Difference between revisions of "Angel Military Operations Complex"

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(New page: == Rooms == '''First Room''' ---- - 10 Battleships - Lots of Cruisers and Frigs No (Re)Spawns '''Second Room''' ---- - 3 Gates ( Gate Names: Mark 1 empty, ...)
 
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'''The End'''
 
'''The End'''
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Image:Angelmilitaryoperationscomplexlast.jpg|              Last Room
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Revision as of 14:55, 5 April 2011

Rooms

First Room


- 10 Battleships

- Lots of Cruisers and Frigs


No (Re)Spawns

Second Room


- 3 Gates ( Gate Names: Mark 1 empty, Mark 2 empty, Ancient ist the right one )

- 8 Battleships

- 7 Cruisers

- 11 Frigs


No (Re)Spawns

Third Room ( after you used the 'Ancient Acceleration Gate' )


- about 10 Battleships

- Stronghold General -> drops no Overseer Effects

- some cruisers

- some Frigs


only 1 Acceleration gate in this Room

No (Re)Spawns

Fourth Room


- about 6 Battleships

- Tritan - The Underground -> drops Domination Loot

- some cruisers

- some Frigs


No (Re)Spawn


Fifth Room


- 11 Battleships

- The Battlestation Admiral -> is a ?cloaked? but firing Machariel, stands still under the Station, 3,500,000 Isk Bounty. Low Tank but extrem HP. Drops 20th Overseer Effects and Gist - C Type loot.

- 13 Battlecruiser / Cruiser

- 18 Frigs

- 1 Stasis Web Tower -> You can get Stage aggro without the Tower, but it reacts on proximity


No (Re)Spawn


The End