&amp;gt;DED Thread Assessment: Risky (4 0f 10)}}&lt;br /&gt;
&lt;br /&gt;
== Room 1 ==&lt;br /&gt;
{{quote|Important - The mission into the Outpost was not a success. Our agent crashed somewhere along with his cargo. Recommend a salvage mission ASAP!&amp;lt;br&amp;gt;The timer on the message shows this to be a very recent entry in the database, only a few hours old or so.}}&lt;br /&gt;
&lt;br /&gt;
'''Initial Group'''&lt;br /&gt;
;6 x {{ShipType|Frigate}} Cereli Agent/Defender/Guard&lt;br /&gt;
;6 x {{ShipType|Frigate}} Cereli Patroller/Safeguard/Spy &lt;br /&gt;
;5 x {{ShipType|Frigate}} Coreli Watchman {{EWar|Sensor Dampening}}&lt;br /&gt;
;3 x {{ShipType|Cruiser}} Corelum Chief Defender/Protector &lt;br /&gt;
;2 x {{ShipType|Cruiser}} Corelum Chief Guard {{EWar|Sensor Dampening}}&lt;br /&gt;
;3 x {{ShipType|Battlecruiser}} Corelatis Squad/Wing Leader&lt;br /&gt;
&lt;br /&gt;
''The Electronically Sealed Container in the middle contains [[Stolen Passkey]], [[7th Tier Overseer's Personal Effects]] and some random items.  Occasionally there is a Serpentis module in the container.''&lt;br /&gt;
&lt;br /&gt;
The Electronically Sealed Container dropped:&lt;br /&gt;
;Shadow Serpentis Magnetic Field Stabilizer (7/25/15)&lt;br /&gt;
;Shadow Serpentis Energized Adaptive Nano Membrane (12/17/15)&lt;br /&gt;
&lt;br /&gt;
== Room 2 ==&lt;br /&gt;
{{quote|The asteroid colonies that have been built here are for show only. This deadspace pocket contains labs and bunkers for booster production and advanced experimental neural implants.}}&lt;br /&gt;
&lt;br /&gt;
'''Initial Group'''&lt;br /&gt;
;1 x {{ShipType|Overseer Battleship}} Phi Operation Protector {{Special|drops [[8th Tier Overseer's Personal Effects]] and up to four random faction or deadspace Corelum C-Type Modules. Ultra rare chance to drop vigilant bpc}}&lt;br /&gt;
''Targeting the Phi Operation Protector triggers four rapid spawns, organised into two linked groups: one which aggresses you, and the second one, which includes the battleship, likes to aggress drones.''&lt;br /&gt;
&lt;br /&gt;
'''Additional Spawns'''&lt;br /&gt;
;2 x {{ShipType|Frigate}} Coreli Safeguard&lt;br /&gt;
;3 x {{ShipType|Frigate}} Coreli Patroller/Watchman {{EWar|Sensor Dampening}}&lt;br /&gt;
;1 x (&amp;lt;span style=&amp;quot;color: lightseagreen&amp;quot;&amp;gt;Cruiser&amp;lt;/span&amp;gt; Corelum Chief Defender&lt;br /&gt;
;1 x (&amp;lt;span style=&amp;quot;color: lightseagreen&amp;quot;&amp;gt;Cruiser&amp;lt;/span&amp;gt; Corelum Chief Guard {{EWar|Sensor Dampening}}&lt;br /&gt;
&lt;br /&gt;
;4 x {{ShipType|Frigate}} Coreli Guard/Safeguard&lt;br /&gt;
;4 x (&amp;lt;span style=&amp;quot;color: lightseagreen&amp;quot;&amp;gt;Cruiser&amp;lt;/span&amp;gt; Corelum Chief Defender&lt;br /&gt;
;3 x {{ShipType|Battlecruiser}} Corelatis Squad/Wing Leader&lt;br /&gt;
&lt;br /&gt;
;5 x {{ShipType|Frigate}} Coreli Agent/Initiate/Scout/Spy&lt;br /&gt;
;1 x (&amp;lt;span style=&amp;quot;color: lightseagreen&amp;quot;&amp;gt;Cruiser&amp;lt;/span&amp;gt; Corelum Chief Defender&lt;br /&gt;
;1 x (&amp;lt;span style=&amp;quot;color: lightseagreen&amp;quot;&amp;gt;Cruiser&amp;lt;/span&amp;gt; Corelum Chief Guard {{EWar|Sensor Dampening}}&lt;br /&gt;
&lt;br /&gt;
;2 x {{ShipType|Frigate}} Coreli Guard&lt;br /&gt;
;3 x {{ShipType|Frigate}} Coreli Patroller/Watchman {{EWar|Sensor Dampening}}&lt;br /&gt;
;2 x {{ShipType|Cruiser}} Corelum Chief Patroller/Watchman {{EWar|Sensor Dampening}}&lt;br /&gt;
;1 x {{ShipType|Battlecruiser}} Corelatis Platoon Leader&lt;br /&gt;
02/06/2016&lt;br /&gt;
Overseer dropped&lt;br /&gt;
;8th Tier Overseer's Personal Effects only&lt;br /&gt;
&lt;br /&gt;
05/09/2015&lt;br /&gt;
Overseer dropped &lt;br /&gt;
;Vigilant BPC&lt;br /&gt;
&lt;br /&gt;
01/09/2015&lt;br /&gt;
Overseer dropped &lt;br /&gt;
;Corelum C-Type Medium Armor Repairer&lt;br /&gt;
&lt;br /&gt;
25/07/2015&lt;br /&gt;
Overseer dropped &lt;br /&gt;
;Corelum C-Type Energized Kinetic Membrane&lt;br /&gt;
&lt;br /&gt;
27/05/2015&lt;br /&gt;
Overseer dropped &lt;br /&gt;
;Corelum C-Type Energized Thermic Membrane&lt;br /&gt;
;Corelum C-Type Energized Adaptive Nano Membrane&lt;br /&gt;
&lt;br /&gt;
10/15/2014&lt;br /&gt;
Overseer dropped &lt;br /&gt;
;Corelum C-Type Energized Thermic Membrane&lt;br /&gt;
;Corelum C-Type 10MN Afterburner&lt;br /&gt;
;Corelum C-Type 10MN Microwarpdrive&lt;br /&gt;
&lt;br /&gt;
12/17/2015&lt;br /&gt;
Overseer dropped&lt;br /&gt;
;Corelum C-Type Energized Thermal Membrane&lt;br /&gt;
&lt;br /&gt;
=='''Loot'''==&lt;br /&gt;
&lt;br /&gt;
Listed below are some examples of Modules known to be found at the site:&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;font color=#29478b&amp;gt;'''Shadow Serpentis Armor Explosive Hardener'''&amp;lt;/font&amp;gt;&lt;br /&gt;
;&amp;lt;font color=#29478b&amp;gt;'''Corelum C-Type Energized Adaptive Nano Membrane'''&amp;lt;/font&amp;gt;&lt;br /&gt;
;&amp;lt;font color=#29478b&amp;gt;'''Corelum C-Type Energized Explosive Membrane'''&amp;lt;/font&amp;gt;&lt;br /&gt;
;&amp;lt;font color=#29478b&amp;gt;'''Corelum C-Type Energized Kinetic Membrane'''&amp;lt;/font&amp;gt;&lt;br /&gt;
;&amp;lt;font color=#29478b&amp;gt;'''Corelum C-Type Energized Thermic Membrane'''&amp;lt;/font&amp;gt;&lt;br /&gt;
;&amp;lt;font color=#29478b&amp;gt;'''Corelum C-Type Energized EM Membrane'''&amp;lt;/font&amp;gt;&lt;br /&gt;
;&amp;lt;font color=#29478b&amp;gt;'''Corelum C-Type 10MN Microwarpdriv'''&amp;lt;/font&amp;gt;&lt;br /&gt;
