0rizen (Player corporation)

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Template:Player Corporation Extended

0rizen is currently a Wormhole-Space dwelling Corporation. It was founded by Chimoue and Yllej Gniht as a cooperative. Very soon after, 0rizen evolved progressively into a deliberative democracy. Many diplomatic steps were undertaken by Chimoue in the first few months of 0rizen to secure it as a Providence Region resident. 0rizen has moved out of the CVA-Holder influence on the 25th of August, 2009. As of the 25th of November 2009, 0rizen has transformed itself into 0rizen Nation.

History

Early Beginnings

With its proximity with both Penirgman and Amarr systems, Etav was a system of choice for our Headquarters. To avoid being station-camped in the eventuality of having a war declared on 0rizen, an office was openned in the Jesoyeh system, not far from Etav.

0rizen, at this point, constituted of a few select pilots that were mining and doing third level missions. Recruitment efforts were undertaken by Chimoue to bring these numbers over twenty. As 0rizen's pilots became stronger and bolder, 0.0 scoutings were undertaken.

0.0 Scoutings

Soon after its creation, 0rizen was looking to expand its activities and engage into meaningful PvP. The Providence Region was known to be a relatively 'safe' region for neutral capsuleers, so scoutings inside this region were executed. Most of the scouting was done by Chimoue and he initiated diplomatic talks with some of the smaller Alliances inside Providence.

The Last Stand

After acquiring some confidence with the 0.0 environment, 0rizen joined The Last Stand in their 0.0 endeavours. At this point, 0rizen was growing steadily and it's political structure was taking shape rapidly. After a very short while inside The Last Stand, 0rizen needed to expand even further. Chimoue initiated diplomatic discussions with all CVA-Holders to find the right Alliance for 0rizen; Aegis Militia Alliance showed promise and space for 0rizen to anchor structures in 0.0 territory.

Aegis Militia Alliance

Soon after 0rizen's inclusion within Aegis Militia Alliance, calculations were made to establish a first POS within these territories. A few months after, 0rizen is running multiple POS meant for Research, Invention, Manufacturing and Moon Mining.

0rizen does not hold any special role or responsibility within Aegis Militia Alliance. However, due to 0rizen's nature (being a deliberative democracy), it has been very active within the inner political discussions of Aegis Militia Alliance.

Privateer Alliance War

As of June 27th, 21:30 EVE Time, Aegis Militia is at war with Privateer Alliance. Current intelligence on the matter suggest that Privateer Alliance targets Corporations and Alliances of sufficient size as to entertain their Empire Space PvP-oriented careers. It is not believed that Privateer Alliance has any political agenda. Privateer Alliance retracted their war on the 3rd of july 2009 at 14:14 EVE Time.

Continued Growth

In August 2009, 0rizen has grown as the biggest corporation of Aegis Miltia Alliance. Growth is still going on and the 0rizen leadership still continues to accept applications weekly.

The Great Migration

Leaving Aegis Militia

As of August 24th, 2009, 0rizen is no longer part of Aegis Militia Alliance. For the entire week before, discussions and votes were undertaken by the entire 0rizenese population.

Reasons for leaving Aegis Militia

A very strong majority were for the move due to political and ideological discrepancies between the 0rizenese population and Aegis Militia Alliance leadership. Like most other Alliances in New Eden, Aegis Militia Alliance was a gerontocracy in which 0rizen did not believe.

Liquidation of assets

0rizen and its members, planning on a very big move of multiple jumps, decided to liquidate all corporate assets and most of personal assets. BPOs and BPCs were kept, and the rest was sold on the markets. 0rizen will rely on its Industry Division to replenish all corporate and personal assets once settled into their new location.

Migration

The 25th of August 2009 is the day 0rizen has moved. All members moved their personal belongings to Orvolle - Placid Region. This system will be the last stop before getting to the final destination of the 0rizenese population.

INQUISITION.

Joining a new alliance

After discussions with INQUISITION., the 0rizen population settled and decided to join this Alliance. As of the 27th of August, 2009, 0rizen is part of INQUISITION.

Migration to EF-F36

The 0rizenese population moved all assets to EF-F36 through the Orvolle and Vestouve pipes into Syndicate. Some critical assets have been moved through JumpFreighter contracts, but a majority of the assets had been liquidated in Providence.

New life in Syndicate

0rizen is still settling in Syndicate and it is still in the process of learning the trade routes, the 23/7 gate camps and the names of the terrorist corporations.

Striking out on our own

Leaving INQUISITION.

Without prior notice, INQUISITION. Alliance booted out 0rizen on the September 8th, 2009. Official statement of the INQUISITION. Executor at the time was that, by unanimous vote, the other INQUISITION. CEOs did not think that 0rizen was fit for living a life in Syndicate.

0rizen, being at the time around 35% of the population of INQUISITION., thinks that the Alliance Leadership couldn't bear the fact that 0rizen was having a democratic political structure.  

New objectives

From this date on, 0rizen does not have plans to join any other Player Alliance. 0rizen's leadership as well as a strong majority of its population does not want to be under a dictatorial rule in another Alliance. If 0rizen joins another Alliance, it will be because this other Alliance is democratic in nature.

