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	<id>https://wiki.everp.online/index.php?action=history&amp;feed=atom&amp;title=Item_Database%3AShips</id>
	<title>Item Database:Ships - Revision history</title>
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	<updated>2026-10-17T03:18:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.everp.online/index.php?title=Item_Database:Ships&amp;diff=197609&amp;oldid=prev</id>
		<title>Aradina at 05:59, 5 February 2018</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Item_Database:Ships&amp;diff=197609&amp;oldid=prev"/>
		<updated>2018-02-05T05:59:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:59, 5 February 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Item Database|Ships]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Item Database|Ships]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The [[Ship|ship]] classes can be broken down into a couple groups.  Here are brief explanations of all the [[Ship|ship]] classes, in order of difficulty of flying in the group.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Amarr Ships]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Caldari Ships]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Gallente Ships]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Minmatar Ships]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==[[Frigates]]==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==[[Frigates]]==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l40&quot; &gt;Line 40:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Heavy Interdictor]]''' Essential for 0.0 combat, the Heavy Interdictor can fit a [[Warp Disruption Field Generator]], which generates a warp disruption bubble around the ship. They are capable of incredibly heavy tanks as well. When fitted with a [[script]], they can also generate a short-range infinite warp scrambler, or a longer range warp disrupter. They're often used to hold down large targets, such as capitals, for a larger fleet to kill.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Heavy Interdictor]]''' Essential for 0.0 combat, the Heavy Interdictor can fit a [[Warp Disruption Field Generator]], which generates a warp disruption bubble around the ship. They are capable of incredibly heavy tanks as well. When fitted with a [[script]], they can also generate a short-range infinite warp scrambler, or a longer range warp disrupter. They're often used to hold down large targets, such as capitals, for a larger fleet to kill.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Logistic&lt;/del&gt;]]''' Logistic ships are tech 2 cruisers focused on one task, assisting other ships. While they have decent resistances, they are purpose built on giving other ships armor, shields, energy, or electronic subsystems support. Having one flying in a PvP or PvE gang is a force multiplier for defense purposes.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Logistics Cruisers&lt;/ins&gt;]]''' Logistic ships are tech 2 cruisers focused on one task, assisting other ships. While they have decent resistances, they are purpose built on giving other ships armor, shields, energy, or electronic subsystems support. Having one flying in a PvP or PvE gang is a force multiplier for defense purposes.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Strategic Cruisers]]''' Cruisers built off Sleeper technology, as made available in the [[Apocrypha]] expansion. They were the first [[T3|T3]] cruisers, and support a fully modular structure, where players can mix and match 4 different subsystems, changing available slots, shield/armor/structure strength and other vital characteristics. They are extremely versatile, able to be fit for high damage and tank, or with the right subsystems fitted they can function as Recon Ships and fit a [[Covert Ops Cloaking Device II|Covops Cloak]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Strategic Cruisers]]''' Cruisers built off Sleeper technology, as made available in the [[Apocrypha]] expansion. They were the first [[T3|T3]] cruisers, and support a fully modular structure, where players can mix and match 4 different subsystems, changing available slots, shield/armor/structure strength and other vital characteristics. They are extremely versatile, able to be fit for high damage and tank, or with the right subsystems fitted they can function as Recon Ships and fit a [[Covert Ops Cloaking Device II|Covops Cloak]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l98&quot; &gt;Line 98:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 90:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== New Eden Crew Guidelines ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== New Eden Crew Guidelines ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shown at FanFest 2011, after popular demand CCP released a chart revealing the crew amount for each ship class. It can be found at the [[New Eden Crew Guidelines]] page. However, it isn't entirely up to date.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shown at FanFest 2011, after popular demand CCP released a chart revealing the crew amount for each ship class&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It can be found at the &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;New Eden Crew Guidelines&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;page. However, it isn't entirely up to date.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;== See Also ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ships by race&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Amarr Ships]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* [[Caldari Ships]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* [[Gallente Ships]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* [[Minmatar Ships&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Aradina</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Item_Database:Ships&amp;diff=197603&amp;oldid=prev</id>
		<title>Aradina at 05:45, 5 February 2018</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Item_Database:Ships&amp;diff=197603&amp;oldid=prev"/>
		<updated>2018-02-05T05:45:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:45, 5 February 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l91&quot; &gt;Line 91:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 91:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Other==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Other==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Rookie Ship&lt;/del&gt;]] The starting ship for every &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pod pilot &lt;/del&gt;out there, this is the absolute worst ship to be flying at all times. Slow, with a small hold, minimal armaments, and no defenses&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, this is the ship of the zero SP alt&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; The only plus to these &lt;/del&gt;ships &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is that &lt;/del&gt;they are free in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the case of &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ship loss&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Corvette&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Formally known as &amp;quot;Rookie Ships&amp;quot;. &lt;/ins&gt;The starting ship for every &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;capsuleer &lt;/ins&gt;out there, this is the absolute worst ship to be flying at all times&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, except the Alliance Tournament&lt;/ins&gt;. Slow, with a small &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cargo &lt;/ins&gt;hold, minimal armaments, and no defenses. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;They can be used as almost free &lt;/ins&gt;ships &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for creating a cynosaural field, as &lt;/ins&gt;they are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;given to pilots for &lt;/ins&gt;free &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;if they dock &lt;/ins&gt;in a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;station where they have no assets while in their pod&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Shuttle]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/del&gt;The smallest flyable ship, the shuttle is not to be overlooked for its quick alignment, its innate speed, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;miniscule &lt;/del&gt;cost, and tiny cargo capacity. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Great for going places while leaving your more useful ships behind.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Shuttle]] The smallest flyable ship, the shuttle is not to be overlooked for its quick alignment, its innate speed, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;minuscule &lt;/ins&gt;cost, and tiny cargo capacity. Great for going places while leaving your more useful ships behind.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Miscellaneous]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/del&gt;Limited edition and discontinued ships that do not fit into other categories.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Miscellaneous]] Limited edition and discontinued ships that do not fit into other categories.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== New Eden Crew Guidelines ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== New Eden Crew Guidelines ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shown at FanFest 2011, after popular demand CCP released a chart revealing the crew amount for each ship class. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The up-to-date, official version of this chart is discussed &lt;/del&gt;at the [[New Eden Crew Guidelines]] page.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Shown at FanFest 2011, after popular demand CCP released a chart revealing the crew amount for each ship class. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It can be found &lt;/ins&gt;at the [[New Eden Crew Guidelines]] page&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. However, it isn't entirely up to date&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Aradina</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Item_Database:Ships&amp;diff=197600&amp;oldid=prev</id>
		<title>Aradina at 05:41, 5 February 2018</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Item_Database:Ships&amp;diff=197600&amp;oldid=prev"/>
		<updated>2018-02-05T05:41:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:41, 5 February 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l71&quot; &gt;Line 71:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 71:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Titan]]''' Titans are massive ships, over 15 kilometers long, they are big and slow, but capable of withstanding massive amounts of damage. They can fit a [[doomsday device]] that is capable of destroying a capital ship in one shot. These are the most expensive ships in eve, and usually fitted with the most expensive faction, deadspace and officer modules as well.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Titan]]''' Titans are massive ships, over 15 kilometers long, they are big and slow, but capable of withstanding massive amounts of damage. They can fit a [[doomsday device]] that is capable of destroying a capital ship in one shot. These are the most expensive ships in eve, and usually fitted with the most expensive faction, deadspace and officer modules as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Industrial ships==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Industrial ships==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Industrial Ship]]''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(aka '''indy''' or '''hauler''')- &lt;/del&gt;Industrial ships are needed by everyone, PvP and PvE &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pod &lt;/del&gt;pilots alike. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;If you are hauling loot or hauling ore, an indy will make your life easier by allowing you carry more, making for fewer trips. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Almost every pilot out there is capable of flying one from time to time. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;They are core of industry, allowing &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[pod pilot]]s &lt;/del&gt;to move vast amounts of goods from point to point. But remember that the cargo capacity comes with the price tag of being slow.