Difference between revisions of "Safe spot"

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(How to creat 5 diffreent types of Safe spots)
 
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There are Five types I will try to walk you through making:
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[[Category:PVP]]
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[[Category:Guides]]
  
1. Gate Safe spots-
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== Types of Safe Spot ==
  
151KM+/- from gates N, S, E or W, I prefer N (up) & S(down) but use all the cardinal directions when needed.The range at which you can warp to a gate has changed recently to 150KM ( where I live in Stain)
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=== "Gate" Safe Spot ===
  
  1. To create one of these warp to within 100KM of a gate,
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This type of bookmark includes those that are positioned on the grid around a [[Stargate]]. Potential uses include:
  2. zoom out and head straight up or straight down…
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* A point to warp to with your [[Covert Ops]] ship when you need to monitor activity at the gate.
  3. At 151KM Make sure the gate does not pop off your view…if so move towards it till you can see it again… set your Bookmark.
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* A point to warp to in any ship to check if it is safe to warp to the gate at 0km.
  
These are useful if you have a Cloaked Ship and need to watch people as they come and go or if they amass ships to surge through a system, or just want to check the gate to see if you can safely warp through
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It is often useful to have a number of these prepared on key gates that you operate around. If you do have more than one then if enemies approach you can simply warp to one of your alternates. They can be easily made by following these steps:
  
2. “Random” safe spots - to be effective you need to be at least 3-4 AU* away from any other point..
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# Warp to within 100KM of a gate.
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# Now zoom out and head in any direction away from the gate (e.g. straight up or straight down).
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# At 151KM Make sure the gate does not pop off your view…if so move towards it till you can see it again… set your Bookmark.
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# You are now the proud owner of a "Gate" Safe Spot.
  
* Random safe spots are positions based on the galaxy you are in that place you between two random points
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=== “Random” Safe Spot ===
DO NOT think your random spots are “SAFE” with a probe ship I can now scan you down in 37 seconds and some even at 27 seconds. hit the Add BM button (in the places tab and create a spot
 
  
If your a visual person open your solar system map,
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This type of bookmark includes those that are positioned anywhere in the system in between celestial objects. Potential uses include:
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* A place to hide if hostiles are hunting for you.
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* A storage location for [[Secure_containers|secure containers]].
  
  1. From  the entry gate at  while warping to a Celestial Object,planet or sun works well create a Bookmark (call it spot 1)
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It is important to remember that this type of safe spot are '''NOT''' entirely safe. In fact a well trained prober can find you in under 30 seconds if they are lucky. It should also be born in mind that for these to be even mildly effective they need to be at least 3-4 [[AU|AU]]* away from any celestial object in a system.
  2. Locate a different celestial object you can,  ( do not go back to the gate as that is the same line(vector) you were just on. Warp to this object, at some point in the middle of your warp add another bookmark (call it spot 2)
 
  3. Warp to back spot 1
 
  4. Now warp to spot 2 (in the middle of this journey from spot 1 to spot 2 create your third bookmark.(spot 3) check to see if your far enough away
 
  
Start again with the next galaxy.
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The best way to make this type of [[Bookmarks|bookmark]] is to open your solar system map, and then follow these steps:
To imagine this, think of it this way:
 
  
Three lines generated from separate points and random presses of the add bookmark take a sphere and make a line through the middle of the sphere and set a point on it, now make another random line and make a point on it. Now connect these two points and set a 3rd point in between them. That is a Random Safe spot.
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# Warp from your current position to another celestial object in the system, and while still warping create a bookmark. Call this bookmark "Spot 1".
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# Locate a different celestial object, and be sure that it is not on the same vector that you just came from. Warp to this object, and again while still in warp create a bookmark. Call this bookmark "Spot 2".
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# Warp back to "Spot 1".
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# Warp to "Spot 2", and again take a bookmark in the middle of this journey. Call this bookmark "Spot 3".  
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# You are now the proud owner of a "Random" Safe Spot providing "Spot 3" is not positioned on any of the lines between celestial objects in this system.
  
3. “Station” safe spots
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Remember the best "Random" Safe Spots are as far away from any celestial objects in the system as possible.
  
