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	<id>https://wiki.everp.online/index.php?action=history&amp;feed=atom&amp;title=Deacon</id>
	<title>Deacon - Revision history</title>
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	<updated>2026-10-17T22:53:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.everp.online/index.php?title=Deacon&amp;diff=195575&amp;oldid=prev</id>
		<title>Aradina: Created page with &quot;Category:Ships  == Description == The Deacon is the latest success from the engineers at Carthum Conglomerate, designed as a remote repairing ship that can keep up wit...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Deacon&amp;diff=195575&amp;oldid=prev"/>
		<updated>2018-01-14T08:03:51Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php?title=Category:Ships&quot; title=&quot;Category:Ships&quot;&gt;Category:Ships&lt;/a&gt;  == Description == The Deacon is the latest success from the engineers at &lt;a href=&quot;/index.php?title=Carthum_Conglomerate&quot; title=&quot;Carthum Conglomerate&quot;&gt;Carthum Conglomerate&lt;/a&gt;, designed as a remote repairing ship that can keep up wit...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Ships]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The Deacon is the latest success from the engineers at [[Carthum Conglomerate]], designed as a remote repairing ship that can keep up with fast moving fleets including those containing the extremely popular [[Confessor]]-class Tactical Destroyer. Managing to miniaturize the powerful remote armor repairing systems from their best-selling Guardian Logistics Cruiser onto a frigate-sized hull was no simple task, but [[Carthum_Conglomerate|Carthum]] was able to release the Deacon in nearly record time and under-budget thanks in part to extensive cooperation with researchers from the [[Lai Dai]] megacorp.&lt;br /&gt;
&lt;br /&gt;
Developer: Carthum Conglomerate&lt;br /&gt;
&lt;br /&gt;
Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapons systems, they provide a nice mix of offense and defense. On the other hand, their electronics and shield systems tend to be rather limited.&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
Amarr Frigate bonuses (per skill level):&lt;br /&gt;
* 10% bonus to [[Remote Armor Repairer]] amount&lt;br /&gt;
* 10% reduction in [[Remote Armor Repairer]] activation cost&lt;br /&gt;
&lt;br /&gt;
Logistics Frigates bonuses (per skill level):&lt;br /&gt;
* 5% reduction in [[Remote Armor Repairer]] duration and activation cost&lt;br /&gt;
* 7.5% bonus to armor hitpoints&lt;br /&gt;
&lt;br /&gt;
Role Bonus:&lt;br /&gt;
* 50% bonus to [[Remote Armor Repairer]] optimal range&lt;br /&gt;
* 600% bonus to [[Remote Armor Repairer]] falloff&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
{{Amarrships}}&lt;/div&gt;</summary>
		<author><name>Aradina</name></author>
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