Difference between revisions of "A Dirty Job (5 of 5)"

From EVE RP Wiki
Jump to: navigation, search
(Created page with "{{stub}} {{outdated}} {{Missioninfo |missionname=A Dirty Job (5 of 5) |missionlevel=5 |missionfaction=Minmatar, Mercenaries |primarydmgtoresist=Thermal(40%), Explosive(25%) |s...")
 
Line 85: Line 85:
  
 
=== See Also ===
 
=== See Also ===
−
Part 1: [[Location Location (1 of 5)]]
+
Part 1: [[LocationLocation (1 of 5)]]
  
 
Part 2: [[The Hard Way (2 of 5)]]
 
Part 2: [[The Hard Way (2 of 5)]]

Revision as of 04:37, 19 January 2018

Stub.png

This article is a stub. You can help Backstage Lore Wiki by expanding it with more content and relevant information. Other Stub Articles

Page delete.png

Information in this article is outdated. Someone found the information in this article to be outdated and overroled by more recent events. Please help improving Backstage Lore Wiki and correct it right now ! Other articles needing updated details

A Dirty Job (5 of 5)
Level 5
Faction Minmatar, Mercenaries
Damage to Resist Thermal(40%), Explosive(25%)/Kinetic(23%), EM(12%)
Damage to Deal Explosive/Thermal
EWAR NOS
Recommended Ship Group
Notes


Warp-In


Ship will be at around 20km and will not aggro until you shoot.

1 x Carrier (Republic Harkal) - NOS

Shooting the Carrier will spawn:

  • 5x Fighters (Republic Fighter)
    • Each original Fighter will be replaced 8 more times if destroyed
    • 40 x more Fighters (Republic Fighter)

90% Armor Wave

  • 3 x Frigates (Mercenary Elite Fighter)
    • Trigger for:
    • 3 x Frigates (Mercenary Elite Fighter)
  • 7 x Cruisers (Mercenary Commander)
    • Trigger for:
    • 2 x Cruisers (Mercenary Corporal)
  • 1 x Battleship (Mercenary Overlord)

50% Armor Wave

  • 4 x Frigates (Mercenary Elite Fighter)
    • Trigger for:
    • 3 x Frigates (Mercenary Elite Fighter)
  • 7 x Cruisers (Mercenary Commander)
    • Trigger for:
    • 3 x Cruisers (Mercenary Corporal)
  • 1 x Battleship (Mercenary Overlord)

10% Armor Wave

  • 3 x Frigates (Mercenary Elite Fighter)
    • Trigger for:
    • 3x Frigates (Mercenary Elite Fighter)
  • 7 x Cruisers (Mercenary Commander)
    • Trigger for:
    • 2 x Cruisers (Mercenary Corporal)
  • 1 x Battleship (Mercenary Overlord)

90% Structure Wave

  • 1 x Frigates (Mercenary Elite Fighter)
    • Trigger for:
    • 4 x Frigates (Mercenary Elite Fighter)
  • 7 x Cruisers (Mercenary Commander)
    • Trigger for:
    • 5 x Cruisers (Mercenary Corporal)
  • 1 x Battleship (Mercenary Overlord)

50% Structure Wave

  • 2 x Frigates (Mercenary Elite Fighter)
    • Trigger for:
    • 4 x Frigates (Mercenary Elite Fighter)
  • 3 x Cruisers (Mercenary Commander)
    • Trigger for:
    • 3 x Cruisers (Mercenary Corporal)
  • 3 x Battleship (Mercenary Overlord)

Mission is complete when the Carrier is destroyed.

See Also

Part 1: LocationLocation (1 of 5)

Part 2: The Hard Way (2 of 5)

Part 3: Prison Bust (3 of 5)

Part 4: Informed Attack (4 of 5)

Part 5: A Dirty Job (5 of 5)