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Industrial Ship]]''' Industrial ships are needed by everyone, PvP and PvE pilots alike. If you are hauling loot or hauling ore, an indy will make your life easier by allowing you carry more, making for fewer trips. Almost every pilot out there is capable of flying one from time to time. They are core of industry, allowing &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pilots &lt;/ins&gt;to move vast amounts of goods from point to point. But remember that the cargo capacity comes with the price tag of being &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/ins&gt;slow&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, easy target&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Transport Ship]]'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- Transport ships are more capable tech 2 &lt;/del&gt;industrial ships. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Having higher resistances&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;some &lt;/del&gt;are capable of fitting a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;covert ops cloak while others &lt;/del&gt;have a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;+2 warp strength.  While they cannot all &lt;/del&gt;hold &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;more than tech 1 industrials&lt;/del&gt;, they &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;all give you a better chance against pirates looking to steal your hard earned cargo&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Transport Ship]]''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Advanced &lt;/ins&gt;industrial ships &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;focusing on either resilience or stealth to specialize in transportation&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;They come in two types&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;blockade runners and deep space transports. Blockade runners &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fast and fragile transports, &lt;/ins&gt;capable of fitting a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Covert Ops Cloak]]. Deep Space Transports are designed with the depths of lawless space in mind. They &lt;/ins&gt;have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;incredible defensive capabilities and &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;massive cargo &lt;/ins&gt;hold, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;however &lt;/ins&gt;they &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are also some of the slowest ships found in space&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==ORE Ships==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==ORE Ships==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Mining Frigate]]''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- This category consists of one ship currently, the &lt;/del&gt;[[Venture]]. An entry level mining platform, this platform allows new pilots to get to grips with mining, while also allowing for operation in lower security space with it's built in warp stabilizer bonus and utility high slot. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It is &lt;/del&gt;also &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the only ship currently available with a gas mining bonus, this mixed with its sizable ore bay makes it a great ship for new and older players alike.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Mining Frigate]]''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/ins&gt;[[Venture]]. An entry level mining platform, this platform allows new pilots to get to grips with mining, while also allowing for operation in lower security space with it's built in warp stabilizer bonus and utility high slot. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;They can &lt;/ins&gt;also make &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;somewhat effective combat &lt;/ins&gt;ships, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;provided &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have enough &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;them&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*'''[[Mining Barge]]''' (aka '''barge''')- Mining is the start of the life cycle of most ships, giving pod pilots the base minerals to &lt;/del&gt;make &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;modules and &lt;/del&gt;ships&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.  Mining barges are capable of pulling large amounts of ore from asteroids, with a longer cycle time than frigate&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cruiser or battleship mining. If &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are mining in high sec, in a mission deadspace, or 0.0, a mining barge is the start &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your mining career&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Exhumer&lt;/del&gt;]]'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- Exhumers are tech 2 &lt;/del&gt;mining &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;barges&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;allowing &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;greater mining potential&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;  They have higher resistances&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which give them &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ability to survive pirate attack.  Some specialize &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[ice &lt;/del&gt;mining&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] while others have increased warp strength and specialize in &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mercoxit&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mining&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mining Barge&lt;/ins&gt;]]''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ships specialized in strip &lt;/ins&gt;mining, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;good &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mass-resource harvesting purposes&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Typically tankier than their smaller sibling&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Venture, they are often considered a step up &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;terms of &lt;/ins&gt;mining&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. The Procurer is also a capable &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bait&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ship, able to fit an impressive tank that can catch unaware attackers of guard&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ORE Industrial&lt;/del&gt;]]'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- This category consists of one ship currently&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the [[Noctis]].  A loot and salvage expert&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Boosting Tractor Beam and Salvager cycle time and Tractor Beam range and velocity&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Exhumer&lt;/ins&gt;]]''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Exhumers are advanced mining barges&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that specialize in strip mining for resource harvesting operations&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;They are often far more expensive than other mining ships&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Industrial &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Command &lt;/del&gt;Ship]]'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- This category consists of one ship currently, the &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Orca&lt;/del&gt;]]. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;A &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mining support platform, the Orca is a bulk ore carrier, similar to a freighter, yet is much more suited for the rigors of mining than any freighter&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ORE &lt;/ins&gt;Industrial Ship]]''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Noctis&lt;/ins&gt;]]. A &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;loot and salvage expert. Boosting Tractor Beam and Salvager cycle time and Tractor Beam range and velocity&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Capital &lt;/del&gt;Industrial Ship]]'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- There is only one Cap Industrial right now&lt;/del&gt;, the [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Rorqual&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.  It is a capital ship, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;while not quite as capable as a carrier&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/del&gt;can fit &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;capital &lt;/del&gt;modules &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and provide capital support for &lt;/del&gt;other ships&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. It is designed to be a mining support platform on a large scale.  It can compress ore, allowing vast amounts of ore to be quickly moved to remote bases.  As a capital ship it requires the use of cyno fields to move about&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Industrial &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Command &lt;/ins&gt;Ship]]''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Medium and large vessels designed for assisting and leading group mining operations. These ships&lt;/ins&gt;, the [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Porpoise&lt;/ins&gt;]] and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Orca]]&lt;/ins&gt;, can fit &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;command burst &lt;/ins&gt;modules &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that improve the mining ability of &lt;/ins&gt;other ships &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in their fleet&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*'''[[Capital Industrial Ship]]''' The [[Rorqual]] is a capital ship specialized for mining. It can compress ore, allowing more to be transported at once, and it can provide command bursts for its fleet. It can also use the incredibly pricey Excavator mining drones, which have a very high mining yield.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Other==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Other==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Rookie Ship]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/del&gt;The starting ship for every pod pilot out there, this is the absolute worst ship to be flying at all times. Slow, with a small hold, minimal armaments, and no defenses, this is the ship of the zero SP alt.  The only plus to these ships is that they are free in the case of a ship loss.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Rookie Ship]] The starting ship for every pod pilot out there, this is the absolute worst ship to be flying at all times. Slow, with a small hold, minimal armaments, and no defenses, this is the ship of the zero SP alt.  The only plus to these ships is that they are free in the case of a ship loss.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Shuttle]]- The smallest flyable ship, the shuttle is not to be overlooked for its quick alignment, its innate speed, miniscule cost, and tiny cargo capacity.  Great for going places while leaving your more useful ships behind.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Shuttle]]- The smallest flyable ship, the shuttle is not to be overlooked for its quick alignment, its innate speed, miniscule cost, and tiny cargo capacity.  Great for going places while leaving your more useful ships behind.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Aradina</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Item_Database:Ships&amp;diff=197599&amp;oldid=prev</id>
		<title>Aradina at 05:29, 5 February 2018</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Item_Database:Ships&amp;diff=197599&amp;oldid=prev"/>