  1. A station safe spot is something that puts you within a very close distance, or inside of the “docking ring” of a station, sometimes in 0.0 [[Outposts|outposts]] have a 500m docking ring and getting in fast can pose challenges, other places have a 15-20KM docking ring, but being close to the edge of this ring is critical for docking at a station that is camped
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=== “Station” Safe Spot ===
  2. To create one un-dock from said station
 
  3. I head straight up, but pick your direction, once you clear the docking ring you will see the station distance start to count off in Meters, once you are 100M off the ring set your book mark
 
  
4. “under Fire safe spots” spots that allow you to instantly warp away from the station so you can assess the situation to determine if you can engage.
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This type of bookmark includes those that are positioned to ensure you can dock at the station as soon as you arrive at it. In some cases when you arrive at a station you will not be quite in range of the "docking ring", and will have to travel a short distance to dock. This can be fatal, so these [[Bookmarks|bookmarks]] can be used to save your bacon.
  
  1. un-dock from your station
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To make one, follow these steps:
  2. Do not go left right up or down keep in a straight line
 
  3. go 200KM from a station make a bookmark
 
  
I use a variation of this for scouting an enemy station (but I stay 2000M away) from the ring
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# Undock from the station for which you want a "Station" Safe Spot.
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# I head straight up, but pick your direction, once you clear the docking ring you will see the station distance start to count off in Meters, once you are 100m off the "docking ring" set your book mark.
  
Ok… now the use of these safes
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=== “Under Fire” or "Insta-undock" Safe Spot ===
  
5.  “Deep safe” Spots 15AU away from any celestial object can offer a measure of protection against all but the best scanners
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This type of bookmark includes those that are position to allow you to warp instantly away to safety from station when you undock. These can be used to allow  a pilot to assess the situation outside a station before engaging with any enemies that might be outside.
  
  1. follow steps for the random spot above
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To create an "Under Fire" Safe Spot, follow these steps:
  2. make sure you are 15AU away from any object look o your map
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# Un-dock from your station, but take care to not change the direction that you automatically travel in.
  3. This does not work for smaller solar systems (thanks letrange) less than 20 AU in size or so
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# Carefully change the speed of your ship so you travel away to a safe distance, say 200km, or alternatively it could be off the grid.
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# Now take a bookmark.
  
1 If traveling through 0.0 or 0.0-0.4 (low sec) warp to your gate safe if you see any neutrals or enemies, if you have a slow aligning ship 151KM gives you enough room to maneuver back to your Deep Safe. If you are setup correctly, and no one is at the gate, you may be able to align to it and warp to 0, this gives you the ability to visually see any enemies before they pounce. (This depends on the grid sizes)
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=== “Deep” Safe Spots ===
  
2. Traveling through, you used your gate safe, and they saw you and are coming after you, warp to your random safe check your scanner before you warp for a covert ops ships, as this will help you determine if you need to move around a lot or wait it out.~ useful when gates and stations are camped
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These types of bookmark are a special type of "Random" safe spot that includes those that are positioned at least 15AU away from any celestial object. At this distance they are able to provide a measure of protection against all but the best probers. In order to make one of the same steps as those for a "random" safe spots, but be warned you can not make these in every system if the distance between existing celestial objects are two small.
  
3. Traveling into a system you see a camp at the gate, they have buzzard or another covert ops and are scanning you down remember your 27 second’s you have to get safe, head to your deep safe spot 15AU from any object, then align to the station, warp to the station safe spot determine fi it is safe to dock.
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Another method of acquiring a "Deep" safe spot is by deploying of a [[Fighter|fighter]] and assigning it then proceeding to abandon it, this will place the [[Fighter|fighter]] at a deep safe spot where it can be scanned down with scan [[Probes|probes]] and bookmarked will allow for (in some cases up to) 200+ [[AU|au]] safe spot (this is mainly used by [[Mothership|mothership]] pilots).  
  
4. Station under attack, system occupied, if you must,  undock and warp to the “under fire safe spot” determine if it safe to engage~ used for undocking and instant warping
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== Using Safe Spots ==
  
Terms used:
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Here are a number of simple guidelines that can be used to help keep a ship safe while out in EVE:
  
