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	<entry>
		<id>https://wiki.everp.online/index.php?title=Dokvat&amp;diff=199010</id>
		<title>Dokvat</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Dokvat&amp;diff=199010"/>
		<updated>2019-06-23T11:35:31Z</updated>

		<summary type="html">&lt;p&gt;Trii Seo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
Located just south of the city of [[Sundsele]] on [[Matar]], Dokvat is the home of Clan Drkha, the fabled A-Tom Jet hover/land car workshop and the inafmous Dokvat Drydocks.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The town of Dokvat has its roots in the construction of the Drydocks as part of an initiative to relieve the rapidly developing Port Sundsele. Advanced for its time, the facility drew to the area a large workforce - primarily shipwrights, engineers and anyone who could hold a hammer straight.&lt;br /&gt;
&lt;br /&gt;
Over time, the facility began to gain reputation of excellent worksmanship - drawing more skilled work to its gates. The town of Dokvat began to grow to accomodate those newly arrived. This process was further accelerated by an influx of additional workforce from the passing of one of the larger Vherokior caravans. From said workforce emerged skilled artisans - in short time the town of Dokvat began to be known not only for solid repair, but also excellent decoration. This, of course, came with a steep increase in pricing - what was once known as yet another repair bay to stop at became a shop for the fishing crews that earned enough profit to flaunt it.&lt;br /&gt;
&lt;br /&gt;
This fusion of engineering knowledge, metalworking skill and a droplet of the wild soul of the Vherokior Tribe gave birth to a new clan and family - the Drkha, who in the next decade would cater not just to the industrial vessels but also to private yachts.&lt;br /&gt;
&lt;br /&gt;
Without good management that could chart a course for the future however, Dokvat squandered most of the fortune it gained - the drydock facilities were never developed past a certain point. As technology and time marched on, the [[Sundsele]] docks and new facilities sprouting out to the north would offer a similar quality of service for a reduced price. As income slumped, Sebiestor ecologists began to raise voice that the aging Drydock could pose an environmental risk. A Tribal Assembly mandated inspection found violations of the Clean Waters and Marine Life Preservation acts, issuing steep penalties and demands of correction to the clan.&lt;br /&gt;
&lt;br /&gt;
Already struggling to maintain the facility, this final blow led to the closure of the Dokvat Drydock. Several of its facilities operate today, repurposed as garages and workshops for the &amp;quot;A-Tom Jet&amp;quot; while the main docks have been offered for purchase.&lt;br /&gt;
&lt;br /&gt;
Prior to the attack on Sundsele, a private investor from the Gallente Federation expressed interest in purchasing the aging Drydock in order to service luxury yachts. The deal has not yet reached a conclusion.&lt;br /&gt;
&lt;br /&gt;
== A-Tom Jet == &lt;br /&gt;
Opened by Tobias Drkha, this private workshop took over some of the warehouses of the old drydock. Applying the principles that once made Dokvat's shipywork well known along the coast it now caters to the market of luxury land and hover vehicles.&lt;br /&gt;
&lt;br /&gt;
Much of the workshop was destroyed in the YC121 Blood Raider attack, and it is unknown whether or not the A-Tom Jet will ever recover.&lt;br /&gt;
&lt;br /&gt;
== Dokvat Now ==&lt;br /&gt;
With the car workshop remaining its only larger industry, the town began to shrink considerably. Most of the town's more promising youth leaves towards [[Sundsele]] or other higher profile cities.&lt;br /&gt;
&lt;br /&gt;
The ongoing expansion of the city leaves a present risk that the town with an already shady reputation will, within the next decade, become a part of the [[pidouk]]s.&lt;/div&gt;</summary>
		<author><name>Trii Seo</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Dokvat&amp;diff=199009</id>
		<title>Dokvat</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Dokvat&amp;diff=199009"/>
		<updated>2019-06-23T11:34:02Z</updated>

		<summary type="html">&lt;p&gt;Trii Seo: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
Located just south of the city of [[Sundsele]] on [[Matar]], Dokvat is the home of Clan Drkha and the fabled A-Tom Jet hover/land car workshop and the inafmous Dokvat Drydocks.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The town of Dokvat has its roots in the construction of the Drydocks as part of an initiative to relieve the rapidly developing Port Sundsele. Advanced for its time, the facility drew to the area a large workforce - primarily shipwrights, engineers and anyone who could hold a hammer straight.&lt;br /&gt;
&lt;br /&gt;
