Difference between revisions of "Provisional Serpentis Outpost"

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|name=Provisional Serpentis Outpost
 
|name=Provisional Serpentis Outpost
 
|sig=20.0%
 
|sig=20.0%
−
|type=Unknown
+
|type=Combat Signature
 
|ded=Unrated
 
|ded=Unrated
 
|sec=[[Lowsec]]
 
|sec=[[Lowsec]]
−
|region=
+
|region=[[Essence]]
 
|rat=[[Serpentis]]
 
|rat=[[Serpentis]]
 
}}== General Info ==
 
}}== General Info ==
Line 18: Line 18:
 
|maxPlayerShipClass=?
 
|maxPlayerShipClass=?
 
}}
 
}}
−
This combat complex is similar to [[Serpentis Hideout]] which appears in [[High sec]].
+
This combat complex is similar to [[Serpentis Hideout]] which appears in [[High sec]] and [[Low sec]].
 
{{note|The spawns in this site can be up to 100km away from your starting locations. It is recommended that you fit an MWD. You may need to manually fly toward some spawns}}
 
{{note|The spawns in this site can be up to 100km away from your starting locations. It is recommended that you fit an MWD. You may need to manually fly toward some spawns}}
 
__TOC__
 
__TOC__
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;'''Group B'''
 
;'''Group B'''
−
:1 x {{ShipType|Cruiser}} Corelum  {{Special|trigger:A}}
+
:1 x {{ShipType|Cruiser}} Corelum  {{Special|trigger Spawn A}}
  
 
;'''Spawn A'''
 
;'''Spawn A'''
 
:3-4 x {{ShipType|Frigate}} Coreli
 
:3-4 x {{ShipType|Frigate}} Coreli
  
−
;'''Spawn B''' (triggered by 9.5km proximity to acceleration gate)
+
;'''Spawn B'''
 
:1-2 x {{ShipType|Cruiser}} Corelum
 
:1-2 x {{ShipType|Cruiser}} Corelum
 +
 +
;'''Structures'''
 +
:1 x Acceleration Gate {{Special|trigger Spawn B if approach under 9.5Km}}
  
 
=== Room 2 ===
 
=== Room 2 ===
 
;'''Initial Defenders (~60km off)'''
 
;'''Initial Defenders (~60km off)'''
−
:3 x {{ShipType|Frigate}} Coreli Watchman
+
:3 x {{ShipType|Frigate}} Coreli Watchman {{Special|Possible Commander spawn trigger}}
  
 
;'''Timed spawn 1'''
 
;'''Timed spawn 1'''

Latest revision as of 06:21, 21 June 2015

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Template:Complex== General Info == Template:Exploration Site Introduction This combat complex is similar to Serpentis Hideout which appears in High sec and Low sec.  

NPC's, Spawn and Trigger Information

Room 1

On warp-in, you appear at approximately 50km away from the next jump gate

Group A
3 x Template:ShipType Coreli
Group B
1 x Template:ShipType Corelum Template:Special
Spawn A
3-4 x Template:ShipType Coreli
Spawn B
1-2 x Template:ShipType Corelum
Structures
1 x Acceleration Gate Template:Special

Room 2

Initial Defenders (~60km off)
3 x Template:ShipType Coreli Watchman Template:Special
Timed spawn 1
1 x Template:ShipType Coreli Defender/Guardian
2 x Template:ShipType Corelatis Captain Sentry
Timed spawn 2
5 x Template:ShipType Coreli Guard/Safeguard
Structures
1 x Serpentis Armory Template:Special
Armory spawn
3 x Template:ShipType Corelior Infantry/Sentinel/Trooper
3 x Template:ShipType Corelum Chief Infantry/Sentinel
Commander spawn (trigger?)
0-1 x Template:ShipType Shadow Serpentis Chief Patroller Template:Special

Loot

  • Mid-grade Snake Epsilon

Escalation

May escalate into Guardian Angels Surveilance Squad.


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