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- [[Category:Complexes]] [[Category:DED Complexes]]4 KB (531 words) - 21:25, 4 November 2017
- [[Category:Complexes]] These Final complexes are dangerous not only because of the NPC enemies but as well due to player4 KB (529 words) - 21:57, 3 June 2016
- [[Category:Complexes]] [[Category:Unrated Complexes]]4 KB (592 words) - 07:05, 5 March 2017
- [[Category:Complexes]] [[Category:DED Complexes]]4 KB (512 words) - 10:47, 16 January 2019
- [[Category:Complexes]] [[Category:Static Complexes]]6 KB (814 words) - 10:41, 30 May 2018
- [[Category:Complexes]]2 KB (252 words) - 08:25, 24 August 2018
- ...ump Gates, inside and outside Stations, inside DED [[Deadspace|Deadspace]] Complexes and at Celestial Beacons. Some can only be located by scanning while others3 KB (410 words) - 15:40, 6 April 2016
- [[Category:Complexes]] [[Category:DED Complexes]]5 KB (682 words) - 20:45, 3 June 2016
- [[Category:Complexes]] [[Category:Unrated Complexes]]5 KB (670 words) - 16:39, 15 August 2018
- [[Category:Complexes]] [[Category:Unrated Complexes]]6 KB (825 words) - 07:17, 5 March 2017
- [[Category:Complexes]] [[Category:Unrated Complexes]]6 KB (761 words) - 13:52, 12 May 2018
- [[Category:Complexes]] [[Category:Unrated Complexes]]7 KB (877 words) - 15:45, 2 June 2018
- ...ould be guarded by the empires. The State is already planning to construct complexes in deadspaces within its borders and wants them to be out of bounds to the3 KB (478 words) - 23:09, 25 January 2018
- ...for the division. They are often found training in missions and dead-space complexes, as well as discussing war time tactics and strategies. The secondary missi3 KB (450 words) - 07:56, 18 January 2018
- ==[[Factional_Warfare_Dungeons|Factional Warfare Complexes]]== The [[Factional_Warfare_Dungeons|Factional Warfare Complexes]] can be found only in combat zones.18 KB (2,727 words) - 06:21, 1 February 2018