;&amp;lt;font color=#29478b&amp;gt;'''Corelum C-Type 10MN Afterburner'''&amp;lt;/font&amp;gt;&lt;br /&gt;
;&amp;lt;font color=#29478b&amp;gt;'''Corelum C-Type Medium Remote Armor Repairer'''&amp;lt;/font&amp;gt;&lt;br /&gt;
;&amp;lt;font color=#29478b&amp;gt;'''Corelum C-Type Medium Armor Repairer'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ExplorationCategoryNavigation}}&lt;/div&gt;</summary>
		<author><name>Lykki</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Guristas_watch&amp;diff=194860</id>
		<title>Guristas watch</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Guristas_watch&amp;diff=194860"/>
		<updated>2016-06-03T20:41:47Z</updated>

		<summary type="html">&lt;p&gt;Lykki: Redirected page to Guristas Watch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Guristas_Watch]]&lt;/div&gt;</summary>
		<author><name>Lykki</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Guristas_watch&amp;diff=194859</id>
		<title>Guristas watch</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Guristas_watch&amp;diff=194859"/>
		<updated>2016-06-03T20:37:31Z</updated>

		<summary type="html">&lt;p&gt;Lykki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page needs content&lt;/div&gt;</summary>
		<author><name>Lykki</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Talk:To_delete&amp;diff=194858</id>
		<title>Talk:To delete</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Talk:To_delete&amp;diff=194858"/>
		<updated>2016-06-03T20:36:58Z</updated>

		<summary type="html">&lt;p&gt;Lykki: Lykki moved page Talk:To delete to Help:Delete: this is an incorrect title and page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Help:Delete]]&lt;/div&gt;</summary>
		<author><name>Lykki</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Help:Delete&amp;diff=194857</id>
		<title>Help:Delete</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Help:Delete&amp;diff=194857"/>
		<updated>2016-06-03T20:36:58Z</updated>

		<summary type="html">&lt;p&gt;Lykki: Lykki moved page Talk:To delete to Help:Delete: this is an incorrect title and page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The correct name of the page should be &amp;quot;Guristas Watch&amp;quot; not &amp;quot;Gurista's Watch&amp;quot;&lt;br /&gt;
I would like to suggest the rename of the page.&lt;/div&gt;</summary>
		<author><name>Lykki</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Medical_Twilight&amp;diff=194856</id>
		<title>Medical Twilight</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Medical_Twilight&amp;diff=194856"/>
		<updated>2016-06-03T14:10:08Z</updated>

		<summary type="html">&lt;p&gt;Lykki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Expeditions]]&lt;br /&gt;
[[Category:Blood Raider Sites]]&lt;br /&gt;
&lt;br /&gt;
{{Expedition&lt;br /&gt;
|name=Medical Twilight&lt;br /&gt;
|source=Blood Watch&lt;br /&gt;
|sec=&lt;br /&gt;
|regions=&lt;br /&gt;
|rat=[[Blood Raiders]]&lt;br /&gt;
|steps=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Escalation - Medical Twilight==&lt;br /&gt;
{{Warning|Heavy tracking disruption and neuting through the escalation. Drone or missile ship would be adviced}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{quote|The slaves you liberated from this Blood facility report that this was a holding place where slaves were gathered, before being sent off to a blood replenishing &amp;quot;medical&amp;quot; station. You have heard about those places; where the Blood members go to get their blood exchanged with the blood of a slave who has been put on a special &amp;quot;blood cleansing&amp;quot; diet for a period of time. Needless to say, this leaves the poor slave empty of the vital fluid in question. Understandably your new found slaves are quite thrilled with these recent turn of events. None of them knows where this so called &amp;quot;medical&amp;quot; station is, but a couple can tell you that they were in another holding station like this one, before they came here and coincidentally it is not all that far away...}}&lt;br /&gt;
&lt;br /&gt;
'''Initial Group'''&lt;br /&gt;
;1-2 x {{ShipType|Frigate}} Corpii Diviner/Raider&lt;br /&gt;
;1-2 x {{ShipType|Frigate}} Corpii Reaver/Engraver&lt;br /&gt;
;3-4 x {{ShipType|Destroyer}} Corpior Cleric/Converter/Devoter&lt;br /&gt;
;3-4 x {{ShipType|Cruiser}} Corpum Arch Priest/Arch Sage&lt;br /&gt;
;3-4 x {{ShipType|Battlecruiser}} Corpatis Fanatic/Shade&lt;br /&gt;
&lt;br /&gt;
'''Blood Ritual Center Wave 1''' {{Special|Triggered by shooting Blood Ritual Center once}} &lt;br /&gt;
{{quote|The inhabitants of the Ritual Center have sent out distress signals, and more ships quickly arrive!}}&lt;br /&gt;
;10 x {{ShipType|Destroyer}} Corpior Cleric/Converter/Devoter/Friar/Templar/Visionary&lt;br /&gt;
;9-11 x {{ShipType|Cruiser}} Corpum Priest/Sage {{EWar|Neut}}&lt;br /&gt;
&lt;br /&gt;
'''Blood Ritual Center Wave 2''' {{Special|Triggered by damaging Blood Ritual Center below 60% shield}} &lt;br /&gt;
;3 x  {{ShipType|Sentry}} Blood Sentry (Tower Sentry Bloodraider II)&lt;br /&gt;
;1 x {{ShipType|Battlecruiser}} Ritual Center Supervisor (Corpatis Phantom)&lt;br /&gt;
;3-4 x {{ShipType|Frigate}} Corpii Engraver/Reaver&lt;br /&gt;
;1-2 x {{ShipType|Frigate}} Corpii Raider&lt;br /&gt;
;3 x {{ShipType|Elite Frigate}} Supervisor Henchman (Elder Corpii Herald/Upholder) {{EWar|Web}} {{EWar|Scram}} &lt;br /&gt;
;5 x {{ShipType|Cruiser}} Corpum Priest/Sage {{EWar|Neut}}&lt;br /&gt;
