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	<entry>
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		<title>File:Eridian Sea.png</title>
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		<updated>2018-10-13T02:19:44Z</updated>

		<summary type="html">&lt;p&gt;Uriel Anteovnuecci: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Uriel Anteovnuecci</name></author>
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		<updated>2018-10-12T21:25:41Z</updated>

		<summary type="html">&lt;p&gt;Uriel Anteovnuecci: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Uriel Anteovnuecci</name></author>
	</entry>
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		<title>File:ARC Logo.png</title>
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		<updated>2018-10-12T21:24:31Z</updated>

		<summary type="html">&lt;p&gt;Uriel Anteovnuecci: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Uriel Anteovnuecci</name></author>
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		<title>File:ARC1.png</title>
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		<updated>2018-10-12T21:19:12Z</updated>

		<summary type="html">&lt;p&gt;Uriel Anteovnuecci: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Uriel Anteovnuecci</name></author>
	</entry>
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		<updated>2018-10-12T21:10:19Z</updated>

		<summary type="html">&lt;p&gt;Uriel Anteovnuecci: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Uriel Anteovnuecci</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Mithra%27s_Gate_(Chronicle)&amp;diff=197959</id>
		<title>Mithra's Gate (Chronicle)</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Mithra%27s_Gate_(Chronicle)&amp;diff=197959"/>
		<updated>2018-03-26T18:09:13Z</updated>

		<summary type="html">&lt;p&gt;Uriel Anteovnuecci: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Chronicles]]&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:Mithra.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As Kalsibah woke up, a faint burning smell and a ringing in his ears first alerted him that&lt;br /&gt;
something was wrong. Realizing through his waking confusion that not only was he sitting&lt;br /&gt;
upright but also couldn't move, Kalsibah began to understand that he was no longer in his&lt;br /&gt;
fortified dwelling hidden on the edge of the Curse region. He tried opening his eyes. No good.&lt;br /&gt;
Something was preventing him from any deliberate use of his muscles. He was functionally&lt;br /&gt;
paralyzed.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;He's awake.&amp;quot; A female, otherwise neutral voice came from somewhere close behind Kalsibah.&lt;br /&gt;
&amp;quot;All vitals are in the green.&amp;quot; The speaker was evidently some kind of medtech. Kalsibah guessed&lt;br /&gt;
that a nerve­blocker had been applied before waking him.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Very good. You may relax the blocker's effects above, oh, the shoulders, I think.&amp;quot; The second&lt;br /&gt;
voice was quite different from the first. Apparently male, this speaker sounded quite relaxed in&lt;br /&gt;
contrast to the first speaker's terse neutrality. For all of that, there was a hard edge of&lt;br /&gt;
unmistakable authority to the voice. Clearly, this person was in charge here.&lt;br /&gt;
&lt;br /&gt;
Kalsibah felt a sensation like a release of pressure in his lower neck and could suddenly move&lt;br /&gt;
his head around. With the swiftness of the release he involuntarily opened his eyes, even as his&lt;br /&gt;
head lolled forward before he caught the movement. The first thing he saw was the edge of the&lt;br /&gt;
table that the chair he was sitting in was facing. As he raised his head, blinking away the last&lt;br /&gt;
lingering fuzziness of sleep, he saw that a hooded figure was seated in the shadows on the other&lt;br /&gt;
side of the table.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think that will be all for now. You may go.&amp;quot; The figure seated in front of him was speaking to&lt;br /&gt;
the person behind Kalsibah.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'll be next door then.&amp;quot; A shuffling sound, footsteps, then the sound of a door unlocking and&lt;br /&gt;
opening in a smooth sequence that implied an electromechanism. Another couple of steps and&lt;br /&gt;
the door closed and locked behind the person that had just left.&lt;br /&gt;
&lt;br /&gt;
Kalsibah had tried to look around but only the muscles of his neck and above responded,&lt;br /&gt;
constraining him to look to one side and then the other. The room was quite dim apart from a&lt;br /&gt;
pale, soft light that shone down from a lamp suspended just above head height over the table.&lt;br /&gt;
He looked at the figure sat in the shadows and saw the light glint off his captor's eyes as they&lt;br /&gt;
cocked their head to one side.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, I'm sure you're wondering what all this is about,&amp;quot; said the figure as he straightened up&lt;br /&gt;
and leaned further forward into the pale circle of light. Within the folds of the hood was a face&lt;br /&gt;
that was covered by a breather mask from the nose down. The eyes were very dark, seemingly&lt;br /&gt;
black in the dimness, and narrowed as if their owner was deep in thought.&lt;br /&gt;
&lt;br /&gt;
Kalsibah reviewed his options, decided he had little choice and steeled himself. He took a quick&lt;br /&gt;
breath, closed his eyes and ran through a mnemonic sequence mentally. He frowned, nothing&lt;br /&gt;
seemed to be happening to him. A chuckle from his captor interrupted him and Kalsibah opened&lt;br /&gt;
his eyes to look at the masked figure sitting opposite him.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think perhaps we should get the formalities out of the way so that we can proceed without&lt;br /&gt;
any illusions on your part,&amp;quot; said the hooded man, his voice tinged with amusement. &amp;quot;You are&lt;br /&gt;
Erik Kalsibah, known under various other names at various times and places. Most pertinently&lt;br /&gt;
for today's discussion, until some time ago you went under the alias 'Rezhwan' and were&lt;br /&gt;
apparently a member of the pirate gang known as 'Sariel's Flames'. Of course, we both know that&lt;br /&gt;
wasn't quite the truth, don't we?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As shocked as Kalsibah was, he had enough presence of mind to take another breath, close his&lt;br /&gt;
eyes and run through a different mnemonic trigger sequence. The result was as bafflingly&lt;br /&gt;
negative as before. Kalsibah opened his eyes to see the other man shaking his head in evident&lt;br /&gt;
amusement.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No, I'm afraid that you won't be able to trigger any of the various amnesiac conditionings that&lt;br /&gt;
you acquired in your climb up the ranks of the Cartel. Let me also disabuse you of the idea of&lt;br /&gt;
activating a suicide failsafe you might have embedded in your nervous system somewhere.&lt;br /&gt;
None of that will work.&amp;quot; The masked figure sat back and gestured airily with his right hand&lt;br /&gt;
around the room. &amp;quot;As you've probably realized, we have access to considerable resources here.&lt;br /&gt;
You have quite a medley of chemicals and nanotech coursing through your veins but I'll draw&lt;br /&gt;
attention to three specific substances.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;First, you've been dosed with a standard but powerful anticonvulsant. This means that it is&lt;br /&gt;
quite useless to continue attempting to trigger an epileptic seizure and neuron­firing cascade as&lt;br /&gt;
part of your amnesiac protocols. Second, a very powerful neurosynaptic booster has been&lt;br /&gt;
introduced into your system. This one enhances episodic memory, just to be sure that you don't&lt;br /&gt;
forget anything we might be interested in.&amp;quot; The man had been ticking off his points on the&lt;br /&gt;
fingers of one gloved hand with the other and now raised three fingers in the air. &amp;quot;Third, an antithanatropic&lt;br /&gt;
psychoactive is rather neatly suppressing the slightest inclination to seek your own&lt;br /&gt;
death that you might have. While we don't have time to neutralize the various means by which&lt;br /&gt;
you might commit suicide, we can block the impulse very satisfactorily.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kalsibah found his voice at last. &amp;quot;If you're that well­equipped, and thorough, I'm surprised you&lt;br /&gt;
don't just rip the information you want out of my brain. You people are running quite a bill in&lt;br /&gt;
high­end drugs. Surely you can afford a burning scanner?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No doubt that would be the approach tried by some but, as you noted, we here like to be&lt;br /&gt;
thorough and a burning scanner has the disadvantage of being a rather destructive and one­time&lt;br /&gt;