Over time, the facility began to gain reputation of excellent worksmanship - drawing more skilled work to its gates. The town of Dokvat began to grow to accomodate those newly arrived. This process was further accelerated by an influx of additional workforce from the passing of one of the larger Vherokior caravans. From said workforce emerged skilled artisans - in short time the town of Dokvat began to be known not only for solid repair, but also excellent decoration. This, of course, came with a steep increase in pricing - what was once known as yet another repair bay to stop at became a shop for the fishing crews that earned enough profit to flaunt it.&lt;br /&gt;
&lt;br /&gt;
This fusion of engineering knowledge, metalworking skill and a droplet of the wild soul of the Vherokior Tribe gave birth to a new clan and family - the Drkha, who in the next decade would cater not just to the industrial vessels but also to private yachts.&lt;br /&gt;
&lt;br /&gt;
Without good management that could chart a course for the future however, Dokvat squandered most of the fortune it gained - the drydock facilities were never developed past a certain point. As technology and time marched on, the [[Sundsele]] docks and new facilities sprouting out to the north would offer a similar quality of service for a reduced price. As income slumped, Sebiestor ecologists began to raise voice that the aging Drydock could pose an environmental risk. A Tribal Assembly mandated inspection found violations of the Clean Waters and Marine Life Preservation acts, issuing steep penalties and demands of correction to the clan.&lt;br /&gt;
&lt;br /&gt;
Already struggling to maintain the facility, this final blow led to the closure of the Dokvat Drydock. Several of its facilities operate today, repurposed as garages and workshops for the &amp;quot;A-Tom Jet&amp;quot; while the main docks have been offered for purchase.&lt;br /&gt;
&lt;br /&gt;
Prior to the attack on Sundsele, a private investor from the Gallente Federation expressed interest in purchasing the aging Drydock in order to service luxury yachts. The deal has not yet reached a conclusion.&lt;br /&gt;
&lt;br /&gt;
== A-Tom Jet == &lt;br /&gt;
Opened by Tobias Drkha, this private workshop took over some of the warehouses of the old drydock. Applying the principles that once made Dokvat's shipywork well known along the coast it now caters to the market of luxury land and hover vehicles.&lt;br /&gt;
&lt;br /&gt;
Much of the workshop was destroyed in the YC121 Blood Raider attack, and it is unknown whether or not the A-Tom Jet will ever recover.&lt;br /&gt;
&lt;br /&gt;
== Dokvat Now ==&lt;br /&gt;
With the car workshop remaining its only larger industry, the town began to shrink considerably. Most of the town's more promising youth leaves towards [[Sundsele]] or other higher profile cities.&lt;br /&gt;
&lt;br /&gt;
The ongoing expansion of the city leaves a present risk that the town with an already shady reputation will, within the next decade, become a part of the [[pidouk]]s.&lt;/div&gt;</summary>
		<author><name>Trii Seo</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Sundsele&amp;diff=199008</id>
		<title>Sundsele</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Sundsele&amp;diff=199008"/>
		<updated>2019-06-23T11:32:23Z</updated>

		<summary type="html">&lt;p&gt;Trii Seo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
Sundsele is a city in the North Eastern coast of Mikramurka, on [[Matar]]. It is a seaport town known for it's trade and commerce. The city is predominantly Sebiestor, though it is said all of the best restaurants in town are all owned by Vherokior families. Number of people living in the city is in the order of million to some millions, depending on how much of the surrounding area is included.&lt;br /&gt;
&lt;br /&gt;
In YC121, Sundsele was a main target of [https://community.eveonline.com/news/news-channels/world-news/galactic-hour-news-roundup-triglavian-space-time-conduit-escalation-edition/ a devastating][https://forums.eveonline.com/t/considering-the-blood-raider-attacks-on-sundsele/165175/ attack][https://forums.eveonline.com/t/mikramurka-petition-for-inquiry-and-amicus-brief/167925/ by Blood Raiders].&lt;br /&gt;
&lt;br /&gt;
Mikramurka is south enough (by Sebiestor standards) that it enjoys non-frozen whether for most of the year, but still north enough to see snow yearly. As [[Matar]]'s seasons are mild, temperatures never rise very high. Rain and storms are common. Developed areas of the city are built in a sturdy, no-nonsense manner, and decorated with Sebiestor symbols and signs. It might to the untrained eye appear unrefined or even neglected. This is purely the Minmatar esthetic for rust and ruins, though - in fact even in most lower-class areas insulation and heating are in a fairly good, modern state.&lt;br /&gt;
&lt;br /&gt;
== Parts of the town ==&lt;br /&gt;
Sundsele is a sprawling city of suburbs with a skyscraper center. Some notable locations in the city and the surrounding areas include (but are not limited to):&lt;br /&gt;
* Sundsele Commerce Center, a small area of tall and showy office buildings, the business quarters for many trade and legal clans, including [[Elsebeth_Rhiannon_(Character)|Rhiannon]]&lt;br /&gt;