		<updated>2018-02-05T05:29:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:29, 5 February 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l53&quot; &gt;Line 53:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 53:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Battleship]]''' The Battleship is the goal of all newbie pilots out there. Battleships are larger than all previous ships, are potentially more capable. They are one of the most common ships for PvE for Level 4 and 5 missions. While they are actually easy to get into, they take a long time to fly well.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Battleship]]''' The Battleship is the goal of all newbie pilots out there. Battleships are larger than all previous ships, are potentially more capable. They are one of the most common ships for PvE for Level 4 and 5 missions. While they are actually easy to get into, they take a long time to fly well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Black Ops]]''' Black Ops are advanced battleships that use covert cynosural fields, specialized in operations behind enemy lines. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;While having slightly lower damage output and tanking ability of a battleship, they &lt;/del&gt;are the only non-capital ship which possesses their own short-range jump drive. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;In addition to their internal jump drive, they may fit a Covert Jump Portal Generator I module which opens a bridge that select ships may travel through. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; The type of ships which may utilize the covert jump bridge are those with a cloak bonus, either to movement or warping while cloaked (Jump Harmonics 2).  &lt;/del&gt;Black Ops may lock on to normal Cynosural Fields which are used by Capital Ships, although they have the unique ability to lock on to special Covert Cynosural Fields opened from either Covert Ops vessels &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/del&gt;Force Recon ships. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;These are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;not very common ships in the eve universe yet, but their purpose seem to be &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;stealth PvP operations &lt;/del&gt;in hostile &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;territory&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with the ability to bypass defensive camps&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Black Ops]]''' Black Ops are advanced battleships that use covert cynosural fields, specialized in operations behind enemy lines. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;They &lt;/ins&gt;are the only non-capital ship which possesses their own short-range jump drive. In addition to their internal jump drive, they may fit a Covert Jump Portal Generator I module which opens a bridge that select ships may travel through. Black Ops may lock on to normal Cynosural Fields which are used by Capital Ships, although they have the unique ability to lock on to special Covert Cynosural Fields opened from either Covert Ops vessels&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, other Black Ops or &lt;/ins&gt;Force Recon ships. These are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;commonly used &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;quick and deadly attacks &lt;/ins&gt;in hostile &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;space&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;also known as Blopsing&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Marauder]]'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/del&gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;first Tech 2 battleship, the Marauder is the ultimate &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;focused damage dealing&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;  &lt;/del&gt;Having special bonuses for it's weapons, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it frees up &lt;/del&gt;high slots &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for other helpful &lt;/del&gt;modules &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;like &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;NOS&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and Tractor Beams&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;  These &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rarely seen &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PvP &lt;/del&gt;due to their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;low sensor strength&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;allowing them to be jammed more easily than other battleships.  However&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they are very common in PvE Level 4 missions, many times as a salvage vehicle due &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;their extended tractor range&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Marauder]]'''The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Marauders are advanced battleships whose damage projection and resilience let them specialize &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;combat&lt;/ins&gt;. Having special bonuses for it's weapons, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they tend to have many utility &lt;/ins&gt;high slots&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, which allow the fitting of many useful &lt;/ins&gt;modules&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. They can fit a &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Bastion&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;module, an electronic interface similar to a dreadnoughts siege module&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;They &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;commonly used &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PvE &lt;/ins&gt;due to their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;high tank and high damage&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;however use of a Bastion module prevents movement&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;leaving the ship vulnerable &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;attack&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Capital Ships==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Capital ships (with the exception of the Freighter, the Jump Freighter and the Orca) cannot enter high security space.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*'''[[Freighter]]''' Capital hulls with massive cargoholds, intended for mass-transportation of items. They are how the bulk of materials move in empire space. Capable of holding 30 times as much as regular Industrial ships, these are slow moving targets for any interested in piracy. Getting a freighter through 0.0 space is a true test of teamwork for a corporation or alliance.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*'''[[Jump Freighter]]''' Jump freighters are tech 2 freighters, having around a third the cargo capacity but having the ability to use [[Cynosural Fields]] or [[jump bridges]] to move around low sec and 0.0. The ability to use star gates and cyno gens allows a jump freighter to easily transition between the safety of empire and beyond to the edges of the empires, dragging mass quantities of material with it.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*'''[[Dreadnought]]''' Capital ships with high firepower and resilience, created for extended sieges of stationary installations. Capable of fitting a siege module, these ships can enter a 10 minute cycle time which increases their damage output and tank considerably, but makes them unable to warp or receive help from other ships. They're often used in large amounts to quickly destroy a target(Dread-Bombing), or for attacks on structures.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*'''[[Carrier]]''' Carriers are fairly common throughout the low and null-sec. They are capable of fitting command burst, fighters, and triage modules. Their ship maintenance array allows them to transport other ships, up to and including battleships in size.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*'''[[Carrier|Supercarrier]]''' Essentially scaled up carriers, supercarriers are less common than their smaller brethren and focused more towards combat. Like carriers they are capable of fitting command bursts and fighters. Additionally they are capable of deploying fighter bombers, fighters specifically designed to destroy a capital ship in a short amount of time, and fitting a remote ECM burst, which allows them to remotely break the locks of groups of enemy ships. Like titans these ships are capable of withstanding amazing amounts of damage.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*'''[[Titan]]''' Titans are massive ships, over 15 kilometers long, they are big and slow, but capable of withstanding massive amounts of damage. They can fit a [[doomsday device]] that is capable of destroying a capital ship in one shot. These are the most expensive ships in eve, and usually fitted with the most expensive faction, deadspace and officer modules as well.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l77&quot; &gt;Line 77:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 91:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Capital Industrial Ship]]'''- There is only one Cap Industrial right now, the [[Rorqual]].  It is a capital ship, and while not quite as capable as a carrier, it can fit capital modules and provide capital support for other ships. It is designed to be a mining support platform on a large scale.  It can compress ore, allowing vast amounts of ore to be quickly moved to remote bases.  As a capital ship it requires the use of cyno fields to move about.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Capital Industrial Ship]]'''- There is only one Cap Industrial right now, the [[Rorqual]].  It is a capital ship, and while not quite as capable as a carrier, it can fit capital modules and provide capital support for other ships. It is designed to be a mining support platform on a large scale.  It can compress ore, allowing vast amounts of ore to be quickly moved to remote bases.  As a capital ship it requires the use of cyno fields to move about.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Capital Ships==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  Capital ships (with the exception of the Freighter, the Jump Freighter and the Orca) cannot enter hisec and must move about through [[cyno fields]] in low and [[Null_Sec|null sec]].&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*'''[[Freighter]]'''- Freighters are huge cargoholds with a warp drive engine.  While not able to fit any modules or rigs, they are how the bulk of materials move in empire space.  Capable of holding 30 times as much as regular Industrial ships, these are slow moving targets for any interested in piracy.  Getting a freighter through 0.0 space is a true test of teamwork for a corporation or alliance.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*'''[[Jump Freighter]]''' (aka '''JF''')- Jump freighters are tech 2 freighters, having around a third the cargo capacity but having the ability to use [[cyno generators]] or [[jump bridges]] to move around low sec and 0.0.   The ability to use star gates and cyno gens allows a jump freighter to easily transition between the safety of empire and beyond to the edges of the empires, dragging mass quantities of material with it.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*'''[[Dreadnought]]''' (aka '''Dread''')- Dreadnoughts are large gun ships, capable of surviving the most brutal of assaults and putting out more single target damage than any other ship.  Capable of fitting a siege module, these ships can enter a 10 minute cycle time which makes them capable of putting out 6.25x as much damage and repair 2x as much, but unable to warp or receive help from other ships.  These are the backbone of [[POS]] warfare and are critical for most capital ship takedowns. The first capital ships many pilots can fly.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*'''[[Carrier]]'''- Carriers are fairly common throughout the low- and null-sec.  They are essential for logistics for 0.0 corporations, for support in remote and hostile locations, and commonly used for large scale mining operations as well.  They are capable of fitting gang warfare modules, fighter drones, and triage modules. Their ship maintenance array allows them to transport other ships, up to and including battleships in size.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*'''[[Carrier|Supercarrier]]''' (formerly called '''motherships''' or '''moms''' now known as '''supers''')- Essentially scaled up carriers, supercarriers are less common than their smaller brethren and focused more towards combat. Like carriers they are capable of fitting gang warfare modules and fighter drones however they cannot fit a triage module. Additionally they are capable of deploying fighter bombers, drones specifically designed to destroy a capital ship in a short amount of time, and fitting a remote ECM burst, which allows them to remotely break the locks of groups of enemy ships. Like titans these ships are capable of withstanding amazing amounts of damage.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*'''[[Titan]]'''- Titans are currently the top end of ships that a [[pod pilot]] can fly.  They are big and slow, but capable of withstanding amazing damage.  They can fit a [[doomsday device]] that is capable of destroying a capital ship in one shot.  These are the most expensive ships in eve, and usually fitted with the most expensive faction, deadspace and officer modules as well.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Other==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Other==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Aradina</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Item_Database:Ships&amp;diff=197598&amp;oldid=prev</id>