;1 x {{ShipType|Frigate Commander}} Dark Blood Diviner/Raider/Reaver {{Special|wreck may contain Dark Blood Frigate Modules and may produce Tech 2 salvage}}&lt;br /&gt;
&lt;br /&gt;
{{note|There are several ships in the second wave which can Neut and scram. Make sure you have enough distance from the Ritual Center before spawning it.}}&lt;br /&gt;
&lt;br /&gt;
Killing the Dark Blood frigate can trigger a further escalation.&lt;br /&gt;
&lt;br /&gt;
==Bounties==&lt;br /&gt;
The bounties on the heads of the pirates in this anomaly add up to a total of approximately 2,500,000 ISK, payable by CONCORD.&lt;br /&gt;
&lt;br /&gt;
==Escalation - Medical Twilight==&lt;br /&gt;
&lt;br /&gt;
{{quote|Another Blood hideout and more slaves. You find no clues as to where the medical facility is, but piecing together information from the slaves, you are pretty sure some part of this Blood operation is located here...}}&lt;br /&gt;
&lt;br /&gt;
'''Pocket 1'''&lt;br /&gt;
;3-4 x {{ShipType|Destroyer}} Corpior Cleric/Converter/Devoter/Friar&lt;br /&gt;
;2 x {{ShipType|Cruiser}} Corpum Arch Templar&lt;br /&gt;
;2 x {{ShipType|Cruiser}} Corpum Revenant&lt;br /&gt;
;1 x {{ShipType|Frigate Commander}} Dark Blood Engraver {{Special|wreck may contain Dark Blood Frigate Modules,mid-grade talisman implant  and may produce Tech 2 salvage}}&lt;br /&gt;
&lt;br /&gt;
Killing the Dark Blood Engraver can trigger a further escalation.&lt;br /&gt;
&lt;br /&gt;
'''Pocket 2'''&lt;br /&gt;
The second room of this site contains some rather destroyed scenery, and no spawns. Flying too close to the fragmented cathedral will trigger a smartbomb explosion.&lt;br /&gt;
{{quote|Someone has triggered a booby-trap set up near one of the cathedral fragments, causing a hidden smart-bomb to detonate.  All ships inside the blast radius take damage.}}&lt;br /&gt;
&lt;br /&gt;
==Bounties==&lt;br /&gt;
The bounties on the heads of the pirates in this anomaly add up to a total of approximately 330,000 ISK, payable by CONCORD.&lt;br /&gt;
&lt;br /&gt;
==Escalation - Medical Twilight==&lt;br /&gt;
&lt;br /&gt;
{{quote|This place seems to be deserted and recently so, as all systems are up and running. Your scanners can even pick up signals from small houshold appliances, indicating that somone should actually be home. When your instruments scan the outposts docking station, it turns up logs only few minutes old showing four ships departing at the same time, these logs are incomplete though, only listing departure time and destination. For some reason all the ships are headed for the same spot...}}&lt;br /&gt;
&lt;br /&gt;
'''Pocket 1'''&lt;br /&gt;
;6-7 x {{ShipType|Destroyer}} Corpior Cleric/Converter/Devoter/Friar/Templar/Visionary&lt;br /&gt;
;4 x {{ShipType|Battlecruiser}} Corpatis Exorcist/Phantom&lt;br /&gt;
;1 x {{ShipType|Commander Destroyer}} Dark Blood Converter {{Special|wreck contains Faction Ammo tag, may contain Dark Blood Frigate Modules and may produce Tech 2 salvage}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Killing the Dark Blood Converter can trigger a further escalation. Pocket 2 is optional after that.&lt;br /&gt;
&lt;br /&gt;
'''Pocket 2'''&lt;br /&gt;
{{quote|As you float among the debris of the pirate ships you notice several small canisters of ectoplasm, all marked with a place of origin, presumably the Blood's so called 'medical' facility. Whether it is carelessness, cockiness or plain old stupidity is hard to say, but these pirates didn't bother to hide where they came from. Then again, this might be another ambush...}}&lt;br /&gt;
;4 x {{ShipType|Sentry}} Blood Light Missile Battery&lt;br /&gt;
;9-11 x {{ShipType|Destroyer}} Corpior Cleric/Converter/Devoter/Friar/Templar/Visionary&lt;br /&gt;
;4 x {{ShipType|Battlecruiser}} Blood Phantom&lt;br /&gt;
;10-12 x {{ShipType|Cruiser}} Corpum Arch Priest/Arch Sage&lt;br /&gt;
&lt;br /&gt;
Each destroyed Blood Phantom spawns an additional wave which will contain a very fast Spider Drone which can use web, up to 3 spiders drones. The last Blood Phantom spawns Blood Raid Commander when destroyed.&lt;br /&gt;
total spawns from additional waves:&lt;br /&gt;
;3 x {{ShipType|Frigate}} Spider Drone I {{EWar|Web}}&lt;br /&gt;
;4 x {{ShipType|Elite Frigate}} Elder Corpii Diviner/Engraver/Reaver&lt;br /&gt;
;2 x {{ShipType|Destroyer}} Corpior Converter&lt;br /&gt;
;1 x {{ShipType|Battlecruiser}} Blood Raid Commander (Corpatis Exorcist)&lt;br /&gt;
;11 x {{ShipType|Battlecruiser}} Corpatis Bishop/Seer&lt;br /&gt;
&lt;br /&gt;
==Escalation - Medical Twilight==&lt;br /&gt;
&lt;br /&gt;
{{quote|Your ship's computer has picked up distress signals coming from the Blood Factory, which indicate them calling for backup.  Be on the lookout for any additional incoming ships!}}&lt;br /&gt;
&lt;br /&gt;
You warp into a large group of 10 to 12 destroyers, and 5-8 cruisers and battle cruisers. some of the destroyers have a chance to spawn waves of 3-5 destroyers and 2-4 cruisers. Killing Blood Shades may trigger spawns of 5-10 elite frigates, and 3-5 cruisers and 4-8 battle cruisers. &lt;br /&gt;
&lt;br /&gt;
{{note|The frigates, specifically the &amp;quot;Elder Corpii Worshipper&amp;quot; can warp scramble you. You should kill it first. There is also heavy neuting immediately upon warp in. }}&lt;br /&gt;
&lt;br /&gt;
One of the waves will contain a Blood Factory Overseer battleship. The Blood Factory Overseer battleship can come with an escort of 2-3 frigates that will '''Warp Scramble''' you!&lt;br /&gt;
