Difference between revisions of "Gurista Military Complex"

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[[Category:Complexes]][[Category:Exploration]]
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[[Category:Complexes]]
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[[Category:Unrated Complexes]]
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[[Category:Guristas Pirates Sites]]
 
{{Complex
 
{{Complex
 
|name=Guristas Military Complex
 
|name=Guristas Military Complex
|sig=0.6
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|sig=5.0%
|class=Unknown
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|type=[[:Category:Unknown_Sites|Unknown]]
|ded=unrated
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|ded=[[Unrated_Complex_List|Unrated]]
 
|sec=[[0.0]]
 
|sec=[[0.0]]
 
|region=[[:Category:Branch_(Region)| Branch]],[[:Category:Tenal (Region)|Tenal]], [[:Category:Deklein (Region)|Deklein]],[[:Category:Venal (Region)|Venal]], [[:Category:Tribute (Region)|Tribute]], [[:Category:Vale of the Silent (Region)|Vale of the Silent]], [[:Category:Geminate (Region)|Geminate]], [[:Category:Pure Blind (Region)|Pure Blind]]
 
|region=[[:Category:Branch_(Region)| Branch]],[[:Category:Tenal (Region)|Tenal]], [[:Category:Deklein (Region)|Deklein]],[[:Category:Venal (Region)|Venal]], [[:Category:Tribute (Region)|Tribute]], [[:Category:Vale of the Silent (Region)|Vale of the Silent]], [[:Category:Geminate (Region)|Geminate]], [[:Category:Pure Blind (Region)|Pure Blind]]
 
|rat=[[Guristas]]
 
|rat=[[Guristas]]
 
}}
 
}}
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{{Note|This article needs improvement, if you come across this signature please take a moment to more fully document the ships found here.}}
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{{Exploration Site Introduction
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|scanGroup=[[Unrated_Complex_List|Unrated Complex]]
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|pirateFaction=[[Guristas]]
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|securityStatusLevels=[[Nullsec]]
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|siteType=Unrated_Complex_List
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|isGated=1
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|maxPirateShipClass=[[Battleship]]
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|maxPlayerShipClass=[[Battleship]]?
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}}
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Warp-in message:
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{{quote|?}}
  
'''[[Guristas|Guristas]] Military Complex''' is one of the harder [[0.0|0.0]] security space [[Exploration|exploration]] complex found in areas of space inhabited by the [[Guristas|Guristas]].
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===Room 1===
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[[Image:Gurista_m_complex_r_one.jpg|200px|right]]
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''A force-field surrounds the acceleration gate, preventing its use. The field must be destroyed to progress further; beware however, that there is  powerful explosion when it is destroyed.''
  
'''Room1'''
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;'''Initial Defenders'''
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:6 x {{ShipType|Cruiser}} Pithum Conquistidor (Ferox)
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:6 x {{ShipType|Battleship}} Pith Destroyer (Raven)
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:2 x Pithasis Assassin
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:1 x Pithasis Assaulter
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:1 x Pithasis Death Dealer
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:2 x Pithasis Enforcer
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:3 x Pithasis Executor
  
Initial Spawn in the first area comprises 12 [[Battleship|Battleship]] class and 12 [[Cruiser|Cruiser]] class npcs. After this initial wave has been dealt with you need to attack the [[EM|EM]] Force-field surrounding the [[Acceleration|acceleration]] gate.
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No web or scram
{{Warning|As soon as you destroy the EM Forcefield surrounding the Acceleration gate, a Thermal Smartbomb attack will be triggered. The smartbomb will do 6000 points of Thermal damage.}}
 
{{quote|Message > The destruction of the force-field has triggered a powerful thermal reaction, damaging most ships in the vicinity.}}
 
  
[[Image:Gurista_m_complex_r_one.jpg]]
 
  
The next step in this [[Exploration|exploration]] site is to gain access to the second room.
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;'''Tower Wave''' {{Special|Triggerd by attacking Control Tower}}
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:;"<font color=grey>A multitude of ships have undocked to defend the control tower.</font>"
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:;"<font color=grey>Control Tower Operator:  Get out there you lazy sods and defend the control tower!  We'll all die if you don't do something, fast!</font>" -in Local Channel
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:6 x {{ShipType|Elite Frigate}} Dire Pithi ? {{EWar|Stasis Webifier, Warp Scramble}}
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:6 x {{ShipType|Battleship}} Pith Destroyer (Raven)
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:6 x
  
