Minokawa
Description
"The Amarr have decided that there's something to learn from the capsuleers when it comes to capital ships. I can't say as I disagree. I've been trying to tell the Navy this for years." - remarks by Ishukone CEO Mens Reppola on the occasion of the Amarr-Caldari Capital Warfare Summit, YC118.01.15
A well established and close co-operation between Amarr and Caldari capital warfare tacticians and naval architects all but guaranteed that the Amarr would share their conclusions on the need to alter capital warfare doctrines and accommodate such changes with updated designs and new ship concepts.
The infusion of Amarr thinking on the subject of capital ship warfare served to break a long-standing impasse between doctrinal factions in the Caldari Navy's strategic command. The wisdom of learning from the example of the most experienced capital warfare pilots in New Eden was accepted and the Minokawa-class Force Auxiliary was the eventual result.
Traits
Caldari Carrier bonuses (per skill level):
- 5% bonus to Remote Capacitor Transmitter and Remote Shield Booster amount
- 4% bonus to all shield resistancces
- 5% bonus to maximum capacitor pool
- 1% bonus to Shield Command and Information Command burst strength and duration
Role Bonus:
- Can fit a Triage Module
- Can use two Command Burst modules
- 50% reduction in CPU requirements for Command Burst modules
- 200% bonus to Command Burst area of effect range
- 200% bonus to Logistics Drone transfer amount
- 5x penalty to Entosis Link duration
Images
Caldari Ships | ||
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Frigates | Tech 1 | Frigates: Ibis • Bantam • Condor • Griffin • Kestrel • Merlin • Heron | Faction Frigates: Griffin Navy Issue • Caldari Navy Hookbill |
Tech 2 | Interceptors: Crow • Raptor | Assault Ships: Hawk • Harpy • Cambion | Covert Ops: Buzzard • Manticore | Electronic Attack Ships: Kitsune | Logistics Frigates: Kirin | |
Destroyers | Tech 1 | Destroyers: Cormorant • Corax |
Tech 2 | Interdictors: Flycatcher | Command Destroyers: Stork | |
Tech 3 | Tactical Destroyers: Jackdaw | |
Cruisers | Tech 1 | Cruisers: Osprey • Caracal • Moa • Blackbird | Faction Cruisers: Osprey Navy Issue • Caracal Navy Issue |
Tech 2 | Recon Ships: Rook • Falcon | Heavy Assault Cruisers: Eagle • Cerberus | Heavy Interdictors: Onyx | Logistics: Basilisk • Etana | |
Tech 3 | Strategic Cruisers: Tengu | |
Battlecruisers | Tech 1 | Battlecruisers: Ferox • Drake • Naga | Faction Battlecruisers: Drake Navy Issue |
Tech 2 | Command Ships: Nighthawk • Vulture | |
Battleships | Tech 1 | Battleships: Scorpion • Rokh • Raven | Faction Battleships: Scorpion Navy Issue • Raven Navy Issue • Raven State Issue |
Tech 2 | Black Ops: Widow | Marauders: Golem | |
Industrials | Tech 1 | Industrials: Badger • Tayra | Freighter: Charon |
Tech 2 | Transport Ships: Bustard | Blockade Runners: Crane | Jump Freighters:Rhea | |
Capitals | Tech 1 | Dreadnought: Phoenix | Carrier: Chimera | Force Auxiliary: Minokawa | Supercarrier: Wyvern | Titan: Leviathan |
Factions with unique Spacecraft | |||||
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