* The Port District, which in addition to the actual seaport is a home for many clans engaging in seafaring and trade activities, as well as the location for the main local law enforcement center&lt;br /&gt;
* [[pidouk]]s sprawl south of the port and along the Western Exit Road, towards inland&lt;br /&gt;
* &amp;quot;The Snow-eater Road&amp;quot;, formally the Northern Highway, leads further north towards areas where Sebiestor clans lead a more nomadic lifestyle&lt;br /&gt;
* Ramijozana, the home to capsuleer Melisma Ramijozana, is situated a couple of hours drive away from the city proper&lt;br /&gt;
== Neighboring districts ==&lt;br /&gt;
* [[Dokvat]], a small coastal town close to the border of Sundsele inhabited primarily by engineers of Sebiestor and Vherokior descent.&lt;br /&gt;
&lt;br /&gt;
== Organization of the city ==&lt;br /&gt;
The city is big enough that a lot of smaller and bigger clans operate there, and while some are more influential than others, not any single clan can rule the city alone. Local clans are often organized both into groups of allied clans, enforced by generations blood ties, and into groups of clans operating in the same niche (security, internal commerce, entertainment, legal, outside trade, etc). By geography, the city is divided into districts, which tend to have their own circles of maintaining schools, law enforcement, health care and so forth.&lt;br /&gt;
&lt;br /&gt;
The organization of the city is typical to Minmatar traditional places; a mesh of interlacing clans and circles, and based both on blood-ties, merit, circle memberships and personal connections in a way that for an outsider would be confusing to the point where they might wonder how it can ever work. Locals would know who knows who and controls which resources, officially or unofficially, and consider it natural.&lt;br /&gt;
&lt;br /&gt;
== Connections to capsuleers ==&lt;br /&gt;
&lt;br /&gt;
Capsuleers [[Elsebeth_Rhiannon_(Character)|Elsebeth Rhiannon]] and [[Aeron_Morningstar_(Character)|Aeron Morningstar]] come from a locally influential Rhiannon clan, which specializes in tribal law and investments, and is sometimes criticized for harsh business strategies and &amp;quot;thinking they own the city&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Capsuleer [[Trii_Seo_(Character)|Trii Seo]] was reportedly once member of Clan Drkha, inhabiting the town of Dokvat.&lt;/div&gt;</summary>
		<author><name>Trii Seo</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Dokvat&amp;diff=199007</id>
		<title>Dokvat</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Dokvat&amp;diff=199007"/>
		<updated>2019-06-23T11:31:46Z</updated>

		<summary type="html">&lt;p&gt;Trii Seo: /* Dokvat Now */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
Located just south of the city of [[Sundsele]] on [[Matar]], Dokvat is the home of Clan Drkha and the fabled A-Tom Jet hover/land car workshop and the inafmous Dokvat Drydocks.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The town of Dokvat has its roots in the construction of the Drydocks as part of an initiative to relieve the rapidly developing Port Sundsele. Advanced for its time, the facility drew to the area a large workforce - primarily shipwrights, engineers and anyone who could hold a hammer straight.&lt;br /&gt;
&lt;br /&gt;
Over time, the facility began to gain reputation of excellent worksmanship - drawing more skilled work to its gates. The town of Dokvat began to grow to accomodate those newly arrived. This process was further accelerated by an influx of additional workforce from the passing of one of the larger Vherokior caravans.&lt;br /&gt;
&lt;br /&gt;
From said workforce emerged skilled artisans - in short time the town of Dokvat began to be known not only for solid repair, but also excellent decoration. This, of course, came with a steep increase in pricing - what was once known as yet another repair bay to stop at became a shop for the fishing crews that earned enough profit to flaunt it.&lt;br /&gt;
&lt;br /&gt;
This fusion of engineering knowledge, metalworking skill and a droplet of the wild soul of the Vherokior Tribe gave birth to a new clan and family - the Drkha, who in the next decade would cater not just to the industrial vessels but also to private yachts.&lt;br /&gt;
&lt;br /&gt;
Without good management that could chart a course for the future however, Dokvat squandered most of the fortune it gained - the drydock facilities were never developed past a certain point. As technology and time marched on, the [[Sundsele]] docks and new facilities sprouting out to the north would offer a similar quality of service for a reduced price.&lt;br /&gt;
&lt;br /&gt;
As income slumped, Sebiestor ecologists began to raise voice that the aging Drydock could pose an environmental risk. A Tribal Assembly mandated inspection found violations of the Clean Waters and Marine Life Preservation acts, issuing steep penalties and demands of correction to the clan.&lt;br /&gt;
&lt;br /&gt;