only method of data extraction. Not to mention that running a burner on your brain would&lt;br /&gt;
garner little more than a very large amount of very scrambled data, due to the counter­intrusion&lt;br /&gt;
nanolace that's wrapped around and through your cerebrum.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We have gone to some considerable time and trouble to bring you here, Kalsibah. We are not&lt;br /&gt;
about to waste all that by attempting to use a burning scanner on you. No, my dear Kalsibah,&lt;br /&gt;
that would not do. Besides, I am a strong believer in simple conversation producing the best&lt;br /&gt;
results.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Do you have a name?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ah yes, my apologies. Call me, Narisaf.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Narisaf, uh huh. Well, Narisaf, do you really think I'm going to tell you anything? Anything at&lt;br /&gt;
all?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Narisaf cocked his head slightly and appeared to reflect a moment before replying, &amp;quot;You surely&lt;br /&gt;
have realized by now who I represent in this matter? Surely that is clear?&amp;quot;&lt;br /&gt;
In fact, the possibility that this Narisaf was hinting at had crossed Kalsibah's mind already,&lt;br /&gt;
much to his discomfort, but he wasn't about to let his captor know that. &amp;quot;You could be working&lt;br /&gt;
for anyone. What's to say this isn't a DED holding facility? Maybe a SARO black site? You could&lt;br /&gt;
be a Feddy or a Botherer. You could be Guri. You could be a damned to the hells Sansha for all&lt;br /&gt;
that it matters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Narisaf regarded Kalsibah silently for a moment. Then he leaned forward and folded his gloved&lt;br /&gt;
hands together on the table, before quietly saying, &amp;quot;Oriel seraphim eo potesta.&amp;quot;&lt;br /&gt;
Kalsibah felt himself mentally reel and for a moment feared he would fall forward out of his&lt;br /&gt;
chair, perhaps saved only by the continuing paralysis of his body below the neck.&lt;br /&gt;
&amp;quot;Now,&amp;quot; said Narisaf. &amp;quot;Tell me all about Mithra's Gate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; * * * &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mithra's Gate is a sungrazer. It's a comet. One of those that swing in very close to the primary&lt;br /&gt;
star out of a high orbit in their system. Sariel had information about it. It’s an old legend in the&lt;br /&gt;
Cartel because of where it appears. But you know that, right? Right.&lt;br /&gt;
&lt;br /&gt;
Well, Sariel had figured like everyone else that it was one of the wandering stars from the old&lt;br /&gt;
Amarr myths of the Early Reclaiming. The stories go that every time the Amarr &amp;quot;reclaimed&amp;quot; a&lt;br /&gt;
star system back then, they would wait for a divine sign and then along comes a comet and its&lt;br /&gt;
track points in the general direction of the next target for the &amp;quot;exploration fleet&amp;quot;. Yeah, well,&lt;br /&gt;
that's a nice story and probably it went over well with the faithful.&lt;br /&gt;
&lt;br /&gt;
But Sariel kept thinking about it more and more. Why &amp;quot;Mithra's Gate&amp;quot;? That name niggled at&lt;br /&gt;
him. He said it was a very old name as well, &amp;quot;Mithra&amp;quot;, that is. Much older than the Early&lt;br /&gt;
Reclaiming. Older even than the Conquest of Athra. It's the Amarr, we said, they use a lot of old&lt;br /&gt;
names all the time. But he said this one wasn't used much at all. Why's that? Well, he found out&lt;br /&gt;
why. And that's when he really got excited. You know why? Yeah, I figured.&lt;br /&gt;
&lt;br /&gt;
The Flames had some trouble not long after. Had to deal with it and we didn't hear him talk&lt;br /&gt;
about Mithra's Gate for a while. But he'd been digging into it quietly. I think he'd grokked that&lt;br /&gt;
the Flames were uneasy about it. We might not have been Cartel anymore but still, you learn to&lt;br /&gt;
respect that kind of thing, and you remember the lesson even after you've left the Cartel behind&lt;br /&gt;
you. Anyway, despite that we found it. Well, he found it. He got the orbital elements of the&lt;br /&gt;
comet from a source in the Mandate. An old freelance archaeotech buddy of his.&lt;br /&gt;
&lt;br /&gt;
That was it. Sariel insisted on going and needed a team. There were thirteen of us. Pilots,&lt;br /&gt;
archaeotechs and some ground muscle. We took four Dramiels and a Wreathe along. Pretty&lt;br /&gt;
standard crew for a pick and strip operation.&lt;br /&gt;
&lt;br /&gt;
Mithra's Gate was way up towards the top of its orbit. It still is. It'll be up there for years before it&lt;br /&gt;
swings back towards the primary. The orbital inclination is something like fifty degrees. Well we&lt;br /&gt;
made fine time. We force­locked the warp drives onto celestial co­ordinates on the orbital path&lt;br /&gt;
close enough to where the comet was. Got up there Drammies, Wreathe and all. Then it was a&lt;br /&gt;
burn after the comet for the final stretch.&lt;br /&gt;
&lt;br /&gt;
It didn't take long. Well, not for Sariel and me. We took our Drammies ahead and left the other&lt;br /&gt;
two with the Wreathe. Just to be safe. Approaching a comet on full burn should be a show, right?&lt;br /&gt;
Yeah, not so much when it's over a hundred AU away from the primary. That ball of ice and&lt;br /&gt;
rock is frozen solid up there. No outgassing.&lt;br /&gt;
&lt;br /&gt;
Sariel though, he put on his own show. He was excited. He fired up the plasma torches on his&lt;br /&gt;
Drammy's tusks. Nobody to see them but us. He always was a bit loco though. We all liked&lt;br /&gt;
using the burners to put the fear on and distract rubes but he liked to fire them up just for the&lt;br /&gt;
sport.&lt;br /&gt;
&lt;br /&gt;
Well, anyway we caught up with the snowball soon enough. Except of course it wasn't just a&lt;br /&gt;
snowball. Oh sure, it was a comet. Pretty big one, but a comet. At least it seemed likely it was&lt;br /&gt;
originally a standard comet in a sungrazer orbit. Of course, Sariel wondered if that was the truth&lt;br /&gt;
of it. But that was beside the point when you realized that someone had carved a large tunnel&lt;br /&gt;
along its main rotational axis and then dug out a vault, right into the core of the thing.&lt;br /&gt;
That access tunnel was large enough for the Drammies to travel down it with a fair bit of&lt;br /&gt;
clearance. Obviously, whoever built it had intended it for small ships. We weren't going to get&lt;br /&gt;
the Wreathe in there though. Which suited us fine. Sariel had been thinking that a structure&lt;br /&gt;
might be on the surface or behind a manhatch. If we could even take the Dramiels inside it&lt;br /&gt;
would be a bonus.&lt;br /&gt;
&lt;br /&gt;
I didn't really understand how we were going to get the hangar doors open though. They were&lt;br /&gt;
obvious enough, even when Sariel shut his damned burners down and relied on his Drammy's&lt;br /&gt;
spots. My thinking was that we'd cut in through an access hatch. There were a few of them&lt;br /&gt;
around the edges of the hangar doors. But it turned out not to be necessary. A few minutes after&lt;br /&gt;
we got close, the doors opened and we took our Dramiels inside.&lt;br /&gt;
&lt;br /&gt;
Sariel said he'd hacked his way in. Maybe he did. But it spooked me some. This was an old&lt;br /&gt;
vault. Ancient. You can hack in eventually, if you know your stuff. But he had the doors open in&lt;br /&gt;
a few minutes. It didn't sit right with me.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; * * * &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Narisaf held up a hand to pause Kalsibah's account. &amp;quot;You say Sariel had the main doors open&lt;br /&gt;
within minutes?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yeah. I wouldn't have thought it was enough time to work out the handshake protocols, let&lt;br /&gt;
alone hack the system. But he got them open anyway.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No, it probably was just about enough time to transmit a handshake, wake the system up fully&lt;br /&gt;
and send over a valid access code. He could not possibly have hacked that security in mere&lt;br /&gt;
moments. Your friend Sariel had the code. The question is, where did he get it from?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I don't know. I mean, he had the location. Maybe,&amp;quot; Kalsibah's voice trailed into silence. He&lt;br /&gt;
shook his head doubtfully, would have shrugged but for the nerve blocker.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You mentioned a contact in the Mandate. An old archaeotech friend of Sariel's. You were at the&lt;br /&gt;
meeting with this person?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What?&amp;quot; Kalsibah blinked. Had he said that? Probably. He wasn't holding anything back what&lt;br /&gt;