{{quote|This gate is locked! The Guristas Diamond Tag must be retrieved and stored in your cargo hold when you activate it for it to be unlocked. The question that remains is, who (or what) is the gatekeeper?}}
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;'''Structures'''
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:1 x Acceleration Gate {{Special|Destroying Control Tower or using Guristas Diamond Tag Unlocks}} {{Special|Leads to Room 2}}
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:1 x EM Force-field {{Special|Destroying allows Gate access}} {{EWar|6000 Thermal Damage explosion in 60km radius upon destruction: hits drones}}
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:; "<font color=grey>The destruction of the force-field has triggered a powerful thermal reaction, damaging most ships in the vicinity.</font> -in Local Channel
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:1 x Control Tower {{Special|Attacking Triggers Tower Wave}} {{Special|Destroying unlocks Gate}}
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:;"<font color=grey>As the Control Tower is destroyed, the device keeping the nearby acceleration gate malfunctions.  The gate appears to be open now.</font>"-in Local Channel
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:more structures?
  
To achieve this objective, you will have to locate the Control Tower in this area and destory it. This structure will not go down without defending itself and as you attack, a second wave of defenders will spawn.
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;'''Asteroids'''
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:?
  
{{quote|Message > A multitude of ships have undocked to defend the control tower.}}
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===Room 2===
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[[Image:Guristas_military_complex_room2.jpg|200px|right]]
  
{{quote|Message > Control Tower Operator: Get out there you lazy sods and defend the control tower!  We'll all die if you don't do something, fast!}}
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;'''Initial Defenders'''
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:4 x {{ShipType|Sentry}} Guristas Sentry ?
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:6 x {{ShipType|Elite Frigate}} Dire Pithi ? {{EWar|Stasis Webifier, Warp Scramble}}
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:3 x {{ShipType|Cruiser}} Pithum ?
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:9 x {{ShipType|Battleship}} Pith ?
  
This 2nd wave consists of 6 Dire [[Frigate|Frigate]] and 6 [[Battleship|Battleship]] class npcs.  Once this second wave has been dealt with, you may resume completing the destruction of the Control Tower to gain access to the [[Acceleration|acceleration]] gate leading to the second room.
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;'''Stronghold Wave''' {{Special|Trigged by taking Deep Space Stronghole to 30% Structure}}
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:;"<font color=grey>In a last-ditch attempt to save the station, it's reserve fighters are sent out to do battle.</font>"-in Local Channel
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:4 x {{ShipType|Elite Frigate}} Dire Pithi Imputor {{EWar|Stasis Webifier, Warp Scramble}}
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:3 x {{ShipType|Elite Cruiser}} Dire Pithum ?
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:5 x {{ShipType|Battleship}} Pith ?
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:0-1 x {{ShipType|Battleship Commander}} Dread Guristas ? {{Special|Escalation Trigger}} {{Special|wreckage may contain Faction Battleship Modules}}
  
{{quote|Message > As the Control Tower is destroyed, the device keeping the nearby acceleration gate malfunctions. The gate appears to be open now.}}
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;'''Structures'''
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:1 x Deep Space Stronghold {{Special|Alternate Escalation Trigger}} {{Special|Damaging to 30% structure Triggers Stronghold Wave}} {{EWar|6000 EM Damage explosion in large (>70km) radius when attacked: hits drones}}
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:;"<font color=grey>In response to attack, the Guristas Stronghold has activated its self defense mechanism. All power is temporarily used to charge a massive smartbomb, which detonates a powerful EM blast-wave, affecting all enemy ships in a large radius.</font>"-in Local Channel
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:more structures?
  
'''Room2'''
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{{Warning|'''Each Ship''' that attacks the Guristas Deep Space Stronghold causes the structure to defend itself with a EM based smartbomb attack! The smartbomb will do 6000 points of EM damage. This EM based smartbomb will damage any drones that are deployed.  The range on this smartbomb is greater than 70km.}}
 
 
[[Image:Guristas_military_complex_room2.jpg]]
 
 
 
The Initial wave in this area consists of 6 Dire [[Frigate|Frigate]] class; 3 [[Cruiser|Cruiser]] class; 4 [[Guristas|Guristas]] Sentry; and 9 [[Battleship|Battleship]] class npcs. Once this initial wave has been destoyed focus your attack on the [[Guristas|Guristas]] Deep Space Stronghold.
 
 
 
{{quote|Message > In response to attack, the Guristas Stronghold has activated its self defense mechanism. All power is temporarily used to charge a massive smartbomb, which detonates a powerful EM blast-wave, affecting all enemy ships in a large radius.}}
 
 
 
{{Warning|Each Player that attacks the Guristas Deep Space Stronghold causes the structure to defend itself with a EM based smartbomb attack! The smartbomb will do 6000 points of EM damage.}}
 
 
 
{{quote|Message > In a last-ditch attempt to save the station, it's reserve fighters are sent out to do battle}}
 
 
 
When the structure goes into fifty percent hull [[Damage|damage]] it will launch its remaining fighters to defend itself. This wave comprises: 4 Dire [[Frigate|Frigate]] class; 3 Dire [[Cruiser|Cruiser]] class; 5 [[Battleship|Battleship]] class; and possibly 1 [[Dread|Dread]] [[Guristas|Guristas]] [[Battleship|Battleship]] class npcs.
 