Already struggling to maintain the facility, this final blow led to the closure of the Dokvat Drydock. Several of its facilities operate today, repurposed as garages and workshops for the &amp;quot;A-Tom Jet&amp;quot; while the main docks have been offered for purchase.&lt;br /&gt;
&lt;br /&gt;
Prior to the attack on Sundsele, a private investor from the Gallente Federation expressed interest in purchasing the aging Drydock in order to service luxury yachts. The deal has not yet reached a conclusion.&lt;br /&gt;
&lt;br /&gt;
== A-Tom Jet == &lt;br /&gt;
Opened by Tobias Drkha, this private workshop took over some of the warehouses of the old drydock. Applying the principles that once made Dokvat's shipywork well known along the coast it now caters to the market of luxury land and hover vehicles.&lt;br /&gt;
&lt;br /&gt;
Much of the workshop was destroyed in the YC121 Blood Raider attack, and it is unknown whether or not the A-Tom Jet will ever recover.&lt;br /&gt;
&lt;br /&gt;
== Dokvat Now ==&lt;br /&gt;
With the car workshop remaining its only larger industry, the town began to shrink considerably. Most of the town's more promising youth leaves towards [[Sundsele]] or other higher profile cities.&lt;br /&gt;
&lt;br /&gt;
The ongoing expansion of the city leaves a present risk that the town with an already shady reputation will, within the next decade, become a part of the [[pidouk]]s.&lt;/div&gt;</summary>
		<author><name>Trii Seo</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Dokvat&amp;diff=199006</id>
		<title>Dokvat</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Dokvat&amp;diff=199006"/>
		<updated>2019-06-23T11:31:25Z</updated>

		<summary type="html">&lt;p&gt;Trii Seo: Created page with &amp;quot;== Overview ==  Located just south of the city of Sundsele on Matar, Dokvat is the home of Clan Drkha and the fabled A-Tom Jet hover/land car workshop and the inafmous...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
Located just south of the city of [[Sundsele]] on [[Matar]], Dokvat is the home of Clan Drkha and the fabled A-Tom Jet hover/land car workshop and the inafmous Dokvat Drydocks.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The town of Dokvat has its roots in the construction of the Drydocks as part of an initiative to relieve the rapidly developing Port Sundsele. Advanced for its time, the facility drew to the area a large workforce - primarily shipwrights, engineers and anyone who could hold a hammer straight.&lt;br /&gt;
&lt;br /&gt;
Over time, the facility began to gain reputation of excellent worksmanship - drawing more skilled work to its gates. The town of Dokvat began to grow to accomodate those newly arrived. This process was further accelerated by an influx of additional workforce from the passing of one of the larger Vherokior caravans.&lt;br /&gt;
&lt;br /&gt;
From said workforce emerged skilled artisans - in short time the town of Dokvat began to be known not only for solid repair, but also excellent decoration. This, of course, came with a steep increase in pricing - what was once known as yet another repair bay to stop at became a shop for the fishing crews that earned enough profit to flaunt it.&lt;br /&gt;
&lt;br /&gt;
This fusion of engineering knowledge, metalworking skill and a droplet of the wild soul of the Vherokior Tribe gave birth to a new clan and family - the Drkha, who in the next decade would cater not just to the industrial vessels but also to private yachts.&lt;br /&gt;
&lt;br /&gt;
Without good management that could chart a course for the future however, Dokvat squandered most of the fortune it gained - the drydock facilities were never developed past a certain point. As technology and time marched on, the [[Sundsele]] docks and new facilities sprouting out to the north would offer a similar quality of service for a reduced price.&lt;br /&gt;
&lt;br /&gt;
As income slumped, Sebiestor ecologists began to raise voice that the aging Drydock could pose an environmental risk. A Tribal Assembly mandated inspection found violations of the Clean Waters and Marine Life Preservation acts, issuing steep penalties and demands of correction to the clan.&lt;br /&gt;
&lt;br /&gt;
Already struggling to maintain the facility, this final blow led to the closure of the Dokvat Drydock. Several of its facilities operate today, repurposed as garages and workshops for the &amp;quot;A-Tom Jet&amp;quot; while the main docks have been offered for purchase.&lt;br /&gt;
&lt;br /&gt;
Prior to the attack on Sundsele, a private investor from the Gallente Federation expressed interest in purchasing the aging Drydock in order to service luxury yachts. The deal has not yet reached a conclusion.&lt;br /&gt;
&lt;br /&gt;
== A-Tom Jet == &lt;br /&gt;
Opened by Tobias Drkha, this private workshop took over some of the warehouses of the old drydock. Applying the principles that once made Dokvat's shipywork well known along the coast it now caters to the market of luxury land and hover vehicles.&lt;br /&gt;
&lt;br /&gt;
Much of the workshop was destroyed in the YC121 Blood Raider attack, and it is unknown whether or not the A-Tom Jet will ever recover.&lt;br /&gt;