with the drugs and the knowledge of who Narisaf represented. &amp;quot;Well, yes, I guess I was there&lt;br /&gt;
when Sariel met up with him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Tell me about this meeting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; * * * &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sariel's contact was based in Khabi. It's a big system, lots of belts and moons. A lot of miners,&lt;br /&gt;
salvagers, all sorts of scratchers and looters. The Mandate's mostly inactive out there. Ammatar&lt;br /&gt;
Fleet has a couple of listening posts, a few patrol boats. That's it. No orbitals. No stations. A&lt;br /&gt;
couple of dirtside bases. Khabi VIII is a temperate but it's basically a huge jungle. Hot, humid.&lt;br /&gt;
Mining at the poles though. Most of the barrens have something going on like that. The moons&lt;br /&gt;
and belts are where the action is though. The gas giant systems are where it's all going on.&lt;br /&gt;
&lt;br /&gt;
Then there's Khabi XIII, the little outer barren. It has a couple of decent underground cities. The&lt;br /&gt;
miners and such from all over the outer planets use them for extended downtime. Anyway, we&lt;br /&gt;
went to the third city. It's not much more than a transit launch station with a town built under it.&lt;br /&gt;
They didn't even bother to change the name from &amp;quot;Basecamp 3&amp;quot; like the two big cities did. Well,&lt;br /&gt;
everyone just calls the place &amp;quot;Basecamp&amp;quot;, of course.&lt;br /&gt;
&lt;br /&gt;
The town's as you'd expect. A dump. There's a lot of flophouses and coffin­racks for miners and&lt;br /&gt;
the like to stay in. There's a couple of hotels for the factors and merchants. The residents live&lt;br /&gt;
deeper in, where it's quiet and away from the bars. There are ten or so bars. They're all dives and&lt;br /&gt;
full of scum. If you're tough enough you might get a decent drink in a couple of them. We were&lt;br /&gt;
meeting Sariel's guy in one that had backrooms where factors would meet mine chiefs to haggle&lt;br /&gt;
over ore weights and prices.&lt;br /&gt;
&lt;br /&gt;
Sariel's contact was waiting for us in a room he'd already secured. The guy was dressed in a&lt;br /&gt;
survival suit. Full armor with a duster over it all. Good armor too. Not bulky. Flexible where it&lt;br /&gt;
needed to be, hard as tungsten carbide where it counted. I took him for a beltborn or something&lt;br /&gt;
like it. Space­adapts don't take to being in a gravity well without a support system too easily. It's&lt;br /&gt;
impossible for some of them. He was sitting in the corner there, fiddling with pads, some&lt;br /&gt;
trinkets, all sorts of bits and pieces. I marked him for an archaeotech straight away. I guessed he&lt;br /&gt;
was a specialist in space­archaeo. Good work if you have a decent rep. He had money from the&lt;br /&gt;
look of his rig.&lt;br /&gt;
&lt;br /&gt;
Sariel wanted to talk to him quiet like. So, I just sat over by the window. But I kept my eye on&lt;br /&gt;
them both. I could see they were arguing about something. Nothing heated though. It sounded&lt;br /&gt;
and looked more like haggling. The archaeotech swapped a datastrip for a bit of blacktech I&lt;br /&gt;
knew Sariel had pulled out of a dead rogue hive a while back. Sariel asked the archaeotech a&lt;br /&gt;
couple of questions. Well, I knew Sariel wasn't happy with the answers but the guy was shaking&lt;br /&gt;
his head. Then Sariel pulls out a trinary laminar cryschip. I had to hold myself down. Trinary&lt;br /&gt;
laminar will go for millions on the black market.&lt;br /&gt;
&lt;br /&gt;
The archaeotech just looks at Sariel holding the cryschip under his nose for a second. Then he&lt;br /&gt;
picks up something. I couldn't see properly from where I was. Couple of trinkets or something,&lt;br /&gt;
and he throws them onto this flat dish he's got on one side. Then he nods, takes the cryschip,&lt;br /&gt;
holds it to the light and then puts it on that dish. I saw him pick his trinkets up and kind of&lt;br /&gt;
fiddle with them in one hand for a minute. Then he picks the trinary laminar back up and gives&lt;br /&gt;
it back to Sariel.&lt;br /&gt;
&lt;br /&gt;
Then we left. In a hurry.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; * * * &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When Kalsibah finished his account of the meeting on Khabi XIII, Narisaf drummed the fingers&lt;br /&gt;
of his right hand on the surface of the table for a span of seconds. &amp;quot;You mentioned some 'trinkets'&lt;br /&gt;
that Sariel's contact was playing with. You didn't see clearly but if you had to guess what they&lt;br /&gt;
were, or if they even reminded you of something, what would that be?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well,&amp;quot; began Kalsibah slowly. &amp;quot;I suppose they reminded me of something I've seen in Ni­Kunni&lt;br /&gt;
clubs now that you press me. There's a game they play. For money. You know what the NiKunni&lt;br /&gt;
are like. I've seen them play it. Maybe some of the Caldari guys play a game where they&lt;br /&gt;
throw these counters around. I don't bother with it, cards are more my speed. Or maybe a little&lt;br /&gt;
cutout­clash.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Narisaf slowly nodded to himself and said nothing more for a few minutes. &amp;quot;Well, I think I've&lt;br /&gt;
heard enough about this archaeotech. Back to Mithra's Gate. You got inside, what then?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; * * * &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We landed the Drammies under manual thrust. Whatever hacking or, yeah, maybe codes, Sariel&lt;br /&gt;
had used got us in the door and through the hangar locks but that was it. I guess the landing&lt;br /&gt;
plats had plenty of guidance and autonav tech built in but none of it was working. Of course,&lt;br /&gt;
there weren't any ships in there. Not even a shuttle. Nobody gets that lucky, whatever anyone&lt;br /&gt;
tells you five bars later and two hours from dawn.&lt;br /&gt;
&lt;br /&gt;
Well, we were a team of four to start with. Sariel and me. Pulasi, our best archaeotech, had come&lt;br /&gt;
in on Sariel's ship. I had Laselle, one of the combat engineers with me. The rest were back with&lt;br /&gt;
the Wreathe and we'd commed the other Dramiels to ferry them in.&lt;br /&gt;
&lt;br /&gt;
Internal doors kept working as we poked around, so we made our way deeper in. Laselle wasn't&lt;br /&gt;
happy about the pace we made but Sariel wanted to hustle. He had the idea there was something&lt;br /&gt;
important in there. I thought he was probably right. The whole place had the feel of a standby&lt;br /&gt;
facility of some kind. Couldn't figure out the era though. It felt old. But someone had used it&lt;br /&gt;
relatively recently. There was a lot of adapted tech engineered on top of the original build. That&lt;br /&gt;
new stuff was Third Empire. You couldn't mistake it. The substructure and facilities tech was&lt;br /&gt;
harder to place.&lt;br /&gt;
&lt;br /&gt;
Of course, the probability was it was some faction of Second Empire Jove. Definitely not one of&lt;br /&gt;
the main factions. Had to be pre­collapse by some way. We assumed someone from the Third&lt;br /&gt;
Empire had tracked the place down. Maybe found a reference in some surviving records. Then&lt;br /&gt;
came out here and took whatever was useful to them. I doubted we'd find much that was really&lt;br /&gt;
valuable. The Third stuff that was bolted on was mostly power and environmental tech. Almost&lt;br /&gt;
all of it was standard tech that the Directorate or Society had shared a long time ago. Some bits&lt;br /&gt;
we could salvage for good money though.&lt;br /&gt;
&lt;br /&gt;
Sariel was sure we'd find something worth our while. He had our team of four going in and&lt;br /&gt;
down to the core while the others were still ferrying in. The deeper we went the more things&lt;br /&gt;
were missing from the original build. Looked to me like a lot of data storage and processing&lt;br /&gt;
hardware had been pulled. No surprise. The Third Empire had always gone hard after that kind&lt;br /&gt;
of thing in archaeo sites they'd located. There was some very strange manufacturing and power&lt;br /&gt;
rigging in places. It was original stuff. Some pieces were taken out of the setups. Probably local&lt;br /&gt;
processors and storage.&lt;br /&gt;
&lt;br /&gt;
We got to the central facilities hub after a couple of hours. The rest of the crew were in the&lt;br /&gt;
hangars and taking it slow from there. Sloppy logistics. Two groups bunched up at either end&lt;br /&gt;
with no runners or stringers in between. Laselle was close to pitching a fit by now but Pulasi was&lt;br /&gt;
full­on with Sariel. Kept talking about it being a kind of biotech facility but industrial, not a&lt;br /&gt;
research lab or anything. The place did have a lot of nanofab capacity by the look of it. Some&lt;br /&gt;
very weird nanofabs but still, heavy­duty and backed with a lot of power generation. All dead&lt;br /&gt;