		<title>Aradina: Updating.</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Item_Database:Ships&amp;diff=197598&amp;oldid=prev"/>
		<updated>2018-02-05T05:09:17Z</updated>

		<summary type="html">&lt;p&gt;Updating.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:09, 5 February 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot; &gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Command Destroyer]]''' Advanced Destroyers that can field Command Bursts for fleet support as well as Micro Jump Field Generators for rapid repositioning of nearby ships.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Command Destroyer]]''' Advanced Destroyers that can field Command Bursts for fleet support as well as Micro Jump Field Generators for rapid repositioning of nearby ships.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Tactical Destroyer]''' Versatile destroyers that can switch between three distinct modes while in flight, providing a choice of improved defenses, propulsion or range.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Tactical Destroyer&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]&lt;/ins&gt;]''' Versatile destroyers that can switch between three distinct modes while in flight, providing a choice of improved defenses, propulsion or range.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==[[Cruiser|Cruisers]]==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==[[Cruiser|Cruisers]]==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*'''[[Cruiser]]'''- Usually the first multi-million [[ISK|isk]] ship that pilots buy&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the cruiser is the first step up most pilots take on their road to perfection.   Used for cheap medium sized support &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;level 2 missions, these cruisers are usually just a stepping stone towards a more capable and expensive ship&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Craft with balanced offensive&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;defensive &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mobility capabilities making them quite versatile&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Heavy Assault &lt;/del&gt;Ship]]''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(aka '''HAC''')- All HACs fill a unique role in the universe&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;having heavier armor and unique characteristics&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; These &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ubiquitous in PvP&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;found alone, and &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;small and large gangs alike&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;They are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;often used &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;harder level 2 or 3 missions as well&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Recon &lt;/ins&gt;Ship]]''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Recons are tech 2 cruisers specialized for electronic warfare. Recons are divided into Combat Recons and Force Recons. Combat Recons possess greater damage potential and sturdier tanks&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;though they do not possess either type of cloaking bonus they are hidden from directional scanners&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Force Recons &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;capable of warping [[cloaked]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;these ships spend much of their time attacking other solo ships or calling &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the cavalry with their bonus to [[Cynosural Field Generator I]] fuel usage&lt;/ins&gt;. They are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ideal &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;solo PvP&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Recon Ship&lt;/del&gt;]]''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(aka '''recon''')- Recons are tech 2 cruisers &lt;/del&gt;specialized &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for electronic warfare.  Recons are divided into Combat Recons &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Force Recons&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Combat Recons possess greater damage potential &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sturdier tanks, though they do not possess either type of cloaking bonus&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Force Recons &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;capable of warping [[cloaked]]&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;these ships spend much of their time attacking other solo ships or calling &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the cavalry with their bonus to [[cyno gen]] fuel usage&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;They are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ideal &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;solo PvP&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Heavy Assault Cruisers&lt;/ins&gt;]]''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Advanced ships &lt;/ins&gt;specialized &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in combat, with improved damage &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;resilience&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;All HACs fill a unique role in combat, having heavier defenses &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;unique characteristics&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;These &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ubiquitous in PvP, found alone&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;small gangs and large fleets alike&lt;/ins&gt;. They are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;often used &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;harder level 2 or 3 missions as well&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Logistic&lt;/del&gt;]]'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(aka &lt;/del&gt;'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;logi&lt;/del&gt;'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;)- &lt;/del&gt;Logistic ships are tech 2 cruisers focused on one task, assisting other ships. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;  &lt;/del&gt;While they have decent resistances, they are purpose built on giving other ships armor, shields, energy, or electronic subsystems support. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Having one flying in a PvP or PvE gang is a force multiplier for defense purposes.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Heavy Interdictor&lt;/ins&gt;]]''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Essential for 0.0 combat, the Heavy Interdictor can fit a [[Warp Disruption Field Generator]], which generates a warp disruption bubble around the ship. They are capable of incredibly heavy tanks as well. When fitted with a [[script]], they can also generate a short-range infinite warp scrambler, or a longer range warp disrupter. They're often used to hold down large targets, such as capitals, for a larger fleet to kill.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Heavy Interdictor&lt;/del&gt;]]''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(aka '''Hictor''')- Essential for 0&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;0 defense, &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Hictor can fit a &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Warp Disruption Field Generator&lt;/del&gt;]], &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;causing ships warp drives to fail&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;They &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can &lt;/del&gt;be fitted &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with heavy tanks &lt;/del&gt;as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;well.   When fitted with &lt;/del&gt;a [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;script&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, they can also generate a long-range infinite warp disruption beam, very useful in low sec operations&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Logistic]]&lt;/ins&gt;''' Logistic ships are tech 2 cruisers focused on one task, assisting other ships. While they have decent resistances, they are purpose built on giving other ships armor, shields, energy, or electronic subsystems support. Having one flying in a PvP or PvE gang is a force multiplier for defense purposes.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Strategic Cruisers&lt;/ins&gt;]]''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Cruisers built off Sleeper technology, as made available in the [[Apocrypha]] expansion&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;They were &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;first &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;T3|T3&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cruisers, and support a fully modular structure&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;where players can mix and match 4 different subsystems, changing available slots, shield/armor/structure strength and other vital characteristics&lt;/ins&gt;. They &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are extremely versatile, able to &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fit for high damage and tank, or with the right subsystems &lt;/ins&gt;fitted &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they can function &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Recon Ships and fit &lt;/ins&gt;a [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Covert Ops Cloaking Device II|Covops Cloak&lt;/ins&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*'''[[Strategic Cruisers]]''' (aka '''t3''') are cruisers built off Sleeper technology, as made available in the [[Apocrypha]] expansion. They were the first [[T3|T3]] cruisers, and support a fully modular structure, where players can mix and match in 5 different subcategories, changing available slots, shield/armor/structure strength and other vital characteristics. They are mostly comparable to Heavy Assault Ships. However, with the right subsystems fitted they can function as Recon Ships and even fit a  [[Covert Ops Cloaking Device II|Covops Cloak]] .&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==[[Battlecruisers]]==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==[[Battlecruisers]]==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Battlecruiser]]''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(aka '''BC''')- &lt;/del&gt;Battlecruisers are the next step up in a pilot's development life. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;They are able to take more punishment and put out more damage than a cruiser. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; They are heavily used in PvP, as they are half the price of a battleship.  &lt;/del&gt;But they are also used quite heavily in PvE, as they breeze through Level 3 missions, along with doing some Level 4's.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Battlecruiser]]''' Battlecruisers are the next step up in a pilot's development life. They are able to take more punishment and put out more damage than a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tech one &lt;/ins&gt;cruiser. But they are also used quite heavily in PvE, as they breeze through Level 3 missions, along with doing some Level 4's.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Command Ship]]''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(aka '''CS''')- &lt;/del&gt;Command ships are the tech 2 version of the battlecruiser, the primary purpose being providing &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gang warfare links &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;other &lt;/del&gt;in their fleet.  However, they can also have some of the heaviest tanks and put out heavy damage. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;They are primarily a support craft, but their special abilities are also useful to a fleet. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;They are also commonly seen in PvE Level 4 and Level 5 missions, sometimes assisting other ships in completing the mission.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Command Ship]]''' Command ships are the tech 2 version of the battlecruiser, the primary purpose being providing &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;command bursts &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;others &lt;/ins&gt;in their fleet.  However, they can also have some of the heaviest tanks and put out heavy damage. They are primarily a support craft, but their special abilities are also useful to a fleet. They are also commonly seen in PvE Level 4 and Level 5 missions, sometimes assisting other ships in completing the mission.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==[[Battleships]]==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==[[Battleships]]==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Battleship]]''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(aka '''BS''')- &lt;/del&gt;The Battleship is the goal of all newbie pilots out there&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, and the core of any successful fleet operation&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Battleships are larger than all previous ships, are more capable&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, can produce more damage, and survive more damage&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;They are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;essential to PvP and &lt;/del&gt;the most common &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ship &lt;/del&gt;for PvE for Level 4 and 5 missions. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;While they are actually easy to get into, they take a long time to fly well.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If you buy one and fly it in combat&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you will lose it eventually&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;They &lt;/del&gt;are the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;test between a new pilot &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an experienced pilot&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Battleship]]''' The Battleship is the goal of all newbie pilots out there. Battleships are larger than all previous ships, are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;potentially &lt;/ins&gt;more capable. They are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;one of &lt;/ins&gt;the most common &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ships &lt;/ins&gt;for PvE for Level 4 and 5 missions. While they are actually easy to get into, they take a long time to fly well&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*'''[[Black Ops]]''' Black Ops are advanced battleships that use covert cynosural fields, specialized in operations behind enemy lines. While having slightly lower damage output and tanking ability of a battleship, they are the only non-capital ship which possesses their own short-range jump drive.  In addition to their internal jump drive, they may fit a Covert Jump Portal Generator I module which opens a bridge that select ships may travel through&lt;/ins&gt;.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The type of ships which may utilize the covert jump bridge are those with a cloak bonus&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;either to movement or warping while cloaked (Jump Harmonics 2)&lt;/ins&gt;.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Black Ops may lock on to normal Cynosural Fields which &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;used by Capital Ships, although they have &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;unique ability to lock on to special Covert Cynosural Fields opened from either Covert Ops vessels &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Force Recon ships.  These are not very common ships in the eve universe yet, but their purpose seem to be for stealth PvP operations in hostile territory, with the ability to bypass defensive camps&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Marauder]]'''- The first Tech 2 battleship, the Marauder is the ultimate in focused damage dealing.   Having special bonuses for it's weapons, it frees up high slots for other helpful modules like [[NOS]] and Tractor Beams.   These are rarely seen in PvP due to their low sensor strength, allowing them to be jammed more easily than other battleships.  However, they are very common in PvE Level 4 missions, many times as a salvage vehicle due to their extended tractor range.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Marauder]]'''- The first Tech 2 battleship, the Marauder is the ultimate in focused damage dealing.   Having special bonuses for it's weapons, it frees up high slots for other helpful modules like [[NOS]] and Tractor Beams.   These are rarely seen in PvP due to their low sensor strength, allowing them to be jammed more easily than other battleships.  However, they are very common in PvE Level 4 missions, many times as a salvage vehicle due to their extended tractor range.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*'''[[Black Op]]''' (aka '''BlOps''')- The second Tech 2 battleship, the Black Ops is designed to fulfill a covert role.  While having slightly lower damage output and tanking ability of a battleship, they are the only non-capital ship which possesses their own short-range jump drive.  In addition to their internal jump drive, they may fit a Covert Jump Portal Generator I module which opens a bridge that select ships may travel through.  The type of ships which may utilize the covert jump bridge are those with a cloak bonus, either to movement or warping while cloaked (Jump Harmonics 2).  Black Ops may lock on to normal Cynosural Fields which are used by Capital Ships, although they have the unique ability to lock on to special Covert Cynosural Fields opened from either Covert Ops vessels and Force Recon ships.  These are not very common ships in the eve universe yet, but their purpose seem to be for stealth PvP operations in hostile territory, with the ability to bypass defensive camps.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Industrial ships==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Industrial ships==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Aradina</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Item_Database:Ships&amp;diff=197597&amp;oldid=prev</id>
		<title>Aradina: Updating.</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Item_Database:Ships&amp;diff=197597&amp;oldid=prev"/>
		<updated>2018-02-05T04:57:23Z</updated>

		<summary type="html">&lt;p&gt;Updating.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:57, 5 February 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Item Database|Ships]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Item Database|Ships]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;{{note&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In-game screenshots &lt;/del&gt;can be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;contributed to &lt;/del&gt;ship &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pages. Please use gallery coding when adding images. Also&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;please take &lt;/del&gt;in&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-game screenshots using Trinity graphics!, newer pictures showing V3'd models would also be much appreciated!}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The [[Ship&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ship]] classes &lt;/ins&gt;can be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;broken down into a couple groups.  Here are brief explanations of all the [[Ship|&lt;/ins&gt;ship&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] classes&lt;/ins&gt;, in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;order of difficulty of flying in the group.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;K-Space&lt;/del&gt;]] [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ships&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Amarr Ships&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;W-Space&lt;/del&gt;]] [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ships&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Caldari Ships&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Gallente Ships&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Minmatar Ships&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The [[Ship|ship]] classes can be broken down into a couple groups.  Here are brief explanations of all the [[Ship|ship]] classes, in order of difficulty of flying in the group.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==[[Frigates]]==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==[[Frigates]]==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*'''[[Frigate]]''' (aka '''frig''')- &lt;/del&gt;These are the ships everyone can fly starting out. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;They are cheap and good for [[tackling]] in [[PvP]] as well as fighting in faction warfare space&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.  All pilots start in one, usually flying level 1 missions&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These are the ships everyone can fly starting out. They are cheap and good for [[tackling]] in [[PvP]] as well as fighting in faction warfare space.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Interceptor]]''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(aka '''inty''')- &lt;/del&gt;Purpose built tackling frigates, but paper thin, great for small gang support and most PvP operations&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.  Not very useful for PvE purposes&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Interceptor]]''' Purpose built tackling frigates, but paper thin, great for small gang support and most PvP operations.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Assault &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ship&lt;/del&gt;]]''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(aka '''AF''')- &lt;/del&gt;High-resistance frigates, Assault Frigates are more durable than Interceptors and put out more damage. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Mostly used as heavy hitting frigates for solo travels or for holding down targets for the fleet.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Assault &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Frigate&lt;/ins&gt;]]''' High-resistance frigates, Assault Frigates are more durable than Interceptors and put out more damage. Mostly used as heavy hitting frigates for solo travels or for holding down targets for the fleet.