&lt;br /&gt;
== Dokvat Now ==&lt;br /&gt;
With the car workshop remaining its only larger industry, the town began to shrink considerably. Most of the town's more promising youth leaves towards [[Sundsele]] or other higher profile cities.&lt;br /&gt;
&lt;br /&gt;
The ongoing expansion of the city leaves a present risk that the town with an already shady reputation will, within the next decade, become a part of the [[pidouks]].&lt;/div&gt;</summary>
		<author><name>Trii Seo</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Sundsele&amp;diff=199003</id>
		<title>Sundsele</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Sundsele&amp;diff=199003"/>
		<updated>2019-06-23T10:42:42Z</updated>

		<summary type="html">&lt;p&gt;Trii Seo: /* Neighboring districts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
Sundsele is a city in the North Eastern coast of Mikramurka, on [[Matar]]. It is a seaport town known for it's trade and commerce. The city is predominantly Sebiestor, though it is said all of the best restaurants in town are all owned by Vherokior families. Number of people living in the city is in the order of million to some millions, depending on how much of the surrounding area is included.&lt;br /&gt;
&lt;br /&gt;
In YC121, Sundsele was a main target of [https://community.eveonline.com/news/news-channels/world-news/galactic-hour-news-roundup-triglavian-space-time-conduit-escalation-edition/ a devastating][http://www.example.com attack][http://www.example.com by Blood Raiders].&lt;br /&gt;
&lt;br /&gt;
Mikramurka is south enough (by Sebiestor standards) that it enjoys non-frozen whether for most of the year, but still north enough to see snow yearly. As [[Matar]]'s seasons are mild, temperatures never rise very high. Rain and storms are common. Developed areas of the city are built in a sturdy, no-nonsense manner, and might to the untrained eye appear unrefined or even neglected. This is purely the Minmatar esthetic for 'cities in ruins', though - in fact even in most lower-class areas insulation and heating are in a fairly good, modern state.&lt;br /&gt;
&lt;br /&gt;
== Parts of the town ==&lt;br /&gt;
Sundsele is a sprawling city of suburbs with a skyscraper center. Some notable locations in the city and the surrounding areas include (but are not limited to):&lt;br /&gt;
* Sundsele Commerce Center, a small area of tall and showy office buildings, the business quarters for many trade and legal clans, including [[Elsebeth_Rhiannon_(Character)|Rhiannon]]&lt;br /&gt;
* The Port District, which in addition to the actual seaport is a home for many clans engaging in seafaring and trade activities, as well as the location for the main local law enforcement center&lt;br /&gt;
* [[pidouk]]s sprawl south of the port and along the Western Exit Road, towards inland&lt;br /&gt;
* &amp;quot;The Snow-eater Road&amp;quot;, formally the Northern Highway, leads further north towards areas where Sebiestor clans lead a more nomadic lifestyle&lt;br /&gt;
* Ramijozana, the home to capsuleer Melisma Ramijozana, is situated a couple of hours drive away from the city proper&lt;br /&gt;
== Neighboring districts ==&lt;br /&gt;
* Dokvat, a small coastal town close to the border of Sundsele inhabited primarily by engineers of Sebiestor and Vherokior descent - forming Clan Drkha. Home to the famous Dokvat Drydock, once offering good repair service to fishing vessels from the city - now closed after decades of neglect left the facility a massive environmental risk. The town currently is most well known for the &amp;quot;A-Tom Jet&amp;quot; workshop for fancy hover and land vehicles. Reportedly, a Federation businessman expressed interest in purchasing the Drydock with intention of servicing luxury yachts. The town was largely evacuated during the attack, with the &amp;quot;A-Tom Jet&amp;quot; workshop largely looted and destroyed. It is unknown whether the area will ever return to business.&lt;br /&gt;
&lt;br /&gt;
== Organization of the city ==&lt;br /&gt;
The city is big enough that a lot of smaller and bigger clans operate there, and while some are more influential than others, not any single clan can rule the city alone. Local clans are often organized both into groups of allied clans, enforced by generations blood ties, and into groups of clans operating in the same niche (security, internal commerce, entertainment, legal, outside trade, etc). By geography, the city is divided into districts, which tend to have their own circles of maintaining schools, law enforcement, health care and so forth.&lt;br /&gt;
&lt;br /&gt;
The organization of the city is typical to Minmatar traditional places; a mesh of interlacing clans and circles, and based both on blood-ties, merit, circle memberships and personal connections in a way that for an outsider would be confusing to the point where they might wonder how it can ever work. Locals would know who knows who and controls which resources, officially or unofficially, and consider it natural.&lt;br /&gt;
&lt;br /&gt;
== Connections to capsuleers ==&lt;br /&gt;
