Difference between revisions of "Jackdaw"
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(Created page with "Category:Ships == Description == Despite widespread disappointment within the State that Caldari researchers fell behind their counterparts in the Empire an...") |
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− | + | {{Ship stats | |
− | + | |shipname=Jackdaw | |
+ | |typeID=34828 | ||
+ | |structurehitpoints=600 HP | ||
+ | |cargocapacity=450 m3 | ||
+ | |dronecapacity=0 m3 | ||
+ | |dronebandwidth=0 Mbit/sec | ||
+ | |mass=1,100,000 kg | ||
+ | |volume=47,000 m3 | ||
+ | |packagedvolume=5,000.0 m3 | ||
+ | |inertiamodifer=6 x | ||
+ | |hullemresist=33% | ||
+ | |hullthermalresist=33% | ||
+ | |hullkineticresist=33% | ||
+ | |hullexplosiveresist=33% | ||
+ | |armorhitpoints=600 HP | ||
+ | |armoremresist=50% | ||
+ | |armorthermalresist=72.50% | ||
+ | |armorkineticresist=43.75% | ||
+ | |armorexplosiveresist=10% | ||
+ | |shieldcapacity=900 HP | ||
+ | |shieldrechargetime=800.00 s | ||
+ | |shieldemresist=0% | ||
+ | |shieldthermalresist=60% | ||
+ | |shieldkineticresist=55% | ||
+ | |shieldexplosiveresist=50% | ||
+ | |capacitorcapacity=700 GJ | ||
+ | |capacitorrecharge=300.00 s | ||
+ | |maximumtargetingrange=55.00 km | ||
+ | |maximumlockedtargets=7 | ||
+ | |signatureradius=70 m | ||
+ | |scanresolution=500 mm | ||
+ | |radarsensorstrength=- | ||
+ | |magnetometricsensorstrength=- | ||
+ | |gravimetricsensorstrength=15 points | ||
+ | |ladarsensorstrength=- | ||
+ | |maximumvelocity=180 m/sec | ||
+ | |shipwarpspeed=4.50 AU/s | ||
+ | |cpuoutput=270 tf | ||
+ | |powergridoutput=57 MW | ||
+ | |calibration=400 points | ||
+ | |turrethardpoints=0 | ||
+ | |launcherhardpoints=5 | ||
+ | |highslots=6 | ||
+ | |midslots=5 | ||
+ | |lowslots=3 | ||
+ | |rigslots=3 | ||
+ | }} | ||
+ | __NOTOC__ | ||
== Description == | == Description == | ||
Despite widespread disappointment within the State that [[Caldari]] researchers fell behind their counterparts in the [[Amarr|Empire]] and [[Minmatar_Republic|Republic]] during the second wave of sleeper-derived weapons development in late YC116 and early YC117, the quality of their end result cannot be denied. | Despite widespread disappointment within the State that [[Caldari]] researchers fell behind their counterparts in the [[Amarr|Empire]] and [[Minmatar_Republic|Republic]] during the second wave of sleeper-derived weapons development in late YC116 and early YC117, the quality of their end result cannot be denied. | ||
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{{Caldariships}} | {{Caldariships}} | ||
+ | [[Category:Ships]] |
Revision as of 12:45, 5 February 2018
Description
Despite widespread disappointment within the State that Caldari researchers fell behind their counterparts in the Empire and Republic during the second wave of sleeper-derived weapons development in late YC116 and early YC117, the quality of their end result cannot be denied.
The Jackdaw is a versatile and powerful combat vessel, combining cutting edge advancements in missile and shield technology with the incredible breakthrough of the Self-Assembling Nanolattice to produce a ship that any Caldari pilot can be proud to fly.
Traits
Caldari Tactical Destroyer bonuses (per skill level):
- 3% bonus to Light Missile launcher and Rocket launcher rate of fire
- 15% reduction in missile launcher reload time
- 5% reduction in module heat damage amount taken
Misc bonus:
- 33% bonus to Light Missile and Rocket damage
- 95% reduction in Scan Probe Launcher and Survey Probe Launcher CPU requirements
- Additional bonuses are available while one of three Tactical Destroyer Modes are active. Modes may be switched no more than once every 10 seconds.
- Defense Mode
- 33.3% bonus to all shield resistances while Defense Mode is enabled
- 33.3% reduction in ship signature radius while Defense Mode is enabled
- Propulsion Mode
- 33.3% bonus to maximum velocity while Propulsion Mode is enabled
- 66.6% bonus to ship inertia modifier while Propulsion Mode is enabled
- Sharpshooter Mode
- 66.6% bonus to Light Missile and Rocket velocity while Sharpshooter Mode is enabled
- 33.3% bonus to Light Missile and Rocket damage while Sharpshooter Mode is enabled
- 100% bonus to sensor strength and targeting range while Sharpshooter Mode is enabled
- 66.6% increased resistances against hostile Sensor Dampeners and Weapon Disruptors while Sharpshooter Mode is enabled
Images
Caldari Ships | ||
---|---|---|
Frigates | Tech 1 | Frigates: Ibis • Bantam • Condor • Griffin • Kestrel • Merlin • Heron | Faction Frigates: Griffin Navy Issue • Caldari Navy Hookbill |
Tech 2 | Interceptors: Crow • Raptor | Assault Ships: Hawk • Harpy • Cambion | Covert Ops: Buzzard • Manticore | Electronic Attack Ships: Kitsune | Logistics Frigates: Kirin | |
Destroyers | Tech 1 | Destroyers: Cormorant • Corax |
Tech 2 | Interdictors: Flycatcher | Command Destroyers: Stork | |
Tech 3 | Tactical Destroyers: Jackdaw | |
Cruisers | Tech 1 | Cruisers: Osprey • Caracal • Moa • Blackbird | Faction Cruisers: Osprey Navy Issue • Caracal Navy Issue |
Tech 2 | Recon Ships: Rook • Falcon | Heavy Assault Cruisers: Eagle • Cerberus | Heavy Interdictors: Onyx | Logistics: Basilisk • Etana | |
Tech 3 | Strategic Cruisers: Tengu | |
Battlecruisers | Tech 1 | Battlecruisers: Ferox • Drake • Naga | Faction Battlecruisers: Drake Navy Issue |
Tech 2 | Command Ships: Nighthawk • Vulture | |
Battleships | Tech 1 | Battleships: Scorpion • Rokh • Raven | Faction Battleships: Scorpion Navy Issue • Raven Navy Issue • Raven State Issue |
Tech 2 | Black Ops: Widow | Marauders: Golem | |
Industrials | Tech 1 | Industrials: Badger • Tayra | Freighter: Charon |
Tech 2 | Transport Ships: Bustard | Blockade Runners: Crane | Jump Freighters:Rhea | |
Capitals | Tech 1 | Dreadnought: Phoenix | Carrier: Chimera | Force Auxiliary: Minokawa | Supercarrier: Wyvern | Titan: Leviathan |
Factions with unique Spacecraft | |||||
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