without the processors and fuel cores though. Yeah, they seemed to have been pulled too, far as&lt;br /&gt;
we could tell.&lt;br /&gt;
&lt;br /&gt;
Then we got to the morgue. Well, more like it was a bank or library. Sariel thought so at first. No&lt;br /&gt;
bodies but a lot of coffin capsules racked all the way up three walls of that place. It was big.&lt;br /&gt;
Hexagonal plan. Two entrances. A whole wall filled with biotech and huge nanofabs. And three&lt;br /&gt;
walls of empty coffins. And then there was the thing in the center of the room.&lt;br /&gt;
&lt;br /&gt;
The back wall was a clone blank printing fab. Had receptacles for running off three blanks at a&lt;br /&gt;
time. Full rig in triplex. Could obviously print everything from the bones to a synth­synaptic gelbrain&lt;br /&gt;
or some equivalent. Some pieces were missing, of course. Pulasi thought all the cyberimplanting&lt;br /&gt;
gear had been stripped out and the base pillars were empty. Data stores and&lt;br /&gt;
processing taken again.&lt;br /&gt;
&lt;br /&gt;
But so what? The thing in the center, man. A quantum entangled 4­helium engine with tripled&lt;br /&gt;
outputs. Just sitting there. The motherlode. More than a motherlode. Steal enough QE 4­He and&lt;br /&gt;
you're a billionaire, maybe better. But if you have a QE 4­He engine then you're not just a&lt;br /&gt;
trillionaire, you're a power. True independence. And this thing was small. I mean, QE facilities&lt;br /&gt;
are big. Dedicated orbitals or fab bunkers. We could take this with us.&lt;br /&gt;
&lt;br /&gt;
Laselle wondered why it had been left behind. Sariel and Pulasi didn't care about that. But I&lt;br /&gt;
thought Laselle had a point. It was ancient tech. It looked intact. The thing still had all its storage&lt;br /&gt;
and processing. When you took a look inside it you could see why it hadn't been stripped. The&lt;br /&gt;
storage was biotech, synth­synaptic or maybe even cultured. You couldn't pull it without&lt;br /&gt;
destroying it. I looked at the output arrays too. Honestly, I didn't like what I saw. I think it was&lt;br /&gt;
designed to implant the QE 4­He using nano­adapted biotech.&lt;br /&gt;
&lt;br /&gt;
Fact is, I think it was a transfer setup. I think the whole place was basically a transit station for&lt;br /&gt;
moving people around using QE transfers. Moving personalities around. And it was way&lt;br /&gt;
beyond us. Sariel decided we'd take the engine out of there. It could be uncoupled from the&lt;br /&gt;
substructure. But I wondered why it had been left in place.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; * * * &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Did you keep wondering?&amp;quot; Narisaf had leaned forward to stare into Kalsibah's eyes.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yeah, no. When I saw the data conduits and couplings were intact all the way down, I pretty&lt;br /&gt;
much didn't wonder anymore. There were vaults down there. Left alone. Probably a lot of stuff&lt;br /&gt;
deeper in had been left alone. Maybe the whole FTL transfer system was still intact. The Third&lt;br /&gt;
Empire people had wanted to keep that functional. At least until they'd had a chance to come&lt;br /&gt;
back, I guess.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Which chance you presume they never got?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We'd have gone back if we had the chance. The Thirds? I think only one thing would have&lt;br /&gt;
stopped them going back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Narisaf leaned back and exhaled hard, the sound of it rasping through his breather mask. &amp;quot;Yes,&lt;br /&gt;
only one thing. One way or the other. But you didn't get the chance either, did you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kalsibah grimaced. &amp;quot;No. No, we didn't get the chance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; * * * &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With the whole crew down there, we managed the job easily enough. The couplings on the QE&lt;br /&gt;
engine were straightforward. A rig, some muscle and a gravsled did the rest. We loaded the&lt;br /&gt;
engine into a thrust box. From there it was just a case of sending it on out for the Wreathe to pick&lt;br /&gt;
up. We stripped out whatever else looked like it would fit into our other thrust boxes and the&lt;br /&gt;
frigate holds. Then we got out of there.&lt;br /&gt;
&lt;br /&gt;
Where did we go? Yeah, well, we shipped out of there quick. The plan was to roll through some&lt;br /&gt;
wormholes rather than take a gate out. So, we did that. Took a few hours but we got close&lt;br /&gt;
enough to base. Then we took smuggler gates and slipped through. Got pretty close to home.&lt;br /&gt;
We got in sight of home. Before we were ambushed.&lt;br /&gt;
&lt;br /&gt;
The cruiser came out of nowhere. Someone had talked. Someone had set us up. It was a Vigilant,&lt;br /&gt;
must have been egger­piloted with its speed and agility. Came in close, webbed one of the other&lt;br /&gt;
Drammies and blasted it apart before we knew what was going on.&lt;br /&gt;
&lt;br /&gt;
Sariel called us onto the Vigilant while the Wreathe tried to get away. It was already on a&lt;br /&gt;
heading for our cargo facility. Sariel was crazed though. He fired up his plasma torches and&lt;br /&gt;
went screaming in after that cruiser. Me and the other Drammy followed him in.&lt;br /&gt;
&lt;br /&gt;
It was a hard fight, we were running scrams and webs too. Sariel's strat was sound. Get under&lt;br /&gt;
the guns, orbit at super high­speeds. Problem was, it's a Vigilant. It's an egger Vigilant. And the&lt;br /&gt;
pilot was no rube. Must have been a veteran. They knew what they were doing. I got taken out&lt;br /&gt;
next, shot up on the turn. Plasma ripped through my engines. You know the Drammy's a good&lt;br /&gt;
ship. Tough. We had escape cockpits too. Pretty good chances. I blew the cowling and plates,&lt;br /&gt;
and got the hell out of there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Those escape cockpits don't really give you a good view of things with their own sensors. No&lt;br /&gt;
ship sensors or cam drones makes for a fuzzy sense of what's happening outside at a thousand&lt;br /&gt;
meters a second. Far as I could tell the Vigilant was winning.&lt;br /&gt;
&lt;br /&gt;
The base was a bust but we had our own bolt holes all over the system. My escape cockpit took&lt;br /&gt;
me to one of mine.&lt;br /&gt;
&lt;br /&gt;
Sariel? I guess he got away. He's still running the Flames. I don't know what happened to the&lt;br /&gt;
Wreathe. I cleared out of the system. Lost local contact but I heard over chatter that Sariel&lt;br /&gt;
suspected a mole so I pulled the plug on my infiltration mission. Cartel were pretty happy with&lt;br /&gt;
Sariel's operation in that region being splashed.&lt;br /&gt;
&lt;br /&gt;
I didn't report the whole story. I thought that'd be a quick trip into an interrogation cube. Guess I&lt;br /&gt;
ended up in one anyway.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; * * * &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Of course, you remember the orbital elements,&amp;quot; said Narisaf expectantly.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The orbital elements?&amp;quot; Kalsibah looked confused.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;For Mithra's Gate. The comet's orbital elements. As you might guess, we have an interest in&lt;br /&gt;
visiting it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Um, no, I don't think I ever knew them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You flew a Dramiel there. You warped to co­ordinates on its track.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I guess Sariel fleet­warped us there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You're in the habit of using fleet­warp on archaeotech expeditions? Come now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kalsibah frowned. &amp;quot;I, no. I mean. I don't know them. I've forgotten them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Narisaf stared at Kalsibah. &amp;quot;No, I don't think so. Forgotten? No. Had the memory of them&lt;br /&gt;
removed is more like it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kalsibah shook his head in confusion.&lt;br /&gt;
&lt;br /&gt;
Narisaf drummed his fingers on the table again. &amp;quot;Well, you remember enough, I think, to work&lt;br /&gt;
back through all this. Let's talk about the meeting with that archaeotech friend of Sariel's again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wait, wait, how long is this going to go on for?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Narisaf sat back, steepled his fingers and gave a Kalsibah a dispassionate look. &amp;quot;Oh, it's going to&lt;br /&gt;
go on for as long as it takes. And, Kalsibah, I'd hope your memory isn't too patchy if I were you.&lt;br /&gt;