&lt;br /&gt;
{{note|The Elder Corpum Priest NPCs do heavy neuting at a ranges as high as 40 km. It is recommended those are taken out as soon as possible, if you are using any capacitor-intensive modules}}&lt;br /&gt;
&lt;br /&gt;
Once you kill the Blood Factory Overseer, the escalation finishes with the following message:&lt;br /&gt;
&lt;br /&gt;
{{quote|You are pretty sure that at some time in history, there would have been places in the galaxy where destroying an evil thing like this would have prompted some noble and decent ruler to award you with a medal or even a prize.}}&lt;br /&gt;
&lt;br /&gt;
{{ExplorationCategoryNavigation}}&lt;/div&gt;</summary>
		<author><name>Lykki</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Medical_Twilight&amp;diff=194855</id>
		<title>Medical Twilight</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Medical_Twilight&amp;diff=194855"/>
		<updated>2016-06-03T14:09:37Z</updated>

		<summary type="html">&lt;p&gt;Lykki: /* Escalation - Medical Twilight */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Expeditions]]&lt;br /&gt;
[[Category:Blood Raider Sites]]&lt;br /&gt;
&lt;br /&gt;
{{Expedition&lt;br /&gt;
|name=Medical Twilight&lt;br /&gt;
|source=Blood Watch&lt;br /&gt;
|sec=&lt;br /&gt;
|regions=&lt;br /&gt;
|rat=[[Blood Raiders]]&lt;br /&gt;
|steps=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Escalation - Medical Twilight==&lt;br /&gt;
{{Warning|Heavy tracking disruption and neuting through the escalation. Drone or missile ship would be adviced}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{quote|The slaves you liberated from this Blood facility report that this was a holding place where slaves were gathered, before being sent off to a blood replenishing &amp;quot;medical&amp;quot; station. You have heard about those places; where the Blood members go to get their blood exchanged with the blood of a slave who has been put on a special &amp;quot;blood cleansing&amp;quot; diet for a period of time. Needless to say, this leaves the poor slave empty of the vital fluid in question. Understandably your new found slaves are quite thrilled with these recent turn of events. None of them knows where this so called &amp;quot;medical&amp;quot; station is, but a couple can tell you that they were in another holding station like this one, before they came here and coincidentally it is not all that far away...}}&lt;br /&gt;
&lt;br /&gt;
'''Initial Group'''&lt;br /&gt;
;1-2 x {{ShipType|Frigate}} Corpii Diviner/Raider&lt;br /&gt;
;1-2 x {{ShipType|Frigate}} Corpii Reaver/Engraver&lt;br /&gt;
;3-4 x {{ShipType|Destroyer}} Corpior Cleric/Converter/Devoter&lt;br /&gt;
;3-4 x {{ShipType|Cruiser}} Corpum Arch Priest/Arch Sage&lt;br /&gt;
;3-4 x {{ShipType|Battlecruiser}} Corpatis Fanatic/Shade&lt;br /&gt;
&lt;br /&gt;
'''Blood Ritual Center Wave 1''' {{Special|Triggered by shooting Blood Ritual Center once}} &lt;br /&gt;
{{quote|The inhabitants of the Ritual Center have sent out distress signals, and more ships quickly arrive!}}&lt;br /&gt;
;10 x {{ShipType|Destroyer}} Corpior Cleric/Converter/Devoter/Friar/Templar/Visionary&lt;br /&gt;
;9-11 x {{ShipType|Cruiser}} Corpum Priest/Sage {{EWar|Neut}}&lt;br /&gt;
&lt;br /&gt;
'''Blood Ritual Center Wave 2''' {{Special|Triggered by damaging Blood Ritual Center below 60% shield}} &lt;br /&gt;
;3 x  {{ShipType|Sentry}} Blood Sentry (Tower Sentry Bloodraider II)&lt;br /&gt;
;1 x {{ShipType|Battlecruiser}} Ritual Center Supervisor (Corpatis Phantom)&lt;br /&gt;
;3-4 x {{ShipType|Frigate}} Corpii Engraver/Reaver&lt;br /&gt;
;1-2 x {{ShipType|Frigate}} Corpii Raider&lt;br /&gt;
;3 x {{ShipType|Elite Frigate}} Supervisor Henchman (Elder Corpii Herald/Upholder) {{EWar|Web}} {{EWar|Scram}} &lt;br /&gt;
;5 x {{ShipType|Cruiser}} Corpum Priest/Sage {{EWar|Neut}}&lt;br /&gt;
;1 x {{ShipType|Frigate Commander}} Dark Blood Diviner/Raider/Reaver {{Special|wreck may contain Dark Blood Frigate Modules and may produce Tech 2 salvage}}&lt;br /&gt;
&lt;br /&gt;
{{note|There are several ships in the second wave which can Neut and scram. Make sure you have enough distance from the Ritual Center before spawning it.}}&lt;br /&gt;
&lt;br /&gt;
Killing the Dark Blood frigate can trigger a further escalation.&lt;br /&gt;
&lt;br /&gt;
==Bounties==&lt;br /&gt;
The bounties on the heads of the pirates in this anomaly add up to a total of approximately 2,500,000 ISK, payable by CONCORD.&lt;br /&gt;
&lt;br /&gt;
==Escalation - Medical Twilight==&lt;br /&gt;
&lt;br /&gt;
{{quote|Another Blood hideout and more slaves. You find no clues as to where the medical facility is, but piecing together information from the slaves, you are pretty sure some part of this Blood operation is located here...}}&lt;br /&gt;
&lt;br /&gt;
'''Pocket 1'''&lt;br /&gt;
;3-4 x {{ShipType|Destroyer}} Corpior Cleric/Converter/Devoter/Friar&lt;br /&gt;
;2 x {{ShipType|Cruiser}} Corpum Arch Templar&lt;br /&gt;
;2 x {{ShipType|Cruiser}} Corpum Revenant&lt;br /&gt;
;1 x {{ShipType|Frigate Commander}} Dark Blood Engraver {{Special|wreck may contain Dark Blood Frigate Modules,mid-grade talisman implant  and may produce Tech 2 salvage}}&lt;br /&gt;
&lt;br /&gt;
Killing the Dark Blood Engraver can trigger a further escalation.&lt;br /&gt;
&lt;br /&gt;
'''Pocket 2'''&lt;br /&gt;
The second room of this site contains some rather destroyed scenery, and no spawns. Flying too close to the fragmented cathedral will trigger a smartbomb explosion.&lt;br /&gt;