&lt;br /&gt;
Capsuleers [[Elsebeth_Rhiannon_(Character)|Elsebeth Rhiannon]] and [[Aeron_Morningstar_(Character)|Aeron Morningstar]] come from a locally influential Rhiannon clan, which specializes in tribal law and investments, and is sometimes criticized for harsh business strategies and &amp;quot;thinking they own the city&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Capsuleer [[Trii_Seo_(Character)|Trii Seo]] was once member of Clan Drkha, inhabiting the town of Dokvat.&lt;/div&gt;</summary>
		<author><name>Trii Seo</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Sundsele&amp;diff=199002</id>
		<title>Sundsele</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Sundsele&amp;diff=199002"/>
		<updated>2019-06-23T10:42:24Z</updated>

		<summary type="html">&lt;p&gt;Trii Seo: /* Neighboring districts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
Sundsele is a city in the North Eastern coast of Mikramurka, on [[Matar]]. It is a seaport town known for it's trade and commerce. The city is predominantly Sebiestor, though it is said all of the best restaurants in town are all owned by Vherokior families. Number of people living in the city is in the order of million to some millions, depending on how much of the surrounding area is included.&lt;br /&gt;
&lt;br /&gt;
In YC121, Sundsele was a main target of [https://community.eveonline.com/news/news-channels/world-news/galactic-hour-news-roundup-triglavian-space-time-conduit-escalation-edition/ a devastating][http://www.example.com attack][http://www.example.com by Blood Raiders].&lt;br /&gt;
&lt;br /&gt;
Mikramurka is south enough (by Sebiestor standards) that it enjoys non-frozen whether for most of the year, but still north enough to see snow yearly. As [[Matar]]'s seasons are mild, temperatures never rise very high. Rain and storms are common. Developed areas of the city are built in a sturdy, no-nonsense manner, and might to the untrained eye appear unrefined or even neglected. This is purely the Minmatar esthetic for 'cities in ruins', though - in fact even in most lower-class areas insulation and heating are in a fairly good, modern state.&lt;br /&gt;
&lt;br /&gt;
== Parts of the town ==&lt;br /&gt;
Sundsele is a sprawling city of suburbs with a skyscraper center. Some notable locations in the city and the surrounding areas include (but are not limited to):&lt;br /&gt;
* Sundsele Commerce Center, a small area of tall and showy office buildings, the business quarters for many trade and legal clans, including [[Elsebeth_Rhiannon_(Character)|Rhiannon]]&lt;br /&gt;
* The Port District, which in addition to the actual seaport is a home for many clans engaging in seafaring and trade activities, as well as the location for the main local law enforcement center&lt;br /&gt;
* [[pidouk]]s sprawl south of the port and along the Western Exit Road, towards inland&lt;br /&gt;
* &amp;quot;The Snow-eater Road&amp;quot;, formally the Northern Highway, leads further north towards areas where Sebiestor clans lead a more nomadic lifestyle&lt;br /&gt;
* Ramijozana, the home to capsuleer Melisma Ramijozana, is situated a couple of hours drive away from the city proper&lt;br /&gt;
== Neighboring districts ==&lt;br /&gt;
* Dokvat, a small coastal town close to the border of Sundsele inhabited primarily by engineers of Sebiestor and Vherokior descent - forming Clan Drkha. Home to the famous Dokvat Drydock, once offering good repair service to fishing vessels from the city - now closed after decades of neglect left the facility a massive environmental risk. The town currently is most well known for the &amp;quot;A-Tom Jet&amp;quot; workshop for fancy hover and land vehicles. Reportedly, a Federation businessman expressed interest in purchasing the Drydock with intention of servicing luxury yachts.&lt;br /&gt;
&lt;br /&gt;
The town was largely evacuated during the attack, with the &amp;quot;A-Tom Jet&amp;quot; workshop largely looted and destroyed. It is unknown whether the area will ever return to business.&lt;br /&gt;
&lt;br /&gt;
== Organization of the city ==&lt;br /&gt;
The city is big enough that a lot of smaller and bigger clans operate there, and while some are more influential than others, not any single clan can rule the city alone. Local clans are often organized both into groups of allied clans, enforced by generations blood ties, and into groups of clans operating in the same niche (security, internal commerce, entertainment, legal, outside trade, etc). By geography, the city is divided into districts, which tend to have their own circles of maintaining schools, law enforcement, health care and so forth.&lt;br /&gt;
&lt;br /&gt;
The organization of the city is typical to Minmatar traditional places; a mesh of interlacing clans and circles, and based both on blood-ties, merit, circle memberships and personal connections in a way that for an outsider would be confusing to the point where they might wonder how it can ever work. Locals would know who knows who and controls which resources, officially or unofficially, and consider it natural.&lt;br /&gt;