 
 
To finish the area, simply destroy this second wave and resume destroying the [[Guristas|Guristas]] Deep Space Stronghold. Upon its destruction you will either reciev no message - meaning that this [[Exploration|exploration]] site has not escalated; or you recieve a message and directions to the next area in the [[Exploration|exploration]] escalation called [[Pirate|Pirate]]'s Path.
 
 
 
 
 
== [[Pirate|Pirate]]'s Path Part 1 ==
 
  
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==Escalation==
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Killing the Dread Guristas Battleship Commander or the Deep Space Stronghold may cause an [[Escalating encounters|escalation]] to the [[Unrated_Complex_List#Expeditions|expedition]] known as [[Pirate's Path]].  The expedition's locations are all in null sec.  The pirate commanders which are often found at these locations may carry Pith A-Type modules.  If escalation occurs, the following message appears<nowiki>:</nowiki>
 
{{quote|Going through the logs from one of the command ships you blasted, you come across a recent memo containing a draft for a plan where forces from this Military Complex and another similar to this one were to gang up and raid a space trucker station somewhere in the region. Where this space trucker station is, is not included in the logs, but the location of the rally point is there. It is supposed to be by a small asteroid belt, not too far away.}}
 
{{quote|Going through the logs from one of the command ships you blasted, you come across a recent memo containing a draft for a plan where forces from this Military Complex and another similar to this one were to gang up and raid a space trucker station somewhere in the region. Where this space trucker station is, is not included in the logs, but the location of the rally point is there. It is supposed to be by a small asteroid belt, not too far away.}}
  
The first area of this escaltion comprises  3 [[Battleship|Battleship]] class; 4 Crusier class; and possibly 1 [[Dread|Dread]] [[Guristas|Guristas]] [[Battleship|Battleship]] npcs. After these have been dealt with use the [[Acceleration|acceleration]] gate into the second area. This second area is occupied by a  [[Guristas|Guristas]] Terrorist Scout, which asks for a password, simply destroy this [[Ship|ship]].
 
 
{{quote|Message > Guristas Terrorist Scout: Send me the secret password NOW. I'm warning you ...}}
 
 
Upon the destruction of the vessel, the escalation will either finish or you will recieve information directing you to the stage in this escalating encounter.
 
 
 
== [[Pirate|Pirate]]'s Path Part 2 ==
 
 
{{quote|From the wreckage of this ship, you get info on where it is from, it is another Guristas station. Well, more an outpost than a station perhaps, but it is a pure military outfit, not a regular colony.}}
 
 
[[Image:Pirates_path_part2.jpg]]
 
 
The Initial wave in this area comprises 3 [[Frigate|Frigate]] class and 4 [[Battleship|Battleship]] class npcs. Upon their destruction attack the station. The station will take measures to defend itself.
 
 
{{quote|Message > Multiple ships have undocked to defend the station, which has also deployed 8 cruise missile batteries in self defense.}}
 
 
 
This wave, along with the 8 cruise Missile batteries, consists of; 5 Dire [[Frigate|Frigate]] class; 4 [[Battleship|Battleship]] class; and possibly a [[Dread|Dread]] [[Guristas|Guristas]] [[Battleship|Battleship]] npcs.
 
 
After finishing off this wave of attack, proceed to destroy the Terrorist Raid Centre. The destruction of the Terrorist Raid Centre will either trigger a new location in the escaltion chain, or bring it to a dead end.
 
 
 
== [[Pirate|Pirate]]'s Path Part 3 ==
 
 
{{quote|Again you let your scanners comb the remains of the station and the ships, looking for clues on this alleged raid, and before long you are holding a log listing the second rally spot and as far as you can see, the raiding parties have already departed from here and two other stations and are supposed to convene within the hour. If one of the raiding parties was supposed to come from the Guristas station you destroyed originally, you have already managed to diminish their forces somewhat. }}
 
 
On initial warp in, there's an [[Acceleration|acceleration]] gate, 3 [[Frigates|frigates]], 5 [[BC|BC]]'s, 2 elite cruisers, 4 [[Battleships|Battleships]], and a possible faction spawn.
 
 
Room 1
 
 
There will only be a Guidance Beacon, approach it for the next escalation.
 