{{quote|Someone has triggered a booby-trap set up near one of the cathedral fragments, causing a hidden smart-bomb to detonate.  All ships inside the blast radius take damage.}}&lt;br /&gt;
&lt;br /&gt;
==Bounties==&lt;br /&gt;
The bounties on the heads of the pirates in this anomaly add up to a total of approximately 330,000 ISK, payable by CONCORD.&lt;br /&gt;
&lt;br /&gt;
==Escalation - Medical Twilight==&lt;br /&gt;
&lt;br /&gt;
{{quote|This place seems to be deserted and recently so, as all systems are up and running. Your scanners can even pick up signals from small houshold appliances, indicating that somone should actually be home. When your instruments scan the outposts docking station, it turns up logs only few minutes old showing four ships departing at the same time, these logs are incomplete though, only listing departure time and destination. For some reason all the ships are headed for the same spot...}}&lt;br /&gt;
&lt;br /&gt;
'''Pocket 1'''&lt;br /&gt;
;6-7 x {{ShipType|Destroyer}} Corpior Cleric/Converter/Devoter/Friar/Templar/Visionary&lt;br /&gt;
;4 x {{ShipType|Battlecruiser}} Corpatis Exorcist/Phantom&lt;br /&gt;
;1 x {{ShipType|Commander Destroyer}} Dark Blood Converter {{Special|wreck contains Faction Ammo tag, may contain Dark Blood Frigate Modules and may produce Tech 2 salvage}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Killing the Dark Blood Converter can trigger a further escalation. Pocket 2 is optional after that.&lt;br /&gt;
&lt;br /&gt;
'''Pocket 2'''&lt;br /&gt;
{{quote|As you float among the debris of the pirate ships you notice several small canisters of ectoplasm, all marked with a place of origin, presumably the Blood's so called 'medical' facility. Whether it is carelessness, cockiness or plain old stupidity is hard to say, but these pirates didn't bother to hide where they came from. Then again, this might be another ambush...}}&lt;br /&gt;
;4 x {{ShipType|Sentry}} Blood Light Missile Battery&lt;br /&gt;
;9-11 x {{ShipType|Destroyer}} Corpior Cleric/Converter/Devoter/Friar/Templar/Visionary&lt;br /&gt;
;4 x {{ShipType|Battlecruiser}} Blood Phantom&lt;br /&gt;
;10-12 x {{ShipType|Cruiser}} Corpum Arch Priest/Arch Sage&lt;br /&gt;
&lt;br /&gt;
Each destroyed Blood Phantom spawns an additional wave which will contain a very fast Spider Drone which can use web, up to 3 spiders drones. The last Blood Phantom spawns Blood Raid Commander when destroyed.&lt;br /&gt;
total spawns from additional waves:&lt;br /&gt;
;3 x {{ShipType|Frigate}} Spider Drone I {{EWar|Web}}&lt;br /&gt;
;4 x {{ShipType|Elite Frigate}} Elder Corpii Diviner/Engraver/Reaver&lt;br /&gt;
;2 x {{ShipType|Destroyer}} Corpior Converter&lt;br /&gt;
;1 x {{ShipType|Battlecruiser}} Blood Raid Commander (Corpatis Exorcist)&lt;br /&gt;
;11 x {{ShipType|Battlecruiser}} Corpatis Bishop/Seer&lt;br /&gt;
&lt;br /&gt;
==Escalation - Medical Twilight==&lt;br /&gt;
&lt;br /&gt;
{{quote|Your ship's computer has picked up distress signals coming from the Blood Factory, which indicate them calling for backup.  Be on the lookout for any additional incoming ships!}}&lt;br /&gt;
&lt;br /&gt;
You warp into a large group of 10 to 12 destroyers, and 5-8 cruisers and battle cruisers. some of the destroyers have a chance to spawn waves of 3-5 destroyers and 2-4 cruisers. Killing Blood Shades may trigger spawns of 5-10 elite frigates, and 3-5 cruisers and 4-8 battle cruisers. &lt;br /&gt;
&lt;br /&gt;
{{note|The frigates, specifically the &amp;quot;Elder Corpii Worshipper&amp;quot; can warp scramble you. You should kill it first. There is also heavy neuting immediately upon warp in. }&lt;br /&gt;
&lt;br /&gt;
One of the waves will contain a Blood Factory Overseer battleship. The Blood Factory Overseer battleship can come with an escort of 2-3 frigates that will '''Warp Scramble''' you!&lt;br /&gt;
&lt;br /&gt;
{{note|The Elder Corpum Priest NPCs do heavy neuting at a ranges as high as 40 km. It is recommended those are taken out as soon as possible, if you are using any capacitor-intensive modules}}&lt;br /&gt;
&lt;br /&gt;
Once you kill the Blood Factory Overseer, the escalation finishes with the following message:&lt;br /&gt;
&lt;br /&gt;
{{quote|You are pretty sure that at some time in history, there would have been places in the galaxy where destroying an evil thing like this would have prompted some noble and decent ruler to award you with a medal or even a prize.}}&lt;br /&gt;
&lt;br /&gt;
{{ExplorationCategoryNavigation}}&lt;/div&gt;</summary>
		<author><name>Lykki</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Medical_Twilight&amp;diff=194854</id>
		<title>Medical Twilight</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Medical_Twilight&amp;diff=194854"/>
		<updated>2016-06-03T14:02:55Z</updated>

		<summary type="html">&lt;p&gt;Lykki: /* Escalation - Medical Twilight */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Expeditions]]&lt;br /&gt;
[[Category:Blood Raider Sites]]&lt;br /&gt;
&lt;br /&gt;
{{Expedition&lt;br /&gt;
|name=Medical Twilight&lt;br /&gt;
|source=Blood Watch&lt;br /&gt;
|sec=&lt;br /&gt;
|regions=&lt;br /&gt;
|rat=[[Blood Raiders]]&lt;br /&gt;
|steps=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Escalation - Medical Twilight==&lt;br /&gt;