&lt;br /&gt;
== Connections to capsuleers ==&lt;br /&gt;
&lt;br /&gt;
Capsuleers [[Elsebeth_Rhiannon_(Character)|Elsebeth Rhiannon]] and [[Aeron_Morningstar_(Character)|Aeron Morningstar]] come from a locally influential Rhiannon clan, which specializes in tribal law and investments, and is sometimes criticized for harsh business strategies and &amp;quot;thinking they own the city&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Capsuleer [[Trii_Seo_(Character)|Trii Seo]] was once member of Clan Drkha, inhabiting the town of Dokvat.&lt;/div&gt;</summary>
		<author><name>Trii Seo</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Sundsele&amp;diff=199001</id>
		<title>Sundsele</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Sundsele&amp;diff=199001"/>
		<updated>2019-06-23T10:40:39Z</updated>

		<summary type="html">&lt;p&gt;Trii Seo: /* Connections to capsuleers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
Sundsele is a city in the North Eastern coast of Mikramurka, on [[Matar]]. It is a seaport town known for it's trade and commerce. The city is predominantly Sebiestor, though it is said all of the best restaurants in town are all owned by Vherokior families. Number of people living in the city is in the order of million to some millions, depending on how much of the surrounding area is included.&lt;br /&gt;
&lt;br /&gt;
In YC121, Sundsele was a main target of [https://community.eveonline.com/news/news-channels/world-news/galactic-hour-news-roundup-triglavian-space-time-conduit-escalation-edition/ a devastating][http://www.example.com attack][http://www.example.com by Blood Raiders].&lt;br /&gt;
&lt;br /&gt;
Mikramurka is south enough (by Sebiestor standards) that it enjoys non-frozen whether for most of the year, but still north enough to see snow yearly. As [[Matar]]'s seasons are mild, temperatures never rise very high. Rain and storms are common. Developed areas of the city are built in a sturdy, no-nonsense manner, and might to the untrained eye appear unrefined or even neglected. This is purely the Minmatar esthetic for 'cities in ruins', though - in fact even in most lower-class areas insulation and heating are in a fairly good, modern state.&lt;br /&gt;
&lt;br /&gt;
== Parts of the town ==&lt;br /&gt;
Sundsele is a sprawling city of suburbs with a skyscraper center. Some notable locations in the city and the surrounding areas include (but are not limited to):&lt;br /&gt;
* Sundsele Commerce Center, a small area of tall and showy office buildings, the business quarters for many trade and legal clans, including [[Elsebeth_Rhiannon_(Character)|Rhiannon]]&lt;br /&gt;
* The Port District, which in addition to the actual seaport is a home for many clans engaging in seafaring and trade activities, as well as the location for the main local law enforcement center&lt;br /&gt;
* [[pidouk]]s sprawl south of the port and along the Western Exit Road, towards inland&lt;br /&gt;
* &amp;quot;The Snow-eater Road&amp;quot;, formally the Northern Highway, leads further north towards areas where Sebiestor clans lead a more nomadic lifestyle&lt;br /&gt;
* Ramijozana, the home to capsuleer Melisma Ramijozana, is situated a couple of hours drive away from the city proper&lt;br /&gt;
== Neighboring districts ==&lt;br /&gt;
* Dokvat, a small coastal town close to the border of Sundsele. Home to the famous Dokvat Drydock, once offering good repair service to fishing vessels from the city - now closed after decades of neglect left the facility a massive environmental risk. The town currently is most well known for the &amp;quot;A-Tom Jet&amp;quot; workshop for fancy hover and land vehicles. Reportedly, a Federation businessman expressed interest in purchasing the Drydock with intention of servicing luxury yachts.&lt;br /&gt;
&lt;br /&gt;
== Organization of the city ==&lt;br /&gt;
The city is big enough that a lot of smaller and bigger clans operate there, and while some are more influential than others, not any single clan can rule the city alone. Local clans are often organized both into groups of allied clans, enforced by generations blood ties, and into groups of clans operating in the same niche (security, internal commerce, entertainment, legal, outside trade, etc). By geography, the city is divided into districts, which tend to have their own circles of maintaining schools, law enforcement, health care and so forth.&lt;br /&gt;
&lt;br /&gt;
The organization of the city is typical to Minmatar traditional places; a mesh of interlacing clans and circles, and based both on blood-ties, merit, circle memberships and personal connections in a way that for an outsider would be confusing to the point where they might wonder how it can ever work. Locals would know who knows who and controls which resources, officially or unofficially, and consider it natural.&lt;br /&gt;
&lt;br /&gt;
== Connections to capsuleers ==&lt;br /&gt;
&lt;br /&gt;
