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	<id>https://wiki.everp.online/index.php?action=history&amp;feed=atom&amp;title=Studio_I</id>
	<title>Studio I - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.everp.online/index.php?action=history&amp;feed=atom&amp;title=Studio_I"/>
	<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Studio_I&amp;action=history"/>
	<updated>2026-10-17T07:58:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.2</generator>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Studio_I&amp;diff=182877&amp;oldid=prev</id>
		<title>warsocket at 11:42, 17 August 2014</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Studio_I&amp;diff=182877&amp;oldid=prev"/>
		<updated>2014-08-17T11:42:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:42, 17 August 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot; &gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|additionalinfo=Completed in Golem+Basilisk(EM, Therm, Kin, Invuln)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|additionalinfo=Completed in Golem+Basilisk(EM, Therm, Kin, Invuln)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|damagetype=Kinetic or Thermal&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|damagetype=Kinetic or Thermal&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|resists=unknown, maybe all types, maybe just Kin/Therm  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|resists=unknown, maybe all types, maybe just Kin/Therm&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Definantly Therm /Kinetic only for &lt;/ins&gt;the elite &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Battleships&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''Just tested it on shield tanked rattlesnake and &lt;/del&gt;the elite &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;syndication battleships only do thermals and kinetic damage (and i Prsume the sm aller stuff too although not as thoroughly tested)''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|spawndetails=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|spawndetails=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>warsocket</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Studio_I&amp;diff=182876&amp;oldid=prev</id>
		<title>warsocket at 11:40, 17 August 2014</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Studio_I&amp;diff=182876&amp;oldid=prev"/>
		<updated>2014-08-17T11:40:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:40, 17 August 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot; &gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|additionalinfo=Completed in Golem+Basilisk(EM, Therm, Kin, Invuln)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|additionalinfo=Completed in Golem+Basilisk(EM, Therm, Kin, Invuln)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|damagetype=Kinetic or Thermal&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|damagetype=Kinetic or Thermal&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|resists=unknown, maybe all types, maybe just Kin/Therm &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/del&gt;Just tested it on shield tanked rattlesnake and the elite syndication battleships only do thermals and kinetic damage (and i Prsume the sm aller stuff too although not as thoroughly tested)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|resists=unknown, maybe all types, maybe just Kin/Therm  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;Just tested it on shield tanked rattlesnake and the elite syndication battleships only do thermals and kinetic damage (and i Prsume the sm aller stuff too although not as thoroughly tested)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|spawndetails=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|spawndetails=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>warsocket</name></author>
	</entry>
	<entry>
		<id>https://wiki.everp.online/index.php?title=Studio_I&amp;diff=182875&amp;oldid=prev</id>
		<title>warsocket: type</title>
		<link rel="alternate" type="text/html" href="https://wiki.everp.online/index.php?title=Studio_I&amp;diff=182875&amp;oldid=prev"/>
		<updated>2014-08-17T11:39:07Z</updated>

		<summary type="html">&lt;p&gt;type&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Epic Arcs]][[Category:Combat Missions]]&lt;br /&gt;
{{Mission Guide&lt;br /&gt;
|missionname=Studio I&lt;br /&gt;
|missionnpc=Gallante/Intaki&lt;br /&gt;
|missiondescription=Sixteenth step in [[Gallente]] [[Epic mission arcs|Epic Arc]], Ninth combat mission, second high sec tree&lt;br /&gt;
|missiontype=Combat&lt;br /&gt;
|missionlocation=[[Mesybier_(System)|Mesybier]]&lt;br /&gt;
|missionlevel=4&lt;br /&gt;
|partofmissionchain=Preceeded by [[Carry On]], followed by [[Showtime]] in the [[Syndication]] chain&lt;br /&gt;
|missiongoal=Travel 2 hops to [[Osmeden_(System)|Osmeden]], fight some guys, travel through gate, fight some guys, blow up a station, fight some guys, return to agent.&lt;br /&gt;
|tipsandhelp=Veteran ships hurt FAR worse than regular, consider popping them first&lt;br /&gt;
Room 1: The veteran cruisers drain cap.  Pop them early, then worry about the battleships.  I changed a cap recharger for a drone navigation unit so I could pop the cruisers and make a getaway before the battleships got too many hits in (Domi w/ Ogre II's).&lt;br /&gt;
&lt;br /&gt;
Room 2 Spawn 1: kick in the AB and get as far away from the regular battleships as you can and pop the veteran units.  After that, it's a cakewalk. Spawn 2 (get the studio 1 into structure) includes elite frigates and 7 veteran battleships.  I again utilized the hit n run to pop the frigates, then I tanked up and popped the veteran dominix, escaping with 64% structure.  I continued to warp in, pop a ship, and run until I could tank the rest.&lt;br /&gt;
&lt;br /&gt;
There was some difficulty getting my drones to hit the Studio.  I told them to attack, waited for them to all get to the far side of it, then recalled them and re-assigned them to attack again really quick.  It's weird, but it worked.&lt;br /&gt;
|image1=&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|additionalinfo=Completed in Golem+Basilisk(EM, Therm, Kin, Invuln)&lt;br /&gt;
|damagetype=Kinetic or Thermal&lt;br /&gt;
|resists=unknown, maybe all types, maybe just Kin/Therm *Just tested it on shield tanked rattlesnake and the elite syndication battleships only do thermals and kinetic damage (and i Prsume the sm aller stuff too although not as thoroughly tested)&lt;br /&gt;
|spawndetails=&lt;br /&gt;
&lt;br /&gt;
Warp to 37km from gate and run into this pocket.&lt;br /&gt;
&lt;br /&gt;
Pocket 1 (63km, no aggro)&lt;br /&gt;
*5 Battleships ('Syndicate Elite Battleship' aka Veteran Hyperion, Dominix, Megathron)&lt;br /&gt;
*5 Cruisers ('Syndicate Elite Cruiser' aka Veteran Thorax, Vexor, Celestis)&lt;br /&gt;
*4 Frigates ('Syndicate Elite Frigates' aka Veteran Tristan, Atron, Maulus, Imicus)&lt;br /&gt;
&lt;br /&gt;
Travel to pocket two, land 42km from station&lt;br /&gt;
&lt;br /&gt;
Pocket 2 (55km, auto aggro)&lt;br /&gt;
*11 Battleships ('Syndicate Battleship' some Elite aka Hyperion, Dominix, Megathron)&lt;br /&gt;
*2 Battleships ('Impetus Pleasure Yacht' aka Pleasure Cruiser but a BS sign)&lt;br /&gt;
*3 Cruisers ('Syndicate Elite Cruiser' aka Veteran Thorax, Vexor, Celestis)&lt;br /&gt;
*6 Cruisers ('Pator 6 Stabber' aka Republic Fleet Stabber)&lt;br /&gt;
&lt;br /&gt;
Shoot down the station, as soon as you hit hull, next spawn happens.&lt;br /&gt;
&lt;br /&gt;
Spawn 2 (60km, auto aggro)&lt;br /&gt;
*6 Battleships ('Syndicate Elite Battleship' aka Veteran Hyperion, Dominix, Megathron)&lt;br /&gt;
*6 Frigates ('Pator 6 Elite Frigate' aka Probe, Vigil)&lt;br /&gt;
&lt;br /&gt;
3 Veldspar in second stage&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>warsocket</name></author>
	</entry>
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