 
== [[Pirate|Pirate]]'s Path Part 4 ==
 
 
{{quote|A fixed guidance beacon sitting here all alone.. you examine the thing and discover its guidance system points to a place not too far away. Perhaps that is the space trucker station? In any case, that is the only clue you have to follow, if the pirates have ever been here, they have gone already.}}
 
 
Upon warpin, 1 group of [[Guristas|Guristas]] will spawn, and in the next few minutes several more groups will spawn. These initial spawns are enumerated below:
 
 
* 4x Pith Massacrer
 
* 4x Pith Usurper
 
* 3x Pith Usurper, 2x Dire Pithum Mortifier
 
* 2x Pith Usurper, 4x Pithatis Death Dealer
 
* 3x Dire Pithum Killer, 2x Pith Massacrer, 1x [[Guristas|Guristas]] Relay Commander
 
* 3x Pithior Terrorist, 3x Dire Pithum Despoiler, 3x Dire Pithum Arrogator
 
 
Please note that Dire Pithum Killer and Dire Pithum Despoilers jam, while Dire Pithum Arrogators warp-scramble.  Upon killing the [[Guristas|Guristas]] Relay Commander, a new spawn will come with the following ships:
 
 
* 3x Dire Pithum Nullifier, 7x Pith Massacrer, [[Guristas|Guristas]] Relay Commander
 
 
Likewise, the Nullifiers jam and killing the [[Guristas|Guristas]] Relay Commander will lead to the final [[Guristas|Guristas]] spawn. This final spawn includes several scrambling and webbing [[Frigates|frigates]], dire class cruisers, Usurpers, and the final boss which has a 22m bounty and a very tough NPC tank.  This boss ships drops very valuable Corpum A-Type loot.
 
  
Additionally, shooting the stargate at any time will spawn many Mercenary NPC's, but this is not required.  This spawn includes 8x Mercenary Wingman (web/scram), and 10x Mercenary Overlord, both of which are renamed as "Space Trucker"s.
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{{ExplorationCategoryNavigation}}

Revision as of 22:23, 28 December 2013

Template:Complex   Template:Exploration Site Introduction Warp-in message:


 


Room 1

A force-field surrounds the acceleration gate, preventing its use. The field must be destroyed to progress further; beware however, that there is powerful explosion when it is destroyed.

Initial Defenders
6 x Template:ShipType Pithum Conquistidor (Ferox)
6 x Template:ShipType Pith Destroyer (Raven)
2 x Pithasis Assassin
1 x Pithasis Assaulter
1 x Pithasis Death Dealer
2 x Pithasis Enforcer
3 x Pithasis Executor

No web or scram


Tower Wave Template:Special
"A multitude of ships have undocked to defend the control tower."
"Control Tower Operator: Get out there you lazy sods and defend the control tower! We'll all die if you don't do something, fast!" -in Local Channel
6 x Template:ShipType Dire Pithi ? Template:EWar
6 x Template:ShipType Pith Destroyer (Raven)
6 x
Structures
1 x Acceleration Gate Template:Special Template:Special
1 x EM Force-field Template:Special Template:EWar
"The destruction of the force-field has triggered a powerful thermal reaction, damaging most ships in the vicinity. -in Local Channel
1 x Control Tower Template:Special Template:Special
"As the Control Tower is destroyed, the device keeping the nearby acceleration gate malfunctions. The gate appears to be open now."-in Local Channel
more structures?
Asteroids
?

Room 2

Initial Defenders
4 x Template:ShipType Guristas Sentry ?
6 x Template:ShipType Dire Pithi ? Template:EWar
3 x Template:ShipType Pithum ?
9 x Template:ShipType Pith ?
Stronghold Wave Template:Special
"In a last-ditch attempt to save the station, it's reserve fighters are sent out to do battle."-in Local Channel
4 x Template:ShipType Dire Pithi Imputor Template:EWar
3 x Template:ShipType Dire Pithum ?
5 x Template:ShipType Pith ?
0-1 x Template:ShipType Dread Guristas ? Template:Special Template:Special
Structures
1 x Deep Space Stronghold Template:Special Template:Special Template:EWar
"In response to attack, the Guristas Stronghold has activated its self defense mechanism. All power is temporarily used to charge a massive smartbomb, which detonates a powerful EM blast-wave, affecting all enemy ships in a large radius."-in Local Channel
more structures?

 

Escalation

Killing the Dread Guristas Battleship Commander or the Deep Space Stronghold may cause an escalation to the expedition known as Pirate's Path. The expedition's locations are all in null sec. The pirate commanders which are often found at these locations may carry Pith A-Type modules. If escalation occurs, the following message appears:


 



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