Move to the Enka Constellation

After leaving INQUISITION., 0rizen was looking for a place where both High Security and Low-Security Space could be found nearby; 0rizen thus moved to the Enka Constellation.

Joining the Militia

Beginning on the 21st of September 2009, 0rizen is now part of the Amarr Faction Warfare Militia.

It is believed that this new alliance will provide everything that 0rizen needs for the time being.

Demographic Decline

A demographic decline has been observed within 0rizen's ranks. From the outside, this can be unsettling. However, 80% of the decline is due to Capsuleers going inactive. Another big chunk of that decline was due to 0rizen joining the Amarr Militia. The rest of the bits of the demographic decline is almost as diverse as the number of capsuleers who left. 0rizen bids them farewell, and we hope that we will meet in Allied fleets rather than in Enemy fleets.

Leaving the Militia

As of the 25th of November 2009, 0rizen no longer fights in the name of the Amarr Empire. Our population voted this decision a few days earlier, when the Amarr Militia activities were no longer satisfying.

The Final Preparations

Our population still strong, we are making the final preparations to transform 0rizen into an Alliance, and then move to 0.0 space.

Birth of a Nation

On the 25th of November 2009, 0rizen has transformed itself into 0rizen Nation.

New Corporation Functions

Since 0rizen has externalized its ministries, 0rizen Executor Corporation needed to find itself a new "niche" from which to operate. Moon Mining and the Chemical Reactions associated with it were chosen.

Wicked Creek Settlement

As of January 18th, 2010, 0rizen and 0rizen Nation are full residents of Wicked Creek Region.

Planting the flag

0rizen anchored its first TCU in the name of the 0rizen Nation, on the 10th of February, 2010. JEQG-7 became the first system to be colonized by 0rizen Nation.

Tactical Retreat

With the fall of ATLAS, 0rizen Nation made a tactical retreat in early September, pulling out a majority of its assets out of Wicked Creek. This move proved to be well played, as most of 0RN's former neighbours either got scammed, over-priced for rents or destroyed.

Wormhole Settlements

Class 3 Wormhole Settlement

As of beginning of September 2010, 0rizen is installed in a Class 3 Wormhole, looking forward to move to a Class 4 Wormhole. According to calculations, our population can make as much ISK living in a Class 3 Wormhole than living in 0.0 Space.

Class 4 Wormhole Settlement

During the holidays of 2010-2011, 0rizen shifted its settlement into a Class 4 Wormhole System. This Wormhole System settlement ended up being more profitable than the first one, even though logistically more challenging to get around.

Political Structure

Deliberative democracy

First off, 0rizen was meant to be a cooperative. However, experience and knowledge of the CCP Mechanics of Corporations made that concept near impossible to operate. These thoughts evolved and transformed themselves into a constitutional monarchy that maintains a deliberative democracy and submits itself to its decisions.

Members are strongly encouraged to participate within 0rizen's inner political life to the level they feel comfortable with. Members often ask for new policies, votes, polls and the likes. All in all, 0rizen encourages a hierarchy that is very horizontal, compared to military organizations which are very vertical.

Constitution

0rizen has a player built constitution that has Rule of Law over every member. This constitution is the exact same one used by the 0rizen Nation.

Power Structure

As a jack-of-all-trades Corporation, 0rizen provides all sorts of hierarchical advancement, for both the military striving pilot or the industrialist.

The new 0rizen Power Structure has a horizontal and a vertical path, to provide to all types of capsuleers a structure that will fit their needs and aspirations. The Tier I path is horizontal in nature, and give privileges to members who just want to help out or just be part of the organization.

The Tier II to V are vertical in nature, and fills all kinds of roles. Every capsuleer is encouraged to pursue their own private path of progression, 0rizen Corporation will provide installations and ressources to help in this process. However, for the few who are dedicated to the advancement of this organization, higher up ranks are available to get into more official roles, granting both standing and responsibilities.  

Taxation and Services

0rizen has a standard 1% tax per the CCP Mechanics (taxation on bounties and mission rewards). This set percentage was enacted by popular vote of 0rizen's members.

Furthermore, all wallets are fully transparent; that is, every member can see where the money goes, what is 0rizen's pocket money, what are it's expenses and profits, etc.

0rizen is the Executor Corporation of 0rizen Nation and, as such, must hold a big enough financial security for the Alliance.  

Membership

Recruitment Policy

Any 21-day old pilot can be part of 0rizen.

All applicants must provide their Customizable API Key including all characters, with the following options:

  • AccountStatus
  • CharacterSheet
  • WalletJournal

In addition, this limited customizable API Key will have to be valid for at least 1 month.

Full Member Status

To become a full Member, a capsuleer must have the following Certificates:

  • Core Competency - Basic
  • High-Velocity Helmsman - Standard

And one (1) of the folowing racial certificates:

  • Business - Entrepreneur - Standard
  • Business - Executive Commander - Improved
  • Industry - Engineer - Improved
  • Industry - Prospector - Standard
  • Military - Soldier - Standard
  • Military - Special Forces - Improved

Inactivity

After a month of inactivity, members get sent an official 'Boot Letter' and are ejected from the corporation.  

External Links

Dotlan 0rizen Page