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Covert_Ops|&lt;/del&gt;Covert Ops]]''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(aka '''covops''' or '''bomber''')- A stealth frigate specializing &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;finding the enemy &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;providing intel&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; While providing valuable intelligence as a forward scout, Covert Ops &lt;/del&gt;ships &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;also get bonuses to &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;probes&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, making them ideal for finding foreign ships and &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Exploration Guide|exploration&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.  Also&lt;/del&gt;, they &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;contain the subset of stealth bombers&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;capable of using [[Item_Database:Ammunition_&amp;amp;_Charges:Missiles:Torpedoes|torpedoes]] and [[Item_Database:Ship_Equipment:Turrets_&amp;amp;_Bays:Bomb_Launchers|bombs]] on a target&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Covert Ops]]''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Stealthy ships that come &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;two types, bombers &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;scanners&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The bombers are hard hitting &lt;/ins&gt;ships &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that can fit &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Torpedoes&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or a &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Bomb Launcher&lt;/ins&gt;]], they&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'re very commonly used for fast attacks on large targets. The scanners have strong bonuses for probe strength and data/relic analyzer modules&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;making them very useful for exploration. They can also be surprisingly powerful bait ships in PvP&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Electronic Attack &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Frigate&lt;/del&gt;]]''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(aka '''EAF''')- A relatively new &lt;/del&gt;Electronic Warfare specialist frigate, designed to provide quick support for small gangs at a low cost. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Their small size makes them ideal for tackling and light [[EWAR]] support against larger targets.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[Electronic Attack &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ship&lt;/ins&gt;]]''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;An &lt;/ins&gt;Electronic Warfare specialist frigate, designed to provide quick support for small gangs at a low cost. Their small size makes them ideal for tackling and light [[EWAR]] support against larger targets&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*'''[[Logistics Frigates]]''' Small logistics vessels that can be used to repair allied ships. They aren't very commonly used&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==[[Destroyers]]==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==[[Destroyers]]==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Destroyer&lt;/del&gt;]]''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(aka &lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''dessie''')- Destroyers are just &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;step up from frigates&lt;/del&gt;, ideal for killing &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;other &lt;/del&gt;frigates. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; The eight high slots make it ideal for a lightweight &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;salvaging&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ship&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Destructive, albeit fragile craft meant as anti-frigate platforms. Their high amount of highslots make them good salvaging ships.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Interdictor&lt;/ins&gt;]]''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This [[Tech_2|tech 2]] destroyer is almost a requirement for [[0.0]] PvP operations. It&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s ability to produce &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[interdiction bubble]] is unique to this ship. Plus&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it is &lt;/ins&gt;ideal for killing frigates &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and small ships&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*'''&lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Command Destroyer&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''' Advanced Destroyers that can field Command Bursts for fleet support as well as Micro Jump Field Generators for rapid repositioning of nearby ships&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Interdictor]&lt;/del&gt;]''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(aka '''dictor''')- This [[Tech_2|tech 2]] destroyer is almost a requirement for [[0.0]] PvP operations.  It's ability to produce &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[interdiction bubble]] is unique to this ship.  Plus&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it is ideal for killing frigates and small ships&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Tactical Destroyer&lt;/ins&gt;]''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Versatile destroyers that can switch between three distinct modes while in flight, providing &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;choice of improved defenses&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;propulsion or range&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==[[Cruiser|Cruisers]]==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==[[Cruiser|Cruisers]]==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Aradina</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Item_Database:Ships&amp;diff=197594&amp;oldid=prev</id>
		<title>Aradina at 04:45, 5 February 2018</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Item_Database:Ships&amp;diff=197594&amp;oldid=prev"/>
		<updated>2018-02-05T04:45:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Item Database|Ships]]&lt;br /&gt;
&lt;br /&gt;
{{note|In-game screenshots can be contributed to ship pages. Please use gallery coding when adding images. Also, please take in-game screenshots using Trinity graphics!, newer pictures showing V3'd models would also be much appreciated!}}&lt;br /&gt;
&lt;br /&gt;
*'''[[K-Space]] [[ships]]''' &lt;br /&gt;
*'''[[W-Space]] [[ships]]'''&lt;br /&gt;
&lt;br /&gt;
The [[Ship|ship]] classes can be broken down into a couple groups.  Here are brief explanations of all the [[Ship|ship]] classes, in order of difficulty of flying in the group.&lt;br /&gt;
&lt;br /&gt;
==[[Frigates]]==&lt;br /&gt;
*'''[[Frigate]]''' (aka '''frig''')- These are the ships everyone can fly starting out.  They are cheap and good for [[tackling]] in [[PvP]] as well as fighting in faction warfare space.  All pilots start in one, usually flying level 1 missions.&lt;br /&gt;
&lt;br /&gt;
*'''[[Interceptor]]''' (aka '''inty''')- Purpose built tackling frigates, but paper thin, great for small gang support and most PvP operations.  Not very useful for PvE purposes.&lt;br /&gt;
&lt;br /&gt;
*'''[[Assault Ship]]''' (aka '''AF''')- High-resistance frigates, Assault Frigates are more durable than Interceptors and put out more damage.  Mostly used as heavy hitting frigates for solo travels or for holding down targets for the fleet.&lt;br /&gt;
&lt;br /&gt;
*'''[[Covert_Ops|Covert Ops]]''' (aka '''covops''' or '''bomber''')- A stealth frigate specializing in finding the enemy and providing intel.  While providing valuable intelligence as a forward scout, Covert Ops ships also get bonuses to [[probes]], making them ideal for finding foreign ships and [[Exploration Guide|exploration]].  Also, they contain the subset of stealth bombers, capable of using [[Item_Database:Ammunition_&amp;amp;_Charges:Missiles:Torpedoes|torpedoes]] and [[Item_Database:Ship_Equipment:Turrets_&amp;amp;_Bays:Bomb_Launchers|bombs]] on a target.&lt;br /&gt;
&lt;br /&gt;
*'''[[Electronic Attack Frigate]]''' (aka '''EAF''')- A relatively new Electronic Warfare specialist frigate, designed to provide quick support for small gangs at a low cost.  Their small size makes them ideal for tackling and light [[EWAR]] support against larger targets.&lt;br /&gt;
&lt;br /&gt;
==[[Destroyers]]==&lt;br /&gt;
*'''[[Destroyer]]''' (aka '''dessie''')- Destroyers are just a step up from frigates, ideal for killing other frigates.  The eight high slots make it ideal for a lightweight [[salvaging]] ship.&lt;br /&gt;
&lt;br /&gt;
*'''[[Interdictor]]''' (aka '''dictor''')- This [[Tech_2|tech 2]] destroyer is almost a requirement for [[0.0]] PvP operations.  It's ability to produce a [[interdiction bubble]] is unique to this ship.  Plus, it is ideal for killing frigates and small ships.&lt;br /&gt;
&lt;br /&gt;
==[[Cruiser|Cruisers]]==&lt;br /&gt;
*'''[[Cruiser]]'''- Usually the first multi-million [[ISK|isk]] ship that pilots buy, the cruiser is the first step up most pilots take on their road to perfection.   Used for cheap medium sized support and level 2 missions, these cruisers are usually just a stepping stone towards a more capable and expensive ship.&lt;br /&gt;
&lt;br /&gt;
*'''[[Heavy Assault Ship]]''' (aka '''HAC''')- All HACs fill a unique role in the universe, having heavier armor and unique characteristics.  These are ubiquitous in PvP, found alone, and in small and large gangs alike.  They are often used for harder level 2 or 3 missions as well.&lt;br /&gt;
&lt;br /&gt;
*'''[[Recon Ship]]''' (aka '''recon''')- Recons are tech 2 cruisers specialized for electronic warfare.  Recons are divided into Combat Recons and Force Recons.  Combat Recons possess greater damage potential and sturdier tanks, though they do not possess either type of cloaking bonus.  Force Recons are capable of warping [[cloaked]], these ships spend much of their time attacking other solo ships or calling in the cavalry with their bonus to [[cyno gen]] fuel usage.  They are ideal for solo PvP.&lt;br /&gt;
&lt;br /&gt;
*'''[[Logistic]]'''(aka '''logi''')- Logistic ships are tech 2 cruisers focused on one task, assisting other ships.   While they have decent resistances, they are purpose built on giving other ships armor, shields, energy, or electronic subsystems support.  Having one flying in a PvP or PvE gang is a force multiplier for defense purposes. &lt;br /&gt;
*'''[[Heavy Interdictor]]''' (aka '''Hictor''')- Essential for 0.0 defense, the Hictor can fit a [[Warp Disruption Field Generator]], causing ships warp drives to fail.  They can be fitted with heavy tanks as well.   When fitted with a [[script]], they can also generate a long-range infinite warp disruption beam, very useful in low sec operations.&lt;br /&gt;
&lt;br /&gt;
*'''[[Strategic Cruisers]]''' (aka '''t3''') are cruisers built off Sleeper technology, as made available in the [[Apocrypha]] expansion. They were the first [[T3|T3]] cruisers, and support a fully modular structure, where players can mix and match in 5 different subcategories, changing available slots, shield/armor/structure strength and other vital characteristics. They are mostly comparable to Heavy Assault Ships. However, with the right subsystems fitted they can function as Recon Ships and even fit a  [[Covert Ops Cloaking Device II|Covops Cloak]] .&lt;br /&gt;
&lt;br /&gt;
==[[Battlecruisers]]==&lt;br /&gt;
*'''[[Battlecruiser]]''' (aka '''BC''')- Battlecruisers are the next step up in a pilot's development life.  They are able to take more punishment and put out more damage than a cruiser.  They are heavily used in PvP, as they are half the price of a battleship.  But they are also used quite heavily in PvE, as they breeze through Level 3 missions, along with doing some Level 4's.&lt;br /&gt;
&lt;br /&gt;
*'''[[Command Ship]]''' (aka '''CS''')- Command ships are the tech 2 version of the battlecruiser, the primary purpose being providing gang warfare links to other in their fleet.  However, they can also have some of the heaviest tanks and put out heavy damage.  They are primarily a support craft, but their special abilities are also useful to a fleet.  They are also commonly seen in PvE Level 4 and Level 5 missions, sometimes assisting other ships in completing the mission.&lt;br /&gt;
&lt;br /&gt;
==[[Battleships]]==&lt;br /&gt;