For your sake. Now, tell me about Khabi XIII again, and this time, don't leave out a thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;~ * ~&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Uriel Anteovnuecci</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Mithra%27s_Gate_(Chronicle)&amp;diff=197958</id>
		<title>Mithra's Gate (Chronicle)</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Mithra%27s_Gate_(Chronicle)&amp;diff=197958"/>
		<updated>2018-03-26T18:06:57Z</updated>

		<summary type="html">&lt;p&gt;Uriel Anteovnuecci: Created page with &amp;quot;&amp;lt;hr&amp;gt;  &amp;lt;br&amp;gt;  &amp;lt;center&amp;gt;File:Mithra.png&amp;lt;/center&amp;gt;  &amp;lt;br&amp;gt;  &amp;lt;hr&amp;gt;  &amp;lt;br&amp;gt;  As Kalsibah woke up, a faint burning smell and a ringing in his ears first alerted him that something was w...&amp;quot;&lt;/p&gt;
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&lt;div&gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:Mithra.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As Kalsibah woke up, a faint burning smell and a ringing in his ears first alerted him that&lt;br /&gt;
something was wrong. Realizing through his waking confusion that not only was he sitting&lt;br /&gt;
upright but also couldn't move, Kalsibah began to understand that he was no longer in his&lt;br /&gt;
fortified dwelling hidden on the edge of the Curse region. He tried opening his eyes. No good.&lt;br /&gt;
Something was preventing him from any deliberate use of his muscles. He was functionally&lt;br /&gt;
paralyzed.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;He's awake.&amp;quot; A female, otherwise neutral voice came from somewhere close behind Kalsibah.&lt;br /&gt;
&amp;quot;All vitals are in the green.&amp;quot; The speaker was evidently some kind of medtech. Kalsibah guessed&lt;br /&gt;
that a nerve­blocker had been applied before waking him.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Very good. You may relax the blocker's effects above, oh, the shoulders, I think.&amp;quot; The second&lt;br /&gt;
voice was quite different from the first. Apparently male, this speaker sounded quite relaxed in&lt;br /&gt;
contrast to the first speaker's terse neutrality. For all of that, there was a hard edge of&lt;br /&gt;
unmistakable authority to the voice. Clearly, this person was in charge here.&lt;br /&gt;
&lt;br /&gt;
Kalsibah felt a sensation like a release of pressure in his lower neck and could suddenly move&lt;br /&gt;
his head around. With the swiftness of the release he involuntarily opened his eyes, even as his&lt;br /&gt;
head lolled forward before he caught the movement. The first thing he saw was the edge of the&lt;br /&gt;
table that the chair he was sitting in was facing. As he raised his head, blinking away the last&lt;br /&gt;
lingering fuzziness of sleep, he saw that a hooded figure was seated in the shadows on the other&lt;br /&gt;
side of the table.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think that will be all for now. You may go.&amp;quot; The figure seated in front of him was speaking to&lt;br /&gt;
the person behind Kalsibah.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'll be next door then.&amp;quot; A shuffling sound, footsteps, then the sound of a door unlocking and&lt;br /&gt;
opening in a smooth sequence that implied an electromechanism. Another couple of steps and&lt;br /&gt;
the door closed and locked behind the person that had just left.&lt;br /&gt;
&lt;br /&gt;
Kalsibah had tried to look around but only the muscles of his neck and above responded,&lt;br /&gt;
constraining him to look to one side and then the other. The room was quite dim apart from a&lt;br /&gt;
pale, soft light that shone down from a lamp suspended just above head height over the table.&lt;br /&gt;
He looked at the figure sat in the shadows and saw the light glint off his captor's eyes as they&lt;br /&gt;
cocked their head to one side.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, I'm sure you're wondering what all this is about,&amp;quot; said the figure as he straightened up&lt;br /&gt;
and leaned further forward into the pale circle of light. Within the folds of the hood was a face&lt;br /&gt;
that was covered by a breather mask from the nose down. The eyes were very dark, seemingly&lt;br /&gt;
black in the dimness, and narrowed as if their owner was deep in thought.&lt;br /&gt;
&lt;br /&gt;
Kalsibah reviewed his options, decided he had little choice and steeled himself. He took a quick&lt;br /&gt;
breath, closed his eyes and ran through a mnemonic sequence mentally. He frowned, nothing&lt;br /&gt;
seemed to be happening to him. A chuckle from his captor interrupted him and Kalsibah opened&lt;br /&gt;
his eyes to look at the masked figure sitting opposite him.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think perhaps we should get the formalities out of the way so that we can proceed without&lt;br /&gt;
any illusions on your part,&amp;quot; said the hooded man, his voice tinged with amusement. &amp;quot;You are&lt;br /&gt;
Erik Kalsibah, known under various other names at various times and places. Most pertinently&lt;br /&gt;
for today's discussion, until some time ago you went under the alias 'Rezhwan' and were&lt;br /&gt;
apparently a member of the pirate gang known as 'Sariel's Flames'. Of course, we both know that&lt;br /&gt;
wasn't quite the truth, don't we?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As shocked as Kalsibah was, he had enough presence of mind to take another breath, close his&lt;br /&gt;
eyes and run through a different mnemonic trigger sequence. The result was as bafflingly&lt;br /&gt;
negative as before. Kalsibah opened his eyes to see the other man shaking his head in evident&lt;br /&gt;
amusement.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No, I'm afraid that you won't be able to trigger any of the various amnesiac conditionings that&lt;br /&gt;
you acquired in your climb up the ranks of the Cartel. Let me also disabuse you of the idea of&lt;br /&gt;
activating a suicide failsafe you might have embedded in your nervous system somewhere.&lt;br /&gt;
None of that will work.&amp;quot; The masked figure sat back and gestured airily with his right hand&lt;br /&gt;
around the room. &amp;quot;As you've probably realized, we have access to considerable resources here.&lt;br /&gt;
You have quite a medley of chemicals and nanotech coursing through your veins but I'll draw&lt;br /&gt;
attention to three specific substances.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;First, you've been dosed with a standard but powerful anticonvulsant. This means that it is&lt;br /&gt;
quite useless to continue attempting to trigger an epileptic seizure and neuron­firing cascade as&lt;br /&gt;
part of your amnesiac protocols. Second, a very powerful neurosynaptic booster has been&lt;br /&gt;
introduced into your system. This one enhances episodic memory, just to be sure that you don't&lt;br /&gt;
forget anything we might be interested in.&amp;quot; The man had been ticking off his points on the&lt;br /&gt;
fingers of one gloved hand with the other and now raised three fingers in the air. &amp;quot;Third, an antithanatropic&lt;br /&gt;
psychoactive is rather neatly suppressing the slightest inclination to seek your own&lt;br /&gt;
death that you might have. While we don't have time to neutralize the various means by which&lt;br /&gt;
you might commit suicide, we can block the impulse very satisfactorily.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kalsibah found his voice at last. &amp;quot;If you're that well­equipped, and thorough, I'm surprised you&lt;br /&gt;
don't just rip the information you want out of my brain. You people are running quite a bill in&lt;br /&gt;
high­end drugs. Surely you can afford a burning scanner?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No doubt that would be the approach tried by some but, as you noted, we here like to be&lt;br /&gt;
thorough and a burning scanner has the disadvantage of being a rather destructive and one­time&lt;br /&gt;
only method of data extraction. Not to mention that running a burner on your brain would&lt;br /&gt;
garner little more than a very large amount of very scrambled data, due to the counter­intrusion&lt;br /&gt;
nanolace that's wrapped around and through your cerebrum.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We have gone to some considerable time and trouble to bring you here, Kalsibah. We are not&lt;br /&gt;
about to waste all that by attempting to use a burning scanner on you. No, my dear Kalsibah,&lt;br /&gt;
that would not do. Besides, I am a strong believer in simple conversation producing the best&lt;br /&gt;
results.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Do you have a name?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ah yes, my apologies. Call me, Narisaf.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Narisaf, uh huh. Well, Narisaf, do you really think I'm going to tell you anything? Anything at&lt;br /&gt;