{{Warning|Heavy tracking disruption and neuting through the escalation. Drone or missile ship would be adviced}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{quote|The slaves you liberated from this Blood facility report that this was a holding place where slaves were gathered, before being sent off to a blood replenishing &amp;quot;medical&amp;quot; station. You have heard about those places; where the Blood members go to get their blood exchanged with the blood of a slave who has been put on a special &amp;quot;blood cleansing&amp;quot; diet for a period of time. Needless to say, this leaves the poor slave empty of the vital fluid in question. Understandably your new found slaves are quite thrilled with these recent turn of events. None of them knows where this so called &amp;quot;medical&amp;quot; station is, but a couple can tell you that they were in another holding station like this one, before they came here and coincidentally it is not all that far away...}}&lt;br /&gt;
&lt;br /&gt;
'''Initial Group'''&lt;br /&gt;
;1-2 x {{ShipType|Frigate}} Corpii Diviner/Raider&lt;br /&gt;
;1-2 x {{ShipType|Frigate}} Corpii Reaver/Engraver&lt;br /&gt;
;3-4 x {{ShipType|Destroyer}} Corpior Cleric/Converter/Devoter&lt;br /&gt;
;3-4 x {{ShipType|Cruiser}} Corpum Arch Priest/Arch Sage&lt;br /&gt;
;3-4 x {{ShipType|Battlecruiser}} Corpatis Fanatic/Shade&lt;br /&gt;
&lt;br /&gt;
'''Blood Ritual Center Wave 1''' {{Special|Triggered by shooting Blood Ritual Center once}} &lt;br /&gt;
{{quote|The inhabitants of the Ritual Center have sent out distress signals, and more ships quickly arrive!}}&lt;br /&gt;
;10 x {{ShipType|Destroyer}} Corpior Cleric/Converter/Devoter/Friar/Templar/Visionary&lt;br /&gt;
;9-11 x {{ShipType|Cruiser}} Corpum Priest/Sage {{EWar|Neut}}&lt;br /&gt;
&lt;br /&gt;
'''Blood Ritual Center Wave 2''' {{Special|Triggered by damaging Blood Ritual Center below 60% shield}} &lt;br /&gt;
;3 x  {{ShipType|Sentry}} Blood Sentry (Tower Sentry Bloodraider II)&lt;br /&gt;
;1 x {{ShipType|Battlecruiser}} Ritual Center Supervisor (Corpatis Phantom)&lt;br /&gt;
;3-4 x {{ShipType|Frigate}} Corpii Engraver/Reaver&lt;br /&gt;
;1-2 x {{ShipType|Frigate}} Corpii Raider&lt;br /&gt;
;3 x {{ShipType|Elite Frigate}} Supervisor Henchman (Elder Corpii Herald/Upholder) {{EWar|Web}} {{EWar|Scram}} &lt;br /&gt;
;5 x {{ShipType|Cruiser}} Corpum Priest/Sage {{EWar|Neut}}&lt;br /&gt;
;1 x {{ShipType|Frigate Commander}} Dark Blood Diviner/Raider/Reaver {{Special|wreck may contain Dark Blood Frigate Modules and may produce Tech 2 salvage}}&lt;br /&gt;
&lt;br /&gt;
{{note|There are several ships in the second wave which can Neut and scram. Make sure you have enough distance from the Ritual Center before spawning it.}}&lt;br /&gt;
&lt;br /&gt;
Killing the Dark Blood frigate can trigger a further escalation.&lt;br /&gt;
&lt;br /&gt;
==Bounties==&lt;br /&gt;
The bounties on the heads of the pirates in this anomaly add up to a total of approximately 2,500,000 ISK, payable by CONCORD.&lt;br /&gt;
&lt;br /&gt;
==Escalation - Medical Twilight==&lt;br /&gt;
&lt;br /&gt;
{{quote|Another Blood hideout and more slaves. You find no clues as to where the medical facility is, but piecing together information from the slaves, you are pretty sure some part of this Blood operation is located here...}}&lt;br /&gt;
&lt;br /&gt;
'''Pocket 1'''&lt;br /&gt;
;3-4 x {{ShipType|Destroyer}} Corpior Cleric/Converter/Devoter/Friar&lt;br /&gt;
;2 x {{ShipType|Cruiser}} Corpum Arch Templar&lt;br /&gt;
;2 x {{ShipType|Cruiser}} Corpum Revenant&lt;br /&gt;
;1 x {{ShipType|Frigate Commander}} Dark Blood Engraver {{Special|wreck may contain Dark Blood Frigate Modules,mid-grade talisman implant  and may produce Tech 2 salvage}}&lt;br /&gt;
&lt;br /&gt;
Killing the Dark Blood Engraver can trigger a further escalation.&lt;br /&gt;
&lt;br /&gt;
'''Pocket 2'''&lt;br /&gt;
The second room of this site contains some rather destroyed scenery, and no spawns. Flying too close to the fragmented cathedral will trigger a smartbomb explosion.&lt;br /&gt;
{{quote|Someone has triggered a booby-trap set up near one of the cathedral fragments, causing a hidden smart-bomb to detonate.  All ships inside the blast radius take damage.}}&lt;br /&gt;
&lt;br /&gt;
==Bounties==&lt;br /&gt;
The bounties on the heads of the pirates in this anomaly add up to a total of approximately 330,000 ISK, payable by CONCORD.&lt;br /&gt;
&lt;br /&gt;
==Escalation - Medical Twilight==&lt;br /&gt;
&lt;br /&gt;
{{quote|This place seems to be deserted and recently so, as all systems are up and running. Your scanners can even pick up signals from small houshold appliances, indicating that somone should actually be home. When your instruments scan the outposts docking station, it turns up logs only few minutes old showing four ships departing at the same time, these logs are incomplete though, only listing departure time and destination. For some reason all the ships are headed for the same spot...}}&lt;br /&gt;
&lt;br /&gt;
'''Pocket 1'''&lt;br /&gt;
;6-7 x {{ShipType|Destroyer}} Corpior Cleric/Converter/Devoter/Friar/Templar/Visionary&lt;br /&gt;
;4 x {{ShipType|Battlecruiser}} Corpatis Exorcist/Phantom&lt;br /&gt;
;1 x {{ShipType|Commander Destroyer}} Dark Blood Converter {{Special|wreck contains Faction Ammo tag, may contain Dark Blood Frigate Modules and may produce Tech 2 salvage}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Killing the Dark Blood Converter can trigger a further escalation. Pocket 2 is optional after that.&lt;br /&gt;
&lt;br /&gt;
'''Pocket 2'''&lt;br /&gt;
