Gurista Vigil
Room 1
On warp-in, there is a handful of battlecruisers, frigates and cruisers. As hinted in the database information and by attempting to activate the gate, you can bypass this room if you have a Guristas gold tag in your cargo hold (tag will be consumed).
If you do not, you still do not need to attack any of the initial ships in the first room. Begin to approach the Smuggler gate to trigger the arrival of the Port Authority Officer.
Destroy the battleship (not very strong tank or output damage) and the gate will be unlocked.
Wave 1
Room 2
Wave 1
- 2 x Guristas Stasis Towers Template:EWar
- a handful of Template:ShipType
- 1 x Template:ShipType
- 1 x Template:ShipType
- a few Template:ShipType
The next waves are based on a timer system, and it takes about 5 minutes for all ships to arrive.
Wave 2
- 2 x Template:ShipType
- 2 x Template:ShipType
Wave 3
- 2 x Template:ShipType
- ? x Template:ShipType
- ? x Template:ShipType
- 4 x Template:ShipType
- 1 x Template:ShipType (Dread Guristas Cruiser) Template:Special
Room 3
Empty except for Beacon.
Escalation
Killing the Dread Guristas cruiser may trigger the escalation Kidnapped.
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