Difference between revisions of "Category:Races"

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(New page: == The Races of EVE == The world of EVE is inhabited by five major races: the Amarr, Caldari, Gallente, Jove, and Minmatar. All of these races are of human origin; their ancestors entered...)
 
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The world of EVE is inhabited by five major races: the Amarr, Caldari, Gallente, Jove, and Minmatar. All of these races are of human origin; their ancestors entered this little part of the universe thousands of years ago through a natural wormhole. Though most of the first settlements collapsed when the wormhole suddenly closed, a few survived. Today’s races are the descendants of those scattered colonies.
 
The world of EVE is inhabited by five major races: the Amarr, Caldari, Gallente, Jove, and Minmatar. All of these races are of human origin; their ancestors entered this little part of the universe thousands of years ago through a natural wormhole. Though most of the first settlements collapsed when the wormhole suddenly closed, a few survived. Today’s races are the descendants of those scattered colonies.
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== Amarr ==
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The largest of the empires in the world of EVE, Amarr spans 40% of the inhabited solar systems. The Amarr Emperor is the head of a ritualistic, authoritarian imperial state, and below him are the Five Heirs, the heads of the five royal families from which a new Emperor is chosen. The Emperor's authority is unquestioned and absolute, but the archaic and bureaucratic system of government makes it difficult for him to exert his rule unless directly in person. Otherwise, the Five Heirs rule in his name, dividing the huge empire between them.
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== Minmatar ==
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A tough, no-nonsense race, the Minmatars are a determined and independent people. Their home planet of Matar is a natural paradise, although centuries of abuse have taken much from its beauty.
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For the Minmatars, the most important thing in life is to be able to take care of yourself on your own, and although kin and family play an important role in their society, they prefer identifying themselves by the clan or tribe to which they belong. A clan can have any number of people in it, and its size is largely dictated by the main activity of its members. Most specialize in one area of activity. While those who live on a planet can focus on agricultural or industrial activity, others who travel around the world of EVE concentrate on trading, pirating, and suchlike.
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== Caldari ==
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A state built on corporate capitalism, the Caldari State is run by a few mega-corporations which divide the state between them, controlling and ruling every aspect of society. Each corporation is made up of thousands of smaller companies, ranging from industrial companies to law firms. All land and real estate is owned by a company which leases it to the citizens, and government and policing are also handled by independent companies.
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== Gallente ==
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The Gallenteans. Self-righteous, meddling, pompous and tiresome, or virile liberalists and defenders of the free world. Love them or hate them, you simply can't ignore them. Everybody has an opinion on the Gallente Federation, it all depends from which side of the table you view them. For many, it is the Promised Land, where any dream can become a reality. Descendants of Tau Ceti Frenchmen, the Gallenteans remain strong believers in free will and human rights, despite numerous setbacks in their long history.
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== Jove ==
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The most mysterious and elusive of all the peoples of EVE, the Jovians number only a fraction of any of their neighbors, but their technological superiority makes them powerful beyond all proportion.
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{{cquote|This race we've made contact with calls itself Jove. I know nothing more of them, except that the high command informs me that they seem highly advanced. The reason for us being here is to exchange information. It seems these Jovians regard the acquisition of information to be their highest goal in life and are willing to pay handsomely for it.}}
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Although definitely human, the Jovians often seem to the other races as though they are not, the reason being that they embraced genetic engineering as the way to solve any and all the problems which plague the human race. Over the thousands of years since, the Jovians have experimented with every kind of genetic modification their technology allowed. As their powers grew, they began to believe they were capable of anything, and this led them into increasingly more bizarre mutations of their bodies and minds, a policy rigorously backed up by strict governmental control.

Revision as of 15:18, 17 January 2008

The Races of EVE

The world of EVE is inhabited by five major races: the Amarr, Caldari, Gallente, Jove, and Minmatar. All of these races are of human origin; their ancestors entered this little part of the universe thousands of years ago through a natural wormhole. Though most of the first settlements collapsed when the wormhole suddenly closed, a few survived. Today’s races are the descendants of those scattered colonies.

Amarr

The largest of the empires in the world of EVE, Amarr spans 40% of the inhabited solar systems. The Amarr Emperor is the head of a ritualistic, authoritarian imperial state, and below him are the Five Heirs, the heads of the five royal families from which a new Emperor is chosen. The Emperor's authority is unquestioned and absolute, but the archaic and bureaucratic system of government makes it difficult for him to exert his rule unless directly in person. Otherwise, the Five Heirs rule in his name, dividing the huge empire between them.

Minmatar

A tough, no-nonsense race, the Minmatars are a determined and independent people. Their home planet of Matar is a natural paradise, although centuries of abuse have taken much from its beauty.

For the Minmatars, the most important thing in life is to be able to take care of yourself on your own, and although kin and family play an important role in their society, they prefer identifying themselves by the clan or tribe to which they belong. A clan can have any number of people in it, and its size is largely dictated by the main activity of its members. Most specialize in one area of activity. While those who live on a planet can focus on agricultural or industrial activity, others who travel around the world of EVE concentrate on trading, pirating, and suchlike.

Caldari

A state built on corporate capitalism, the Caldari State is run by a few mega-corporations which divide the state between them, controlling and ruling every aspect of society. Each corporation is made up of thousands of smaller companies, ranging from industrial companies to law firms. All land and real estate is owned by a company which leases it to the citizens, and government and policing are also handled by independent companies.

Gallente

The Gallenteans. Self-righteous, meddling, pompous and tiresome, or virile liberalists and defenders of the free world. Love them or hate them, you simply can't ignore them. Everybody has an opinion on the Gallente Federation, it all depends from which side of the table you view them. For many, it is the Promised Land, where any dream can become a reality. Descendants of Tau Ceti Frenchmen, the Gallenteans remain strong believers in free will and human rights, despite numerous setbacks in their long history.

Jove

The most mysterious and elusive of all the peoples of EVE, the Jovians number only a fraction of any of their neighbors, but their technological superiority makes them powerful beyond all proportion.

Template:Cquote

Although definitely human, the Jovians often seem to the other races as though they are not, the reason being that they embraced genetic engineering as the way to solve any and all the problems which plague the human race. Over the thousands of years since, the Jovians have experimented with every kind of genetic modification their technology allowed. As their powers grew, they began to believe they were capable of anything, and this led them into increasingly more bizarre mutations of their bodies and minds, a policy rigorously backed up by strict governmental control.

Subcategories

This category has the following 8 subcategories, out of 8 total.

A

B

C

G

J

M

N

Pages in category "Races"

The following 3 pages are in this category, out of 3 total.