{{quote|As you float among the debris of the pirate ships you notice several small canisters of ectoplasm, all marked with a place of origin, presumably the Blood's so called 'medical' facility. Whether it is carelessness, cockiness or plain old stupidity is hard to say, but these pirates didn't bother to hide where they came from. Then again, this might be another ambush...}}&lt;br /&gt;
;4 x {{ShipType|Sentry}} Blood Light Missile Battery&lt;br /&gt;
;9-11 x {{ShipType|Destroyer}} Corpior Cleric/Converter/Devoter/Friar/Templar/Visionary&lt;br /&gt;
;4 x {{ShipType|Battlecruiser}} Blood Phantom&lt;br /&gt;
;10-12 x {{ShipType|Cruiser}} Corpum Arch Priest/Arch Sage&lt;br /&gt;
&lt;br /&gt;
Each destroyed Blood Phantom spawns an additional wave which will contain a very fast Spider Drone which can use web, up to 3 spiders drones. The last Blood Phantom spawns Blood Raid Commander when destroyed.&lt;br /&gt;
total spawns from additional waves:&lt;br /&gt;
;3 x {{ShipType|Frigate}} Spider Drone I {{EWar|Web}}&lt;br /&gt;
;4 x {{ShipType|Elite Frigate}} Elder Corpii Diviner/Engraver/Reaver&lt;br /&gt;
;2 x {{ShipType|Destroyer}} Corpior Converter&lt;br /&gt;
;1 x {{ShipType|Battlecruiser}} Blood Raid Commander (Corpatis Exorcist)&lt;br /&gt;
;11 x {{ShipType|Battlecruiser}} Corpatis Bishop/Seer&lt;br /&gt;
&lt;br /&gt;
==Escalation - Medical Twilight==&lt;br /&gt;
&lt;br /&gt;
{{quote|Your ship's computer has picked up distress signals coming from the Blood Factory, which indicate them calling for backup.  Be on the lookout for any additional incoming ships!}}&lt;br /&gt;
&lt;br /&gt;
You warp into a large group of 10 to 12 destroyers, and 5-8 cruisers and battle cruisers. some of the destroyers have a chance to spawn waves of 3-5 destroyers and 2-4 cruisers. Killing Blood Shades may trigger spawns of 5-10 elite frigates, and 3-5 cruisers and 4-8 battle cruisers. &lt;br /&gt;
&lt;br /&gt;
'''The frigates, specifically the &amp;quot;Elder Corpii Worshipper&amp;quot; can warp scramble you.''' You should kill it first. There is heavy neuting immediately upon warp in. &lt;br /&gt;
&lt;br /&gt;
One of the waves will contain a Blood Factory Overseer battleship. The Blood Factory Overseer battleship can come with an escort of 2-3 frigates that will '''Warp Scramble''' you!&lt;br /&gt;
&lt;br /&gt;
{{note|The Elder Corpum Priest NPCs do heavy neuting at a ranges as high as 40 km. It is recommended those are taken out as soon as possible, if you are using any capacitor-intensive modules}}&lt;br /&gt;
&lt;br /&gt;
Once you kill the Blood Factory Overseer, the escalation finishes with the following message:&lt;br /&gt;
&lt;br /&gt;
{{quote|You are pretty sure that at some time in history, there would have been places in the galaxy where destroying an evil thing like this would have prompted some noble and decent ruler to award you with a medal or even a prize.}}&lt;br /&gt;
&lt;br /&gt;
{{ExplorationCategoryNavigation}}&lt;/div&gt;</summary>
		<author><name>Lykki</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Serpentis_Phi-Outpost&amp;diff=194853</id>
		<title>Serpentis Phi-Outpost</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Serpentis_Phi-Outpost&amp;diff=194853"/>
		<updated>2016-06-03T02:37:49Z</updated>

		<summary type="html">&lt;p&gt;Lykki: /* Room 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Complexes]]&lt;br /&gt;
[[Category:DED Complexes]]&lt;br /&gt;
[[Category:Serpentis Corporation Sites]]&lt;br /&gt;
&lt;br /&gt;
{{Complex&lt;br /&gt;
|name=Serpentis Phi-Outpost&lt;br /&gt;
|sig=5.0% (highsec) 10.0% (lowsec)&lt;br /&gt;
|type=[[:Category:Unknown_Sites|Unknown]]&lt;br /&gt;
|ded=[[DED_Complex_List|4/10]]&lt;br /&gt;
|sec=[[Highsec]], [[Lowsec]]&lt;br /&gt;
|region=[[Essence_(Region)|Essence]], [[Everyshore_(Region)|Everyshore]], [[Placid (Region)|Placid]], [[Sinq Laison (Region)|Sinq Laison]], [[Solitude (Region)|Solitude]], [[Verge Vendor (Region)|Verge Vendor]]&lt;br /&gt;
|rat=[[Serpentis Corporation]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This DED-rated complex can be found in [[Serpentis Corporation|serpentis]] inhabited high- or low-sec space. The [[Acceleration gate|acceleration gates]] are configured to allow [[battlecruiser|battlecruisers]] &lt;br /&gt;
'''Warp-in message:'''Frigate&lt;br /&gt;
Cruiser(no Strategic Cruisers)&lt;br /&gt;
Industrial&lt;br /&gt;
Shuttle&lt;br /&gt;
Rookie ship&lt;br /&gt;
Assault Frigate&lt;br /&gt;
Heavy Assault Cruiser&lt;br /&gt;
Deep Space Transport&lt;br /&gt;
Combat Battlecruiser&lt;br /&gt;
Destroyer&lt;br /&gt;
Command Ship&lt;br /&gt;
Interdictor&lt;br /&gt;
Covert Ops&lt;br /&gt;
Interceptor&lt;br /&gt;
Logistics&lt;br /&gt;
Force Recon Ship&lt;br /&gt;
Stealth Bomber&lt;br /&gt;
Electronic Attack Ship&lt;br /&gt;
Heavy Interdiction Cruiser&lt;br /&gt;
Combat Recon Ship&lt;br /&gt;
Attack Battlecruiser&lt;br /&gt;
Blockade Runner&lt;br /&gt;
{{quote|The [[Serpentis Corporation|Serpentis]]-Phi alliance control this mining outpost Business is limited but the owners of the outpost are nevertheless well-off.&amp;lt;br&amp;gt;DED Thread Assessment: Risky (4 0f 10)}}&lt;br /&gt;
&lt;br /&gt;
== Room 1 ==&lt;br /&gt;
{{quote|Important - The mission into the Outpost was not a success. Our agent crashed somewhere along with his cargo. Recommend a salvage mission ASAP!&amp;lt;br&amp;gt;The timer on the message shows this to be a very recent entry in the database, only a few hours old or so.}}&lt;br /&gt;
&lt;br /&gt;
'''Initial Group'''&lt;br /&gt;
