DEFCON

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This page is in the archives. As such it may contain information that is no longer accurate about game mechanics, gameplay or the universe of EVE in general, and is provided for historic purposes only. View all archived pages or Patch notes. Please do not edit these unless fixing dead links, removing dead external links(consider using the internet archive to replace these links), or if you're the original author. If you are the original author/the subject of the page, remove this template if you choose to update the page.


DEFCON 5

Normal Operations. This is the condition used to designate normal peace-time operations..


DEFCON 4

Increased Readiness. Intel suggests a high probability of war. Prepare PvP ships and move jump-clones as appropriate.


DEFCON 3

War Preparations. War has been declared and is in the 24 hour warm-up period. For new wars, final preparations should be made, jump-clones and PvP ships prepared.


DEFCON 2

Non-Significant War in Progress. One or more wars from small groups are in progress. Significant military actions by the hostile forces are unlikely, however you can be fired upon anywhere in space, so caution is strongly suggested at all times, especially around HQ and trade hubs.


DEFCON 1

Significant War in Progress. A significant War is live and in-progress, which is likely to involve military action anywhere in EVE. You can be fired upon anywhere in space.