Empire Factions

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New Eden is divided into five major empire factions: the Amarr, Minmatar, Caldari, Gallente, and Jove. Of these, the Jove remain segregated, resulting in common references to "the four empires". All five are of human origin; their ancestors entered the cluster thousands of years ago through a natural wormhole. Though most of the first settlements collapsed when the wormhole suddenly closed, a few survived. Today’s races are the descendants of those scattered colonies.

The Amarr Empire

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The Amarr people inhabit a vast Empire, the largest and oldest of the four empires. Ruled by a mighty Empress, this vast theocratic society is supported by a broad foundation of Minmatar slave labor. Amarr citizens tend to be highly educated and fervent individuals, and as a culture adhere to the basic tenet that what others call slavery is in fact one step on a spiritual path toward fully embracing their faith. As a result, the Empire remains the most stable and militarily powerful nation-state in New Eden, despite several setbacks in recent history.



The Caldari State

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Founded on the tenets of patriotism and hard work that carried its ancestors through hardships on an inhospitable homeworld, the Caldari State is today a corporate dictatorship led by rulers who are determined to see it return to the meritocratic ideals of old, and buttressed by mega-corporations who try their hardest to divide the State between them. Ruthless and efficient in the boardroom as well as on the battlefield, the Caldari are living emblems of strength, persistence, and dignity.



The Gallente Federation

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Champions of liberty and fierce guardians of the human spirit, the Gallente Federation is the only true democracy in New Eden. Some of the most progressive leaders, scientists, and businessmen of the era have emerged from its diverse peoples. Pioneers of artificial intelligence, the Federation once relied almost entirely on drone fleets to defend its beliefs and borders. But the limitations of this technology and the lack of a human element—both in terms of a military strategy, and as a means of spreading influence—eventually reached a critical point. Today, Gallente starships are manned by some of the bravest men and women of New Eden.



The Minmatar Republic

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Of the four major races of New Eden, none has endured more turmoil than the Minmatar. Once a thriving tribal civilization, the Minmatar were enslaved by the Amarr Empire for more than 700 years until a massive rebellion freed most, but not all, of those held in servitude. Modeling their recovery after the Gallente Federation's success, the Minmatar Republic was born. But despite rising to prominence on the world stage, more than one third of the present-day population remains enslaved. The Minmatar people today are resilient, ingenious, and hard-working. Many of them believe that democracy, though serving them well at first, will never restore what was taken from them so long ago. Instead, they long for a government truly reflective of their tribal culture, and remain deeply attached to their enslaved kindred. They will forever resent the Amarr, and yearn for the days before slaver ships ever reached their home skies.



The Jove

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Jove society is mysterious and difficult to comprehend. This empire is isolated from the rest of the world to all but a select few. The Jove themselves are also a mystery to the other races, fueled not only by their elusiveness, but also their highly advanced technology, eons ahead of the other races. The Jove have been civilized longer than any other race in New Eden and have gone through several golden ages, now long-since shrouded in the past. The current Jove Empire is only a pale shadow of its former self, mainly because of the Jovian Disease—a psychological disorder that is always fatal. For this and other reasons it remains very much closed to the other races, and few foreigners reside within the Jovian Empire.