Difference between revisions of "Sansha's Nation Neural Paralytic Facility"
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|type=[[:Category:Unknown_Sites|Unknown]] | |type=[[:Category:Unknown_Sites|Unknown]] | ||
|ded=[[DED_Complex_List|5/10]] | |ded=[[DED_Complex_List|5/10]] | ||
− | |sec=[[Lowsec]] | + | |sec=[[Lowsec]], [[Hisec, as escalation]] |
|region=[[Devoid_(Region)|Devoid]], [[Domain_(Region)|Domain]], others | |region=[[Devoid_(Region)|Devoid]], [[Domain_(Region)|Domain]], others | ||
|rat=[[Sansha]] | |rat=[[Sansha]] | ||
}} | }} | ||
{{quote|Sansha's Nation continues its raids against poorly defended civilian areas. Mining colonies, merchant waypoints, and research outposts are favorite targets. Once the structures are overrun by Sansha slaves and drones, surviving locals are turned into test subjects. Many of these areas are used to develop new neural paralytic agents used in the abductions. A common thread in numerous reports is the presence of a Sansha known as Ation09...<br>DED Threat Assessment: 5 of 10}} | {{quote|Sansha's Nation continues its raids against poorly defended civilian areas. Mining colonies, merchant waypoints, and research outposts are favorite targets. Once the structures are overrun by Sansha slaves and drones, surviving locals are turned into test subjects. Many of these areas are used to develop new neural paralytic agents used in the abductions. A common thread in numerous reports is the presence of a Sansha known as Ation09...<br>DED Threat Assessment: 5 of 10}} | ||
+ | |||
+ | This site's acceleration gate does not allow Tech 2 Battleships to enter. | ||
==Pocket 1== | ==Pocket 1== | ||
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''Gate unlocks after all ships are destroyed.'' | ''Gate unlocks after all ships are destroyed.'' | ||
+ | Gate is 40km from warp-in, propulsion mod could be useful. | ||
== Pocket 2== | == Pocket 2== |
Revision as of 06:35, 3 June 2015
<span style="background:"Sansha's Nation continues its raids against poorly defended civilian areas. Mining colonies, merchant waypoints, and research outposts are favorite targets. Once the structures are overrun by Sansha slaves and drones, surviving locals are turned into test subjects. Many of these areas are used to develop new neural paralytic agents used in the abductions. A common thread in numerous reports is the presence of a Sansha known as Ation09...
DED Threat Assessment: 5 of 10"
- border
- 1px solid #AAA;padding:1em 1em 2px;line-height:normal">
This site's acceleration gate does not allow Tech 2 Battleships to enter.
Pocket 1
Initial Group
- 5 x Template:ShipType Centii Butcher
- 15 x Template:ShipType Centii Manslayer
- 1 x Template:ShipType Centum Fiend
- 4 x Template:ShipType Centum Hellhound
- 1 x Template:ShipType Centatis Phantasm
- 1 x Template:ShipType Centatis Specter
- 3 x Template:ShipType Centus Plague Lord
Gate unlocks after all ships are destroyed. Gate is 40km from warp-in, propulsion mod could be useful.
Pocket 2
Initial Group
- 5x Template:ShipType Centii Butcher
- 1x Template:ShipType Centii Manslayer
- 2x Template:ShipType Centior Cannibal
- 1x Template:ShipType Centior Misshape
- 1x Template:ShipType Centum Fiend
- 1x Template:ShipType Centum Hellhound
- 1x Template:ShipType Centum Mutliator
- 2x Template:ShipType Centum Torturer
- 5x Template:ShipType Centatis Phantasm
- 6x Template:ShipType Centatis Specter
- 1x Template:ShipType Centus Beast Lord
- 2x Template:ShipType Centus Overlord (881 250 isk)
- 5x Template:ShipType Centus Savage Lord (543 750 isk)
- 8x Sansha Sentry Gun
Pocket 3
Initial Group
- 8x Template:ShipType Centii Butcher
- 2x Template:ShipType Centii Manslayer
- 1x Template:ShipType Centii Minion
- 1x Template:ShipType Centior Misshape
- 6x Template:ShipType Centum Fiend
- 4x Template:ShipType Centum Hellhound
- 2x Template:ShipType Centus Dark Lord
- 1x Template:ShipType Centus Plague Lord (712 500 isk)
- 3x Template:ShipType Centus Savage Lord (543 750 isk)
- 1x Sansha Cruise Missile Batteries
- 1x Sansha Heavy Missile Battery
- 2x Sansha Light Missile Battery
- 7-8x Tower Sentry Sansha II
- 3x Sansha Stasis Tower Template:EWar
- 1x Template:ShipType Slave Ation09 (reps shield and armor) (1 500 000 isk) (drops 18th Tier Overseer's Personal Effects, and might drop Centum B-type modules and/or Phantasm BPC).)
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