Difference between revisions of "Fleet of the Damned (Player corporation)"

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[[Link title]]{{Player Corporation Extended
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|corpname= Fleet of the Damned
 
|corpname= Fleet of the Damned

Revision as of 14:01, 25 October 2011

Link titleTemplate:Player Corporation Extended


History

Founding And The First Steps

Fleet of the Damned [A.S.P] was founded by Xax Tannor in June of 2007, originally the corp was based in Minmatar high security space (Heimatar) before moving to Devoid region of Amarr space, particularly the low security system Oyeman. During this time the corp joined the short lived Acid Alliance.

First Stint In The South

Following Acid's breakup the corp joined United Freeman Alliance (UFA) and moved to Wicked Creek. During this time there were some memorable fights with the Triumvirate alliance (Mark 1), during their CVA campaign and with the Death or Glory alliance based in Curse. The corp departed from UFA in March of 2008 on good terms and moved to Catch to join Interstellar Alcohol Conglomerate (IAC) and was involved in the fighting between IAC and AAA.

The Wild West

In June of 2008, Fleet of the Damned left IAC to form a new alliance, Dark Trinity Alliance (DTA), DTA stayed active in Catch & Providence and continued to fight alongside IAC, until their subsequent defeat by AAA..

Following these events Fleet of the Damned lead Dark Trinity to the newly created Black Rise region of Caldari space. This was the fleets first time away from the south of the eve map. During this time we learned that some old allies from the IAC times Liberty Alliance had come into possession of a station (P-2TTL station). The corporation moved the alliance to Pure Blind where we helped to defend Liberty's space from enemies such as G00dfellas, Triumvirate (Mark 2), Atlas Alliance and members of the GBC (involved in the Max campaign).

During the time in Pure Blind we came into contact with three other alliances who would come to play a role in the corps future, Penumbra Alliance, Dara Cothrom and Sc0rched Earth. Unfortunately, diplomacy issues with the NC prevent Fleet of the Damned pilots from joining joint Liberty fleets. These issues caused DTA to move to Cloud Ring, which was controlled by Penumbra and Dara Cothrom. These alliances were happy to accommodate us which meant that we could reside in Cloud Ring where DTA claimed sovereignty over 3 systems.

Back To The South

Due to internal friction in DTA, Fleet of the Damned and several other corps left Dark Trinity in January 2009. Many of the smaller ex-DTA corps were merged into Fleet of the Damned. Accepting the offer to join B.L.A.C.K, we were reunited with many of our old friends from the IAC days. B.L.A.C.K was based in Curse. After 4 months of living in the north of Eve Fleet of the Damned returned to it's roots in the south of Eve, an area the vast majority of our members were very familiar with. Around this time Sc0rched Earth alliance also moved to Curse area. Many joint fleets and generally a large degree of cooperation between Sc0rched Earth and B.L.A.C.K was seen in the taking of Wicked Creek from Executive Outcomes. Fleet of the Damned also participated in heavy fighting against Band of Brothers and their allies over Goonswarm space in Detorid during the time we were in B.L.A.C.K alliance.

No Rest for the Wicked [Creek]

Following B.L.A.C.K's dissolution Fleet of the Damned accepted an offer to join Sc0rched Earth an alliance we had good ties to since our days in the north of Eve and had cooperated with during our fights to take Wicked Creek. Some memorable fights were had including Sc0rched Earth's victory defending the TCF owned systems in Wicked Creek from invasion by Aggression. alliance and a second attempted invasion, this time by a joint force of Aggression., The Firm, Tenth Legion, Minor Threat., Kraut, and Atlas which led to a bloody two week long war with TIFA, Red Alliance, and TCF coming to the aid of Sc0rched Earth. The apex of the fight saw five titans actively engaged with almost 200 capital ships and roughly 500 support ships in the same system, numbers which at that day and age were unheard of. In the end, the defenders held the field.

Sc0rched Earth later reset standing with TCF, Red Alliance and most of the NC/Redswarm. Together with Atlas, and Aggression, Sc0rched Earth attacked the collection of TCF systems in the middle of BYRN space. Soon after this 'purge' Wicked Creek began to be over-run by Red Alliance, KARMA, -RZR- and the break-off alliance, TNT, aswell as internal fighting. After numerous devastating defeats, with the corp hemorrhaging resources, Fleet of the Damned had no choice but to evacuate their assets to the high-sec region of Heimatar. This occurred just days before the loss of the last station in Wicked Creek and Sc0rched Earth's break up, with many of Fleet of the Damned's pilots remaining to fight with literally their last ship and cargo hold of ammunition.

Stain's Massive

After a short stay in high sec Fleet of the Damned received an invitation to join Hellstrome Alliance in Esoteria. Having never based this deep into the south west corner of 0.0 space and eager to get back into nullsec, Fleet of the Damned jumped at the opportunity to check it out.

Time in Hellstrome was short lived however. Playing on the side of caution while being still in the early stages of rebuilding the corps capabilities the Fleet made haste to setup a POS network within the NPC region of Stain next door, cacheing the majority of corp owned assets there. Only a month after joining, Hellstrome failed to deliver on an agreement with Stain Empire and were removed from Esoteria. Not overly concerned about leaving the area themselves and playing on our own strengths, Fleet of the Damned decided to "wing it solo" in Stain against the likes of Stain Empire and other hardened groups within the Stain region.