Docking RIng ~ depending on station a ring around the station the says your 0 away from it but in reality can be as large as 50KM…be careful not to get pushed outside the ring as you will ahve to move within it to dock.
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# When travelling through [[0.0|0.0]] or [[0.0|0.0]]-0.4 ([[Low_sec|low sec]]) warp to your [[#"Gate" Safe Spot|Gate Safe]] if you see any neutrals or enemies in local. If you happen to be travelling in a slow aligning ship 151KM should give you enough room to maneuver back to your [[#“Deep” Safe Spot|Deep Safe]]. However, if you are set-up correctly and no one is at the gate, you may be able to align to the gate and warp to it. In performing this procedure you can minimize the chances that you are caught by your enemies.
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# If when you travel through the gate you catch a glimpse of someone chasing you, warp to your random safe check your scanner. Be on the lookout for any [[Probes|probes]] in space, or [[Covert Ops]] ships, as this may well be a give away that they are trying to probe for you. If this is the case the best strategy is to keep moving around to ensure they can't find you, otherwise you can sit at your safe spot until the danger has past. It is important to remember that a trained probe pilot can find you in under 27 seconds in the best case scenario.
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# When travelling into a system you see a camp at the gate, and they have buzzard or another [[Covert_Ops|covert ops]] and are [[Probing|probing]] you down head to your deep safe spot 15AU from any object. Next align to the station, and warp to your [[#“Station” Safe Spots|Station Safe Spot]] to determine if it is safe to dock.
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# If the station you happen to be in comes under attack, if you must un-dock, and immediately warp to the [[#“Under Fire” Safe Spot|Under Fire Safe Spot]] to determine if it safe to engage.
  
Cynoing ~ Launching a cynosural field to jump in a Capital. (carrier, dreadnought, marauder I think)
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== Terms Explained ==
  
Grid~ Size of the viewable area and size of a Doomsday destruction area both take place on a random size depending on the number of people in a given system.
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;Docking Ring
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:The area around a station at which the range away appears to be 0km, thereby allowing you to dock. Just as a warning the size of this area can vary in size depending on the model of station which you are orbiting.  
  
Abbreviations I use when making BM;
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;Cynoing
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:Launching a [[Cynosural_field|cynosural field]] to jump in a Capital or [[Item Database:Ships:Black Ops| Black Ops]] ship.
  
RS = Random Safe spot  if I need a bailout point
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;Grid
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:The size of the viewable area which your ship is currently orientated in, it will vary in size depending on the number of people in a given system. This is also the area in which a doomsday weapon will unleash its damage.
  
GS =Gate safe to check gates
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== Safe Spot Bookmark Naming Conventions ==
  
UFS =Under fire Safe - this is the outbound safe to make sure you dont get blown away undocking
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Here are a number of abbreviations that you might like to use as naming conventions when making your own safe spots:
  
StS =Station Safe spot ( this is the inbound check to see if you can dock
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;RS
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:Random Safe spot, to be used if I need a bailout point.
  
DS = Deep Safe
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;GS
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:Gate Safe Spot, to be used to check if a gate is safe to warp to.
  
This was cut and pasted from the Blog that I write I am unsure as to the cross linking guidelines exactly, when I am sure I will provide a link here
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;UFS
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:Under fire Safe Spot, this is an outbound safe to make sure you don't get blown away undocking.
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;StS
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:Station Safe Spot, this is an inbound check to see if you can dock.
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;DS
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:Deep Safe Spot, this is somewhere relatively safe to stay when in a hostile system.

Revision as of 13:39, 30 December 2008


Types of Safe Spot

"Gate" Safe Spot

This type of bookmark includes those that are positioned on the grid around a Stargate. Potential uses include:

  • A point to warp to with your Covert Ops ship when you need to monitor activity at the gate.
  • A point to warp to in any ship to check if it is safe to warp to the gate at 0km.

It is often useful to have a number of these prepared on key gates that you operate around. If you do have more than one then if enemies approach you can simply warp to one of your alternates. They can be easily made by following these steps:

  1. Warp to within 100KM of a gate.
  2. Now zoom out and head in any direction away from the gate (e.g. straight up or straight down).
  3. At 151KM Make sure the gate does not pop off your view…if so move towards it till you can see it again… set your Bookmark.
  4. You are now the proud owner of a "Gate" Safe Spot.

“Random” Safe Spot

This type of bookmark includes those that are positioned anywhere in the system in between celestial objects. Potential uses include:

  • A place to hide if hostiles are hunting for you.
  • A storage location for secure containers.

It is important to remember that this type of safe spot are NOT entirely safe. In fact a well trained prober can find you in under 30 seconds if they are lucky. It should also be born in mind that for these to be even mildly effective they need to be at least 3-4 AU* away from any celestial object in a system.