*'''[[Battleship]]''' (aka '''BS''')- The Battleship is the goal of all newbie pilots out there, and the core of any successful fleet operation.  Battleships are larger than all previous ships, are more capable, can produce more damage, and survive more damage.  They are essential to PvP and the most common ship for PvE for Level 4 and 5 missions.  While they are actually easy to get into, they take a long time to fly well.  If you buy one and fly it in combat, you will lose it eventually.  They are the test between a new pilot and an experienced pilot.&lt;br /&gt;
&lt;br /&gt;
*'''[[Marauder]]'''- The first Tech 2 battleship, the Marauder is the ultimate in focused damage dealing.   Having special bonuses for it's weapons, it frees up high slots for other helpful modules like [[NOS]] and Tractor Beams.   These are rarely seen in PvP due to their low sensor strength, allowing them to be jammed more easily than other battleships.  However, they are very common in PvE Level 4 missions, many times as a salvage vehicle due to their extended tractor range.&lt;br /&gt;
&lt;br /&gt;
*'''[[Black Op]]''' (aka '''BlOps''')- The second Tech 2 battleship, the Black Ops is designed to fulfill a covert role.  While having slightly lower damage output and tanking ability of a battleship, they are the only non-capital ship which possesses their own short-range jump drive.  In addition to their internal jump drive, they may fit a Covert Jump Portal Generator I module which opens a bridge that select ships may travel through.  The type of ships which may utilize the covert jump bridge are those with a cloak bonus, either to movement or warping while cloaked (Jump Harmonics 2).  Black Ops may lock on to normal Cynosural Fields which are used by Capital Ships, although they have the unique ability to lock on to special Covert Cynosural Fields opened from either Covert Ops vessels and Force Recon ships.  These are not very common ships in the eve universe yet, but their purpose seem to be for stealth PvP operations in hostile territory, with the ability to bypass defensive camps.&lt;br /&gt;
&lt;br /&gt;
==Industrial ships==&lt;br /&gt;
*'''[[Industrial Ship]]''' (aka '''indy''' or '''hauler''')- Industrial ships are needed by everyone, PvP and PvE pod pilots alike.  If you are hauling loot or hauling ore, an indy will make your life easier by allowing you carry more, making for fewer trips.  Almost every pilot out there is capable of flying one from time to time.  They are core of industry, allowing [[pod pilot]]s to move vast amounts of goods from point to point. But remember that the cargo capacity comes with the price tag of being slow.&lt;br /&gt;
&lt;br /&gt;
*'''[[Transport Ship]]'''- Transport ships are more capable tech 2 industrial ships.  Having higher resistances, some are capable of fitting a covert ops cloak while others have a +2 warp strength.  While they cannot all hold more than tech 1 industrials, they all give you a better chance against pirates looking to steal your hard earned cargo.&lt;br /&gt;
&lt;br /&gt;
==ORE Ships==&lt;br /&gt;
*'''[[Mining Frigate]]''' - This category consists of one ship currently, the [[Venture]]. An entry level mining platform, this platform allows new pilots to get to grips with mining, while also allowing for operation in lower security space with it's built in warp stabilizer bonus and utility high slot. It is also the only ship currently available with a gas mining bonus, this mixed with its sizable ore bay makes it a great ship for new and older players alike.&lt;br /&gt;
&lt;br /&gt;
*'''[[Mining Barge]]''' (aka '''barge''')- Mining is the start of the life cycle of most ships, giving pod pilots the base minerals to make modules and ships.  Mining barges are capable of pulling large amounts of ore from asteroids, with a longer cycle time than frigate, cruiser or battleship mining. If you are mining in high sec, in a mission deadspace, or 0.0, a mining barge is the start of your mining career.&lt;br /&gt;
&lt;br /&gt;
*'''[[Exhumer]]'''- Exhumers are tech 2 mining barges, allowing for greater mining potential.   They have higher resistances, which give them the ability to survive pirate attack.  Some specialize in [[ice mining]] while others have increased warp strength and specialize in [[mercoxit]] mining.&lt;br /&gt;
&lt;br /&gt;
*'''[[ORE Industrial]]'''- This category consists of one ship currently, the [[Noctis]].  A loot and salvage expert. Boosting Tractor Beam and Salvager cycle time and Tractor Beam range and velocity.&lt;br /&gt;
&lt;br /&gt;
*'''[[Industrial Command Ship]]'''- This category consists of one ship currently, the [[Orca]].  A mining support platform, the Orca is a bulk ore carrier, similar to a freighter, yet is much more suited for the rigors of mining than any freighter.&lt;br /&gt;
&lt;br /&gt;
*'''[[Capital Industrial Ship]]'''- There is only one Cap Industrial right now, the [[Rorqual]].  It is a capital ship, and while not quite as capable as a carrier, it can fit capital modules and provide capital support for other ships. It is designed to be a mining support platform on a large scale.  It can compress ore, allowing vast amounts of ore to be quickly moved to remote bases.  As a capital ship it requires the use of cyno fields to move about.&lt;br /&gt;
&lt;br /&gt;
==Capital Ships==&lt;br /&gt;
  Capital ships (with the exception of the Freighter, the Jump Freighter and the Orca) cannot enter hisec and must move about through [[cyno fields]] in low and [[Null_Sec|null sec]].&lt;br /&gt;
&lt;br /&gt;
*'''[[Freighter]]'''- Freighters are huge cargoholds with a warp drive engine.  While not able to fit any modules or rigs, they are how the bulk of materials move in empire space.  Capable of holding 30 times as much as regular Industrial ships, these are slow moving targets for any interested in piracy.  Getting a freighter through 0.0 space is a true test of teamwork for a corporation or alliance.&lt;br /&gt;
&lt;br /&gt;
*'''[[Jump Freighter]]''' (aka '''JF''')- Jump freighters are tech 2 freighters, having around a third the cargo capacity but having the ability to use [[cyno generators]] or [[jump bridges]] to move around low sec and 0.0.   The ability to use star gates and cyno gens allows a jump freighter to easily transition between the safety of empire and beyond to the edges of the empires, dragging mass quantities of material with it.&lt;br /&gt;
&lt;br /&gt;
*'''[[Dreadnought]]''' (aka '''Dread''')- Dreadnoughts are large gun ships, capable of surviving the most brutal of assaults and putting out more single target damage than any other ship.  Capable of fitting a siege module, these ships can enter a 10 minute cycle time which makes them capable of putting out 6.25x as much damage and repair 2x as much, but unable to warp or receive help from other ships.  These are the backbone of [[POS]] warfare and are critical for most capital ship takedowns. The first capital ships many pilots can fly.&lt;br /&gt;
&lt;br /&gt;
*'''[[Carrier]]'''- Carriers are fairly common throughout the low- and null-sec.  They are essential for logistics for 0.0 corporations, for support in remote and hostile locations, and commonly used for large scale mining operations as well.  They are capable of fitting gang warfare modules, fighter drones, and triage modules. Their ship maintenance array allows them to transport other ships, up to and including battleships in size.&lt;br /&gt;
&lt;br /&gt;
*'''[[Carrier|Supercarrier]]''' (formerly called '''motherships''' or '''moms''' now known as '''supers''')- Essentially scaled up carriers, supercarriers are less common than their smaller brethren and focused more towards combat. Like carriers they are capable of fitting gang warfare modules and fighter drones however they cannot fit a triage module. Additionally they are capable of deploying fighter bombers, drones specifically designed to destroy a capital ship in a short amount of time, and fitting a remote ECM burst, which allows them to remotely break the locks of groups of enemy ships. Like titans these ships are capable of withstanding amazing amounts of damage.&lt;br /&gt;
&lt;br /&gt;
*'''[[Titan]]'''- Titans are currently the top end of ships that a [[pod pilot]] can fly.  They are big and slow, but capable of withstanding amazing damage.  They can fit a [[doomsday device]] that is capable of destroying a capital ship in one shot.  These are the most expensive ships in eve, and usually fitted with the most expensive faction, deadspace and officer modules as well.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
*[[Rookie Ship]]- The starting ship for every pod pilot out there, this is the absolute worst ship to be flying at all times. Slow, with a small hold, minimal armaments, and no defenses, this is the ship of the zero SP alt.  The only plus to these ships is that they are free in the case of a ship loss.&lt;br /&gt;
&lt;br /&gt;
*[[Shuttle]]- The smallest flyable ship, the shuttle is not to be overlooked for its quick alignment, its innate speed, miniscule cost, and tiny cargo capacity.  Great for going places while leaving your more useful ships behind.&lt;br /&gt;
&lt;br /&gt;
*[[Miscellaneous]] - Limited edition and discontinued ships that do not fit into other categories.&lt;br /&gt;
&lt;br /&gt;
=== New Eden Crew Guidelines ===&lt;br /&gt;
&lt;br /&gt;
Shown at FanFest 2011, after popular demand CCP released a chart revealing the crew amount for each ship class. The up-to-date, official version of this chart is discussed at the [[New Eden Crew Guidelines]] page.&lt;/div&gt;</summary>
		<author><name>Aradina</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Item_Database:Ships&amp;diff=42244&amp;oldid=prev</id>
		<title>warrasp: Protected &quot;Item Database:Ships&quot; [edit=sysop:move=sysop]</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Item_Database:Ships&amp;diff=42244&amp;oldid=prev"/>
		<updated>2009-02-04T20:04:49Z</updated>

		<summary type="html">&lt;p&gt;Protected &amp;quot;&lt;a href=&quot;/index.php?title=Item_Database:Ships&quot; title=&quot;Item Database:Ships&quot;&gt;Item Database:Ships&lt;/a&gt;&amp;quot; [edit=sysop:move=sysop]&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:04, 4 February 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>warrasp</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Item_Database:Ships&amp;diff=42243&amp;oldid=prev</id>
		<title>warrasp: Revised tone and neutrality of article.</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Item_Database:Ships&amp;diff=42243&amp;oldid=prev"/>
		<updated>2009-02-04T20:04:49Z</updated>

		<summary type="html">&lt;p&gt;Revised tone and neutrality of article.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The [[Ship|ship]] classes can be broken down into a couple groups.  Here are brief explanations of all the [[Ship|ship]] classes, in order of difficulty of flying in the group.&lt;br /&gt;
&lt;br /&gt;
==[[Frigates]]==&lt;br /&gt;
*'''[[Frigate]]''' (aka [[frig]])- These are the [[Ships|ships]] everyone can fly starting out.  They are cheap and good for [[tackling]] in [[PvP]].  All pilots start in one, usually flying level 1 [[missions]].&lt;br /&gt;
*'''[[Interceptor]]''' (aka [[inty]])- Purpose built [[tackling]] [[Frigates|frigates]], but paper thin, great for small [[Gang|gang]] support and most [[PvP]] operations.  Not very useful for [[PvE]] purposes.&lt;br /&gt;
*'''[[Assault Ship]]''' (aka [[AF]])- High-resistance [[Frigates|frigates]], Assault [[Frigates|frigates]] are more durable than [[Interceptors|Interceptors]] and put out more [[Damage|damage]].  More commonly used for harder level 1 [[missions]] or even level 2's.&lt;br /&gt;
*'''[[Covert_Ops|Covert Op]]''' (aka [[covop]] or [[Covert_Ops|bomber]])- A stealth [[Frigate|frigate]] specializing in finding the enemy and providing [[intel]].  While providing valuable [[Intelligence|intelligence]] as a forward scout, [[Covert Ops]] also get bonuses to [[probes]], making them ideal for finding foreign [[Ships|ships]] and [[exploration sites]].  Also, they contain the subset of [[stealth bombers]], capable of putting large amounts of [[cruise missiles]] on a target.&lt;br /&gt;
*'''[[Electronic Attack Frigate]]''' (aka [[EAF]])- A relatively new [[Electronic Warfare]] specialist [[Frigate|frigate]], designed to provide quick support for small gangs at a low cost.  Their small size makes them ideal for [[tackling]] and light [[EWAR]] support against larger targets.&lt;br /&gt;
&lt;br /&gt;
==[[Destroyers]]==&lt;br /&gt;
*'''[[Destroyer]]'''- Destroyers are just a step up from [[Frigates|frigates]], ideal for killing other [[Frigates|frigates]].  The eight high slots make it ideal for a lightweight [[salvaging]] [[Ship|ship]].&lt;br /&gt;