;6 x {{ShipType|Frigate}} Cereli Agent/Defender/Guard&lt;br /&gt;
;6 x {{ShipType|Frigate}} Cereli Patroller/Safeguard/Spy &lt;br /&gt;
;5 x {{ShipType|Frigate}} Coreli Watchman {{EWar|Sensor Dampening}}&lt;br /&gt;
;3 x {{ShipType|Cruiser}} Corelum Chief Defender/Protector &lt;br /&gt;
;2 x {{ShipType|Cruiser}} Corelum Chief Guard {{EWar|Sensor Dampening}}&lt;br /&gt;
;3 x {{ShipType|Battlecruiser}} Corelatis Squad/Wing Leader&lt;br /&gt;
&lt;br /&gt;
''The Electronically Sealed Container in the middle contains [[Stolen Passkey]], [[7th Tier Overseer's Personal Effects]] and some random items.  Occasionally there is a Serpentis module in the container.''&lt;br /&gt;
&lt;br /&gt;
The Electronically Sealed Container dropped:&lt;br /&gt;
;Shadow Serpentis Magnetic Field Stabilizer (7/25/15)&lt;br /&gt;
;Shadow Serpentis Energized Adaptive Nano Membrane (12/17/15)&lt;br /&gt;
&lt;br /&gt;
== Room 2 ==&lt;br /&gt;
{{quote|The asteroid colonies that have been built here are for show only. This deadspace pocket contains labs and bunkers for booster production and advanced experimental neural implants.}}&lt;br /&gt;
&lt;br /&gt;
'''Initial Group'''&lt;br /&gt;
;1 x {{ShipType|Overseer Battleship}} Phi Operation Protector {{Special|drops [[8th Tier Overseer's Personal Effects]] and up to four random faction or deadspace Corelum C-Type Modules. Ultra rare chance to drop vigilant bpc}}&lt;br /&gt;
''Targeting the Phi Operation Protector triggers four rapid spawns, organised into two linked groups: one which aggresses you, and the second one, which includes the battleship, likes to aggress drones.''&lt;br /&gt;
&lt;br /&gt;
02/06/2016&lt;br /&gt;
Overseer dropped&lt;br /&gt;
;8th Tier Overseer's Personal Effects only&lt;br /&gt;
&lt;br /&gt;
05/09/2015&lt;br /&gt;
Overseer dropped &lt;br /&gt;
;Vigilant BPC&lt;br /&gt;
&lt;br /&gt;
01/09/2015&lt;br /&gt;
Overseer dropped &lt;br /&gt;
;Corelum C-Type Medium Armor Repairer&lt;br /&gt;
&lt;br /&gt;
25/07/2015&lt;br /&gt;
Overseer dropped &lt;br /&gt;
;Corelum C-Type Energized Kinetic Membrane&lt;br /&gt;
&lt;br /&gt;
27/05/2015&lt;br /&gt;
Overseer dropped &lt;br /&gt;
;Corelum C-Type Energized Thermic Membrane&lt;br /&gt;
;Corelum C-Type Energized Adaptive Nano Membrane&lt;br /&gt;
&lt;br /&gt;
10/15/2014&lt;br /&gt;
Overseer dropped &lt;br /&gt;
;Corelum C-Type Energized Thermic Membrane&lt;br /&gt;
;Corelum C-Type 10MN Afterburner&lt;br /&gt;
;Corelum C-Type 10MN Microwarpdrive&lt;br /&gt;
&lt;br /&gt;
12/17/2015&lt;br /&gt;
Overseer dropped&lt;br /&gt;
;Corelum C-Type Energized Thermal Membrane&lt;br /&gt;
&lt;br /&gt;
'''Additional Spawns'''&lt;br /&gt;
;2 x {{ShipType|Frigate}} Coreli Safeguard&lt;br /&gt;
;3 x {{ShipType|Frigate}} Coreli Patroller/Watchman {{EWar|Sensor Dampening}}&lt;br /&gt;
;1 x (&amp;lt;span style=&amp;quot;color: lightseagreen&amp;quot;&amp;gt;Cruiser&amp;lt;/span&amp;gt; Corelum Chief Defender&lt;br /&gt;
;1 x (&amp;lt;span style=&amp;quot;color: lightseagreen&amp;quot;&amp;gt;Cruiser&amp;lt;/span&amp;gt; Corelum Chief Guard {{EWar|Sensor Dampening}}&lt;br /&gt;
&lt;br /&gt;
;4 x {{ShipType|Frigate}} Coreli Guard/Safeguard&lt;br /&gt;
;4 x (&amp;lt;span style=&amp;quot;color: lightseagreen&amp;quot;&amp;gt;Cruiser&amp;lt;/span&amp;gt; Corelum Chief Defender&lt;br /&gt;
;3 x {{ShipType|Battlecruiser}} Corelatis Squad/Wing Leader&lt;br /&gt;
&lt;br /&gt;
;5 x {{ShipType|Frigate}} Coreli Agent/Initiate/Scout/Spy&lt;br /&gt;
;1 x (&amp;lt;span style=&amp;quot;color: lightseagreen&amp;quot;&amp;gt;Cruiser&amp;lt;/span&amp;gt; Corelum Chief Defender&lt;br /&gt;
;1 x (&amp;lt;span style=&amp;quot;color: lightseagreen&amp;quot;&amp;gt;Cruiser&amp;lt;/span&amp;gt; Corelum Chief Guard {{EWar|Sensor Dampening}}&lt;br /&gt;
&lt;br /&gt;
;2 x {{ShipType|Frigate}} Coreli Guard&lt;br /&gt;
;3 x {{ShipType|Frigate}} Coreli Patroller/Watchman {{EWar|Sensor Dampening}}&lt;br /&gt;
;2 x {{ShipType|Cruiser}} Corelum Chief Patroller/Watchman {{EWar|Sensor Dampening}}&lt;br /&gt;
;1 x {{ShipType|Battlecruiser}} Corelatis Platoon Leader&lt;br /&gt;
&lt;br /&gt;
=='''Loot'''==&lt;br /&gt;
&lt;br /&gt;
Listed below are some examples of Modules known to be found at the site:&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;font color=#29478b&amp;gt;'''Shadow Serpentis Armor Explosive Hardener'''&amp;lt;/font&amp;gt;&lt;br /&gt;
;&amp;lt;font color=#29478b&amp;gt;'''Corelum C-Type Energized Adaptive Nano Membrane'''&amp;lt;/font&amp;gt;&lt;br /&gt;
;&amp;lt;font color=#29478b&amp;gt;'''Corelum C-Type Energized Explosive Membrane'''&amp;lt;/font&amp;gt;&lt;br /&gt;
;&amp;lt;font color=#29478b&amp;gt;'''Corelum C-Type Energized Kinetic Membrane'''&amp;lt;/font&amp;gt;&lt;br /&gt;
;&amp;lt;font color=#29478b&amp;gt;'''Corelum C-Type Energized Thermic Membrane'''&amp;lt;/font&amp;gt;&lt;br /&gt;
;&amp;lt;font color=#29478b&amp;gt;'''Corelum C-Type Energized EM Membrane'''&amp;lt;/font&amp;gt;&lt;br /&gt;
;&amp;lt;font color=#29478b&amp;gt;'''Corelum C-Type 10MN Microwarpdriv'''&amp;lt;/font&amp;gt;&lt;br /&gt;
;&amp;lt;font color=#29478b&amp;gt;'''Corelum C-Type 10MN Afterburner'''&amp;lt;/font&amp;gt;&lt;br /&gt;
;&amp;lt;font color=#29478b&amp;gt;'''Corelum C-Type Medium Remote Armor Repairer'''&amp;lt;/font&amp;gt;&lt;br /&gt;
;&amp;lt;font color=#29478b&amp;gt;'''Corelum C-Type Medium Armor Repairer'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ExplorationCategoryNavigation}}&lt;/div&gt;</summary>
		<author><name>Lykki</name></author>
	</entry>
</feed>