all?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Narisaf cocked his head slightly and appeared to reflect a moment before replying, &amp;quot;You surely&lt;br /&gt;
have realized by now who I represent in this matter? Surely that is clear?&amp;quot;&lt;br /&gt;
In fact, the possibility that this Narisaf was hinting at had crossed Kalsibah's mind already,&lt;br /&gt;
much to his discomfort, but he wasn't about to let his captor know that. &amp;quot;You could be working&lt;br /&gt;
for anyone. What's to say this isn't a DED holding facility? Maybe a SARO black site? You could&lt;br /&gt;
be a Feddy or a Botherer. You could be Guri. You could be a damned to the hells Sansha for all&lt;br /&gt;
that it matters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Narisaf regarded Kalsibah silently for a moment. Then he leaned forward and folded his gloved&lt;br /&gt;
hands together on the table, before quietly saying, &amp;quot;Oriel seraphim eo potesta.&amp;quot;&lt;br /&gt;
Kalsibah felt himself mentally reel and for a moment feared he would fall forward out of his&lt;br /&gt;
chair, perhaps saved only by the continuing paralysis of his body below the neck.&lt;br /&gt;
&amp;quot;Now,&amp;quot; said Narisaf. &amp;quot;Tell me all about Mithra's Gate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; * * * &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mithra's Gate is a sungrazer. It's a comet. One of those that swing in very close to the primary&lt;br /&gt;
star out of a high orbit in their system. Sariel had information about it. It’s an old legend in the&lt;br /&gt;
Cartel because of where it appears. But you know that, right? Right.&lt;br /&gt;
&lt;br /&gt;
Well, Sariel had figured like everyone else that it was one of the wandering stars from the old&lt;br /&gt;
Amarr myths of the Early Reclaiming. The stories go that every time the Amarr &amp;quot;reclaimed&amp;quot; a&lt;br /&gt;
star system back then, they would wait for a divine sign and then along comes a comet and its&lt;br /&gt;
track points in the general direction of the next target for the &amp;quot;exploration fleet&amp;quot;. Yeah, well,&lt;br /&gt;
that's a nice story and probably it went over well with the faithful.&lt;br /&gt;
&lt;br /&gt;
But Sariel kept thinking about it more and more. Why &amp;quot;Mithra's Gate&amp;quot;? That name niggled at&lt;br /&gt;
him. He said it was a very old name as well, &amp;quot;Mithra&amp;quot;, that is. Much older than the Early&lt;br /&gt;
Reclaiming. Older even than the Conquest of Athra. It's the Amarr, we said, they use a lot of old&lt;br /&gt;
names all the time. But he said this one wasn't used much at all. Why's that? Well, he found out&lt;br /&gt;
why. And that's when he really got excited. You know why? Yeah, I figured.&lt;br /&gt;
&lt;br /&gt;
The Flames had some trouble not long after. Had to deal with it and we didn't hear him talk&lt;br /&gt;
about Mithra's Gate for a while. But he'd been digging into it quietly. I think he'd grokked that&lt;br /&gt;
the Flames were uneasy about it. We might not have been Cartel anymore but still, you learn to&lt;br /&gt;
respect that kind of thing, and you remember the lesson even after you've left the Cartel behind&lt;br /&gt;
you. Anyway, despite that we found it. Well, he found it. He got the orbital elements of the&lt;br /&gt;
comet from a source in the Mandate. An old freelance archaeotech buddy of his.&lt;br /&gt;
&lt;br /&gt;
That was it. Sariel insisted on going and needed a team. There were thirteen of us. Pilots,&lt;br /&gt;
archaeotechs and some ground muscle. We took four Dramiels and a Wreathe along. Pretty&lt;br /&gt;
standard crew for a pick and strip operation.&lt;br /&gt;
&lt;br /&gt;
Mithra's Gate was way up towards the top of its orbit. It still is. It'll be up there for years before it&lt;br /&gt;
swings back towards the primary. The orbital inclination is something like fifty degrees. Well we&lt;br /&gt;
made fine time. We force­locked the warp drives onto celestial co­ordinates on the orbital path&lt;br /&gt;
close enough to where the comet was. Got up there Drammies, Wreathe and all. Then it was a&lt;br /&gt;
burn after the comet for the final stretch.&lt;br /&gt;
&lt;br /&gt;
It didn't take long. Well, not for Sariel and me. We took our Drammies ahead and left the other&lt;br /&gt;
two with the Wreathe. Just to be safe. Approaching a comet on full burn should be a show, right?&lt;br /&gt;
Yeah, not so much when it's over a hundred AU away from the primary. That ball of ice and&lt;br /&gt;
rock is frozen solid up there. No outgassing.&lt;br /&gt;
&lt;br /&gt;
Sariel though, he put on his own show. He was excited. He fired up the plasma torches on his&lt;br /&gt;
Drammy's tusks. Nobody to see them but us. He always was a bit loco though. We all liked&lt;br /&gt;
using the burners to put the fear on and distract rubes but he liked to fire them up just for the&lt;br /&gt;
sport.&lt;br /&gt;
&lt;br /&gt;
Well, anyway we caught up with the snowball soon enough. Except of course it wasn't just a&lt;br /&gt;
snowball. Oh sure, it was a comet. Pretty big one, but a comet. At least it seemed likely it was&lt;br /&gt;
originally a standard comet in a sungrazer orbit. Of course, Sariel wondered if that was the truth&lt;br /&gt;
of it. But that was beside the point when you realized that someone had carved a large tunnel&lt;br /&gt;
along its main rotational axis and then dug out a vault, right into the core of the thing.&lt;br /&gt;
That access tunnel was large enough for the Drammies to travel down it with a fair bit of&lt;br /&gt;
clearance. Obviously, whoever built it had intended it for small ships. We weren't going to get&lt;br /&gt;
the Wreathe in there though. Which suited us fine. Sariel had been thinking that a structure&lt;br /&gt;
might be on the surface or behind a manhatch. If we could even take the Dramiels inside it&lt;br /&gt;
would be a bonus.&lt;br /&gt;
&lt;br /&gt;
I didn't really understand how we were going to get the hangar doors open though. They were&lt;br /&gt;
obvious enough, even when Sariel shut his damned burners down and relied on his Drammy's&lt;br /&gt;
spots. My thinking was that we'd cut in through an access hatch. There were a few of them&lt;br /&gt;
around the edges of the hangar doors. But it turned out not to be necessary. A few minutes after&lt;br /&gt;
we got close, the doors opened and we took our Dramiels inside.&lt;br /&gt;
&lt;br /&gt;
Sariel said he'd hacked his way in. Maybe he did. But it spooked me some. This was an old&lt;br /&gt;
vault. Ancient. You can hack in eventually, if you know your stuff. But he had the doors open in&lt;br /&gt;
a few minutes. It didn't sit right with me.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; * * * &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Narisaf held up a hand to pause Kalsibah's account. &amp;quot;You say Sariel had the main doors open&lt;br /&gt;
within minutes?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yeah. I wouldn't have thought it was enough time to work out the handshake protocols, let&lt;br /&gt;
alone hack the system. But he got them open anyway.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No, it probably was just about enough time to transmit a handshake, wake the system up fully&lt;br /&gt;
and send over a valid access code. He could not possibly have hacked that security in mere&lt;br /&gt;
moments. Your friend Sariel had the code. The question is, where did he get it from?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I don't know. I mean, he had the location. Maybe,&amp;quot; Kalsibah's voice trailed into silence. He&lt;br /&gt;
shook his head doubtfully, would have shrugged but for the nerve blocker.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You mentioned a contact in the Mandate. An old archaeotech friend of Sariel's. You were at the&lt;br /&gt;
meeting with this person?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What?&amp;quot; Kalsibah blinked. Had he said that? Probably. He wasn't holding anything back what&lt;br /&gt;
with the drugs and the knowledge of who Narisaf represented. &amp;quot;Well, yes, I guess I was there&lt;br /&gt;
when Sariel met up with him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Tell me about this meeting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; * * * &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sariel's contact was based in Khabi. It's a big system, lots of belts and moons. A lot of miners,&lt;br /&gt;
salvagers, all sorts of scratchers and looters. The Mandate's mostly inactive out there. Ammatar&lt;br /&gt;
Fleet has a couple of listening posts, a few patrol boats. That's it. No orbitals. No stations. A&lt;br /&gt;
couple of dirtside bases. Khabi VIII is a temperate but it's basically a huge jungle. Hot, humid.&lt;br /&gt;
Mining at the poles though. Most of the barrens have something going on like that. The moons&lt;br /&gt;
and belts are where the action is though. The gas giant systems are where it's all going on.&lt;br /&gt;
&lt;br /&gt;