Capsuleers [[Elsebeth_Rhiannon_(Character)|Elsebeth Rhiannon]] and [[Aeron_Morningstar_(Character)|Aeron Morningstar]] come from a locally influential Rhiannon clan, which specializes in tribal law and investments, and is sometimes criticized for harsh business strategies and &amp;quot;thinking they own the city&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Capsuleer [[Trii_Seo_(Character)|Trii Seo]] was once member of Clan Drkha, inhabiting the town of Dokvat.&lt;/div&gt;</summary>
		<author><name>Trii Seo</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Sundsele&amp;diff=199000</id>
		<title>Sundsele</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Sundsele&amp;diff=199000"/>
		<updated>2019-06-23T10:39:37Z</updated>

		<summary type="html">&lt;p&gt;Trii Seo: /* Parts of the town */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
Sundsele is a city in the North Eastern coast of Mikramurka, on [[Matar]]. It is a seaport town known for it's trade and commerce. The city is predominantly Sebiestor, though it is said all of the best restaurants in town are all owned by Vherokior families. Number of people living in the city is in the order of million to some millions, depending on how much of the surrounding area is included.&lt;br /&gt;
&lt;br /&gt;
In YC121, Sundsele was a main target of [https://community.eveonline.com/news/news-channels/world-news/galactic-hour-news-roundup-triglavian-space-time-conduit-escalation-edition/ a devastating][http://www.example.com attack][http://www.example.com by Blood Raiders].&lt;br /&gt;
&lt;br /&gt;
Mikramurka is south enough (by Sebiestor standards) that it enjoys non-frozen whether for most of the year, but still north enough to see snow yearly. As [[Matar]]'s seasons are mild, temperatures never rise very high. Rain and storms are common. Developed areas of the city are built in a sturdy, no-nonsense manner, and might to the untrained eye appear unrefined or even neglected. This is purely the Minmatar esthetic for 'cities in ruins', though - in fact even in most lower-class areas insulation and heating are in a fairly good, modern state.&lt;br /&gt;
&lt;br /&gt;
== Parts of the town ==&lt;br /&gt;
Sundsele is a sprawling city of suburbs with a skyscraper center. Some notable locations in the city and the surrounding areas include (but are not limited to):&lt;br /&gt;
* Sundsele Commerce Center, a small area of tall and showy office buildings, the business quarters for many trade and legal clans, including [[Elsebeth_Rhiannon_(Character)|Rhiannon]]&lt;br /&gt;
* The Port District, which in addition to the actual seaport is a home for many clans engaging in seafaring and trade activities, as well as the location for the main local law enforcement center&lt;br /&gt;
* [[pidouk]]s sprawl south of the port and along the Western Exit Road, towards inland&lt;br /&gt;
* &amp;quot;The Snow-eater Road&amp;quot;, formally the Northern Highway, leads further north towards areas where Sebiestor clans lead a more nomadic lifestyle&lt;br /&gt;
* Ramijozana, the home to capsuleer Melisma Ramijozana, is situated a couple of hours drive away from the city proper&lt;br /&gt;
== Neighboring districts ==&lt;br /&gt;
* Dokvat, a small coastal town close to the border of Sundsele. Home to the famous Dokvat Drydock, once offering good repair service to fishing vessels from the city - now closed after decades of neglect left the facility a massive environmental risk. The town currently is most well known for the &amp;quot;A-Tom Jet&amp;quot; workshop for fancy hover and land vehicles. Reportedly, a Federation businessman expressed interest in purchasing the Drydock with intention of servicing luxury yachts.&lt;br /&gt;
&lt;br /&gt;
== Organization of the city ==&lt;br /&gt;
The city is big enough that a lot of smaller and bigger clans operate there, and while some are more influential than others, not any single clan can rule the city alone. Local clans are often organized both into groups of allied clans, enforced by generations blood ties, and into groups of clans operating in the same niche (security, internal commerce, entertainment, legal, outside trade, etc). By geography, the city is divided into districts, which tend to have their own circles of maintaining schools, law enforcement, health care and so forth.&lt;br /&gt;
&lt;br /&gt;
The organization of the city is typical to Minmatar traditional places; a mesh of interlacing clans and circles, and based both on blood-ties, merit, circle memberships and personal connections in a way that for an outsider would be confusing to the point where they might wonder how it can ever work. Locals would know who knows who and controls which resources, officially or unofficially, and consider it natural.&lt;br /&gt;
&lt;br /&gt;
== Connections to capsuleers ==&lt;br /&gt;
&lt;br /&gt;
Capsuleers [[Elsebeth_Rhiannon_(Character)|Elsebeth Rhiannon]] and [[Aeron_Morningstar_(Character)|Aeron Morningstar]] come from a locally influential Rhiannon clan, which specializes in tribal law and investments, and is sometimes criticized for harsh business strategies and &amp;quot;thinking they own the city&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Trii Seo</name></author>
	</entry>
</feed>