During a roam, we came across a group of various pilots and small corps living out the UF-KKH system. There seemed to be a little conflict brewing between two factions within and taking the opportunity we began harassing bothsides, initially thinking we'd take the system for ourselves. One side, a friendly NRDS group, chose to invite us into their fold and a small alliance was formed, more because it was convenient than because the corps fitted well together: Eternal Ascention. This made it easy to sort out standings and co-defense of the UF-KKH (or Hubzero as it was coined by inhabitants) and neighboring systems, where Fleet of the Damned based out of for our remaining time in Stain.

I Can Haz Sanctums?

Having rebuilt our capabilities as well seeing the return of some old and new members, with regained confidence, Fleet of the Damned packed up shop from the Stain region, to return to the sov 0.0 theater. Making their way to the hotly contested region of Insmother, to join the Honourable Templum of Alcedonia.

Time in HTA was exciting and fruitful with daily gang skirmishes versus a well known enemy and former ally Red Alliance, Legion of xXDEATHXx, Solar and Section 13 amongst others, plenty of fights in Insmother and surrounding areas and many juicy kills. There was also great sense of community amongst pilots of HTA. Unfortunately the embarrassment of having all corps "BoBbed" out of the alliance a second time by a disgruntled director (most inconveniently during a siege on HTA space by Pandemic Legion) & rumors abound of the Executor's son occationally squandering alliance funds for personal ambitions pretty much summed up all that was lacking within the alliance's leadership department, giving any self respecting corp a clear indication in what the future would look like if they where to remain.

Clean Slate

A few of the stronger PVP corps from HTA, including Fleet of the Damned, decided instead of forming back into HTA it was a better idea to form their own smaller PVP focused alliance with the intention of heading out of Insmother to Syndicate and make a name for ourselves. Wanting to break all ties, and previous associations, we arrived in Syndicate with a blank slate and standings list, a policy of aggressive diplomacy and a new banner: Ta8ula Rasa.

It took Ta8 no more than two days after ariving in our new home constilation to bother the locals enough for them to contact the alliance diplomats and CEOs as many times needed to convince us into a nap with their coalition. This eventually resulted in a struggle of egos between Ta8 and I-RED leadership, which caused us to we reset them, blue them again only to reset them... yet again. A war proceeded on for about a month, before Ta8 pilots began loosing interest in destroying pos towers (I-RED refusing to defend, denying Ta8 of any meaningful fights) and eventually ran out of steam. I-RED later brought in more allies and started outnumbering Ta8ula's own forces enough to risk a few skirmisishes, but the war effectively grinded to a stalemate with neither side making any ground.

Ta8 then received an invite to head south to help CO2/Initiative/DT with their war vs Stainwagon / -A-. Marching orders where recieved to start moving out of Syndicate towards a new staging point, during which, Fleet of the Damned decided it would be the right time to politely part ways as we felt the alliance had begun to diverse from what we had originally envisioned (with the executor scrapping the original constitution for a more hardlined dictatorship). Ta8ula Rasa disbanded two weeks later.

The BLOB Slideshow

After leaving Ta8, Fleet of the Damned then joined OWN Alliance up north in order to gain access to some of the fighting going on involving the NC vs RA/xdeathx in the drone regions.

When NC involvement pulled back from the drone regions, although Fleet of the Damned's original intention was to only remain up north for the duration of the drone wars, we decided to borrow on the the relative stability within the area to rest our heals, aswell as commissioned a fellow OWN indi corp to construct us a squadron of Revelations, which at long last brought the corp from a predomenently sub-cap militia, to a capital heavy outfit.

Futhermore, the russian's having turned the fight to the NC homefront, began their seiges of geminate, which also offered us many more Rage/NC sov defence fleets to join in and keep us busy and killboard padded. Before we knew it, we'd already been residents of vale for nearly 6 months.

Alas the same routine of forming up for hours in blobs to engange in heavy 'spatial distortions' eventually drove FOD pilots to edge of their sanity, and they where screaming for a return to smaller gang warfare. By the time the DRF invasion made its way to Vale, with RAGE and Guest's Forces forming a beachhead in Tribute, FOD pilots where too bored to care.

Go West

Fleet of the Damned pilots needed to gain their sanity back. They wanted to ditch their alpha battleships and dust off their long neglected interceptors, recons, dictors and unused blackops and what better playground is more famous for its fun and mindless gangs than: Syndicate!

Before jumping in, we hooked up with an alliance already in the area; Legion of the damned. This we did without knowing a single thing about them, simply because Azran and Xax thought their name was just too awsome, and region they were based in too much of a coincidence to not have been a sign from the internet spaceship gods. Luckily, once in, we found to our delight that Legion of the Damned was based exactly in the same pocket we previously occupied (and wanted to return to), and are well organised pvp'rs with very few blues. A match made in heaven.

Present Day

Fleet of the Damned is currenly based in Syndicate.

We are aggressively NBSI in 0.0, but try to mind our own business elsewhere.

Information

Fleet of the Damned is an English speaking Corporation. We are an active PVP corporation with a small industrial and manufacturing base (Including Tech 2 invention / production). We have players primarily in European, but also US and Oceania Time Zones

Check corporation information in game for details on recruitment requirements.


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