Then there's Khabi XIII, the little outer barren. It has a couple of decent underground cities. The&lt;br /&gt;
miners and such from all over the outer planets use them for extended downtime. Anyway, we&lt;br /&gt;
went to the third city. It's not much more than a transit launch station with a town built under it.&lt;br /&gt;
They didn't even bother to change the name from &amp;quot;Basecamp 3&amp;quot; like the two big cities did. Well,&lt;br /&gt;
everyone just calls the place &amp;quot;Basecamp&amp;quot;, of course.&lt;br /&gt;
&lt;br /&gt;
The town's as you'd expect. A dump. There's a lot of flophouses and coffin­racks for miners and&lt;br /&gt;
the like to stay in. There's a couple of hotels for the factors and merchants. The residents live&lt;br /&gt;
deeper in, where it's quiet and away from the bars. There are ten or so bars. They're all dives and&lt;br /&gt;
full of scum. If you're tough enough you might get a decent drink in a couple of them. We were&lt;br /&gt;
meeting Sariel's guy in one that had backrooms where factors would meet mine chiefs to haggle&lt;br /&gt;
over ore weights and prices.&lt;br /&gt;
&lt;br /&gt;
Sariel's contact was waiting for us in a room he'd already secured. The guy was dressed in a&lt;br /&gt;
survival suit. Full armor with a duster over it all. Good armor too. Not bulky. Flexible where it&lt;br /&gt;
needed to be, hard as tungsten carbide where it counted. I took him for a beltborn or something&lt;br /&gt;
like it. Space­adapts don't take to being in a gravity well without a support system too easily. It's&lt;br /&gt;
impossible for some of them. He was sitting in the corner there, fiddling with pads, some&lt;br /&gt;
trinkets, all sorts of bits and pieces. I marked him for an archaeotech straight away. I guessed he&lt;br /&gt;
was a specialist in space­archaeo. Good work if you have a decent rep. He had money from the&lt;br /&gt;
look of his rig.&lt;br /&gt;
&lt;br /&gt;
Sariel wanted to talk to him quiet like. So, I just sat over by the window. But I kept my eye on&lt;br /&gt;
them both. I could see they were arguing about something. Nothing heated though. It sounded&lt;br /&gt;
and looked more like haggling. The archaeotech swapped a datastrip for a bit of blacktech I&lt;br /&gt;
knew Sariel had pulled out of a dead rogue hive a while back. Sariel asked the archaeotech a&lt;br /&gt;
couple of questions. Well, I knew Sariel wasn't happy with the answers but the guy was shaking&lt;br /&gt;
his head. Then Sariel pulls out a trinary laminar cryschip. I had to hold myself down. Trinary&lt;br /&gt;
laminar will go for millions on the black market.&lt;br /&gt;
&lt;br /&gt;
The archaeotech just looks at Sariel holding the cryschip under his nose for a second. Then he&lt;br /&gt;
picks up something. I couldn't see properly from where I was. Couple of trinkets or something,&lt;br /&gt;
and he throws them onto this flat dish he's got on one side. Then he nods, takes the cryschip,&lt;br /&gt;
holds it to the light and then puts it on that dish. I saw him pick his trinkets up and kind of&lt;br /&gt;
fiddle with them in one hand for a minute. Then he picks the trinary laminar back up and gives&lt;br /&gt;
it back to Sariel.&lt;br /&gt;
&lt;br /&gt;
Then we left. In a hurry.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; * * * &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When Kalsibah finished his account of the meeting on Khabi XIII, Narisaf drummed the fingers&lt;br /&gt;
of his right hand on the surface of the table for a span of seconds. &amp;quot;You mentioned some 'trinkets'&lt;br /&gt;
that Sariel's contact was playing with. You didn't see clearly but if you had to guess what they&lt;br /&gt;
were, or if they even reminded you of something, what would that be?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well,&amp;quot; began Kalsibah slowly. &amp;quot;I suppose they reminded me of something I've seen in Ni­Kunni&lt;br /&gt;
clubs now that you press me. There's a game they play. For money. You know what the NiKunni&lt;br /&gt;
are like. I've seen them play it. Maybe some of the Caldari guys play a game where they&lt;br /&gt;
throw these counters around. I don't bother with it, cards are more my speed. Or maybe a little&lt;br /&gt;
cutout­clash.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Narisaf slowly nodded to himself and said nothing more for a few minutes. &amp;quot;Well, I think I've&lt;br /&gt;
heard enough about this archaeotech. Back to Mithra's Gate. You got inside, what then?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; * * * &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We landed the Drammies under manual thrust. Whatever hacking or, yeah, maybe codes, Sariel&lt;br /&gt;
had used got us in the door and through the hangar locks but that was it. I guess the landing&lt;br /&gt;
plats had plenty of guidance and autonav tech built in but none of it was working. Of course,&lt;br /&gt;
there weren't any ships in there. Not even a shuttle. Nobody gets that lucky, whatever anyone&lt;br /&gt;
tells you five bars later and two hours from dawn.&lt;br /&gt;
&lt;br /&gt;
Well, we were a team of four to start with. Sariel and me. Pulasi, our best archaeotech, had come&lt;br /&gt;
in on Sariel's ship. I had Laselle, one of the combat engineers with me. The rest were back with&lt;br /&gt;
the Wreathe and we'd commed the other Dramiels to ferry them in.&lt;br /&gt;
&lt;br /&gt;
Internal doors kept working as we poked around, so we made our way deeper in. Laselle wasn't&lt;br /&gt;
happy about the pace we made but Sariel wanted to hustle. He had the idea there was something&lt;br /&gt;
important in there. I thought he was probably right. The whole place had the feel of a standby&lt;br /&gt;
facility of some kind. Couldn't figure out the era though. It felt old. But someone had used it&lt;br /&gt;
relatively recently. There was a lot of adapted tech engineered on top of the original build. That&lt;br /&gt;
new stuff was Third Empire. You couldn't mistake it. The substructure and facilities tech was&lt;br /&gt;
harder to place.&lt;br /&gt;
&lt;br /&gt;
Of course, the probability was it was some faction of Second Empire Jove. Definitely not one of&lt;br /&gt;
the main factions. Had to be pre­collapse by some way. We assumed someone from the Third&lt;br /&gt;
Empire had tracked the place down. Maybe found a reference in some surviving records. Then&lt;br /&gt;
came out here and took whatever was useful to them. I doubted we'd find much that was really&lt;br /&gt;
valuable. The Third stuff that was bolted on was mostly power and environmental tech. Almost&lt;br /&gt;
all of it was standard tech that the Directorate or Society had shared a long time ago. Some bits&lt;br /&gt;
we could salvage for good money though.&lt;br /&gt;
&lt;br /&gt;
Sariel was sure we'd find something worth our while. He had our team of four going in and&lt;br /&gt;
down to the core while the others were still ferrying in. The deeper we went the more things&lt;br /&gt;
were missing from the original build. Looked to me like a lot of data storage and processing&lt;br /&gt;
hardware had been pulled. No surprise. The Third Empire had always gone hard after that kind&lt;br /&gt;
of thing in archaeo sites they'd located. There was some very strange manufacturing and power&lt;br /&gt;
rigging in places. It was original stuff. Some pieces were taken out of the setups. Probably local&lt;br /&gt;
processors and storage.&lt;br /&gt;
&lt;br /&gt;
We got to the central facilities hub after a couple of hours. The rest of the crew were in the&lt;br /&gt;
hangars and taking it slow from there. Sloppy logistics. Two groups bunched up at either end&lt;br /&gt;
with no runners or stringers in between. Laselle was close to pitching a fit by now but Pulasi was&lt;br /&gt;
full­on with Sariel. Kept talking about it being a kind of biotech facility but industrial, not a&lt;br /&gt;
research lab or anything. The place did have a lot of nanofab capacity by the look of it. Some&lt;br /&gt;
very weird nanofabs but still, heavy­duty and backed with a lot of power generation. All dead&lt;br /&gt;
without the processors and fuel cores though. Yeah, they seemed to have been pulled too, far as&lt;br /&gt;
we could tell.&lt;br /&gt;
&lt;br /&gt;
Then we got to the morgue. Well, more like it was a bank or library. Sariel thought so at first. No&lt;br /&gt;
bodies but a lot of coffin capsules racked all the way up three walls of that place. It was big.&lt;br /&gt;
Hexagonal plan. Two entrances. A whole wall filled with biotech and huge nanofabs. And three&lt;br /&gt;
walls of empty coffins. And then there was the thing in the center of the room.&lt;br /&gt;
&lt;br /&gt;
The back wall was a clone blank printing fab. Had receptacles for running off three blanks at a&lt;br /&gt;
time. Full rig in triplex. Could obviously print everything from the bones to a synth­synaptic gelbrain&lt;br /&gt;
or some equivalent. Some pieces were missing, of course. Pulasi thought all the cyberimplanting&lt;br /&gt;
gear had been stripped out and the base pillars were empty. Data stores and&lt;br /&gt;