*'''[[Interdictor]]''' (aka [[dictor]])- This [[Tech_2|tech 2]] [[Destroyer|destroyer]] is almost a requirement for [[0.0]] [[PvP]] operations.  It's ability to produce a [[interdiction bubble]] is unique to this [[Ship|ship]].  Plus, it is ideal for killing [[Frigates|frigates]] and small [[Ships|ships]].&lt;br /&gt;
&lt;br /&gt;
==[[Cruisers]]==&lt;br /&gt;
*'''[[Cruiser]]'''- Usually the first multi-million [[ISK|isk]] [[Ship|ship]] that pilots buy, the [[Cruiser|cruiser]] is the first step up most pilots take on their road to perfection.   Used for cheap medium sized support and level 2 [[missions]], these cruisers are usually just a stepping stone towards a more capable and expensive [[Ship|ship]].&lt;br /&gt;
*'''[[Heavy Assault Ship]]''' (aka [[HAC]])- All HACs fill a unique role in the universe, having heavier armor and unique characteristics.  These are ubiquitous in [[PvP]], found alone, and in small and large gangs alike.  They are often used for harder level 2 or 3 [[missions]] as well.&lt;br /&gt;
*'''[[Recon Ship]]''' (aka [[recon]])- Recons are [[Tech_2|tech 2]] cruisers specialized for [[Electronic_Warfare|electronic warfare]].  Recons are divided into Combat Recons and Force Recons.  Combat Recons possess greater damage potential and sturdier tanks, though they do not possess either type of cloaking bonus.  Force Recons are capable of warping [[cloaked]], these [[Ships|ships]] spend much of their time attacking other solo [[Ships|ships]] or calling in the cavalry with their bonus to [[cyno gen]] fuel usage.  They are ideal for solo [[PvP]].&lt;br /&gt;
*'''[[Logistic]]'''- [[Logistic|Logistic]] [[Ships|ships]] are [[Tech_2|tech 2]] cruisers focused on one task, assisting other [[Ships|ships]].   While they have decent resistances, they are purpose built on giving other [[Ships|ships]] armor, shields, energy, or electronic subsystems support.  Having one flying in a [[PvP]] or [[PvE]] [[Gang|gang]] is a force multiplier for defense purposes. &lt;br /&gt;
*'''[[Heavy Interdictor]]''' (aka [[Hictor]])- Essential for 0.0 defense, the [[Hictor|Hictor]] can fit a [[Warp Disruption Field Generator]], causing [[Ships|ships]] warp drives to fail.  They can be fitted with heavy [[tank]]s as well.   When fitted with a [[script]], they can also generate a long-range infinite warp disruption beam, very useful in [[low sec]] operations.&lt;br /&gt;
&lt;br /&gt;
==[[Battlecruisers]]==&lt;br /&gt;
*'''[[Battlecruiser]]''' (aka [[BC]])- Battlecruisers are the next step up in a pilot's development life.  They are able to take more punishment and put out more [[Damage|damage]] than a [[Cruiser|cruiser]].  They are heavily used in [[PvP]], as they are half the price of a [[Battleship|battleship]].  But they are also used quite heavily in [[PvE]], as they breeze through Level 3 [[missions]], along with doing some Level 4's.&lt;br /&gt;
*'''[[Command Ship]]''' (aka [[CS]])- Command [[Ships|ships]] are the [[Tech_2|tech 2]] version of the [[Battlecruiser|battlecruiser]], the primary purpose being providing [[Gang_warfare|gang warfare]] links to other in their [[Fleet|fleet]].  However, they can also have some of the heaviest tanks and put out heavy [[Damage|damage]].  They are primarily a support craft, but their special abilities are also useful to a [[Fleet|fleet]].  They are also commonly seen in [[PvE]] Level 4 and Level 5 [[missions]], sometimes assisting other [[Ships|ships]] in completing the [[Mission|mission]].&lt;br /&gt;
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==[[Battleships]]==&lt;br /&gt;
*'''[[Battleship]]''' (aka [[BS]])- The [[Battleship|Battleship]] is the goal of all newbie pilots out there, and the core of any successful [[Fleet|fleet]] operation.  [[Battleships|Battleships]] are larger than all previous [[Ships|ships]], are more capable, can produce more [[Damage|damage]], and survive more [[Damage|damage]].  They are essential to [[PvP]] and the most common [[Ship|ship]] for [[PvE]] for Level 4 and 5 [[missions]].  While they are actually easy to get into, they take a long time to fly well.  If you buy one and fly it in combat, you will lose it eventually.  They are the test between a new pilot and an experienced pilot.&lt;br /&gt;
*'''[[Marauder]]'''- The first [[Tech_2|Tech 2]] [[Battleship|battleship]], the [[Marauder|Marauder]] is the ultimate in focused [[Damage|damage]] dealing.   Having special bonuses for it's weapons, it frees up [[high slots]] for other helpful modules like [[NOS]] and [[Small Tractor Beam I|Tractor Beams]].   These are rarely seen in [[PvP]] due to their low sensor strength, allowing them to be [[jammed]] more easily than other [[Battleships|battleships]].  However, they are very common in [[PvE]] Level 4 [[missions]], many times as a [[salvage]] vehicle due to their extended tractor range.&lt;br /&gt;
*'''[[Black Op]]'''- The second [[Tech_2|Tech 2]] [[Battleship|battleship]], the Black Ops is designed to fulfill a covert role.  While having slightly lower damage output and [[Tanking|tanking]] ability of a [[Battleship|battleship]], they are the only non-[[Capital_ship|capital ship]] which possesses their own short-range [[Jump_drive|jump drive]].  In addition to their internal [[Jump_drive|jump drive]], they may fit a [[Covert Jump Bridge]] module which opens a bridge that select ships may travel through.  The type of ships which may utilize the covert [[Jump_Bridge|jump bridge]] are those with a cloak bonus, either to movement or warping while [[Cloaked|cloaked]] (Jump Harmonics 2).  Black Ops may lock on to normal Cynosural Fields which are used by Capital Ships, although they have the unique ability to lock on to special Covert Cynosural Fields opened from either [[Covert_Ops|Covert Ops]] vessels and Force [[Recon|Recon]] ships.  These are not very common [[Ships|ships]] in the eve universe yet, but their purpose seem to be for stealth [[PvP]] operations in hostile territory, with the ability to bypass defensive camps.&lt;br /&gt;
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==[[Capital Ships]]==&lt;br /&gt;
*'''[[Dreadnought]]''' (aka [[Dread]])- Dreadnoughts are large gun [[Ships|ships]], capable of surviving the most brutal of assaults and putting out more single target [[Damage|damage]] than any other [[Ship|ship]].  Capable of running a [[siege module]], these [[Ships|ships]] enter a 10 minute cycle time which makes them capable of putting out 6.25x as much [[Damage|damage]] and repair 2x as much, but are unable to warp or receive help from other [[Ships|ships]] during this time.  These are the backbone of [[POS]] warfare and are critical for most [[Capital_ship|capital ship]] takedowns.  Capital [[Ships|ships]] cannot enter empire and must move about through [[cyno fields]] in low and [[Null_Sec|null sec]].&lt;br /&gt;
the first capital [[Ships|ships]] many pilots can fly.&lt;br /&gt;
*'''[[Carrier]]''' (some are [[Mom]])- There are two types of carriers, carriers and [[Motherships|motherships]].   The smaller carriers are common throughout the eve universe.  They are essential for logistics for 0.0 corporations, for support in remote and hostile locations, and commonly used for large scale [[Mining|mining]] operations as well.  They are capable of fitting [[gang warfare]] modules, [[fighter]] drones, and [[triage]] modules.  [[Motherships|Motherships]] are less common in the Eve universe, but are capable of fitting a [[Clone Vat Bay]], allowing pilots to come support the [[Mothership|mothership]] in battle.&lt;br /&gt;
*'''[[Titan]]'''- Titans are currently the top end of [[Ships|ships]] that a [[pod pilot]] can fly.  They are big and slow, but capable of withstanding amazing [[Damage|damage]].  They can fit a [[doomsday device]] that is capable of removing entire fleets in one shot.   Only capitals and heavily tanked [[Ships|ships]] can survive one of these blasts.  These are the most expensive [[Ships|ships]] in eve, and usually fitted with the most expensive faction modules as well.&lt;br /&gt;
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==[[Ships|Ships]] of industry==&lt;br /&gt;
*'''[[Industrial Ship]]''' (aka [[indy]] or [[hauler]])- [[Industrial|Industrial]] [[Ships|ships]] are needed by everyone, [[PvP]] and [[PvE]] [[pod pilot]]s alike.  If you are hauling loot or hauling ore, an [[Indy|indy]] will make your life easier by allowing you carry more, making for fewer trips.  Almost every pilot out there is capable of flying one from time to time.  They are core of industry, allowing [[pod pilot]]s to move vast amounts of goods from point to point.&lt;br /&gt;
*'''[[Mining Barge]]''' (aka [[barge]])- [[Mining]] is the start of the life cycle of most [[Ships|ships]], giving [[pod pilot]]s the base [[Minerals|minerals]] to make modules and [[Ships|ships]].  [[Mining barges]] are capable of pulling large amounts of ore from [[asteroids]], with a longer cycle time than [[Frigate|frigate]], [[Cruiser|cruiser]] or [[Battleship|battleship]] [[mining]]. If you are [[mining]] in [[high sec]], in a [[mission]] [[deadspace]], or [[0.0]], a [[mining barge]] is the start of your [[mining]] career.&lt;br /&gt;
*'''[[Transport Ship]]'''- Transport [[Ships|ships]] are more capable [[Tech_2|tech 2]] [[Industrial|industrial]] [[Ships|ships]].  Having higher resistances, some are capable of fitting a [[covert ops cloak]] while others have a +2 [[warp strength]].  While they cannot all hold more than tech 1 industrials, they all give you a better chance against [[pirates]] looking to steal your hard earned cargo.&lt;br /&gt;
*'''[[Exhumer]]'''- Exhumers are [[Tech_2|tech 2]] [[mining barges]], allowing for greater [[mining]] potential.   They have higher resistances, which give them the ability to survive [[Pirate|pirate]] attack.  Some specialize in [[ice mining]] while others have increased [[Warp_strength|warp strength]]. &lt;br /&gt;
*'''[[Freighter]]'''- Freighters are huge cargoholds with a warp drive engine.  While not able to fit a module, they are how the bulk of materials move in [[Empire_Space|empire space]].  Capable of holding 30x as much as regular [[Industrial|industrial]] [[Ships|ships]], these are slow moving targets for any interested in piracy.  Getting a [[Freighter|freighter]] through 0.0 space is a true test of teamwork for a corporation or alliance.&lt;br /&gt;
*'''[[Jump Freighter]]'''- Jump freighters are [[Tech_2|tech 2]] freighters, having around 1/3rd the cargo capacity but having the ability to use [[cyno generators]] or [[jump bridges]] to move around [[low sec]] and [[0.0]].   The ability to use [[STAR|star]] gates and [[Cyno|cyno]] gens allows a jump [[Freighter|freighter]] to easily transition between the safety of empire and beyond to the edges of the empires, dragging mass quantities of material with it.&lt;br /&gt;
*'''[[Industrial Command Ship]]'''- This category consists of one [[Ship|ship]] currently, the [[Orca]].  A [[Mining|mining]] support platform, the [[Orca|Orca]] is new to the eve universe, and it's capabilities are still being learned.&lt;br /&gt;
*'''[[Capital Industrial Ship]]'''- There is only one Cap [[Industrial|Industrial]] right now, the [[Rorqual]].  It is a [[Capital_ship|capital ship]], and while not quite as capable as a [[Carrier|carrier]], it can fit capital modules and provide capital support for other [[Ships|ships]]. It is designed to be a [[Mining|mining]] support platform on a large scale.  It also allows for [[compressed]] ore, allowing vast amounts of ore to be moved to remote bases.  It requires the use of [[cyno]] fields to move about as well.&lt;br /&gt;
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==Other==&lt;br /&gt;
*[[Rookie Ship]]- The starting [[Ship|ship]] for every [[pod pilot]] out there, this is the absolute worst [[Ship|ship]] to be flying at all times.  Slow, with a small hold, minimal armaments, and no defenses, this is the [[Ship|ship]] of the zero [[Glossary|SP]] [[Glossary|alt]].  The only plus to these [[Ships|ships]] is that they are free in the case of a [[Ship|ship]] loss.&lt;br /&gt;
*[[Shuttle]]- The smallest flyable [[Ship|ship]], the [[Shuttle|shuttle]] is not to be overlooked for it's quick alignment, it's inate speed, and tiny cargo capacity.  Great for ferrying around [[blueprints]] in [[low sec]].&lt;br /&gt;
*[[Miscellaneous]] - All of the faction [[Ships|ships]] that don't easily fit into the four [[Races|races]] are located in here.&lt;/div&gt;</summary>
		<author><name>warrasp</name></author>
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