The best way to make this type of bookmark is to open your solar system map, and then follow these steps:

  1. Warp from your current position to another celestial object in the system, and while still warping create a bookmark. Call this bookmark "Spot 1".
  2. Locate a different celestial object, and be sure that it is not on the same vector that you just came from. Warp to this object, and again while still in warp create a bookmark. Call this bookmark "Spot 2".
  3. Warp back to "Spot 1".
  4. Warp to "Spot 2", and again take a bookmark in the middle of this journey. Call this bookmark "Spot 3".
  5. You are now the proud owner of a "Random" Safe Spot providing "Spot 3" is not positioned on any of the lines between celestial objects in this system.

Remember the best "Random" Safe Spots are as far away from any celestial objects in the system as possible.

“Station” Safe Spot

This type of bookmark includes those that are positioned to ensure you can dock at the station as soon as you arrive at it. In some cases when you arrive at a station you will not be quite in range of the "docking ring", and will have to travel a short distance to dock. This can be fatal, so these bookmarks can be used to save your bacon.

To make one, follow these steps:

  1. Undock from the station for which you want a "Station" Safe Spot.
  2. I head straight up, but pick your direction, once you clear the docking ring you will see the station distance start to count off in Meters, once you are 100m off the "docking ring" set your book mark.

“Under Fire” or "Insta-undock" Safe Spot

This type of bookmark includes those that are position to allow you to warp instantly away to safety from station when you undock. These can be used to allow a pilot to assess the situation outside a station before engaging with any enemies that might be outside.

To create an "Under Fire" Safe Spot, follow these steps:

  1. Un-dock from your station, but take care to not change the direction that you automatically travel in.
  2. Carefully change the speed of your ship so you travel away to a safe distance, say 200km, or alternatively it could be off the grid.
  3. Now take a bookmark.

“Deep” Safe Spots

These types of bookmark are a special type of "Random" safe spot that includes those that are positioned at least 15AU away from any celestial object. At this distance they are able to provide a measure of protection against all but the best probers. In order to make one of the same steps as those for a "random" safe spots, but be warned you can not make these in every system if the distance between existing celestial objects are two small.

Another method of acquiring a "Deep" safe spot is by deploying of a fighter and assigning it then proceeding to abandon it, this will place the fighter at a deep safe spot where it can be scanned down with scan probes and bookmarked will allow for (in some cases up to) 200+ au safe spot (this is mainly used by mothership pilots).

Using Safe Spots

Here are a number of simple guidelines that can be used to help keep a ship safe while out in EVE:

  1. When travelling through 0.0 or 0.0-0.4 (low sec) warp to your Gate Safe if you see any neutrals or enemies in local. If you happen to be travelling in a slow aligning ship 151KM should give you enough room to maneuver back to your Deep Safe. However, if you are set-up correctly and no one is at the gate, you may be able to align to the gate and warp to it. In performing this procedure you can minimize the chances that you are caught by your enemies.
  2. If when you travel through the gate you catch a glimpse of someone chasing you, warp to your random safe check your scanner. Be on the lookout for any probes in space, or Covert Ops ships, as this may well be a give away that they are trying to probe for you. If this is the case the best strategy is to keep moving around to ensure they can't find you, otherwise you can sit at your safe spot until the danger has past. It is important to remember that a trained probe pilot can find you in under 27 seconds in the best case scenario.
  3. When travelling into a system you see a camp at the gate, and they have buzzard or another covert ops and are probing you down head to your deep safe spot 15AU from any object. Next align to the station, and warp to your Station Safe Spot to determine if it is safe to dock.
  4. If the station you happen to be in comes under attack, if you must un-dock, and immediately warp to the Under Fire Safe Spot to determine if it safe to engage.

Terms Explained

Docking Ring
The area around a station at which the range away appears to be 0km, thereby allowing you to dock. Just as a warning the size of this area can vary in size depending on the model of station which you are orbiting.
Cynoing
Launching a cynosural field to jump in a Capital or Black Ops ship.
Grid
The size of the viewable area which your ship is currently orientated in, it will vary in size depending on the number of people in a given system. This is also the area in which a doomsday weapon will unleash its damage.

Safe Spot Bookmark Naming Conventions

Here are a number of abbreviations that you might like to use as naming conventions when making your own safe spots:

RS
Random Safe spot, to be used if I need a bailout point.
GS
Gate Safe Spot, to be used to check if a gate is safe to warp to.
UFS
Under fire Safe Spot, this is an outbound safe to make sure you don't get blown away undocking.
StS
Station Safe Spot, this is an inbound check to see if you can dock.
DS
Deep Safe Spot, this is somewhere relatively safe to stay when in a hostile system.