processing taken again.&lt;br /&gt;
&lt;br /&gt;
But so what? The thing in the center, man. A quantum entangled 4­helium engine with tripled&lt;br /&gt;
outputs. Just sitting there. The motherlode. More than a motherlode. Steal enough QE 4­He and&lt;br /&gt;
you're a billionaire, maybe better. But if you have a QE 4­He engine then you're not just a&lt;br /&gt;
trillionaire, you're a power. True independence. And this thing was small. I mean, QE facilities&lt;br /&gt;
are big. Dedicated orbitals or fab bunkers. We could take this with us.&lt;br /&gt;
&lt;br /&gt;
Laselle wondered why it had been left behind. Sariel and Pulasi didn't care about that. But I&lt;br /&gt;
thought Laselle had a point. It was ancient tech. It looked intact. The thing still had all its storage&lt;br /&gt;
and processing. When you took a look inside it you could see why it hadn't been stripped. The&lt;br /&gt;
storage was biotech, synth­synaptic or maybe even cultured. You couldn't pull it without&lt;br /&gt;
destroying it. I looked at the output arrays too. Honestly, I didn't like what I saw. I think it was&lt;br /&gt;
designed to implant the QE 4­He using nano­adapted biotech.&lt;br /&gt;
&lt;br /&gt;
Fact is, I think it was a transfer setup. I think the whole place was basically a transit station for&lt;br /&gt;
moving people around using QE transfers. Moving personalities around. And it was way&lt;br /&gt;
beyond us. Sariel decided we'd take the engine out of there. It could be uncoupled from the&lt;br /&gt;
substructure. But I wondered why it had been left in place.&lt;br /&gt;
&lt;br /&gt;
***&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Did you keep wondering?&amp;quot; Narisaf had leaned forward to stare into Kalsibah's eyes.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yeah, no. When I saw the data conduits and couplings were intact all the way down, I pretty&lt;br /&gt;
much didn't wonder anymore. There were vaults down there. Left alone. Probably a lot of stuff&lt;br /&gt;
deeper in had been left alone. Maybe the whole FTL transfer system was still intact. The Third&lt;br /&gt;
Empire people had wanted to keep that functional. At least until they'd had a chance to come&lt;br /&gt;
back, I guess.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Which chance you presume they never got?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We'd have gone back if we had the chance. The Thirds? I think only one thing would have&lt;br /&gt;
stopped them going back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Narisaf leaned back and exhaled hard, the sound of it rasping through his breather mask. &amp;quot;Yes,&lt;br /&gt;
only one thing. One way or the other. But you didn't get the chance either, did you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kalsibah grimaced. &amp;quot;No. No, we didn't get the chance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; * * * &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With the whole crew down there, we managed the job easily enough. The couplings on the QE&lt;br /&gt;
engine were straightforward. A rig, some muscle and a gravsled did the rest. We loaded the&lt;br /&gt;
engine into a thrust box. From there it was just a case of sending it on out for the Wreathe to pick&lt;br /&gt;
up. We stripped out whatever else looked like it would fit into our other thrust boxes and the&lt;br /&gt;
frigate holds. Then we got out of there.&lt;br /&gt;
&lt;br /&gt;
Where did we go? Yeah, well, we shipped out of there quick. The plan was to roll through some&lt;br /&gt;
wormholes rather than take a gate out. So, we did that. Took a few hours but we got close&lt;br /&gt;
enough to base. Then we took smuggler gates and slipped through. Got pretty close to home.&lt;br /&gt;
We got in sight of home. Before we were ambushed.&lt;br /&gt;
&lt;br /&gt;
The cruiser came out of nowhere. Someone had talked. Someone had set us up. It was a Vigilant,&lt;br /&gt;
must have been egger­piloted with its speed and agility. Came in close, webbed one of the other&lt;br /&gt;
Drammies and blasted it apart before we knew what was going on.&lt;br /&gt;
&lt;br /&gt;
Sariel called us onto the Vigilant while the Wreathe tried to get away. It was already on a&lt;br /&gt;
heading for our cargo facility. Sariel was crazed though. He fired up his plasma torches and&lt;br /&gt;
went screaming in after that cruiser. Me and the other Drammy followed him in.&lt;br /&gt;
&lt;br /&gt;
It was a hard fight, we were running scrams and webs too. Sariel's strat was sound. Get under&lt;br /&gt;
the guns, orbit at super high­speeds. Problem was, it's a Vigilant. It's an egger Vigilant. And the&lt;br /&gt;
pilot was no rube. Must have been a veteran. They knew what they were doing. I got taken out&lt;br /&gt;
next, shot up on the turn. Plasma ripped through my engines. You know the Drammy's a good&lt;br /&gt;
ship. Tough. We had escape cockpits too. Pretty good chances. I blew the cowling and plates,&lt;br /&gt;
and got the hell out of there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Those escape cockpits don't really give you a good view of things with their own sensors. No&lt;br /&gt;
ship sensors or cam drones makes for a fuzzy sense of what's happening outside at a thousand&lt;br /&gt;
meters a second. Far as I could tell the Vigilant was winning.&lt;br /&gt;
&lt;br /&gt;
The base was a bust but we had our own bolt holes all over the system. My escape cockpit took&lt;br /&gt;
me to one of mine.&lt;br /&gt;
&lt;br /&gt;
Sariel? I guess he got away. He's still running the Flames. I don't know what happened to the&lt;br /&gt;
Wreathe. I cleared out of the system. Lost local contact but I heard over chatter that Sariel&lt;br /&gt;
suspected a mole so I pulled the plug on my infiltration mission. Cartel were pretty happy with&lt;br /&gt;
Sariel's operation in that region being splashed.&lt;br /&gt;
&lt;br /&gt;
I didn't report the whole story. I thought that'd be a quick trip into an interrogation cube. Guess I&lt;br /&gt;
ended up in one anyway.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; * * * &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Of course, you remember the orbital elements,&amp;quot; said Narisaf expectantly.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The orbital elements?&amp;quot; Kalsibah looked confused.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;For Mithra's Gate. The comet's orbital elements. As you might guess, we have an interest in&lt;br /&gt;
visiting it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Um, no, I don't think I ever knew them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You flew a Dramiel there. You warped to co­ordinates on its track.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I guess Sariel fleet­warped us there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You're in the habit of using fleet­warp on archaeotech expeditions? Come now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kalsibah frowned. &amp;quot;I, no. I mean. I don't know them. I've forgotten them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Narisaf stared at Kalsibah. &amp;quot;No, I don't think so. Forgotten? No. Had the memory of them&lt;br /&gt;
removed is more like it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kalsibah shook his head in confusion.&lt;br /&gt;
&lt;br /&gt;
Narisaf drummed his fingers on the table again. &amp;quot;Well, you remember enough, I think, to work&lt;br /&gt;
back through all this. Let's talk about the meeting with that archaeotech friend of Sariel's again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wait, wait, how long is this going to go on for?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Narisaf sat back, steepled his fingers and gave a Kalsibah a dispassionate look. &amp;quot;Oh, it's going to&lt;br /&gt;
go on for as long as it takes. And, Kalsibah, I'd hope your memory isn't too patchy if I were you.&lt;br /&gt;
For your sake. Now, tell me about Khabi XIII again, and this time, don't leave out a thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;~ * ~&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Uriel Anteovnuecci</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=File:Mithra.png&amp;diff=197957</id>
		<title>File:Mithra.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=File:Mithra.png&amp;diff=197957"/>
		<updated>2018-03-26T18:03:55Z</updated>

		<summary type="html">&lt;p&gt;Uriel Anteovnuecci: Uriel Anteovnuecci uploaded a new version of &amp;amp;quot;File:Mithra.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Uriel Anteovnuecci</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=File:Mithra.png&amp;diff=197956</id>
		<title>File:Mithra.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=File:Mithra.png&amp;diff=197956"/>
		<updated>2018-03-26T17:41:22Z</updated>

		<summary type="html">&lt;p&gt;Uriel Anteovnuecci: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Uriel Anteovnuecci</name></author>
	</entry>
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